mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 11:20:56 +00:00
53119f2c5d
svn-id: r26369
711 lines
18 KiB
C++
711 lines
18 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "base/plugins.h"
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#include "common/config-manager.h"
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#include "common/fs.h"
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#include "common/md5.h"
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#include "sound/mididrv.h"
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#include "gob/gob.h"
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#include "gob/global.h"
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#include "gob/util.h"
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#include "gob/dataio.h"
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#include "gob/game.h"
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#include "gob/sound.h"
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#include "gob/init.h"
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#include "gob/inter.h"
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#include "gob/draw.h"
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#include "gob/cdrom.h"
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#include "gob/goblin.h"
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#include "gob/map.h"
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#include "gob/mult.h"
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#include "gob/palanim.h"
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#include "gob/parse.h"
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#include "gob/scenery.h"
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#include "gob/music.h"
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#include "gob/imd.h"
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// Use the original saves. Just for testing purposes, will be removed later
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// The new method is more convenient, and, more importantly, endian-safe
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//#define GOB_ORIGSAVES
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namespace Gob {
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#define MAX_TIME_DELTA 100
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const Common::Language GobEngine::_gobToScummVMLang[] = {
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Common::FR_FRA,
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Common::DE_DEU,
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Common::EN_GRB,
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Common::ES_ESP,
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Common::IT_ITA,
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Common::EN_USA,
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Common::NL_NLD,
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Common::KO_KOR,
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Common::HB_ISR
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};
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GobEngine::GobEngine(OSystem *syst) : Engine(syst) {
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// Setup mixer
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if (!_mixer->isReady()) {
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warning("Sound initialization failed.");
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}
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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_copyProtection = ConfMan.getBool("copy_protection");
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_quitRequested = false;
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int i;
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_saveFiles = new char*[3];
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for (i = 0; i < 3; i++)
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_saveFiles[i] = new char[_targetName.size() + 5];
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sprintf(_saveFiles[0], "%s.cat", _targetName.c_str());
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sprintf(_saveFiles[1], "%s.sav", _targetName.c_str());
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sprintf(_saveFiles[2], "%s.blo", _targetName.c_str());
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_saveSlotFile = new char[_targetName.size() + 5];
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sprintf(_saveSlotFile, "%s.s00", _targetName.c_str());
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memset(_saveIndex, 0, 600);
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memset(_saveIndexSizes, 0, 600);
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Common::addSpecialDebugLevel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level");
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Common::addSpecialDebugLevel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level");
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Common::addSpecialDebugLevel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level");
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Common::addSpecialDebugLevel(kDebugMusic, "Music", "CD, Adlib and Infogrames music debug level");
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Common::addSpecialDebugLevel(kDebugParser, "Parser", "Parser debug level");
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Common::addSpecialDebugLevel(kDebugGameFlow, "Gameflow", "Gameflow debug level");
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Common::addSpecialDebugLevel(kDebugFileIO, "FileIO", "File Input/Output debug level");
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Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level");
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Common::addSpecialDebugLevel(kDebugCollisions, "Collisions", "Collisions debug level");
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}
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GobEngine::~GobEngine() {
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// Stop all mixer streams (except for the permanent ones).
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_vm->_mixer->stopAll();
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delete _snd;
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delete _adlib;
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delete _mult;
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delete _game;
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delete _global;
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delete _cdrom;
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delete _dataIO;
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delete _goblin;
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delete _imdPlayer;
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delete _init;
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delete _inter;
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delete _map;
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delete _palAnim;
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delete _parse;
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delete _scenery;
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delete _draw;
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delete _util;
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delete _video;
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delete[] _startTot;
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delete[] _startTot0;
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for (int i = 0; i < 3; i++)
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delete[] _saveFiles[i];
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delete[] _saveFiles;
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delete[] _saveSlotFile;
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}
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int GobEngine::go() {
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_init->initGame(0);
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return 0;
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}
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void GobEngine::shutdown() {
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_quitRequested = true;
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}
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int32 GobEngine::getSaveSize(enum SaveFiles sFile) {
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int32 size;
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Common::InSaveFile *in;
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size = -1;
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#ifndef GOB_ORIGSAVES
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int i;
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if (sFile == SAVE_CAT) {
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for (i = 14; i >= 0; i--)
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if ((in = _saveFileMan->openForLoading(getSaveSlotFile(i)))) {
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size = (i + 1) * READ_LE_UINT32(_game->_totFileData + 0x2C) * 4 + 600;
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delete in;
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break;
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}
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debugC(1, kDebugFileIO, "Requested save games size: %d", size);
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return size;
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}
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#endif // GOB_ORIGSAVES
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if (sFile == SAVE_SAV)
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size = _global->_savedBack == 0 ? -1 : _global->_savedBackSize;
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else if ((in = _saveFileMan->openForLoading(_saveFiles[(int) sFile]))) {
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size = in->size();
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delete in;
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}
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debugC(1, kDebugFileIO, "Requested size of file \"%s\": %d", _saveFiles[(int) sFile], size);
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return size;
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}
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const char *GobEngine::getSaveSlotFile(int slot) {
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static char *slotBase = _saveSlotFile + strlen(_targetName.c_str()) + 2;
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snprintf(slotBase, 3, "%02d", slot);
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return _saveSlotFile;
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}
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void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, int32 offset) {
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int16 index;
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bool writePal;
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char *sName;
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byte *buf;
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byte *oBuf;
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int32 retSize;
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int32 iSize;
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int32 oSize;
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int32 oOff;
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SurfaceDesc *srcDesc;
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Common::InSaveFile *in;
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Common::OutSaveFile *out;
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retSize = 0;
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index = 0;
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oBuf = 0;
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in = 0;
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writePal = false;
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sName = _saveFiles[(int) sFile];
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WRITE_VAR(1, 1);
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if (sFile == SAVE_SAV) {
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_global->_savedBackSize = -1;
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if (size >= 0) {
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warning("Invalid attempt at saving a sprite");
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return;
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}
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if (size < -1000) {
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size += 1000;
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writePal = true;
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memcpy((char *) _global->_savedPal, (char *) _global->_pPaletteDesc->vgaPal, 768);
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}
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index = -size - 1;
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if ((index < 0) || (index >= 50)) {
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warning("Invalid attempt at saving a sprite");
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return;
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}
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srcDesc = _draw->_spritesArray[index];
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_global->_savedBack =
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_video->initSurfDesc(_vm->_global->_videoMode, srcDesc->getWidth(), srcDesc->getHeight(), 0);
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_vm->_video->drawSprite(srcDesc, _global->_savedBack, 0, 0,
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srcDesc->getWidth() - 1, srcDesc->getHeight() - 1, 0, 0, 0);
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_global->_savedBackSize = _draw->getSpriteRectSize(index);
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if (writePal)
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_global->_savedBackSize += 768;
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WRITE_VAR(1, 0);
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return;
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}
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if (size < 0) {
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warning("Invalid saving procedure");
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return;
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}
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int32 varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
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if (size == 0) {
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dataVar = 0;
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size = varSize;
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}
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buf = _global->_inter_variables + dataVar;
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#ifndef GOB_ORIGSAVES
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if (sFile == SAVE_CAT) {
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if (saveGame((offset - 600) / varSize, dataVar, size, offset))
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WRITE_VAR(1, 0);
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return;
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} else if (offset != 0) {
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warning("Can't write file \"%s\": Can't correctly enfore endianness with offset", sName);
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return;
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}
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#endif // GOB_ORIGSAVES
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if ((in = _saveFileMan->openForLoading(sName)))
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iSize = in->size();
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else
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iSize = 0;
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oOff = offset < 0 ? MAX((int32) 0, iSize - (-offset - 1)) : offset;
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oSize = MAX(iSize, oOff + size);
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oBuf = new byte[oSize];
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memset(oBuf, 0, oSize);
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if (in) {
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in->read(oBuf, iSize);
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delete in;
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}
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if (!(out = _saveFileMan->openForSaving(sName))) {
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warning("Can't open file \"%s\" for writing", sName);
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delete[] oBuf;
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return;
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}
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retSize = writeDataEndian(*out, buf, _global->_inter_variablesSizes + dataVar, size);
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out->finalize();
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if (out->ioFailed() || (retSize != size))
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warning("Can't write file \"%s\"", sName);
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else {
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debugC(1, kDebugFileIO, "Saved file \"%s\" (%d, %d bytes at %d)",
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sName, dataVar, size, offset);
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WRITE_VAR(1, 0);
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}
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delete out;
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delete[] oBuf;
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}
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bool GobEngine::saveGame(int saveSlot, int16 dataVar, int32 size, int32 offset) {
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int32 varSize;
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byte *varBuf;
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byte *sizeBuf;
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Common::OutSaveFile *out;
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varBuf = _global->_inter_variables + dataVar;
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sizeBuf = _global->_inter_variablesSizes + dataVar;
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varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
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if ((offset == 0) && (size == 600)) {
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memcpy(_saveIndex, varBuf, size);
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memcpy(_saveIndexSizes, sizeBuf, size);
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return true;
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} else if ((((offset - 600) % varSize) == 0) && (size == varSize)) {
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if (!(out = _saveFileMan->openForSaving(getSaveSlotFile(saveSlot)))) {
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warning("Can't open file \"%s\" for writing", getSaveSlotFile(saveSlot));
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return false;
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}
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writeDataEndian(*out, _saveIndex + saveSlot * 40, _saveIndexSizes + saveSlot * 40, 40);
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writeDataEndian(*out, varBuf, sizeBuf, size);
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out->finalize();
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if (out->ioFailed()) {
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warning("Can't save to slot %d", saveSlot);
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return false;
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}
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debugC(1, kDebugFileIO, "Saved to slot %d", saveSlot);
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delete out;
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return true;
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} else {
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warning("Invalid saving procedure");
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return false;
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}
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}
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uint32 GobEngine::writeDataEndian(Common::OutSaveFile &out, byte *varBuf, byte *sizeBuf,
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int32 size) {
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#ifndef GOB_ORIGSAVES
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int i;
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byte tmp[4];
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uint32 written;
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written = 0;
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for (i = 0; i < size; i++, varBuf++) {
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if (sizeBuf[i] == 3)
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WRITE_LE_UINT32(tmp, *((uint32 *) varBuf));
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else if (sizeBuf[i] == 1)
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WRITE_LE_UINT16(tmp, *((uint16 *) varBuf));
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else if (sizeBuf[i] == 0)
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*tmp = *varBuf;
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else {
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warning("Can't write data, corrupted variables sizes");
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return 0;
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}
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written += out.write(tmp, sizeBuf[i] + 1);
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varBuf += sizeBuf[i];
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i += sizeBuf[i];
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}
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out.write(sizeBuf, size);
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return written;
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#else // GOB_ORIGSAVES
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return out.write(varBuf, size);
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#endif // GOB_ORIGSAVES
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}
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void GobEngine::loadGameData(enum SaveFiles sFile, int16 dataVar, int32 size, int32 offset) {
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int32 sSize;
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int32 retSize;
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int16 index;
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byte *buf;
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char *sName;
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bool readPal;
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SurfaceDesc *destDesc;
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Common::InSaveFile *in;
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index = 0;
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readPal = false;
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sName = _saveFiles[(int) sFile];
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WRITE_VAR(1, 1);
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if (sFile == SAVE_SAV) {
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if (size >= 0) {
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warning("Invalid attempt at loading a sprite");
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return;
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}
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if (size < -1000) {
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size += 1000;
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readPal = true;
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memcpy((char *) _global->_pPaletteDesc->vgaPal, (char *) _global->_savedPal, 768);
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}
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index = -size - 1;
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if ((index < 0) || (index >= 50)) {
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warning("Invalid attempt at loading a sprite");
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return;
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}
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destDesc = _draw->_spritesArray[index];
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if ((destDesc->getWidth() != _global->_savedBack->getWidth()) ||
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(destDesc->getHeight() != _global->_savedBack->getHeight())) {
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warning("Resolution doesn't match while loading a sprite");
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return;
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}
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_vm->_video->drawSprite(_global->_savedBack, destDesc, 0, 0,
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destDesc->getWidth() - 1, destDesc->getHeight() - 1, 0, 0, 0);
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if (index == 21) {
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_vm->_draw->forceBlit();
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_video->waitRetrace();
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}
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WRITE_VAR(1, 0);
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return;
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}
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if (size < 0) {
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warning("Invalid loading procedure");
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return;
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}
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int32 varSize;
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varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
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if (size == 0) {
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dataVar = 0;
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size = varSize;
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}
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buf = _global->_inter_variables + dataVar;
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#ifndef GOB_ORIGSAVES
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if (sFile == SAVE_CAT) {
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if (loadGame((offset - 600) / varSize, dataVar, size, offset))
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WRITE_VAR(1, 0);
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return;
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} else if (offset != 0) {
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warning("Can't read file \"%s\": Can't correctly enfore endianness with offset", sName);
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return;
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}
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#endif // GOB_ORIGSAVES
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if (_global->_inter_resStr[0] == 0) {
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WRITE_VAR(1, size);
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return;
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}
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if (!(in = _saveFileMan->openForLoading(sName))) {
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warning("Can't open file \"%s\" for reading", sName);
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return;
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}
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debugC(1, kDebugFileIO, "Loading file \"%s\" (%d, %d bytes at %d)",
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sName, dataVar, size, offset);
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sSize = in->size();
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_draw->animateCursor(4);
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if (offset < 0)
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in->seek(sSize - (-offset - 1), 0);
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else
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in->seek(offset, 0);
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retSize = readDataEndian(*in, buf, _global->_inter_variablesSizes + dataVar, size);
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if (retSize == size)
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WRITE_VAR(1, 0);
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delete in;
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return;
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}
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bool GobEngine::loadGame(int saveSlot, int16 dataVar, int32 size, int32 offset) {
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int i;
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int32 varSize;
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byte *varBuf;
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byte *sizeBuf;
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Common::InSaveFile *in;
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varBuf = _global->_inter_variables + dataVar;
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sizeBuf = _global->_inter_variablesSizes + dataVar;
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varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
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if ((offset == 0) && (size == 600)) {
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for (i = 0; i < 15; i++, varBuf += 40) {
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if ((in = _saveFileMan->openForLoading(getSaveSlotFile(i)))) {
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in->read(varBuf, 40);
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delete in;
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} else
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memset(varBuf, 0, 40);
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}
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return true;
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} else if ((((offset - 600) % varSize) == 0) && (size == varSize)) {
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if (!(in = _saveFileMan->openForLoading(getSaveSlotFile(saveSlot)))) {
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warning("Can't load from slot %d", saveSlot);
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return false;
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}
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if (((in->size() / 2) - 40) != (uint32) varSize) {
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warning("Can't load from slot %d: Wrong size", saveSlot);
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return false;
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}
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in->seek(80);
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readDataEndian(*in, varBuf, sizeBuf, size);
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delete in;
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debugC(1, kDebugFileIO, "Loading from slot %d", saveSlot);
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return true;
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} else {
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warning("Invalid loading procedure");
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return false;
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}
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}
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uint32 GobEngine::readDataEndian(Common::InSaveFile &in, byte *varBuf, byte *sizeBuf,
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int32 size) {
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#ifndef GOB_ORIGSAVES
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uint32 read;
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byte *vars;
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byte *sizes;
|
|
int i;
|
|
|
|
vars = new byte[size];
|
|
sizes = new byte[size];
|
|
|
|
read = in.read(vars, size);
|
|
if (in.read(sizes, size) != read) {
|
|
warning("Can't read data: Corrupted variables sizes");
|
|
delete[] vars;
|
|
delete[] sizes;
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < size; i++) {
|
|
if (sizes[i] == 3)
|
|
*((uint32 *) (vars + i)) = READ_LE_UINT32(vars + i);
|
|
else if (sizes[i] == 1)
|
|
*((uint16 *) (vars + i)) = READ_LE_UINT16(vars + i);
|
|
else if (sizes[i] != 0) {
|
|
warning("Can't read data: Corrupted variables sizes");
|
|
return 0;
|
|
}
|
|
i += sizes[i];
|
|
}
|
|
|
|
memcpy(varBuf, vars, size);
|
|
memcpy(sizeBuf, sizes, size);
|
|
delete[] vars;
|
|
delete[] sizes;
|
|
|
|
return read;
|
|
|
|
#else // GOB_ORIGSAVES
|
|
|
|
return in.read(varBuf, size);
|
|
|
|
#endif // GOB_ORIGSAVES
|
|
}
|
|
|
|
void GobEngine::validateLanguage() {
|
|
if (_vm->_global->_languageWanted != _vm->_global->_language) {
|
|
warning("Your game version doesn't support the requested language");
|
|
warning("Using the first language available: %s",
|
|
getLangDesc(_vm->_global->_language));
|
|
_vm->_global->_languageWanted = _vm->_global->_language;
|
|
}
|
|
}
|
|
|
|
void GobEngine::validateVideoMode(int16 videoMode) {
|
|
if ((videoMode != 0x13) && (videoMode != 0x14))
|
|
error("Video mode 0x%X is not supported!", videoMode);
|
|
}
|
|
|
|
int GobEngine::init() {
|
|
// Detect game
|
|
if (!detectGame()) {
|
|
GUIErrorMessage("No valid games were found in the specified directory.");
|
|
return -1;
|
|
}
|
|
|
|
_adlib = 0;
|
|
_global = new Global(this);
|
|
_util = new Util(this);
|
|
_dataIO = new DataIO(this);
|
|
_palAnim = new PalAnim(this);
|
|
_imdPlayer = new ImdPlayer(this);
|
|
_cdrom = new CDROM(this);
|
|
_snd = new Snd(this);
|
|
if (_features & Gob::GF_GOB1) {
|
|
_init = new Init_v1(this);
|
|
_video = new Video_v1(this);
|
|
_inter = new Inter_v1(this);
|
|
_parse = new Parse_v1(this);
|
|
_mult = new Mult_v1(this);
|
|
_draw = new Draw_v1(this);
|
|
_game = new Game_v1(this);
|
|
_map = new Map_v1(this);
|
|
_goblin = new Goblin_v1(this);
|
|
_scenery = new Scenery_v1(this);
|
|
} else if (_features & Gob::GF_GOB2) {
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v2(this);
|
|
_parse = new Parse_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_game = new Game_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
} else if (_features & Gob::GF_BARGON) {
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_Bargon(this);
|
|
_parse = new Parse_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_Bargon(this);
|
|
_game = new Game_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
} else
|
|
error("GobEngine::init(): Unknown version of game engine");
|
|
|
|
_noMusic = MidiDriver::parseMusicDriver(ConfMan.get("music_driver")) == MD_NULL;
|
|
if (!_noMusic && !(_platform == Common::kPlatformAmiga) &&
|
|
!(_platform == Common::kPlatformAtariST) &&
|
|
(((_platform == Common::kPlatformMacintosh) && (_features & Gob::GF_GOB1)) ||
|
|
(_features & Gob::GF_GOB2)))
|
|
_adlib = new Adlib(this);
|
|
_vm = this;
|
|
|
|
_map->init();
|
|
|
|
_system->beginGFXTransaction();
|
|
initCommonGFX(false);
|
|
_system->initSize(320, 200);
|
|
_system->endGFXTransaction();
|
|
|
|
// On some systems it's not safe to run CD audio games from the CD.
|
|
if (_features & GF_CD)
|
|
checkCD();
|
|
|
|
int cd_num = ConfMan.getInt("cdrom");
|
|
if (cd_num >= 0)
|
|
_system->openCD(cd_num);
|
|
|
|
_global->_debugFlag = 1;
|
|
_video->_doRangeClamp = true;
|
|
|
|
// WORKAROUND: Some versions check the video mode to detect the system
|
|
if (_platform == Common::kPlatformAmiga)
|
|
_global->_fakeVideoMode = 0x11;
|
|
else if (_platform == Common::kPlatformAtariST)
|
|
_global->_fakeVideoMode = 0x10;
|
|
else
|
|
_global->_fakeVideoMode = 0x13;
|
|
|
|
_global->_videoMode = 0x13;
|
|
_global->_useMouse = 1;
|
|
_global->_soundFlags = MIDI_FLAG | SPEAKER_FLAG | BLASTER_FLAG | ADLIB_FLAG;
|
|
|
|
if (ConfMan.hasKey("language"))
|
|
_language = Common::parseLanguage(ConfMan.get("language"));
|
|
|
|
switch (_language) {
|
|
case Common::FR_FRA:
|
|
case Common::RU_RUS:
|
|
_global->_language = 0;
|
|
break;
|
|
case Common::DE_DEU:
|
|
_global->_language = 1;
|
|
break;
|
|
case Common::EN_ANY:
|
|
case Common::EN_GRB:
|
|
_global->_language = 2;
|
|
break;
|
|
case Common::ES_ESP:
|
|
_global->_language = 3;
|
|
break;
|
|
case Common::IT_ITA:
|
|
_global->_language = 4;
|
|
break;
|
|
case Common::EN_USA:
|
|
_global->_language = 5;
|
|
break;
|
|
case Common::NL_NLD:
|
|
_global->_language = 6;
|
|
break;
|
|
case Common::KO_KOR:
|
|
_global->_language = 7;
|
|
break;
|
|
case Common::HB_ISR:
|
|
_global->_language = 8;
|
|
break;
|
|
default:
|
|
// Default to English
|
|
_global->_language = 2;
|
|
break;
|
|
}
|
|
_global->_languageWanted = _global->_language;
|
|
|
|
// FIXME: This is the ugly way of reducing redraw overhead. It works
|
|
// well for 320x200 but it's unclear how well it will work for
|
|
// 640x480.
|
|
|
|
g_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true);
|
|
return 0;
|
|
}
|
|
|
|
} // End of namespace Gob
|