scummvm/saga
Torbjörn Andersson 399bd16ab1 Apparently some masks are bigger than the image they are supposed to be
masking, and therefore need to be clipped. This fixes a slight glitch in the
ITE intro where an actor is drawn partly in the status text field.

svn-id: r18490
2005-07-04 07:46:48 +00:00
..
.cvsignore
actor.cpp fixed Elara bug 2005-07-03 15:22:59 +00:00
actor.h implemented sfPickClimbOutPos, sfTossRif 2005-07-01 17:29:23 +00:00
animation.cpp fix animation timings (now Shiala scene not stucks) 2005-06-25 15:55:43 +00:00
animation.h fix animation timings (now Shiala scene not stucks) 2005-06-25 15:55:43 +00:00
console.cpp begining of verb implementation 2005-01-08 20:30:07 +00:00
console.h begining of verb implementation 2005-01-08 20:30:07 +00:00
events.cpp fixed lense creation bug ( fade in/out now has separate flag) 2005-06-04 15:02:17 +00:00
events.h fixed lense creation bug ( fade in/out now has separate flag) 2005-06-04 15:02:17 +00:00
font_map.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
font.cpp problems solved: 2005-01-21 21:55:54 +00:00
font.h - remove game.h & image.h 2005-01-11 21:10:36 +00:00
game.cpp Allow part of the IHNM intro to run again. I haven't verified that these 2005-06-08 14:41:57 +00:00
gfx.cpp Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually 2005-06-09 00:42:16 +00:00
gfx.h Use #include "file" instead of #include <file> for consistency. 2005-06-23 20:20:27 +00:00
ihnm_introproc.cpp Fix gcc4 warnings 2005-06-21 21:59:24 +00:00
image.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
input.cpp Support for mouse wheel in Options dialog and in Converse panel 2005-06-19 23:41:40 +00:00
interface.cpp Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
interface.h Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
isomap.cpp Fixed warning. 2005-07-04 07:43:55 +00:00
isomap.h implemented sfPickClimbOutPos, sfTossRif 2005-07-01 17:29:23 +00:00
ite_introproc.cpp Fix gcc4 warnings 2005-06-21 21:59:24 +00:00
itedata.cpp fix screwdriver bug 2005-06-17 14:09:06 +00:00
itedata.h implemented inventory 2005-04-22 14:11:04 +00:00
list.h Small tweak to silence yet another Doxygen complaint 2005-05-10 13:56:25 +00:00
module.mk Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip 2005-05-23 02:23:34 +00:00
music.cpp Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. 2005-06-19 21:18:00 +00:00
music.h Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. 2005-06-19 21:18:00 +00:00
objectmap.cpp - fixed tile doors drawing 2005-04-03 15:32:04 +00:00
objectmap.h Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary 2005-04-16 20:59:24 +00:00
palanim.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
palanim.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
puzzle.cpp some renames 2005-06-15 19:26:32 +00:00
puzzle.h Almost complete implementation of Puzzle. Now it is possible to solve it 2005-05-31 01:03:13 +00:00
render.cpp Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
render.h Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
resnames.h Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
rscfile_mod.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
rscfile.cpp Fixed crash when talking to the money changer about the Orb of Storms. The 2005-06-21 13:55:18 +00:00
rscfile.h Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
saga.cpp When including files from common/, explicitly use the common/ prefix 2005-06-24 15:23:51 +00:00
saga.h fix animation timings (now Shiala scene not stucks) 2005-06-25 15:55:43 +00:00
saveload.cpp dragon wip1 2005-06-29 20:00:44 +00:00
scene.cpp Apparently some masks are bigger than the image they are supposed to be 2005-07-04 07:46:48 +00:00
scene.h fix animation bug at rats 2005-06-20 11:46:34 +00:00
script.cpp When setting a new verb, clear the "pointer object", i.e. the variable that 2005-06-10 13:56:51 +00:00
script.h Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
sdebug.cpp Comply to our coding conventions 2005-05-08 21:49:52 +00:00
sfuncs.cpp Implementation of sfShowMap. This was latest unimplemented script function :) 2005-07-03 20:02:56 +00:00
sndres.cpp Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
sndres.h - GameModule is gone 2005-01-09 23:41:22 +00:00
sound.cpp My Linux ITE CD developed read errors, so Joe sent me a replacement, for 2005-06-04 12:25:25 +00:00
sound.h My Linux ITE CD developed read errors, so Joe sent me a replacement, for 2005-06-04 12:25:25 +00:00
sprite.cpp oops 2005-06-02 22:34:55 +00:00
sprite.h implemented inventory 2005-04-22 14:11:04 +00:00
sthread.cpp implemented sfGetNumber 2005-06-19 14:06:20 +00:00
stream.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
text.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
text.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
transitions.cpp Either document all params or none, anything inbetween causes Doxygen to complain loudly 2005-05-09 12:27:31 +00:00
xref.txt Applied patch #1106775 "SAGA colours". This simplifies code considerably, and 2005-01-27 20:07:04 +00:00