scummvm/engines
Sven Hesse 40a4b09246 GOB: Fix the save list width
The length of the slot 0 string determines the list's width

svn-id: r55426
2011-01-22 14:23:03 +00:00
..
agi AGI: Rewrote predictive code matcher 2011-01-06 21:11:24 +00:00
agos
cine CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze. 2011-01-11 16:50:26 +00:00
cruise
draci
drascula
gob GOB: Fix the save list width 2011-01-22 14:23:03 +00:00
groovie GROOVIE: Fix a memory leak reported by cppcheck. 2011-01-07 17:44:20 +00:00
hugo HUGO: Merge misc versions of display, intro and scheduler classes 2011-01-20 22:50:50 +00:00
kyra
lastexpress LASTEXPRESS: Add macro for end of entities logic functions 2011-01-20 04:57:06 +00:00
lure
m4
made
mohawk MOHAWK: Implement Channelwood opcodes 118 and 203: Sirius's drawer 2011-01-22 13:03:54 +00:00
parallaction PARALLACTION: Minor Whitespace fixup in walk.cpp 2011-01-21 20:08:11 +00:00
queen
saga SAGA: Include scummsys.h to force rebuild after reconfigure 2011-01-08 03:14:31 +00:00
sci SCI: Added stub for playing robot audio from the console 2011-01-22 13:12:01 +00:00
scumm SCUMM: Prefer "Could not" over "Couldn't" in some error messages. 2011-01-16 20:24:58 +00:00
sky
sword1
sword2
sword25 SWORD25: getSoundTime() is not used. Remove it. 2011-01-19 07:40:30 +00:00
teenagent
testbed
tinsel
toon TOON: Fix Further Memory Leaks in Savegame Loading. 2011-01-22 05:21:51 +00:00
touche TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop(). 2011-01-21 19:25:24 +00:00
tucker SOUND: Get rid of unused forward declarations in mixer.h. 2011-01-10 22:20:51 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp
engine.h
engines.mk
game.cpp
game.h
metaengine.h
module.mk
savestate.cpp
savestate.h
util.h