mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 20:28:27 +00:00
3285a4ba4d
svn-id: r47705
135 lines
3.3 KiB
C++
135 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef M4_EVENTS_H
|
|
#define M4_EVENTS_H
|
|
|
|
#include "common/events.h"
|
|
#include "common/rect.h"
|
|
|
|
#include "m4/globals.h"
|
|
#include "m4/assets.h"
|
|
#include "m4/sprite.h"
|
|
#include "m4/graphics.h"
|
|
#include "m4/console.h"
|
|
|
|
namespace M4 {
|
|
|
|
#define LEFT_BUTTON_DOWN 1 << 0
|
|
#define RIGHT_BUTTON_DOWN 1 << 1
|
|
|
|
enum M4EventType {
|
|
MEVENT_NO_EVENT, MEVENT_MOVE,
|
|
MEVENT_LEFT_CLICK, MEVENT_LEFT_HOLD, MEVENT_LEFT_DRAG, MEVENT_LEFT_RELEASE,
|
|
MEVENT_RIGHT_CLICK, MEVENT_RIGHT_HOLD, MEVENT_RIGHT_DRAG, MEVENT_RIGHT_RELEASE,
|
|
MEVENT_BOTH_CLICK, MEVENT_BOTH_HOLD, MEVENT_BOTH_DRAG, MEVENT_BOTH_RELEASE,
|
|
MEVENT_DOUBLECLICK, MEVENT_DOUBLECLICK_HOLD, MEVENT_DOUBLECLICK_DRAG, MEVENT_DOUBLECLICK_RELEASE,
|
|
KEVENT_KEY
|
|
};
|
|
|
|
enum M4MouseState {
|
|
MSTATE_NO_EVENT, MSTATE_LEFT_CLICK_DOWN, MSTATE_RIGHT_CLICK_DOWN, MSTATE_BOTH_CLICK_DOWN,
|
|
MSTATE_DOUBLECLICK_DOWN
|
|
};
|
|
|
|
enum M4CommonCursors {
|
|
CURSOR_ARROW = 0,
|
|
CURSOR_WAIT = 1,
|
|
CURSOR_HOURGLASS = 5,
|
|
CURSOR_LOOK = 6,
|
|
CURSOR_TAKE = 8,
|
|
CURSOR_USE = 9
|
|
};
|
|
|
|
class M4Sprite;
|
|
class SpriteAsset;
|
|
|
|
class Events {
|
|
private:
|
|
MadsM4Engine *_vm;
|
|
Common::Event _event;
|
|
M4MouseState _mouseState;
|
|
int32 _keyCode;
|
|
int _mouseButtons;
|
|
Console *_console;
|
|
bool _ctrlFlag;
|
|
public:
|
|
bool quitFlag;
|
|
Events(MadsM4Engine *vm);
|
|
|
|
Common::Event &event() { return _event; }
|
|
Common::EventType type() { return _event.type; }
|
|
|
|
// M4-centric methods
|
|
M4EventType handleEvents();
|
|
bool kbdCheck(uint32 &keyCode);
|
|
int getMouseButtonsState() { return _mouseButtons; }
|
|
Console* getConsole() { return _console; }
|
|
};
|
|
|
|
|
|
class Mouse {
|
|
private:
|
|
MadsM4Engine *_vm;
|
|
int _currentCursor, _lockedCursor;
|
|
bool _locked;
|
|
bool _cursorOn;
|
|
M4Sprite *_cursor;
|
|
SpriteAsset *_cursorSprites;
|
|
Common::Rect _hideRect, _showRect;
|
|
Common::Point _currentPos;
|
|
|
|
void handleEvent(Common::Event &event);
|
|
bool inHideArea();
|
|
friend class Events;
|
|
public:
|
|
Mouse(MadsM4Engine *vm);
|
|
~Mouse();
|
|
|
|
bool init(const char *seriesName, RGB8 *palette);
|
|
bool setCursorNum(int cursorIndex);
|
|
int getCursorNum() { return _currentCursor; }
|
|
int cursorCount();
|
|
Common::Point currentPos() const { return _currentPos; }
|
|
M4Sprite *cursor() { return _cursor; }
|
|
void cursorOn();
|
|
void cursorOff();
|
|
bool getCursorOn() { return _cursorOn; }
|
|
void lockCursor(int cursorIndex);
|
|
void unlockCursor();
|
|
|
|
const char *getVerb();
|
|
|
|
void resetMouse();
|
|
void setHideRect(Common::Rect &r);
|
|
void setShowRect(Common::Rect &r);
|
|
const Common::Rect *getHideRect();
|
|
const Common::Rect *getShowRect();
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|