scummvm/engines/sword2
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
animation.cpp SWORD2: Fix Missing Default Switch Cases 2019-10-20 17:09:58 +01:00
animation.h
anims.cpp
configure.engine
console.cpp
console.h SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
controls.cpp SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
controls.h SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
debug.cpp
debug.h
defs.h
events.cpp
function.cpp
header.cpp
header.h
icons.cpp
interpreter.cpp
interpreter.h
layers.cpp
logic.cpp
logic.h
maketext.cpp SWORD2: Fix Missing Default Switch Cases 2019-10-20 17:09:58 +01:00
maketext.h SWORD2: Replace use of strdup with Common::String 2018-08-18 16:30:05 +02:00
memory.cpp
memory.h
menu.cpp
module.mk
mouse.cpp SWORD2: Fix Missing Default Switch Cases 2019-10-20 17:09:58 +01:00
mouse.h
music.cpp
object.h
palette.cpp
POTFILES
protocol.cpp
render.cpp
resman.cpp
resman.h
router.cpp
router.h
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
saveload.h
screen.cpp SWORD2: Fix Missing Default Switch Cases 2019-10-20 17:09:58 +01:00
screen.h
scroll.cpp
sound.cpp SWORD2: Fix Missing Default Switch Cases 2019-10-20 17:09:58 +01:00
sound.h SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
speech.cpp
sprite.cpp
startup.cpp
sword2.cpp ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
sword2.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sync.cpp
walker.cpp