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agi
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Properly uninitialize timer used in AgiEngine.
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2009-08-22 00:18:22 +00:00 |
agos
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Correct errors in load/save code for PC version of Waxworks.
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2009-08-22 01:53:25 +00:00 |
cine
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
cruise
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Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
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2009-08-17 11:51:42 +00:00 |
drascula
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
gob
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Properly initialize _autoDouble, fixing demos that don't set a video mode on their own (like the Inca II (bat)demo)
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2009-08-23 09:57:47 +00:00 |
groovie
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Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
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2009-08-21 18:16:37 +00:00 |
igor
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
kyra
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- Fix sluggish mouse movement in Kyra2/Kyra3/LoL main menu.
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2009-08-19 16:48:55 +00:00 |
lure
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Bugfix for Castle Skorl problem reported on the list
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2009-08-18 12:25:04 +00:00 |
m4
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
made
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- PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
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2009-08-18 19:42:13 +00:00 |
parallaction
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
queen
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
saga
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Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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2009-08-18 06:43:06 +00:00 |
sci
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Fix use of default directories in SCI detection code. So far all our detection code was based on FSNode, but since SCI seems to call engine internal code for detection which operates via File, there was the need to use File::addDefaultDirectory to have it working. The problem here is that the default directories are not reset after game detection, since the caller code assumes it's all done via FSNode. A simple change to use SearchMan, which is used internally by File, to add the default directory and removing it later on in the SCI detection code fixed the issue. Of course that is still slightly of a HACK, but it is much nicer than to rewrite engine internal code to use FSNode, just to be usable for game detection. I added a possible solution to remove the HACK as sourcecode comment.
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2009-08-21 22:25:55 +00:00 |
scumm
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Fix endian regression, when clearing the buffer of non-cursor images.
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2009-08-22 13:32:56 +00:00 |
sky
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
sword1
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SWORD1 & SWORD2: Replaced ioFailed by err+eos
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2009-07-29 21:39:34 +00:00 |
sword2
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remove double semi-colon -- hopefully this kicks the buildbot back into action =)
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2009-08-14 23:20:46 +00:00 |
tinsel
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Bugfix for assert in the DW2 Cartwheel scene
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2009-08-20 12:04:31 +00:00 |
touche
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Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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2009-07-25 12:59:46 +00:00 |
tucker
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
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2009-08-21 18:16:37 +00:00 |
engine.h
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updated comment on initGraphics as I should have done before commiting r42330.
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2009-07-10 10:47:25 +00:00 |
engines.mk
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Enable Personal Nightmare by default.
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2009-08-12 02:24:03 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |