..
.cvsignore
actor.cpp
fixed Elara bug
2005-07-03 15:22:59 +00:00
actor.h
implemented sfPickClimbOutPos, sfTossRif
2005-07-01 17:29:23 +00:00
animation.cpp
fix animation timings (now Shiala scene not stucks)
2005-06-25 15:55:43 +00:00
animation.h
fix animation timings (now Shiala scene not stucks)
2005-06-25 15:55:43 +00:00
console.cpp
begining of verb implementation
2005-01-08 20:30:07 +00:00
console.h
begining of verb implementation
2005-01-08 20:30:07 +00:00
events.cpp
fixed lense creation bug ( fade in/out now has separate flag)
2005-06-04 15:02:17 +00:00
events.h
fixed lense creation bug ( fade in/out now has separate flag)
2005-06-04 15:02:17 +00:00
font_map.cpp
oops, correct copyright string
2005-01-01 16:20:17 +00:00
font.cpp
problems solved:
2005-01-21 21:55:54 +00:00
font.h
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
game.cpp
Allow part of the IHNM intro to run again. I haven't verified that these
2005-06-08 14:41:57 +00:00
gfx.cpp
Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually
2005-06-09 00:42:16 +00:00
gfx.h
Use #include "file" instead of #include <file> for consistency.
2005-06-23 20:20:27 +00:00
ihnm_introproc.cpp
Fix gcc4 warnings
2005-06-21 21:59:24 +00:00
image.cpp
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
input.cpp
Support for mouse wheel in Options dialog and in Converse panel
2005-06-19 23:41:40 +00:00
interface.cpp
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
interface.h
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
isomap.cpp
Fixed warning.
2005-07-04 07:43:55 +00:00
isomap.h
implemented sfPickClimbOutPos, sfTossRif
2005-07-01 17:29:23 +00:00
ite_introproc.cpp
Fix gcc4 warnings
2005-06-21 21:59:24 +00:00
itedata.cpp
fix screwdriver bug
2005-06-17 14:09:06 +00:00
itedata.h
implemented inventory
2005-04-22 14:11:04 +00:00
list.h
Small tweak to silence yet another Doxygen complaint
2005-05-10 13:56:25 +00:00
module.mk
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
2005-05-23 02:23:34 +00:00
music.cpp
Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice.
2005-06-19 21:18:00 +00:00
music.h
Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice.
2005-06-19 21:18:00 +00:00
objectmap.cpp
- fixed tile doors drawing
2005-04-03 15:32:04 +00:00
objectmap.h
Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary
2005-04-16 20:59:24 +00:00
palanim.cpp
- remove game.h & image.h
2005-01-11 21:10:36 +00:00
palanim.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
puzzle.cpp
some renames
2005-06-15 19:26:32 +00:00
puzzle.h
Almost complete implementation of Puzzle. Now it is possible to solve it
2005-05-31 01:03:13 +00:00
render.cpp
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
render.h
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
resnames.h
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
rscfile_mod.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
rscfile.cpp
Fixed crash when talking to the money changer about the Orb of Storms. The
2005-06-21 13:55:18 +00:00
rscfile.h
Moved class File and the MD5 stuff to namespace Common
2005-05-10 22:56:25 +00:00
saga.cpp
When including files from common/, explicitly use the common/ prefix
2005-06-24 15:23:51 +00:00
saga.h
fix animation timings (now Shiala scene not stucks)
2005-06-25 15:55:43 +00:00
saveload.cpp
dragon wip1
2005-06-29 20:00:44 +00:00
scene.cpp
Apparently some masks are bigger than the image they are supposed to be
2005-07-04 07:46:48 +00:00
scene.h
fix animation bug at rats
2005-06-20 11:46:34 +00:00
script.cpp
When setting a new verb, clear the "pointer object", i.e. the variable that
2005-06-10 13:56:51 +00:00
script.h
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
sdebug.cpp
Comply to our coding conventions
2005-05-08 21:49:52 +00:00
sfuncs.cpp
Implementation of sfShowMap. This was latest unimplemented script function :)
2005-07-03 20:02:56 +00:00
sndres.cpp
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
2005-05-10 23:48:48 +00:00
sndres.h
- GameModule is gone
2005-01-09 23:41:22 +00:00
sound.cpp
My Linux ITE CD developed read errors, so Joe sent me a replacement, for
2005-06-04 12:25:25 +00:00
sound.h
My Linux ITE CD developed read errors, so Joe sent me a replacement, for
2005-06-04 12:25:25 +00:00
sprite.cpp
oops
2005-06-02 22:34:55 +00:00
sprite.h
implemented inventory
2005-04-22 14:11:04 +00:00
sthread.cpp
implemented sfGetNumber
2005-06-19 14:06:20 +00:00
stream.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
text.cpp
oops, correct copyright string
2005-01-01 16:20:17 +00:00
text.h
oops, correct copyright string
2005-01-01 16:20:17 +00:00
transitions.cpp
Either document all params or none, anything inbetween causes Doxygen to complain loudly
2005-05-09 12:27:31 +00:00
xref.txt
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
2005-01-27 20:07:04 +00:00