scummvm/engines/zvision
2013-08-04 13:32:27 -05:00
..
action_node.cpp ZVISION: Add ActionNode class 2013-08-04 13:32:12 -05:00
action_node.h ZVISION: Add ActionNode class 2013-08-04 13:32:12 -05:00
actions.cpp ZVISION: Convert ResultActions to take a String pointer in their constructors 2013-08-04 13:32:24 -05:00
actions.h ZVISION: Convert ResultActions to take a String pointer in their constructors 2013-08-04 13:32:24 -05:00
console.cpp ZVISION: Create console command to use the raw2wav function 2013-08-04 13:32:25 -05:00
console.h ZVISION: Create console command to use the raw2wav function 2013-08-04 13:32:25 -05:00
control.h ZVISION: Change #include scummsys.h to types.h 2013-08-04 13:32:04 -05:00
detection.cpp ZVISION: Add a game type enum to detection 2013-08-04 13:32:19 -05:00
detection.h ZVISION: Add a game type enum to detection 2013-08-04 13:32:19 -05:00
events.cpp ZVISION: Add logic to allow the user to break out of videos 2013-08-04 13:32:21 -05:00
graphics.cpp ZVISION: Remove unused methods from ZVision class 2013-08-04 13:32:12 -05:00
image.cpp ZVISION: LZSSReadStream - Decompress directly to the destination buffer instead of an intermediate buffer 2013-08-04 13:32:27 -05:00
lzss_read_stream.cpp ZVISION: LZSSReadStream - Decompress directly to the destination buffer instead of an intermediate buffer 2013-08-04 13:32:27 -05:00
lzss_read_stream.h ZVISION: LZSSReadStream - Decompress directly to the destination buffer instead of an intermediate buffer 2013-08-04 13:32:27 -05:00
module.mk ZVISION: Update module.mk with current objs 2013-08-04 13:32:06 -05:00
puzzle.h ZVISION: Add operator< to the Puzzle struct 2013-08-04 13:32:15 -05:00
scr_file_handling.cpp ZVISION: Convert ResultActions to take a String pointer in their constructors 2013-08-04 13:32:24 -05:00
script_manager.cpp ZVISION: Conform to GCC spacing for template inside template 2013-08-04 13:32:18 -05:00
script_manager.h ZVISION: Conform to GCC spacing for template inside template 2013-08-04 13:32:18 -05:00
scripts.cpp ZVISION: Fix code formatting to follow the convention 2013-08-04 13:31:46 -05:00
single_value_container.cpp ZVISION: Fix single_value_container.h include to use the new file name 2013-08-04 13:31:57 -05:00
single_value_container.h ZVISION: Rename files to use underscores instead of camelCase 2013-08-04 13:31:55 -05:00
tests.h ZVISION: Move test functions out of video.cpp and into their own file 2013-08-04 13:31:55 -05:00
utility.cpp ZVISION: Create utility function to convert .RAW to .WAV 2013-08-04 13:32:25 -05:00
utility.h ZVISION: Create utility function to convert .RAW to .WAV 2013-08-04 13:32:25 -05:00
video.cpp ZVISION: Add 2x scaling to videos 2013-08-04 13:32:15 -05:00
zfs_archive.cpp ZVISION: Remove implicit cast between integer types 2013-08-04 13:32:09 -05:00
zfs_archive.h ZVISION: Remove implicit cast between integer types 2013-08-04 13:32:09 -05:00
zork_avi_decoder.cpp ZVISION: Create logic to decode sound rate and isStereo from fileName 2013-08-04 13:32:20 -05:00
zork_avi_decoder.h ZVISION: Normalize remaining CRLF to LF for the remote 2013-08-04 13:31:58 -05:00
zork_raw.cpp ZVISION: Fix the error causing distortions in the sound 2013-08-04 13:32:26 -05:00
zork_raw.h ZVISION: Convert _stereo to a byte since it is used for a bitwise and 2013-08-04 13:32:23 -05:00
zvision.cpp ZVISION: Add a game type enum to detection 2013-08-04 13:32:19 -05:00
zvision.h ZVISION: Add a game type enum to detection 2013-08-04 13:32:19 -05:00