scummvm/scumm/sound_he.cpp
Travis Howell 5e7ef4dea6 Fix sound resource loading in HE games.
The main resource header and size was been cut off in some cases.

svn-id: r19916
2006-01-05 11:38:45 +00:00

509 lines
13 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*
*/
#include "common/stdafx.h"
#include "scumm/actor.h"
#include "scumm/imuse.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"
#include "common/config-manager.h"
#include "common/timer.h"
#include "common/util.h"
#include "sound/adpcm.h"
#include "sound/audiocd.h"
#include "sound/flac.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
#include "sound/mp3.h"
#include "sound/voc.h"
#include "sound/vorbis.h"
#include "sound/wave.h"
namespace Scumm {
int Sound::isSoundCodeUsed(int sound) {
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
if (_heChannel[i].sound == sound)
chan = i;
}
if (chan != -1) {
return _heChannel[chan].sbngBlock;
} else {
return 0;
}
}
int Sound::getSoundPos(int sound) {
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
if (_heChannel[i].sound == sound)
chan = i;
}
if (chan != -1) {
int time = _vm->getHETimer(chan + 4) * 11025 / 1000;
return time;
} else {
return 0;
}
}
int Sound::getSoundPriority(int sound) {
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
if (_heChannel[i].sound == sound)
chan = i;
}
if (chan != -1) {
return _heChannel[chan].priority;
} else {
return 0;
}
}
int Sound::getSoundVar(int sound, int var) {
checkRange(26, 0, var, "Illegal sound variable %d");
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
if (_heChannel[i].sound == sound)
chan = i;
}
if (chan != -1) {
debug(0, "getSoundVar: sound %d var %d result %d", sound, var, _heChannel[chan].soundVars[var]);
return _heChannel[chan].soundVars[var];
} else {
return 0;
}
}
void Sound::setSoundVar(int sound, int var, int val) {
checkRange(26, 0, var, "Illegal sound variable %d");
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
if (_heChannel[i].sound == sound)
chan = i;
}
if (chan != -1) {
debug(0, "setSoundVar: sound %d var %d val %d", sound, var, val);
_heChannel[chan].soundVars[var] = val;
}
}
void Sound::setOverrideFreq(int freq) {
_overrideFreq = freq;
}
void Sound::setupHEMusicFile() {
int i, total_size;
char buf[32], buf1[128];
Common::File musicFile;
sprintf(buf, "%s.he4", _vm->getGameName());
if (_vm->_substResFileNameIndex > 0) {
_vm->generateSubstResFileName(buf, buf1, sizeof(buf1));
strcpy(buf, buf1);
}
if (musicFile.open(buf) == true) {
musicFile.seek(4, SEEK_SET);
total_size = musicFile.readUint32BE();
musicFile.seek(16, SEEK_SET);
_heMusicTracks = musicFile.readUint32LE();
debug(0, "Total music tracks %d", _heMusicTracks);
int musicStart = (_vm->_heversion >= 80) ? 56 : 20;
musicFile.seek(musicStart, SEEK_SET);
_heMusic = (HEMusic *)malloc((_heMusicTracks + 1) * sizeof(HEMusic));
for (i = 0; i < _heMusicTracks; i++) {
_heMusic[i].id = musicFile.readUint32LE();
_heMusic[i].offset = musicFile.readUint32LE();
_heMusic[i].size = musicFile.readUint32LE();
if (_vm->_heversion >= 80) {
musicFile.seek(+9, SEEK_CUR);
} else {
musicFile.seek(+13, SEEK_CUR);
}
}
musicFile.close();
}
}
bool Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) {
int i;
for (i = 0; i < _heMusicTracks; i++) {
if (_heMusic[i].id == id) {
musicOffs = _heMusic[i].offset;
musicSize = _heMusic[i].size;
return 1;
}
}
return 0;
}
void Sound::processSoundCode() {
byte *codePtr;
int chan, tmr, size, time;
for (chan = 0; chan < ARRAYSIZE(_heChannel); chan++) {
if (_heChannel[chan].sound == 0) {
continue;
}
if (_heChannel[chan].codeOffs == -1) {
continue;
}
tmr = _vm->getHETimer(chan + 4) * 11025 / 1000;
tmr += _vm->VAR(_vm->VAR_SOUNDCODE_TMR);
if (tmr < 0)
tmr = 0;
if (_heChannel[chan].sound > _vm->_numSounds) {
codePtr = _vm->getResourceAddress(rtSpoolBuffer, chan);
} else {
codePtr = _vm->getResourceAddress(rtSound, _heChannel[chan].sound);
}
assert(codePtr);
codePtr += _heChannel[chan].codeOffs;
while(1) {
size = READ_LE_UINT16(codePtr);
time = READ_LE_UINT32(codePtr + 2);
if (size == 0) {
_heChannel[chan].codeOffs = -1;
break;
}
debug(1, "Channel %d Timer %d Time %d", chan,tmr, time);
if (time >= tmr)
break;
processSoundOpcodes(_heChannel[chan].sound, codePtr + 6, _heChannel[chan].soundVars);
codePtr += size;
_heChannel[chan].codeOffs += size;
}
}
}
void Sound::processSoundOpcodes(int sound, byte *codePtr, int *soundVars) {
int edi, opcode, var, val;
while(READ_LE_UINT16(codePtr) != 0) {
codePtr += 2;
opcode = READ_LE_UINT16(codePtr); codePtr += 2;
opcode &= ~0xF000;
opcode /= 16;
edi = opcode;
opcode &= ~3;
edi &= 3;
debug(1, "processSoundOpcodes: sound %d opcode %d", sound, opcode);
switch (opcode) {
case 0: // Continue
break;
case 16: // Set talk state
val = READ_LE_UINT16(codePtr); codePtr += 2;
setSoundVar(sound, 19, val);
break;
case 32: // Set var
var = READ_LE_UINT16(codePtr); codePtr += 2;
val = READ_LE_UINT16(codePtr); codePtr += 2;
if (edi == 2) {
val = getSoundVar(sound, val);
}
setSoundVar(sound, var, val);
break;
case 48: // Add
var = READ_LE_UINT16(codePtr); codePtr += 2;;
val = READ_LE_UINT16(codePtr); codePtr += 2;;
val = getSoundVar(sound, var) + val;
setSoundVar(sound, var, val);
break;
case 56: // Subtract
var = READ_LE_UINT16(codePtr); codePtr += 2;;
val = READ_LE_UINT16(codePtr); codePtr += 2;;
val = getSoundVar(sound, var) - val;
setSoundVar(sound, var, val);
break;
case 64: // Multiple
var = READ_LE_UINT16(codePtr); codePtr += 2;;
val = READ_LE_UINT16(codePtr); codePtr += 2;
if (edi == 2) {
val = getSoundVar(sound, val);
}
val = getSoundVar(sound, var) * val;
setSoundVar(sound, var, val);
break;
case 80: // Divide
var = READ_LE_UINT16(codePtr); codePtr += 2;;
val = READ_LE_UINT16(codePtr); codePtr += 2;
if (edi == 2) {
val = getSoundVar(sound, val);
}
val = getSoundVar(sound, var) / val;
setSoundVar(sound, var, val);
break;
case 96: // Increment
var = READ_LE_UINT16(codePtr); codePtr += 2;
val = getSoundVar(sound, var) + 1;
setSoundVar(sound, var, val);
break;
case 104: // Decrement
var = READ_LE_UINT16(codePtr); codePtr += 2;
val = getSoundVar(sound, var) - 1;
setSoundVar(sound, var, val);
break;
default:
error("Illegal sound %d opcode %d", sound, opcode);
}
}
}
void Sound::playHESound(int soundID, int heOffset, int heChannel, int heFlags) {
debug(0,"playHESound: soundID %d heOffset %d heChannel %d heFlags %d", soundID, heOffset, heChannel, heFlags);
byte *mallocedPtr = NULL;
byte *ptr, *spoolPtr;
char *sound;
int size = -1;
int rate;
byte flags = Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_AUTOFREE;
if (heChannel == -1) {
if (_vm->_heversion >= 95 && _vm->VAR(_vm->VAR_DEFAULT_SOUND_CHANNEL) != 0)
heChannel = _vm->VAR(_vm->VAR_DEFAULT_SOUND_CHANNEL);
else
heChannel = 1;
}
if (soundID > _vm->_numSounds) {
if (soundID >= 10000) {
// Special codes, used in pjgames
return;
}
int music_offs;
char buf[32], buf1[128];
Common::File musicFile;
sprintf(buf, "%s.he4", _vm->getGameName());
if (_vm->_substResFileNameIndex > 0) {
_vm->generateSubstResFileName(buf, buf1, sizeof(buf1));
strcpy(buf, buf1);
}
if (musicFile.open(buf) == false) {
warning("playSound: Can't open music file %s", buf);
return;
}
if (!getHEMusicDetails(soundID, music_offs, size)) {
debug(0, "playSound: musicID %d not found", soundID);
return;
}
musicFile.seek(music_offs, SEEK_SET);
if (_vm->_heversion == 70) {
spoolPtr = (byte *)malloc(size);
musicFile.read(spoolPtr, size);
} else {
spoolPtr = _vm->res.createResource(rtSpoolBuffer, heChannel, size);
assert(spoolPtr);
musicFile.read(spoolPtr, size);
}
musicFile.close();
_vm->_mixer->stopID(_currentMusic);
_currentMusic = soundID;
if (_vm->_heversion == 70) {
_vm->_mixer->playRaw(&_heSoundChannels[heChannel], spoolPtr, size, 11025, flags, soundID);
return;
}
// This pointer will be freed at the end of the function
mallocedPtr = spoolPtr;
}
if (soundID > _vm->_numSounds) {
ptr = _vm->getResourceAddress(rtSpoolBuffer, heChannel);
} else {
ptr = _vm->getResourceAddress(rtSound, soundID);
}
if (!ptr) {
return;
}
// Support for sound in later Backyard sports games
if (READ_UINT32(ptr) == MKID('RIFF')) {
uint16 type;
int blockAlign;
size = READ_LE_UINT32(ptr + 4);
Common::MemoryReadStream stream(ptr, size);
if (!loadWAVFromStream(stream, size, rate, flags, &type, &blockAlign)) {
error("playSound: Not a valid WAV file");
}
if (type == 17) {
AudioStream *voxStream = new ADPCMInputStream(&stream, size, kADPCMIma, (flags & Audio::Mixer::FLAG_STEREO) ? 2 : 1, blockAlign);
sound = (char *)malloc(size * 4);
size = voxStream->readBuffer((int16*)sound, size * 2);
size *= 2; // 16bits.
} else {
// Allocate a sound buffer, copy the data into it, and play
sound = (char *)malloc(size);
memcpy(sound, ptr + stream.pos(), size);
}
_vm->_mixer->playRaw(&_heSoundChannels[heChannel], sound, size, rate, flags, soundID);
}
// Support for sound in Humongous Entertainment games
else if (READ_UINT32(ptr) == MKID('DIGI') || READ_UINT32(ptr) == MKID('TALK')) {
byte *sndPtr = ptr;
int priority;
priority = READ_LE_UINT16(ptr + 18);
rate = READ_LE_UINT16(ptr + 22);
ptr += 8 + READ_BE_UINT32(ptr + 12);
if (_vm->_mixer->isSoundHandleActive(_heSoundChannels[heChannel])) {
int curSnd = _heChannel[heChannel].sound;
if (curSnd != 0 && curSnd != 1 && soundID != 1 && _heChannel[heChannel].priority > priority)
return;
}
int codeOffs = -1;
if (READ_UINT32(ptr) == MKID('SBNG')) {
codeOffs = ptr - sndPtr + 8;
ptr += READ_BE_UINT32(ptr + 4);
}
assert(READ_UINT32(ptr) == MKID('SDAT'));
size = READ_BE_UINT32(ptr+4) - 8;
if (heOffset < 0 || heOffset > size) {
// Occurs when making fireworks in puttmoon
debug(0, "playSound: Invalid sound offset (offset %d, size %d) in sound %d", heOffset, size, soundID);
heOffset = 0;
}
size -= heOffset;
if (_overrideFreq) {
// Used by the piano in Fatty Bear's Birthday Surprise
rate = _overrideFreq;
_overrideFreq = 0;
}
// Bit 3 is looping related too
if ((heFlags & 1)) {
flags |= Audio::Mixer::FLAG_LOOP;
}
// Allocate a sound buffer, copy the data into it, and play
sound = (char *)malloc(size);
memcpy(sound, ptr + heOffset + 8, size);
_vm->_mixer->stopHandle(_heSoundChannels[heChannel]);
_vm->_mixer->playRaw(&_heSoundChannels[heChannel], sound, size, rate, flags, soundID);
_vm->setHETimer(heChannel + 4);
_heChannel[heChannel].sound = soundID;
_heChannel[heChannel].priority = priority;
_heChannel[heChannel].timer = 0;
_heChannel[heChannel].sbngBlock = (codeOffs != 0) ? 1 : 0;
_heChannel[heChannel].codeOffs = codeOffs;
memset(_heChannel[heChannel].soundVars, 0, sizeof(_heChannel[heChannel].soundVars));
}
// Support for PCM music in 3DO versions of Humongous Entertainment games
else if (READ_UINT32(ptr) == MKID('MRAW')) {
ptr += 8 + READ_BE_UINT32(ptr+12);
if (READ_UINT32(ptr) != MKID('SDAT'))
return;
size = READ_BE_UINT32(ptr+4) - 8;
rate = 22050;
flags = Audio::Mixer::FLAG_AUTOFREE;
// Allocate a sound buffer, copy the data into it, and play
sound = (char *)malloc(size);
memcpy(sound, ptr + 8, size);
_vm->_mixer->stopID(_currentMusic);
_currentMusic = soundID;
_vm->_mixer->playRaw(NULL, sound, size, rate, flags, soundID);
}
else {
if (_vm->_musicEngine) {
_vm->_musicEngine->startSound(soundID);
}
}
free(mallocedPtr);
}
void Sound::startHETalkSound(uint32 offset) {
byte *ptr;
int32 size;
if (ConfMan.getBool("speech_mute"))
return;
if (!_sfxFile->isOpen()) {
error("startHETalkSound: Speech file is not open");
return;
}
_sfxMode |= 2;
_vm->res.nukeResource(rtSound, 1);
_sfxFile->seek(offset + 4, SEEK_SET);
size = _sfxFile->readUint32BE();
_sfxFile->seek(offset, SEEK_SET);
_vm->res.createResource(rtSound, 1, size);
ptr = _vm->getResourceAddress(rtSound, 1);
_sfxFile->read(ptr, size);
int channel = (_vm->VAR_SOUND_CHANNEL != 0xFF) ? _vm->VAR(_vm->VAR_SOUND_CHANNEL) : 0;
addSoundToQueue2(1, 0, channel, 0);
}
} // End of namespace Scumm