scummvm/engines/scumm
Travis Howell 3e47aaa151 Merged revisions 42205-42206,42208-42209,42211-42212,42214-42217,42219,42221-42222,42229-42235,42238-42240 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r42205 | dreammaster | 2009-07-07 17:41:02 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Removed the shooting workaround delay - the overlay number can vary, so it isn't a reliable way of identifying the specific message
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  r42206 | thebluegr | 2009-07-07 17:44:25 +1000 (Tue, 07 Jul 2009) | 4 lines
  
  - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01
  - Simplified the checks for EGA and VGA graphics
  - Fixed a bug in script_adjust_opcode_formats()
  - Simplified the code in GfxResManager::getView() a bit
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  r42208 | strangerke | 2009-07-07 17:51:18 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Add detection of Playtoons 2 En
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  r42209 | thebluegr | 2009-07-07 17:51:26 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Added a SCI1.1 case in the lofss opcode, like in the lofsa opcode (essentially, lofss and lofsa both load an offset, with lofsa loading it in the accumulator and lofss in the stack). lofss is rarely used in SCI1.1 games, which explains why no lofss-related crashes have been observed in SCI1.1
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  r42211 | thebluegr | 2009-07-07 20:28:05 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD
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  r42212 | thebluegr | 2009-07-07 21:14:18 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Cleanup: added an enum for the auto-detected features, removed the selectors which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console.
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  r42214 | strangerke | 2009-07-07 21:58:22 +1000 (Tue, 07 Jul 2009) | 2 lines
  
  - Separate Playtoons gametypes from  in GobEngine::initGameParts()
  - Add a specific save/load class for Playtoons as some specific files need to be tested
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  r42215 | strangerke | 2009-07-07 22:03:27 +1000 (Tue, 07 Jul 2009) | 3 lines
  
  - Add a new gametype for 'The Land of the Magic Stones'
  - Add detection of the french version
  - Add a new game feature for 800*600
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  r42216 | thebluegr | 2009-07-07 22:29:55 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Removed the superfluous sci_version_types array (it's essentially the same as the versionNames array)
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  r42217 | strangerke | 2009-07-07 22:51:21 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Change SaveLoad_Playtoons case
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  r42219 | thebluegr | 2009-07-07 23:39:24 +1000 (Tue, 07 Jul 2009) | 1 line
  
  Removed the weird checks for a maximum resource number (the sci_max_resource_nr array), as it doesn't serve any real purpose and leads to strange errors: if a resource is found which is bigger than the maximum number, it will be remapped to an incorrect number from this check. This makes KQ5CD work properly again (resources would be remapped to incorrect resource numbers from this code as a result of not updating this array with the latest SCI version merges).
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  r42221 | lordhoto | 2009-07-08 00:22:23 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI)
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  r42222 | lordhoto | 2009-07-08 00:22:39 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Adapt KYRA to use the new Graphics::FontSJIS code.
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  r42229 | sev | 2009-07-08 03:11:29 +1000 (Wed, 08 Jul 2009) | 2 lines
  
  kFeatures800 -> kFeatures800x600 in order to have more meaningful name
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  r42230 | lordhoto | 2009-07-08 04:10:35 +1000 (Wed, 08 Jul 2009) | 2 lines
  
  - Added support for outlined FM-Towns ROM drawing
  - Adapted KYRA to use that
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  r42231 | lordhoto | 2009-07-08 04:17:30 +1000 (Wed, 08 Jul 2009) | 2 lines
  
  - Rename FontSJIS::enableShadow to enableOutline.
  - Initialize outline to false by default in FontTowns.
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  r42232 | lordhoto | 2009-07-08 05:00:39 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Change "FM-Towns" to "FM-TOWNS" for consistency.
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  r42233 | lordhoto | 2009-07-08 05:00:51 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Add guards to only include SJIS font code, when KYRA or SCI is enabled.
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  r42234 | lordhoto | 2009-07-08 05:18:32 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Simply compile guard of SJIS code and fix comment.
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  r42235 | lordhoto | 2009-07-08 05:18:53 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Change all uses of FM-Towns/fm-towns to FM-TOWNS.
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  r42238 | thebluegr | 2009-07-08 06:01:15 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Added a workaround for incorrect font references in LSL1VGA (which was the original purpose of the code removed in rev. 42219)
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  r42239 | thebluegr | 2009-07-08 06:17:07 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Improved the LSL1VGA workaround after talking with waltervn
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  r42240 | thebluegr | 2009-07-08 06:43:27 +1000 (Wed, 08 Jul 2009) | 1 line
  
  Silenced the very chatty song iterator console messages by converting them to appropriate debug messages
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svn-id: r42248
2009-07-07 23:24:34 +00:00
..
he Merged revisions 42087-42088,42093-42095,42097-42099,42104-42107,42110,42112-42113,42115-42132,42134-42150,42153-42155,42161-42162 via svnmerge from 2009-07-06 06:34:40 +00:00
imuse The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
imuse_digi The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
insane SCUMM: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:10:10 +00:00
smush Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
actor.cpp Merged revisions 41625 via svnmerge from 2009-06-18 07:12:53 +00:00
actor.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
akos.cpp Fix endian issue, the palette must be in little endian. 2009-06-05 00:33:25 +00:00
akos.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
base-costume.cpp Add 16bit color support for later HE games. 2009-06-04 01:05:47 +00:00
base-costume.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h
boxes.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
boxes.h
camera.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp Add 16bit color support for later HE games. 2009-06-04 01:05:47 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp Ooops, correct mistakes in commit 41162. 2009-06-05 06:47:49 +00:00
costume.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
cursor.cpp Changed cursor manager functions to take *Graphics::PixelFormat with default parameter of NULL (and initialize NULL pointers with CLUT8), rather than taking a Graphics::PixelFormat with default parameter of Graphics::PixelFormat::createFormatCLUT8() 2009-06-26 08:50:11 +00:00
debugger.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection_tables.h Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. 2009-06-06 18:21:49 +00:00
detection.cpp Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
detection.h Add support for GUI options to SCUMM engine 2009-06-06 17:59:54 +00:00
dialogs.cpp Must intialize _keysDialog to NULL 2009-02-23 22:09:06 +00:00
dialogs.h GUI: Got rid of the WidgetSize stuff 2008-11-12 13:14:44 +00:00
file_nes.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
file_nes.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
file.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
gfx.cpp Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from 2009-07-04 05:56:10 +00:00
gfx.h Fix regression in scrolling rooms. 2009-06-18 06:10:13 +00:00
gfxARM.s Updates to the scummvm blitting code as discussed on the mailing list. 2008-08-18 20:04:15 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h
input.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. 2009-06-06 18:21:49 +00:00
music.h
nut_renderer.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
nut_renderer.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
object.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from 2009-07-04 05:56:10 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h Shut gcc warning. 2009-06-06 18:23:24 +00:00
player_v2a.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
player_v2a.h
player_v2cms.cpp Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly 2009-07-01 20:51:47 +00:00
player_v3a.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
player_v3a.h
proc3ARM.s Set svn:keywords on asm files 2009-03-20 16:35:34 +00:00
resource_v2.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
resource_v3.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
resource_v4.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
resource.cpp Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from 2009-07-04 05:56:10 +00:00
resource.h
room.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
saveload.cpp Add 16bit color support for later HE games. 2009-06-04 01:05:47 +00:00
saveload.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
script_v0.cpp SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
script_v2.cpp Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. 2009-05-26 01:25:44 +00:00
script_v3.cpp SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags 2009-04-19 01:00:31 +00:00
script_v4.cpp Changed SaveFileManager methods to take Common::String params (instead of char pointers) 2009-05-29 14:38:22 +00:00
script_v5.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
script_v6.cpp Fix bug #2791846 - SAMNMAX: Invalid opcode (regression). 2009-05-15 00:22:53 +00:00
script_v8.cpp SCUMM: Got rid of o6_invalid 2009-04-16 09:27:02 +00:00
script.cpp Fix mismatching format arguments. 2009-07-04 18:54:27 +00:00
script.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm_v0.h SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
scumm_v2.h SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
scumm_v3.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v4.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v5.h SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
scumm_v6.h SCUMM: Got rid of o6_invalid 2009-04-16 09:27:02 +00:00
scumm_v7.h SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
scumm_v8.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm-md5.h Add several Dutch Windows demo of HE games. 2009-05-15 10:21:19 +00:00
scumm.cpp Removed PixelFormat convenience constructors at behest of Max and Eugene. 2009-07-07 07:50:40 +00:00
scumm.h Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from 2009-07-04 05:56:10 +00:00
sound.cpp Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
sound.h
string.cpp Sprites are used for subtitles, in all 16bit color HE games. 2009-06-03 06:24:27 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp scumm: added the missing word "version" in a comment 2009-06-18 13:50:26 +00:00
verbs.cpp Change all uses of FM-Towns/fm-towns to FM-TOWNS. 2009-07-07 19:18:53 +00:00
verbs.h