scummvm/engines
2010-04-03 04:48:20 +00:00
..
agi Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
agos Fix compiler warning. 2010-03-23 00:42:42 +00:00
cine Cine: Fix regression in executePlayerInput (Caused slowness when clicking when moving). 2010-03-23 22:54:32 +00:00
cruise Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
draci Fixed bug 2976767 on corrupted char glyphs. 2010-04-02 01:00:35 +00:00
drascula COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
gob COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
groovie Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
kyra Remove extra semicolons 2010-04-01 15:03:08 +00:00
lure Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Temptress over Castle). 2010-03-30 02:13:49 +00:00
m4 Remove extra semicolons 2010-04-01 15:03:08 +00:00
made COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00
mohawk COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
parallaction Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. 2010-04-03 04:48:20 +00:00
queen Stop the music before starting the next one, after discussing it with joostp. 2010-03-24 17:46:35 +00:00
saga Remove extra semicolons 2010-04-01 15:03:08 +00:00
sci SCI: removing unused variable from palette::set 2010-04-02 18:51:20 +00:00
scumm Patch #2973283: SCUMM: Unneeded pointer dereference 2010-03-22 23:03:09 +00:00
sky Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
sword1 COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
sword2 Added an "fxq" debugger command to print the FX queue. I guess it might help in 2010-04-01 16:11:29 +00:00
teenagent Remove extra semicolons 2010-04-01 15:03:08 +00:00
tinsel COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
touche COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
tucker COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
advancedDetector.cpp Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp COMMON: Cleanup ConfigManager code 2010-03-29 20:31:23 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
game.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00