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426ec1f989
New semantics is as follows: [-p <dir>] --add adds all games in <dir> or working dir [-p <dir>] --detect enumerates dectected games in <dir> with their ids [-p <dir>] --game <id> --add adds just game <id> if found in <dir> and not already added [-p <dir>] --recursive --add adds all games in <dir> and subdirs if not already added [-p <dir>] --recursive --game <id> --add adds just game <id> if found in <dir> or its subdirs and not already added [-p <dir>] --recursive --detect enumerates games in <dir> and subdirs [-p <dir>] --auto-detect launches the first game found in <dir> [-p <dir>] --recursive --auto-detect displays error message The reason for the displaying an error message when attempting to do autodetection on a whole tree is mainly one of UX, IMO it *might* get confusing on a sufficiently large/deep tree. The relevant if() can be removed safely if it's concluded that's not the case. |
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.. | ||
commandLine.cpp | ||
commandLine.h | ||
internal_revision.h.in | ||
internal_version.h | ||
internal_version.h.in | ||
main.cpp | ||
main.h | ||
module.mk | ||
plugins.cpp | ||
plugins.h | ||
version.cpp | ||
version.h |