scummvm/engines
2008-01-05 20:59:33 +00:00
..
agi Implement a workaround to hide.mouse-command for Amiga's Gold Rush. Fixes walking with mouse in room 192 (The hanging scene i.e. the copy protection failure scene). 2008-01-05 20:52:30 +00:00
agos Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
cine Slightly modified patch #1848173: "ScriptVars class implementation for CinE" 2008-01-01 16:57:03 +00:00
cruise Muting the compiler (Sorry again, yaz0r :P) 2007-12-27 17:47:31 +00:00
drascula remove & rename are not portable 2007-12-26 00:07:19 +00:00
gob Fix to remove a tab character from the GPL header 2008-01-05 12:55:22 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
lure Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
parallaction In revision 30221, the correct font wasn't selected in the character selection screen. Always ask things twice. 2008-01-04 21:26:53 +00:00
queen Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
saga Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
scumm When loading and before starting an iMuse Digitial track, reset it completely to zero 2008-01-05 20:59:33 +00:00
sky Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
sword1 Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00