scummvm/engines/draci
Robert Špalek b506b9f7c2 Removed an old FIXME
svn-id: r45642
2009-11-03 21:34:38 +00:00
..
animation.cpp Debugged computation and displaying of optimal walking paths 2009-11-01 12:57:06 +00:00
animation.h Commented on loop() before refactoring. 2009-11-01 23:04:56 +00:00
barchive.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
barchive.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
detection.cpp Fix memory leaks when reading thumbnails 2009-10-16 00:09:20 +00:00
draci.cpp Refactored running loop(). 2009-11-02 02:28:43 +00:00
draci.h Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
font.cpp Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
font.h Remove most of default parameter values. 2009-10-30 01:41:57 +00:00
game.cpp Implement properly stayOn instead of using walkOn 2009-11-03 21:30:24 +00:00
game.h Implement properly stayOn instead of using walkOn 2009-11-03 21:30:24 +00:00
module.mk Move WalkingMap into new module. 2009-10-30 00:52:05 +00:00
mouse.cpp Don't change mouse cursors so ridiculously often. 2009-10-27 23:51:32 +00:00
mouse.h Remove most of default parameter values. 2009-10-30 01:41:57 +00:00
music.cpp Fixed svn:keywords 2009-10-30 05:21:44 +00:00
music.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
saveload.cpp Refactored running loop(). 2009-11-02 02:28:43 +00:00
saveload.h Fixed svn:keywords 2009-10-30 05:21:44 +00:00
screen.cpp Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
screen.h Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
script.cpp Removed an old FIXME 2009-11-03 21:34:38 +00:00
script.h Implement properly stayOn instead of using walkOn 2009-11-03 21:30:24 +00:00
sound.cpp Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
sound.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sprite.cpp Get rid of doubling memory allocation and a lot of copying. 2009-11-01 10:03:37 +00:00
sprite.h Get rid of doubling memory allocation and a lot of copying. 2009-11-01 10:03:37 +00:00
surface.cpp Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
surface.h Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
walking.cpp Let setPath() store path with pixel precision, and update the map sprite when reloaded 2009-11-03 21:05:26 +00:00
walking.h Implement properly stayOn instead of using walkOn 2009-11-03 21:30:24 +00:00