scummvm/engines/sword25
2018-04-18 20:18:05 +02:00
..
fmv SWORD25: Fix possible redefinition of FLT_EPSILON 2017-11-17 22:47:59 -06:00
gfx JANITORIAL: Fix whitespace 2018-04-18 20:18:05 +02:00
input SWORD25: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
kernel SWORD25: Fix bug #6981: High CPU usage on one core 2016-02-21 22:53:26 +01:00
math Revert "COMMON: Change way the Singleton instances are instantiated" 2017-07-10 21:17:41 +02:00
package JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
script SWORD25: Fix leaking the lua state MemoryWriteStreamDynamic buffer 2017-09-22 07:06:20 +02:00
sfx SWORD25: Add a constructor to initialize SoundHandle members 2017-11-11 13:26:22 +01:00
util JANITORIAL: Silence GCC 7 fallthrough warnings 2018-03-23 18:34:17 +01:00
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp SWORD25: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
console.h SWORD25: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
detection_tables.h SWORD25: Fix error after changing language in-game with the data file distributed by ScummVM 2016-03-09 00:38:08 +00:00
detection.cpp SWORD25: Use # as savefile matching pattern 2016-06-08 10:19:12 +02:00
module.mk SWORD25: Rename double serialization file to better represent what it is 2014-12-30 15:40:33 -06:00
POTFILES SWORD25: Add engine option to use English speech instead of German 2016-03-09 00:02:45 +00:00
sword25.cpp ENGINES: Remove default1x scaler flag 2017-10-07 12:30:29 -05:00
sword25.h ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00