scummvm/engines/kyra/script_v2.cpp
Johannes Schickel 28a57c434a Cleanup(/formatting).
svn-id: r29983
2007-12-24 22:27:30 +00:00

832 lines
26 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v2.h"
#include "kyra/text_v2.h"
#include "kyra/wsamovie.h"
#include "common/endian.h"
namespace Kyra {
int KyraEngine_v2::o2_setCharacterFacingRefresh(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
int animFrame = stackPos(2);
if (animFrame >= 0)
_mainCharacter.animFrame = animFrame;
_mainCharacter.facing = stackPos(1);
updateCharacterAnim(0);
refreshAnimObjectsIfNeed();
return 0;
}
int KyraEngine_v2::o2_setCharacterPos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
int x = stackPos(1);
int y = stackPos(2);
if (x != -1 && y != -1) {
x &= ~3;
y &= ~1;
}
restorePage3();
_mainCharacter.x2 = _mainCharacter.x1 = x;
_mainCharacter.y2 = _mainCharacter.y1 = y;
return 0;
}
int KyraEngine_v2::o2_defineObject(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_defineObject(%p) (%d, '%s', %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
TalkObject *object = &_talkObjectList[stackPos(0)];
strcpy(object->filename, stackPosString(1));
object->scriptId = stackPos(2);
object->x = stackPos(3);
object->y = stackPos(4);
object->color = stackPos(5);
return 0;
}
int KyraEngine_v2::o2_refreshCharacter(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_refreshCharacter(%p) (-, %d, %d, %d)", (const void *)script, stackPos(1), stackPos(2), stackPos(3));
int unk = stackPos(1);
int facing = stackPos(2);
int refresh = stackPos(3);
if (facing >= 0)
_mainCharacter.facing = facing;
if (unk >= 0 && unk != 32)
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
if (refresh)
refreshAnimObjectsIfNeed();
return 0;
}
int KyraEngine_v2::o2_getCharacterX(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getCharacterX(%p) ()", (const void *)script);
return _mainCharacter.x1;
}
int KyraEngine_v2::o2_getCharacterY(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getCharacterY(%p) ()", (const void *)script);
return _mainCharacter.y1;
}
int KyraEngine_v2::o2_getCharacterFacing(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getCharacterFacing(%p) ()", (const void *)script);
return _mainCharacter.facing;
}
int KyraEngine_v2::o2_setSceneComment(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setSceneComment(%p) ('%s')", (const void *)script, stackPosString(0));
_sceneCommentString = stackPosString(0);
return 0;
}
int KyraEngine_v2::o2_setCharacterAnimFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setCharacterAnimFrame(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
int animFrame = stackPos(1);
int updateAnim = stackPos(2);
_mainCharacter.animFrame = animFrame;
if (updateAnim)
updateCharacterAnim(0);
return 0;
}
int KyraEngine_v2::o2_trySceneChange(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 1;
int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 0;
if (success) {
_scriptInterpreter->initScript(script, script->dataPtr);
_unk4 = 0;
_unk3 = -1;
_unk5 = 1;
return 0;
} else {
return (_unk4 != 0) ? 1 : 0;
}
}
int KyraEngine_v2::o2_showChapterMessage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_showChapterMessage(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
showChapterMessage(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_wsaClose(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_wsaClose(%p) (%d)", (const void *)script, stackPos(0));
assert(stackPos(0) >= 0 && stackPos(0) < ARRAYSIZE(_wsaSlots));
_wsaSlots[stackPos(0)]->close();
return 0;
}
int KyraEngine_v2::o2_displayWsaFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_displayWsaFrame(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8));
int frame = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
int waitTime = stackPos(3);
int slot = stackPos(4);
int copyParam = stackPos(5);
int doUpdate = stackPos(6);
int dstPage = stackPos(7);
int backUp = stackPos(8);
_screen->hideMouse();
uint32 endTime = _system->getMillis() + waitTime * _tickLength;
_wsaSlots[slot]->setX(x);
_wsaSlots[slot]->setY(y);
_wsaSlots[slot]->setDrawPage(dstPage);
_wsaSlots[slot]->displayFrame(frame, copyParam | 0xC000);
_screen->updateScreen();
if (backUp)
memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
while (_system->getMillis() < endTime) {
if (doUpdate)
update();
if (endTime - _system->getMillis() >= 10)
delay(10);
}
_screen->showMouse();
return 0;
}
int KyraEngine_v2::o2_displayWsaSequentialFrames(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_displayWsaSequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
int startFrame = stackPos(0);
int endFrame = stackPos(1);
int x = stackPos(2);
int y = stackPos(3);
int waitTime = stackPos(4);
int slot = stackPos(5);
int maxTimes = stackPos(6);
int copyFlags = stackPos(7);
if (maxTimes > 1)
maxTimes = 1;
_wsaSlots[slot]->setX(x);
_wsaSlots[slot]->setY(y);
_wsaSlots[slot]->setDrawPage(0);
_screen->hideMouse();
int curTime = 0;
while (curTime < maxTimes) {
if (startFrame < endFrame) {
for (int i = startFrame; i <= endFrame; ++i) {
uint32 endTime = _system->getMillis() + waitTime * _tickLength;
_wsaSlots[slot]->displayFrame(i, 0xC000 | copyFlags);
_screen->updateScreen();
do {
update();
if (endTime - _system->getMillis() >= 10)
delay(10);
} while (_system->getMillis() < endTime);
}
} else {
for (int i = startFrame; i >= endFrame; --i) {
uint32 endTime = _system->getMillis() + waitTime * _tickLength;
_wsaSlots[slot]->displayFrame(i, 0xC000 | copyFlags);
_screen->updateScreen();
do {
update();
if (endTime - _system->getMillis() >= 10)
delay(10);
} while (_system->getMillis() < endTime);
}
}
++curTime;
}
_screen->showMouse();
return 0;
}
int KyraEngine_v2::o2_wsaOpen(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_wsaOpen(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
assert(stackPos(1) >= 0 && stackPos(1) < ARRAYSIZE(_wsaSlots));
_wsaSlots[stackPos(1)]->open(stackPosString(0), 1, 0);
return 0;
}
int KyraEngine_v2::o2_checkForItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_checkForItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return findItem(stackPos(0), stackPos(1)) == -1 ? 0 : 1;
}
int KyraEngine_v2::o2_defineItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_defineItem(%p) (%d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int freeItem = findFreeItem();
if (freeItem >= 0) {
_itemList[freeItem].id = stackPos(0);
_itemList[freeItem].x = stackPos(1);
_itemList[freeItem].y = stackPos(2);
_itemList[freeItem].sceneId = stackPos(3);
}
return freeItem;
}
int KyraEngine_v2::o2_countItemInInventory(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_countItemInInventory(%p) (%d)", (const void *)script, stackPos(0));
uint16 item = stackPos(0);
int count = 0;
for (int i = 0; i < 20; ++i) {
if (_mainCharacter.inventory[i] == item)
++count;
}
if (_itemInHand == int16(item))
++count;
return count;
}
int KyraEngine_v2::o2_queryGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_queryGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine_v2::o2_resetGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_resetGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return resetGameFlag(stackPos(0));
}
int KyraEngine_v2::o2_setGameFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return setGameFlag(stackPos(0));
}
int KyraEngine_v2::o2_setHandItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
setHandItem(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_removeHandItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_removeHandItem(%p) ()", (const void *)script);
removeHandItem();
return 0;
}
int KyraEngine_v2::o2_handItemSet(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_handItemSet(%p) ()", (const void *)script);
return _handItemSet;
}
int KyraEngine_v2::o2_hideMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_hideMouse(%p) ()", (const void *)script);
_screen->hideMouse();
return 0;
}
int KyraEngine_v2::o2_addSpecialExit(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
if (_specialExitCount < 5) {
_specialExitTable[_specialExitCount+0] = stackPos(0);
_specialExitTable[_specialExitCount+5] = stackPos(1);
_specialExitTable[_specialExitCount+10] = stackPos(2) + stackPos(0) - 1;
_specialExitTable[_specialExitCount+15] = stackPos(3) + stackPos(1) - 1;
_specialExitTable[_specialExitCount+20] = stackPos(4);
++_specialExitCount;
}
return 0;
}
int KyraEngine_v2::o2_setMousePos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_system->warpMouse(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_showMouse(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_showMouse(%p) ()", (const void *)script);
_screen->showMouse();
return 0;
}
int KyraEngine_v2::o2_delay(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_delay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
//if (stackPos(1))
// sub_27100(stackPos(0) * _tickLength);
//else
delay(stackPos(0) * _tickLength, true);
return 0;
}
int KyraEngine_v2::o2_setScaleTableItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setScaleTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setScaleTableItem(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_setDrawLayerTableItem(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setDrawLayerTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setDrawLayerTableEntry(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_setCharPalEntry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setCharPalEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setCharPalEntry(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_drawSceneShape(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_drawSceneShape(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
stackPos(2), stackPos(3));
int shape = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
int flag = (stackPos(3) != 0) ? 1 : 0;
_screen->hideMouse();
restorePage3();
_screen->drawShape(2, _sceneShapeTable[shape], x, y, 2, flag);
memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
_screen->drawShape(0, _sceneShapeTable[shape], x, y, 2, flag);
//sub_B521();
flagAnimObjsForRefresh();
refreshAnimObjectsIfNeed();
_screen->showMouse();
return 0;
}
int KyraEngine_v2::o2_drawSceneShapeOnPage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_drawSceneShapeOnPage(%p) (%d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
int shape = stackPos(0);
int x = stackPos(1);
int y = stackPos(2);
int flag = stackPos(3);
int drawPage = stackPos(4);
_screen->drawShape(drawPage, _sceneShapeTable[shape], x, y, 2, flag ? 1 : 0);
return 0;
}
int KyraEngine_v2::o2_restoreBackBuffer(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_restoreBackBuffer(%p) (%d)", (const void *)script, stackPos(0));
int disable = stackPos(0);
int oldState = 0;
if (disable) {
oldState = _animObjects[0].enabled;
_animObjects[0].enabled = 0;
}
restorePage3();
if (disable)
_animObjects[0].enabled = oldState;
return 0;
}
int KyraEngine_v2::o2_update(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_update(%p) (%d)", (const void *)script, stackPos(0));
int times = stackPos(0);
while (times--) {
if (_chatText)
updateWithText();
else
update();
}
return 0;
}
int KyraEngine_v2::o2_fadeScenePal(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_fadeScenePal(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
fadeScenePal(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_enterNewSceneEx(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_enterNewSceneEx(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0),
stackPos(1), stackPos(2), stackPos(3), stackPos(4));
enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
if (!stackPos(3))
runSceneScript4(0);
_unk5 = 1;
if (_mainCharX == -1 || _mainCharY == -1) {
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
}
return 0;
}
int KyraEngine_v2::o2_switchScene(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_switchScene(%p) (%d)", (const void *)script, stackPos(0));
setGameFlag(0x1EF);
_mainCharX = _mainCharacter.x1;
_mainCharY = _mainCharacter.y1;
_noScriptEnter = 0;
enterNewScene(stackPos(0), _mainCharacter.facing, 0, 0, 0);
_noScriptEnter = 1;
return 0;
}
int KyraEngine_v2::o2_getShapeFlag1(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getShapeFlag1(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return _screen->getShapeFlag1(stackPos(0), stackPos(1));
}
int KyraEngine_v2::o2_setLayerFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setLayerFlag(%p) (%d)", (const void *)script, stackPos(0));
int layer = stackPos(0);
if (layer >= 1 && layer <= 16)
_layerFlagTable[layer] = 1;
return 0;
}
int KyraEngine_v2::o2_setZanthiaPos(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setZanthiaPos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_mainCharX = stackPos(0);
_mainCharY = stackPos(1);
if (_mainCharX == -1 && _mainCharY == -1)
_mainCharacter.animFrame = 32;
else
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
return 0;
}
int KyraEngine_v2::o2_loadMusicTrack(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_loadMusicTrack(%p) (%d)", (const void *)script, stackPos(0));
snd_loadSoundFile(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_playWanderScoreViaMap(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_playWanderScoreViaMap(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_playSoundEffect(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_playSoundEffect(%p) (%d)", (const void *)script, stackPos(0));
snd_playSoundEffect(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_getRand(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) < stackPos(1));
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
}
int KyraEngine_v2::o2_encodeShape(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_encodeShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
stackPos(2), stackPos(3), stackPos(4));
_sceneShapeTable[stackPos(0)] = _screen->encodeShape(stackPos(1), stackPos(2), stackPos(3), stackPos(4), 2);
return 0;
}
int KyraEngine_v2::o2_defineRoomEntrance(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_defineRoomEntrance(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
switch (stackPos(0)) {
case 0:
_sceneEnterX1 = stackPos(1);
_sceneEnterY1 = stackPos(2);
break;
case 1:
_sceneEnterX2 = stackPos(1);
_sceneEnterY2 = stackPos(2);
break;
case 2:
_sceneEnterX3 = stackPos(1);
_sceneEnterY3 = stackPos(2);
break;
case 3:
_sceneEnterX4 = stackPos(1);
_sceneEnterY4 = stackPos(2);
break;
default:
break;
}
return 0;
}
int KyraEngine_v2::o2_runTemporaryScript(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_runTemporaryScript(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1),
stackPos(2), stackPos(3));
runTemporaryScript(stackPosString(0), stackPos(3), stackPos(2) ? 1 : 0, stackPos(1), stackPos(2));
return 0;
}
int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setSpecialSceneScriptRunTime(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
assert(stackPos(0) >= 0 && stackPos(0) < 10);
_sceneSpecialScriptsTimer[stackPos(0)] = _system->getMillis() + stackPos(1) * _tickLength;
return 0;
}
int KyraEngine_v2::o2_defineSceneAnim(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_defineSceneAnim(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8),
stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
int animId = stackPos(0);
SceneAnim &anim = _sceneAnims[animId];
anim.flags = stackPos(1);
anim.x = stackPos(2);
anim.y = stackPos(3);
anim.x2 = stackPos(4);
anim.y2 = stackPos(5);
anim.width = stackPos(6);
anim.height = stackPos(7);
anim.unkE = stackPos(8);
anim.specialSize = stackPos(9);
anim.unk12 = stackPos(10);
anim.shapeIndex = stackPos(11);
if (stackPosString(12) != 0)
strcpy(anim.filename, stackPosString(12));
if (anim.flags & 0x40) {
if (!_sceneAnimMovie[animId]->open(anim.filename, 1, 0))
error("couldn't load '%s'", anim.filename);
if (_sceneAnimMovie[animId]->xAdd() || _sceneAnimMovie[animId]->yAdd())
anim.wsaFlag = 1;
else
anim.wsaFlag = 0;
}
return 0;
}
int KyraEngine_v2::o2_updateSceneAnim(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_updateSceneAnim(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
updateSceneAnim(stackPos(0), stackPos(1));
_specialSceneScriptRunFlag = false;
return 0;
}
int KyraEngine_v2::o2_defineRoom(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_defineRoom(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
SceneDesc *scene = &_sceneList[stackPos(0)];
strcpy(scene->filename, stackPosString(1));
scene->exit1 = stackPos(2);
scene->exit2 = stackPos(3);
scene->exit3 = stackPos(4);
scene->exit4 = stackPos(5);
scene->flags = stackPos(6);
scene->sound = stackPos(7);
if (_mainCharacter.sceneId == stackPos(0)) {
_sceneExit1 = scene->exit1;
_sceneExit2 = scene->exit2;
_sceneExit3 = scene->exit3;
_sceneExit4 = scene->exit4;
}
return 0;
}
int KyraEngine_v2::o2_countItemInstances(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_countItemInstances(%p) (%d)", (const void *)script, stackPos(0));
uint16 item = stackPos(0);
int count = 0;
for (int i = 0; i < 20; ++i) {
if (_mainCharacter.inventory[i] == item)
++count;
}
if (_itemInHand == int16(item))
++count;
for (int i = 0; i < 30; ++i) {
if (_itemList[i].id == item)
++count;
}
if (_hiddenItems[0] == item && _newChapterFile == 1)
++count;
if (_hiddenItems[1] == item && _newChapterFile == 1)
++count;
if (_hiddenItems[2] == item && _newChapterFile == 2)
++count;
if (_hiddenItems[3] == item && _newChapterFile == 2)
++count;
if (_hiddenItems[4] == item && _newChapterFile == 1)
++count;
return count;
}
int KyraEngine_v2::o2_initObject(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_initObject(%p) (%d)", (const void *)script, stackPos(0));
initTalkObject(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_deinitObject(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_deinitObject(%p) (%d)", (const void *)script, stackPos(0));
deinitTalkObject(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_makeBookOrCauldronAppear(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_makeBookOrCauldronAppear(%p) (%d)", (const void *)script, stackPos(0));
seq_makeBookOrCauldronAppear(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_setSpecialSceneScriptState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
_specialSceneScriptState[stackPos(0)] = 1;
return 1;
}
int KyraEngine_v2::o2_clearSpecialSceneScriptState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_clearSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
_specialSceneScriptState[stackPos(0)] = 0;
return 0;
}
int KyraEngine_v2::o2_querySpecialSceneScriptState(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_querySpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
return _specialSceneScriptState[stackPos(0)];
}
int KyraEngine_v2::o2_setHiddenItemsEntry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setHiddenItemsEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
return (_hiddenItems[stackPos(0)] = stackPos(1));
}
int KyraEngine_v2::o2_getHiddenItemsEntry(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getHiddenItemsEntry(%p) (%d)", (const void *)script, stackPos(0));
return _hiddenItems[stackPos(0)];
}
int KyraEngine_v2::o2_customChat(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_customChat(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
strcpy((char*)_unkBuf500Bytes, stackPosString(0));
_chatText = (char*)_unkBuf500Bytes;
_chatObject = stackPos(1);
_chatVocHigh = _chatVocLow = -1;
objectChatInit(_chatText, _chatObject, _vocHigh, stackPos(2));
playVoice(_vocHigh, stackPos(2));
return 0;
}
int KyraEngine_v2::o2_customChatFinish(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_customChatFinish(%p) ()", (const void *)script);
_text->restoreScreen();
_chatText = 0;
_chatObject = -1;
return 0;
}
int KyraEngine_v2::o2_setVocHigh(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_setVocHigh(%p) (%d)", (const void *)script, stackPos(0));
_vocHigh = stackPos(0);
return _vocHigh;
}
int KyraEngine_v2::o2_getVocHigh(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getVocHigh(%p) ()", (const void *)script);
return _vocHigh;
}
int KyraEngine_v2::o2_zanthiaChat(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_zanthiaChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
objectChat(stackPosString(0), 0, _vocHigh, stackPos(1));
return 0;
}
int KyraEngine_v2::o2_isVoiceEnabled(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_isVoiceEnabled(%p) ()", (const void *)script);
return 1/*voiceEnabled()*/;
}
int KyraEngine_v2::o2_isVoicePlaying(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_isVoicePlaying(%p) ()", (const void *)script);
return snd_voiceIsPlaying() ? 1 : 0;
}
int KyraEngine_v2::o2_stopVoicePlaying(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_stopVoicePlaying(%p) ()", (const void *)script);
snd_stopVoice();
return 0;
}
int KyraEngine_v2::o2_getGameLanguage(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_getGameLanguage(%p) ()", (const void *)script);
return _lang;
}
int KyraEngine_v2::o2_dummy(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2_dummy(%p) ()", (const void *)script);
return 0;
}
#pragma mark -
int KyraEngine_v2::o2t_defineNewShapes(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2t_defineNewShapes(%p) ('%s', %d, %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0),
stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
strcpy(_newShapeFilename, stackPosString(0));
_newShapeLastEntry = stackPos(1);
_newShapeWidth = stackPos(2);
_newShapeHeight = stackPos(3);
_newShapeXAdd = stackPos(4);
_newShapeYAdd = stackPos(5);
//word_324EB = stackPos(6); <- never used
return 0;
}
int KyraEngine_v2::o2t_setCurrentFrame(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2t_setCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
_newShapeAnimFrame = stackPos(0);
_newShapeDelay = stackPos(1);
_temporaryScriptExecBit = true;
return 0;
}
int KyraEngine_v2::o2t_playSoundEffect(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2t_playSoundEffect(%p) (%d)", (const void *)script, stackPos(0));
snd_playSoundEffect(stackPos(0));
return 0;
}
int KyraEngine_v2::o2t_fadeScenePal(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2t_fadeScenePal(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
fadeScenePal(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2t_setShapeFlag(ScriptState *script) {
debugC(3, kDebugLevelScriptFuncs, "o2t_setShapeFlag(%p) (%d)", (const void *)script, stackPos(0));
_newShapeFlag = stackPos(0);
return 0;
}
} // end of namespace Kyra