mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-02 23:49:40 +00:00
3d2104460d
svn-id: r55101
108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "hugo/hugo.h"
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#include "graphics/imagedec.h"
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namespace Hugo {
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enum {
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kMenuWidth = 320,
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kMenuHeight = 24,
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kMenuX = 5,
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kMenuY = 1,
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kButtonWidth = 20,
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kButtonHeight = 20,
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kButtonPad = 1,
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kButtonSpace = 5
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};
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enum {
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kCmdWhat = 'WHAT',
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kCmdMusic = 'MUZK',
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kCmdVolume = 'VOLM',
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kCmdLoad = 'LOAD',
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kCmdSave = 'SAVE',
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kCmdUndo = 'UNDO',
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kCmdText = 'TEXT',
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kCmdLook = 'LOOK',
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kCmdBomb = 'BOMB'
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};
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TopMenu::TopMenu(HugoEngine *vm) : Dialog(0, 0, kMenuWidth, kMenuHeight),
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_vm(vm) {
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init();
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}
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void TopMenu::init() {
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int x = kMenuX;
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int y = kMenuY;
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Graphics::Surface *surf;
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Common::File in;
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in.open("btn_1.bmp");
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surf = Graphics::ImageDecoder::loadFile(in, g_system->getOverlayFormat());
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_whatButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "What is it?", kCmdWhat);
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_whatButton->setGfx(surf);
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x += kButtonWidth + kButtonPad;
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_musicButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Music", kCmdMusic);
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x += kButtonWidth + kButtonPad;
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_volumeButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Volume", kCmdVolume);
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x += kButtonWidth + kButtonPad;
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x += kButtonSpace;
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_loadButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Load game", kCmdLoad);
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x += kButtonWidth + kButtonPad;
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_saveButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Save game", kCmdSave);
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x += kButtonWidth + kButtonPad;
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x += kButtonSpace;
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_undoButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Undo", kCmdUndo);
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x += kButtonWidth + kButtonPad;
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_textButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Text", kCmdText);
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x += kButtonWidth + kButtonPad;
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x += kButtonSpace;
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_lookButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Look", kCmdLook);
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x += kButtonWidth + kButtonPad;
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_bombButton = new GUI::PicButtonWidget(this, x, y, kButtonWidth, kButtonHeight, "Bomb", kCmdBomb);
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x += kButtonWidth + kButtonPad;
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}
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} // End of namespace Hugo
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