scummvm/engines/kyra
Torbjörn Andersson 623514df01 Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly
more easy to read.

svn-id: r21081
2006-03-04 20:27:51 +00:00
..
animator.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
items.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
kyra.cpp Fix for bug #1438822 (Targets are case sensitive) 2006-03-02 22:29:01 +00:00
kyra.h Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
module.mk Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
resource.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
resource.h Reduced header dependencies 2006-02-17 15:37:25 +00:00
saveload.cpp A typical example why MKID is dangerous: Kyra uses it incorrectly, thus savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy) 2006-02-25 02:35:45 +00:00
scene.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
screen.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
screen.h Reduced header dependencies 2006-02-17 15:37:25 +00:00
script_v1.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
script.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
script.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
seqplayer.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
sound_adlib.cpp Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly 2006-03-04 20:27:51 +00:00
sound.cpp Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
sound.h Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
sprites.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
text.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
text.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
timer.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
wsamovie.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
wsamovie.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00