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database.cpp
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
database.h
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
detection.cpp
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add detection entry for 1.2 CD version.
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2008-04-24 23:11:34 +00:00 |
graphics.cpp
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Changed spaces to tabs.
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2008-04-20 15:36:40 +00:00 |
graphics.h
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Initial import of the work in progress MADE engine
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2008-04-20 14:43:56 +00:00 |
made.cpp
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Fixed warning.
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2008-04-24 17:50:15 +00:00 |
made.h
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Cleanup and simplification of the music playing code
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2008-04-24 14:12:08 +00:00 |
module.mk
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Added (early) midi player code.
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2008-04-23 23:22:02 +00:00 |
music.cpp
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More cleanup
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2008-04-24 14:15:35 +00:00 |
music.h
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Cleanup and simplification of the music playing code
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2008-04-24 14:12:08 +00:00 |
pmvplayer.cpp
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Center videos to screen
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2008-04-25 10:43:47 +00:00 |
pmvplayer.h
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Some palette related fixes
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2008-04-21 20:20:34 +00:00 |
redreader.cpp
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This memory is released with free(), so it has to be allocated with malloc(),
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2008-04-23 21:07:11 +00:00 |
redreader.h
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
resource.cpp
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Implemented text drawing and cleanup.
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2008-04-28 10:56:21 +00:00 |
resource.h
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Fixed crash that occurred when Ms Peeper's test started
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2008-04-29 15:41:12 +00:00 |
screen.cpp
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Implemented text drawing and cleanup.
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2008-04-28 10:56:21 +00:00 |
screen.h
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Implemented text drawing and cleanup.
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2008-04-28 10:56:21 +00:00 |
script.cpp
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Fixed cmd_rand and cmd_randomize and some cleanup.
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2008-04-25 11:07:56 +00:00 |
script.h
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Changed spaces to tabs.
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2008-04-20 15:36:40 +00:00 |
scriptfuncs.cpp
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Implemented text drawing and cleanup.
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2008-04-28 10:56:21 +00:00 |
scriptfuncs.h
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In-game sound effects and voices should be working correctly now.
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2008-04-23 17:21:49 +00:00 |
sound.cpp
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(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
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2008-04-25 11:02:37 +00:00 |
sound.h
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Initial import of the work in progress MADE engine
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2008-04-20 14:43:56 +00:00 |