SDL_PSL1GHT now supports the GameController API. ScummVM's default mapping is now used.
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Prerequisites
- A homebrew enabled PlayStation 3 console. As of now that mostly means having a custom firmware installed. Obtaining and installing such a software is out of the scope of this document. Sorry, but you're on your own for that one.
- At least one ScummVM supported game. The list of compatible games can be seen here: http://www.scummvm.org/compatibility/ The page http://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on http://scummvm.org/demos/
- An USB drive.
Installing
From a computer, download the installable package of the PS3 port from ScummVM's main site. It should be a .pkg file. Copy it to an USB drive. After having plugged the USB drive to you PS3, the installation package should appear in the XMB under the "Games > Install Package" menu. Installing it copies ScummVM and its dependencies to your PS3's hard drive. It also adds the "Games > PlayStation 3 > ScummVM" XMB entry which is to be used to launch ScummVM.
Configuring and playing games
The user manual describes how to add games to ScummVM and launch them : http://wiki.scummvm.org/index.php/User_Manual
PlayStation 3 Specifics
Games can be launched either from an USB drive or from the internal hard drive. The internal hard drive has better performance though. Savegames are wrote in the /hdd0/game/SCUM12000/saves folder.
Joypad button mapping
- Left stick => Mouse
- R1 + Left stick => Slow Mouse
- Cross => Left mouse button
- Circle => Right mouse button
- DPad => Cursor Keys (useful for character motion)
- R1 + DPad => Diagonal Cursor Keys
- L1 => Game menu (F5)
- R1 => Shift (used to enable Mass Add in menu)
- Square => Period '.' (used to skip dialog lines)
- R1 + Square => Space ' '
- Triangle => Escape (used to skip cutscenes)
- R1 + Triangle => Return
- Start => ScummVM's global in-game menu
- Select => Toggle virtual keyboard
- R1 + Select => AGI predictive input dialog
Disclaimer
Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.
Building from source
This port of ScummVM to the PS3 is based on SDL2. It uses the open source SDK PSL1GHT.
The dependencies needed to build it are :
- The toolchain from https://github.com/ps3dev/ps3toolchain
- SDL from https://bitbucket.org/bgK/sdl_psl1ght
- ScummVM from https://github.com/scummvm/scummvm
Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command :
./configure --host=ps3 && make ps3pkg