mirror of
https://github.com/libretro/scummvm.git
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9fc959e63d
svn-id: r18435
126 lines
3.4 KiB
C++
126 lines
3.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef GOB_DRAW_H
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#define GOB_DRAW_H
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#include "gob/video.h"
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namespace Gob {
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#define RENDERFLAG_NOINVALIDATE 1
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#define RENDERFLAG_CAPTUREPUSH 2
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#define RENDERFLAG_CAPTUREPOP 8
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#define RENDERFLAG_USEDELTAS 0x10
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typedef struct Draw_FontToSprite {
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int8 sprite;
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int8 base;
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int8 width;
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int8 height;
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} Draw_FontToSprite;
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extern int16 draw_fontIndex;
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extern int16 draw_spriteLeft;
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extern int16 draw_spriteTop;
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extern int16 draw_spriteRight;
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extern int16 draw_spriteBottom;
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extern int16 draw_destSpriteX;
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extern int16 draw_destSpriteY;
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extern int16 draw_backColor;
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extern int16 draw_frontColor;
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extern char draw_letterToPrint;
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extern Draw_FontToSprite draw_fontToSprite[4];
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extern int16 draw_destSurface;
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extern int16 draw_sourceSurface;
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extern int16 draw_renderFlags;
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extern int16 draw_backDeltaX;
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extern int16 draw_backDeltaY;
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extern FontDesc *draw_fonts[4];
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extern char *draw_textToPrint;
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extern int16 draw_transparency;
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extern SurfaceDesc *draw_spritesArray[50];
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extern int16 draw_invalidatedCount;
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extern int16 draw_invalidatedTops[30];
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extern int16 draw_invalidatedLefts[30];
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extern int16 draw_invalidatedRights[30];
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extern int16 draw_invalidatedBottoms[30];
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extern int8 draw_noInvalidated;
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extern int8 draw_doFullFlip;
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extern int8 draw_paletteCleared;
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extern int16 draw_cursorIndex;
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extern int16 draw_transparentCursor;
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extern SurfaceDesc *draw_backSurface;
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extern SurfaceDesc *draw_frontSurface;
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extern int16 draw_unusedPalette1[18];
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extern int16 draw_unusedPalette2[16];
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extern Color draw_vgaPalette[256];
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extern Color draw_vgaSmallPalette[16];
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extern int16 draw_cursorX;
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extern int16 draw_cursorY;
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extern int16 draw_cursorWidth;
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extern int16 draw_cursorHeight;
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extern int16 draw_cursorXDeltaVar;
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extern int16 draw_cursorYDeltaVar;
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extern SurfaceDesc *draw_cursorSprites;
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extern SurfaceDesc *draw_cursorBack;
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extern int16 draw_cursorAnim;
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extern int8 draw_cursorAnimLow[40];
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extern int8 draw_cursorAnimHigh[40];
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extern int8 draw_cursorAnimDelays[40];
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extern int8 draw_applyPal;
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void draw_invalidateRect(int16 left, int16 top, int16 right, int16 bottom);
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void draw_blitInvalidated(void);
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void draw_setPalette(void);
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void draw_clearPalette(void);
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void draw_blitCursor(void);
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void draw_spriteOperation(int16 operation);
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void draw_animateCursor(int16 cursor);
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void draw_interPalLoad(void);
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void draw_printText(void);
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// Draw operations
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#define DRAW_BLITSURF 0
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#define DRAW_PUTPIXEL 1
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#define DRAW_FILLRECT 2
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#define DRAW_DRAWLINE 3
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#define DRAW_INVALIDATE 4
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#define DRAW_LOADSPRITE 5
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#define DRAW_PRINTTEXT 6
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#define DRAW_DRAWBAR 7
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#define DRAW_CLEARRECT 8
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#define DRAW_FILLRECTABS 9
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#define DRAW_DRAWLETTER 10
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} // End of namespace Gob
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#endif /* __DRAW_H */
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