scummvm/engines/parallaction
Nicola Mettifogo 485b70b2b0 * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly.
* Implemented proper beep in Parallaction for Amiga.

svn-id: r29226
2007-10-15 20:20:50 +00:00
..
callables_br.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
callables_ns.cpp Fixed bug #1814061. Special effect routine was overflowing palette size. 2007-10-15 18:59:32 +00:00
debug.cpp Refactored a lot of Character-related code and put it into the Character class. 2007-09-22 18:45:43 +00:00
debug.h Added new debugger commands. 2007-05-13 12:38:29 +00:00
defs.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
detection.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
dialogue.cpp Decoupled password request from actual rendering of the dialogue screen, thus making it possible to fix bug #1765300. This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version). 2007-10-13 21:49:38 +00:00
disk_br.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
disk_ns.cpp Refactored a lot of Character-related code and put it into the Character class. 2007-09-22 18:45:43 +00:00
disk.h Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes. 2007-08-25 20:34:10 +00:00
exec_br.cpp Added copyright notice to existing files. 2007-09-19 20:01:42 +00:00
exec_ns.cpp Oops. Some debug code was committed. 2007-09-23 20:23:49 +00:00
font.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
graphics.cpp Cut down screen updates when palette is not animated: should lead to performance increase on systems with low resources 2007-10-15 19:00:46 +00:00
graphics.h Simplified global label management and added subtitles for BRA. 2007-09-02 18:34:11 +00:00
inventory.cpp Fixed bug #1808529. One must use memmove() when copying overlapping blocks of memory (blush). 2007-10-07 07:11:09 +00:00
inventory.h Changed InventoryRenderer to draw inventory over a Surface, thus removing useless drawing routines. 2007-09-25 15:58:44 +00:00
menu.cpp Added beep sound to Nippon Safes for Amiga. 2007-10-07 19:18:41 +00:00
menu.h Refactored selectCharacter so that menu code doesn't need auxiliary buffer kBit2 anymore. 2007-07-15 16:04:34 +00:00
module.mk Added implementation for most parser and exec opcodes in BRA. 2007-08-25 20:37:41 +00:00
objects.cpp Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
objects.h * moved Table handling to objects.cpp 2007-09-17 18:22:52 +00:00
parallaction_br.cpp Moved most of inventory-related code inside classes Inventory and InventoryRenderer. Shift is not completed, as new code doesn't handle selections yet (falling back to existent code). 2007-09-23 20:17:50 +00:00
parallaction_ns.cpp Added beep sound to Nippon Safes for Amiga. 2007-10-07 19:18:41 +00:00
parallaction.cpp Decoupled password request from actual rendering of the dialogue screen, thus making it possible to fix bug #1765300. This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version). 2007-10-13 21:49:38 +00:00
parallaction.h Made location parser more fault-tolerant, in that it prints out a warning message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts. 2007-10-14 20:59:46 +00:00
parser_br.cpp Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
parser_ns.cpp Turned the 'unexpected keyword' warning into a debug message and added a nifty line number to aid debugging. 2007-10-14 21:35:02 +00:00
parser.cpp Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
parser.h Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
saveload.cpp Fixed inventory regression introduced with yesterday's commit. 2007-09-24 19:45:18 +00:00
sound.cpp * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
sound.h * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
staticres.cpp Made location parser more fault-tolerant, in that it prints out a warning message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts. 2007-10-14 20:59:46 +00:00
walk.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
walk.h MaskBuffer and PathBuffer are now correctly freed before they are deallocated, and so is background Surface. 2007-08-07 14:53:58 +00:00