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agi
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GUI: Refactor default savegame description creation.
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2012-06-10 05:04:59 +02:00 |
agos
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AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled.
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2012-06-07 14:49:07 +10:00 |
cge
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GUI: Add helper to SaveLoadChooser, which uses the currently active target.
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2012-06-10 04:53:17 +02:00 |
cine
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Merge pull request #182 from fingolfin/forbid-ctype
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2012-02-21 11:33:32 -08:00 |
composer
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COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants.
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2012-02-15 17:06:16 +00:00 |
cruise
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GUI: Add helper to SaveLoadChooser, which uses the currently active target.
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2012-06-10 04:53:17 +02:00 |
draci
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JANITORIAL: Fix whitespace in pointer template arg
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2012-02-15 10:07:08 -06:00 |
drascula
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DRASCULA: listSaves handles unsynced save index
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2012-04-16 13:52:36 -07:00 |
dreamweb
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GUI: Add helper to SaveLoadChooser, which uses the currently active target.
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2012-06-10 04:53:17 +02:00 |
gob
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GOB: Add class Inter_LittleRed
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2012-06-15 01:14:49 +02:00 |
groovie
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ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
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2012-06-03 02:02:57 +02:00 |
hugo
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HUGO: Rename pointers
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2012-06-13 21:18:37 +02:00 |
kyra
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KYRA: Reduce amount of updateScreen calls.
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2012-06-13 04:13:16 +02:00 |
lastexpress
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ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
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2012-06-03 02:02:57 +02:00 |
lure
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JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
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2012-03-13 15:43:59 +01:00 |
made
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
mohawk
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MOHAWK: Make sure we convert video surfaces if they're not in the screen format
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2012-06-11 23:14:26 -04:00 |
parallaction
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GUI: Add helper to SaveLoadChooser, which uses the currently active target.
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2012-06-10 04:53:17 +02:00 |
queen
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ENGINES: Return all available custom GUI options if no target is specified
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2012-03-31 13:55:03 +03:00 |
saga
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SAGA: Fix bug #3528338 - "ITE: Subtitles always shown in introduction"
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2012-05-20 20:16:16 +03:00 |
sci
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SCI: Limit floodfill hack to GK1
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2012-06-15 12:24:12 +03:00 |
scumm
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SCUMM: The target and Wii releases of a few HE games are HE101, since they have differce in debugInput opcode too.
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2012-06-15 19:20:03 +10:00 |
sky
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ENGINES: Return all available custom GUI options if no target is specified
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2012-03-31 13:55:03 +03:00 |
sword1
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SWORD1: Use _missingSubTitleStr when asking for an out of bound textId
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2012-06-05 22:35:36 +01:00 |
sword2
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VIDEO: Change getElapsedTime() into getTime()
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2012-05-12 21:28:13 -04:00 |
sword25
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SWORD25: Janitorial: Apply coding conventions
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2012-06-13 09:40:11 +02:00 |
teenagent
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ALL: Remove unnecessary forward declarations.
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2011-11-21 15:59:19 +01:00 |
testbed
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LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
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2011-11-16 22:38:58 +01:00 |
tinsel
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TINSEL: Remove unused member _scheduler in TinselEngine.
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2012-06-07 18:19:58 +02:00 |
toltecs
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
toon
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TOON: Fix two latent off-by-one errors in Character Class.
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2012-06-14 21:02:44 +01:00 |
touche
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TOUCHE: Remap one more Spanish character
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2012-03-03 00:46:17 +01:00 |
tsage
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GUI: Add helper to SaveLoadChooser, which uses the currently active target.
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2012-06-10 04:53:17 +02:00 |
tucker
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
advancedDetector.cpp
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ENGINES: Return all available custom GUI options if no target is specified
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2012-03-31 13:55:03 +03:00 |
advancedDetector.h
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ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.
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2012-03-19 21:04:29 +01:00 |
configure.engines
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CONFIGURE: Enable dreamweb and composer by default.
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2012-05-03 18:37:42 +02:00 |
dialogs.cpp
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GUI: Refactor default savegame description creation.
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2012-06-10 05:04:59 +02:00 |
dialogs.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
engine.cpp
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ENGINES: Add error handling for GMM Gamestate Load/Save Usage.
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2012-02-21 22:30:29 +00:00 |
engine.h
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COMMON: Move Language and Platform functionality into separate files
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2012-02-26 15:21:36 +01:00 |
engines.mk
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KYRA: (EOB) - initial code base commit
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2011-12-26 16:18:10 +01:00 |
game.cpp
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COMMON: Move RenderMode and GUIOptions functionality into separate files
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2012-02-26 15:19:31 +01:00 |
game.h
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COMMON: Move Language and Platform functionality into separate files
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2012-02-26 15:21:36 +01:00 |
metaengine.h
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ENGINES: Return all available custom GUI options if no target is specified
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2012-03-31 13:55:03 +03:00 |
module.mk
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
obsolete.cpp
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
obsolete.h
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DETECTOR: Separate code for handling obsolete gameids from advanced detector
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2011-06-14 18:52:07 +02:00 |
plugins_table.h
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ENGINES: Move table of engines from base/plugins.cpp to new header
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2012-04-18 15:44:11 +02:00 |
savestate.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
savestate.h
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ENGINES: Clean up SaveStateDescriptor.
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2011-07-02 21:07:55 +02:00 |
util.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |