scummvm/engines
Filippos Karapetis 425926ed7e SCI: Limit floodfill hack to GK1
Fixes the intro of LSL7 and the inventory screen in PQ4
2012-06-15 12:24:12 +03:00
..
agi GUI: Refactor default savegame description creation. 2012-06-10 05:04:59 +02:00
agos AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled. 2012-06-07 14:49:07 +10:00
cge GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
cine Merge pull request #182 from fingolfin/forbid-ctype 2012-02-21 11:33:32 -08:00
composer COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. 2012-02-15 17:06:16 +00:00
cruise GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
draci JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
drascula DRASCULA: listSaves handles unsynced save index 2012-04-16 13:52:36 -07:00
dreamweb GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
gob GOB: Add class Inter_LittleRed 2012-06-15 01:14:49 +02:00
groovie ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
hugo HUGO: Rename pointers 2012-06-13 21:18:37 +02:00
kyra KYRA: Reduce amount of updateScreen calls. 2012-06-13 04:13:16 +02:00
lastexpress ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
lure JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
made JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
mohawk MOHAWK: Make sure we convert video surfaces if they're not in the screen format 2012-06-11 23:14:26 -04:00
parallaction GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
queen ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
saga SAGA: Fix bug #3528338 - "ITE: Subtitles always shown in introduction" 2012-05-20 20:16:16 +03:00
sci SCI: Limit floodfill hack to GK1 2012-06-15 12:24:12 +03:00
scumm SCUMM: The target and Wii releases of a few HE games are HE101, since they have differce in debugInput opcode too. 2012-06-15 19:20:03 +10:00
sky ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
sword1 SWORD1: Use _missingSubTitleStr when asking for an out of bound textId 2012-06-05 22:35:36 +01:00
sword2 VIDEO: Change getElapsedTime() into getTime() 2012-05-12 21:28:13 -04:00
sword25 SWORD25: Janitorial: Apply coding conventions 2012-06-13 09:40:11 +02:00
teenagent ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
testbed LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
tinsel TINSEL: Remove unused member _scheduler in TinselEngine. 2012-06-07 18:19:58 +02:00
toltecs JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
toon TOON: Fix two latent off-by-one errors in Character Class. 2012-06-14 21:02:44 +01:00
touche TOUCHE: Remap one more Spanish character 2012-03-03 00:46:17 +01:00
tsage GUI: Add helper to SaveLoadChooser, which uses the currently active target. 2012-06-10 04:53:17 +02:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
advancedDetector.h ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags. 2012-03-19 21:04:29 +01:00
configure.engines CONFIGURE: Enable dreamweb and composer by default. 2012-05-03 18:37:42 +02:00
dialogs.cpp GUI: Refactor default savegame description creation. 2012-06-10 05:04:59 +02:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
engine.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
engine.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
engines.mk KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
game.cpp COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
game.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
metaengine.h ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
module.mk DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.h DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
plugins_table.h ENGINES: Move table of engines from base/plugins.cpp to new header 2012-04-18 15:44:11 +02:00
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00