mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-01 00:12:59 +00:00
258901bab9
svn-id: r28966
271 lines
6.3 KiB
C++
271 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#include "common/util.h"
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#include "backends/fs/abstract-fs.h"
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#include "backends/fs/abstract-fs-factory.h"
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/**
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* Simple DOS-style pattern matching function (understands * and ? like used in DOS).
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* Taken from exult/files/listfiles.cc
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*/
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static bool matchString(const char *str, const char *pat) {
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const char *p = 0;
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const char *q = 0;
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for (;;) {
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switch (*pat) {
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case '*':
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p = ++pat;
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q = str;
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break;
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default:
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if (*pat != *str) {
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if (p) {
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pat = p;
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str = ++q;
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if (!*str)
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return !*pat;
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break;
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}
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else
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return false;
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}
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// fallthrough
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case '?':
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if (!*str)
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return !*pat;
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pat++;
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str++;
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}
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}
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}
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FilesystemNode::FilesystemNode() {
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_realNode = 0;
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_refCount = 0;
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}
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FilesystemNode::FilesystemNode(AbstractFilesystemNode *realNode) {
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_realNode = realNode;
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_refCount = new int(1);
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}
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FilesystemNode::FilesystemNode(const FilesystemNode &node) {
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_realNode = node._realNode;
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_refCount = node._refCount;
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if (_refCount)
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++(*_refCount);
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}
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FilesystemNode::FilesystemNode(const Common::String &p) {
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AbstractFilesystemFactory *factory = AbstractFilesystemFactory::makeFSFactory();
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if (p.empty() || p == ".")
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_realNode = factory->makeCurrentDirectoryFileNode();
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else
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_realNode = factory->makeFileNodePath(p);
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_refCount = new int(1);
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}
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FilesystemNode::~FilesystemNode() {
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decRefCount();
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}
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FilesystemNode &FilesystemNode::operator= (const FilesystemNode &node) {
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if (node._refCount)
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++(*node._refCount);
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decRefCount();
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_realNode = node._realNode;
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_refCount = node._refCount;
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return *this;
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}
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bool FilesystemNode::operator<(const FilesystemNode& node) const
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{
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if (isDirectory() && !node.isDirectory())
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return true;
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if (!isDirectory() && node.isDirectory())
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return false;
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return scumm_stricmp(getDisplayName().c_str(), node.getDisplayName().c_str()) < 0;
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}
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void FilesystemNode::decRefCount() {
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if (_refCount) {
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assert(*_refCount > 0);
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--(*_refCount);
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if (*_refCount == 0) {
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delete _refCount;
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delete _realNode;
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}
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}
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}
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bool FilesystemNode::exists() const {
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if (_realNode == 0)
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return false;
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return _realNode->exists();
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}
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FilesystemNode FilesystemNode::getChild(const Common::String &n) const {
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if (_realNode == 0)
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return *this;
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assert(_realNode->isDirectory());
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AbstractFilesystemNode *node = _realNode->getChild(n);
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return FilesystemNode(node);
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}
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bool FilesystemNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const {
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if (!_realNode || !_realNode->isDirectory())
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return false;
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AbstractFSList tmp;
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if (!_realNode->getChildren(tmp, mode, hidden))
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return false;
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fslist.clear();
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for (AbstractFSList::iterator i = tmp.begin(); i != tmp.end(); ++i) {
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fslist.push_back(FilesystemNode(*i));
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}
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return true;
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}
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Common::String FilesystemNode::getDisplayName() const {
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assert(_realNode);
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return _realNode->getDisplayName();
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}
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Common::String FilesystemNode::getName() const {
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assert(_realNode);
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return _realNode->getName();
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}
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FilesystemNode FilesystemNode::getParent() const {
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if (_realNode == 0)
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return *this;
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AbstractFilesystemNode *node = _realNode->getParent();
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if (node == 0) {
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return *this;
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} else {
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return FilesystemNode(node);
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}
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}
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Common::String FilesystemNode::getPath() const {
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assert(_realNode);
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return _realNode->getPath();
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}
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bool FilesystemNode::isDirectory() const {
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if (_realNode == 0)
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return false;
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return _realNode->isDirectory();
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}
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bool FilesystemNode::isReadable() const {
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if (_realNode == 0)
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return false;
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return _realNode->isReadable();
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}
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bool FilesystemNode::isWritable() const {
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if (_realNode == 0)
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return false;
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return _realNode->isWritable();
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}
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bool FilesystemNode::lookupFile(FSList &results, FSList &fslist, Common::String &filename, bool hidden, bool exhaustive) const
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{
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int matches = 0;
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for (FSList::iterator entry = fslist.begin(); entry != fslist.end(); ++entry) {
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if (entry->isDirectory()) {
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matches += lookupFileRec(results, *entry, filename, hidden, exhaustive);
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}
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}
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return ((matches > 0) ? true : false);
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}
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bool FilesystemNode::lookupFile(FSList &results, FilesystemNode &dir, Common::String &filename, bool hidden, bool exhaustive) const
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{
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int matches;
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if (!dir.isDirectory())
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return false;
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matches = lookupFileRec(results, dir, filename, hidden, exhaustive);
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return ((matches > 0) ? true : false);
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}
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// HACK HACK HACK
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extern const char *lastPathComponent(const Common::String &str);
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int FilesystemNode::lookupFileRec(FSList &results, FilesystemNode &dir, Common::String &filename, bool hidden, bool exhaustive) const
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{
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FSList entries;
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FSList children;
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int matches = 0;
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dir.getChildren(entries, FilesystemNode::kListAll, hidden);
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//Breadth search (entries in the same level)
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for (FSList::iterator entry = entries.begin(); entry != entries.end(); ++entry) {
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if (entry->isDirectory()) {
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children.push_back(*entry);
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} else {
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//TODO: here we assume all backends implement the lastPathComponent method. It is currently static,
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// so it might be a good idea to include it inside the backend class. This would enforce its
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// implementation by all ports.
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if (matchString(lastPathComponent(entry->getPath()), filename.c_str())) {
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results.push_back(*entry);
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matches++;
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if (!exhaustive)
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break;
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}
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}
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}
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//Depth search (entries in lower levels)
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for (FSList::iterator child = children.begin(); child != children.end(); ++child) {
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matches += lookupFileRec(results, *child, filename, hidden, exhaustive);
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}
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return matches;
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}
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