mirror of
https://github.com/libretro/scummvm.git
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f486fd35b3
forgotten to define the enabling symbol in cpp files. Consequently I'd cocked up when copying the call to the ARM code across from my hacked costume.cpp into a fresh one. svn-id: r30766
242 lines
6.0 KiB
Makefile
242 lines
6.0 KiB
Makefile
# ScummVM Makefile for Windows CE port
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# Uses the cegcc toolchain. For build info check out the wiki: http://wiki.scummvm.org
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# $URL$
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# $Id$
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########################################################################
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## Do you want a debug build or not?
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#WINCE_DEBUG_BUILD = 1
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#UNOPTIMIZED_BUILD = 1
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########################################################################
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## Do you want a build using plugins?
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#BUILD_PLUGINS = 1
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########################################################################
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## Disable whichever engines you want here
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#DISABLE_SCUMM = 1
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#DISABLE_SKY = 1
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#DISABLE_QUEEN = 1
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#DISABLE_GOB = 1
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#DISABLE_LURE = 1
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#DISABLE_CINE = 1
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#DISABLE_SAGA = 1
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#DISABLE_KYRA = 1
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#DISABLE_AGI = 1
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#DISABLE_AGOS = 1
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#DISABLE_SWORD1 = 1
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#DISABLE_SWORD2 = 1
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#DISABLE_TOUCHE = 1
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#DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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########################################################################
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## Pick which libraries you want to use here
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USE_MAD = 1
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USE_MPEG2 = 1
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USE_TREMOR = 1
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#USE_TREMOLO = 1
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USE_FLAC = 1
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USE_ZLIB = 1
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########################################################################
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## For remote deployment (copying the built files onto a device
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## automatically), we need to know various things, like which
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## tools to use. I use pput and pdel from
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## http://www.xs4all.nl/~itsme/projects/xda/tools.html
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## and I keep my installation on the storage card, but other people
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## may prefer other things.
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REMOTE_COPY = pput
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REMOTE_DELETE = pdel
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REMOTE_DIRECTORY = \Storage Card\Program Files\Scummvm
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########################################################################
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## You're probably not going to want to change these defines...
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#DISABLE_HQ_SCALERS = 1
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USE_ARM_SOUND_ASM = 1
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USE_ARM_SMUSH_ASM = 1
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USE_ARM_GFX_ASM = 1
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USE_ARM_COSTUME_ASM = 1
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########################################################################
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## Hopefully you shouldn't need to change anything below here. ##
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########################################################################
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srcdir = ../../..
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VPATH = $(srcdir)
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CXX = arm-wince-mingw32ce-g++
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LD = arm-wince-mingw32ce-g++
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AR = arm-wince-mingw32ce-ar cru
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RANLIB = arm-wince-mingw32ce-ranlib
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STRIP = arm-wince-mingw32ce-strip
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WINDRES= arm-wince-mingw32ce-windres
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MKDIR = mkdir -p
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RM = rm -f
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RM_REC = rm -rf
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ECHO = echo -n
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CAT = cat
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AS = arm-wince-mingw32ce-as
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########################################################################
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## Set up defines, includes, cflags etc
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DEFINES := -D_WIN32_WCE=300 -D__ARM__ -D_ARM_ -DUNICODE -DSCUMM_NEED_ALIGNMENT
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DEFINES += -DFPM_DEFAULT
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DEFINES += -DNONSTANDARD_PORT
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DEFINES += -DWIN32
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DEFINES += -Dcdecl= -D__cdecl__= -Wno-multichar
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INCLUDES := -I$(srcdir) -I. -I$(srcdir)/engines -Imissing/gcc -Ilibs/include -Ilibs/include/sdl -ICEgui -ICEkeys
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CFLAGS :=
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ifndef UNOPTIMIZED_BUILD
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CFLAGS += -O3 -march=armv4 -mtune=xscale
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endif
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LDFLAGS := -Wl,-Map,scummvm.exe.map -Wl,--stack,65536
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LIBS := -Llibs/lib -lSDL
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ifdef WINCE_DEBUG_BUILD
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DEFINES += -DDEBUG -DUSE_WINDBG
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CFLAGS += -g
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LDFLAGS += -debug
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endif
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ifdef USE_ZLIB
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DEFINES += -DUSE_ZLIB
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LIBS += -lzlib
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endif
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ifdef USE_MAD
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DEFINES += -DUSE_MAD
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LIBS += -lmad
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endif
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ifdef USE_MPEG2
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DEFINES += -DUSE_MPEG2
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LIBS += -lmpeg2
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endif
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ifdef USE_TREMOR
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DEFINES += -DUSE_TREMOR -DUSE_VORBIS
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LIBS += -ltremorce
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endif
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ifdef USE_TREMOLO
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DEFINES += -DUSE_TREMOR -DUSE_VORBIS
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INCLUDES += -Ilibs/include/tremolo
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LIBS += -llibTremolo
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endif
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ifdef USE_FLAC
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DEFINES += -DUSE_FLAC
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LIBS += -lFLAC
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endif
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ifdef USE_ARM_SMUSH_ASM
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DEFINES += -DUSE_ARM_SMUSH_ASM
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endif
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ifdef USE_ARM_GFX_ASM
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DEFINES += -DUSE_ARM_GFX_ASM
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endif
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ifdef USE_ARM_COSTUME_ASM
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DEFINES += -DUSE_ARM_COSTUME_ASM
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endif
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########################################################################
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# Targets follow here
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EXECUTABLE = scummvm.exe
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CXXFLAGS := $(CFLAGS)
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OBJS :=
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MODULE_DIRS += .
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OBJS += CEActionsPocket.o CEDevice.o CEScaler.o \
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CEActionsSmartphone.o CELauncherDialog.o wince-sdl.o
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OBJS += CEgui/GUIElement.o CEgui/Panel.o CEgui/SDL_ImageResource.o \
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CEgui/ItemAction.o CEgui/PanelItem.o CEgui/Toolbar.o \
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CEgui/ItemSwitch.o CEgui/PanelKeyboard.o CEgui/ToolbarHandler.o
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OBJS += CEkeys/EventsBuffer.o
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OBJS += $(srcdir)/gui/Actions.o $(srcdir)/gui/Key.o $(srcdir)/gui/KeysDialog.o
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OBJS += ../sdl/sdl.o ../sdl/graphics.o ../sdl/events.o
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OBJS += missing/missing.o
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OBJS += ARMscaler.o
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ifndef BUILD_PLUGINS
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OBJS += PocketSCUMM.o
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endif
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ifdef BUILD_PLUGINS
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EXECUTABLE = scummvm.dll
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PLUGIN_PREFIX :=
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PLUGIN_SUFFIX := .dll
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PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
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CXXFLAGS += -DDYNAMIC_MODULES
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PLUGIN_LDFLAGS := -shared -L. -lscummvm -Llibs/lib
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PRE_OBJS_FLAGS := -Wl,--whole-archive
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POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a -shared
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endif
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include $(srcdir)/Makefile.common
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########################################################################
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## Our top level target, and what we deploy depends on whether we are
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## building the plugin version or not...
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ifdef BUILD_PLUGINS
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all: dist-plugins
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deploy: deploy-plugins deploy-exe
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else
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all: dist
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deploy: deploy-exe
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endif
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dist: ARMscaler.o PocketSCUMM.o $(EXECUTABLE)
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dist-plugins: $(EXECUTABLE) plugins PocketSCUMM.o plugins-stub
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plugins-stub: stub.o
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$(CXX) stub.o PocketSCUMM.o -L. -lscummvm -o scummvm.exe
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PocketSCUMM.o: PocketSCUMM.rc
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$(WINDRES) $*.rc $@
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ARMscaler.o: ARMscaler.s
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$(AS) $*.s -o $@
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all-clean: clean
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$(RM) ARMscaler.o PocketSCUMM.o stub.o
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deploy-plugins: dist-plugins
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@echo Deploying DLLs
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-$(REMOTE_MKDIR) "$(REMOTE_DIRECTORY)"
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-$(REMOTE_DELETE) "$(REMOTE_DIRECTORY)\*.dll"
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$(REMOTE_COPY) plugins/*.dll "$(REMOTE_DIRECTORY)"
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$(REMOTE_COPY) scummvm.dll "$(REMOTE_DIRECTORY)"
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deploy-exe: dist
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@echo Deploying modern theme - errors are normal here!
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-$(REMOTE_MKDIR) "$(REMOTE_DIRECTORY)"
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@-$(REMOTE_COPY) ../../../gui/themes/modern.ini "$(REMOTE_DIRECTORY)"
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@-$(REMOTE_COPY) ../../../gui/themes/modern.zip "$(REMOTE_DIRECTORY)"
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@echo Deploying EXE
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-$(REMOTE_DELETE) "$(REMOTE_DIRECTORY)\scummvm.exe"
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$(REMOTE_COPY) scummvm.exe "$(REMOTE_DIRECTORY)"
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