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combat.cpp
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WAGE: Fix Missing Default Switch Cases
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2019-10-23 03:31:46 +01:00 |
configure.engine
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debugger.cpp
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debugger.h
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WAGE: Add override keywords
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2020-02-09 12:55:00 +01:00 |
design.cpp
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GRAPHICS: MACGUI: Improve grays naming
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2020-08-07 18:55:17 -04:00 |
design.h
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detection_tables.h
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
detection.cpp
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PLUGINS: MetaEngineStatic -> MetaEngineDetection
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2020-10-11 23:14:39 +02:00 |
dialog.cpp
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dialog.h
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entities.cpp
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WAGE: Plug memory leaks
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2020-04-30 14:21:14 +02:00 |
entities.h
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WAGE: Plug memory leaks
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2020-04-30 14:21:14 +02:00 |
gui.cpp
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GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
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2020-08-30 14:43:41 +02:00 |
gui.h
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WAGE: Implement global clipboard support
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2019-09-21 22:16:01 +03:00 |
metaengine.cpp
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ENGINES: ALL: Finish renaming ME & AME classes
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2020-10-03 14:56:36 +02:00 |
module.mk
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
POTFILES
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randomhat.cpp
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randomhat.h
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saveload.cpp
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
script.cpp
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WAGE: Fix Missing Default Switch Cases
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2019-10-23 03:31:46 +01:00 |
script.h
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sound.cpp
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WAGE: Better event handling in sound
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2020-04-30 14:22:21 +02:00 |
sound.h
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util.cpp
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WAGE: Fix Missing Default Switch Cases
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2019-10-23 03:31:46 +01:00 |
wage.cpp
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WAGE: Refactor to use Engine debugger
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2020-02-16 13:07:19 +02:00 |
wage.h
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ENGINES: Cleanup of savegame filenames generation
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2020-02-16 15:44:28 -08:00 |
world.cpp
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WAGE: Don't require the data fork for the external sound file
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2019-08-11 18:58:40 +03:00 |
world.h
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