scummvm/engines/gob
2010-11-08 23:07:42 +00:00
..
demos GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
save ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
sound COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
console.cpp GOB: Add listArchives debug console command 2010-10-31 20:51:35 +00:00
console.h GOB: Add listArchives debug console command 2010-10-31 20:51:35 +00:00
dataio.cpp GOB: Add listArchives debug console command 2010-10-31 20:51:35 +00:00
dataio.h GOB: Add listArchives debug console command 2010-10-31 20:51:35 +00:00
detection_tables.h GOB: un-ban and fix a somehow corrupted version of Fascination 2010-10-24 20:20:48 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
draw_bargon.cpp
draw_fascin.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
draw_playtoons.cpp GOB: Fix Code analysis warnings 2010-10-15 04:37:44 +00:00
draw_v1.cpp GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
draw_v2.cpp GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
draw.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
draw.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
expression.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
expression.h
game.cpp GOB: Properly fixing the captureCounter code analysis warning 2010-10-15 13:55:46 +00:00
game.h
global.cpp
global.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
gob.cpp COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
gob.h ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
goblin_v1.cpp GOB: Make Map::_wayPoints protected 2010-10-30 17:26:49 +00:00
goblin_v2.cpp GOB: Make some more map properties protected 2010-10-30 17:28:27 +00:00
goblin_v3.cpp
goblin_v4.cpp GOB: Make some more map properties protected 2010-10-30 17:28:27 +00:00
goblin.cpp GOB: Fix spelling 2010-11-01 15:36:31 +00:00
goblin.h
hotspots.cpp GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
hotspots.h Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_fascin.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
init_v1.cpp
init_v2.cpp - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
init_v3.cpp GOB: Fix text display in Gob3 Windows/ADI 2010-10-05 18:54:30 +00:00
init_v4.cpp
init_v6.cpp
init.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
init.h GOB: Add an initGame() for Fascination. 2010-08-20 22:23:12 +00:00
inter_bargon.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
inter_fascin.cpp GOB: Fix 2nd Hebrew protection screen in Fascination 2010-09-10 23:40:08 +00:00
inter_playtoons.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
inter_v1.cpp GOB: Extended workaround for Goblin Stuck On Reload to cover bug #3065914 2010-11-04 06:28:51 +00:00
inter_v2.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
inter_v3.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v4.cpp GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
inter_v5.cpp GOB: Create 16bit surfaces for true color games 2010-09-30 13:03:22 +00:00
inter_v6.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
inter.cpp GOB: Replace strncmp by scumm_stricmp when possible 2010-10-24 20:36:47 +00:00
inter.h GOB: Remove dither stuff, commenting out most v6 drawing 2010-09-30 13:00:30 +00:00
map_v1.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
map_v2.cpp GOB: Fix a map cleanup regression 2010-11-01 20:47:38 +00:00
map.cpp GOB: Make Map::getItem()/setItem() nonvirtual 2010-10-30 17:28:54 +00:00
map.h GOB: Make Map::getItem()/setItem() nonvirtual 2010-10-30 17:28:54 +00:00
module.mk GOB: Add Debug Console. 2010-10-13 03:49:54 +00:00
mult_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
mult_v2.cpp GOB: Try to also open VMD files in Gob3 Win 2010-10-05 21:22:30 +00:00
mult.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
mult.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
palanim.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
palanim.h
resources.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
resources.h
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp JANITORIAL: Cleanup (mostly whitespace) 2010-10-12 04:19:58 +00:00
scenery.h
script.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
script.h GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
surface.cpp GOB: Silence compiler warnings 2010-10-05 20:59:47 +00:00
surface.h GOB: Transparency support for 16bit surfaces 2010-09-30 13:03:51 +00:00
totfile.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
totfile.h Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file 2010-02-25 15:22:26 +00:00
util.cpp GOB: Replace strncmp by scumm_stricmp when possible 2010-10-24 20:36:47 +00:00
util.h
variables.cpp GOB: Remove the now useless helper.h 2010-10-15 13:55:18 +00:00
variables.h Minor style-related changes 2010-02-03 03:25:50 +00:00
video_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video_v2.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video_v6.cpp GOB: Create 16bit surfaces for true color games 2010-09-30 13:03:22 +00:00
video.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
video.h GOB: Remove the now useless VGAVideoDriver 2010-09-30 13:02:50 +00:00
videoplayer.cpp GOB: Clean up class DataIO 2010-10-31 20:07:14 +00:00
videoplayer.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00