.. |
actors.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
actors.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
anim.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
anim.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
background.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
background.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
bg.cpp
|
Added code differences for DW1 demo to allow the first game screen to start
|
2008-12-07 07:44:52 +00:00 |
bmv.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
cliprect.cpp
|
More tinsel cleanup
|
2008-07-25 09:17:47 +00:00 |
cliprect.h
|
cleanup
|
2008-07-25 09:15:03 +00:00 |
config.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
config.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
coroutine.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
cursor.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
cursor.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
debugger.cpp
|
The "sound" debug command now works correctly in DW2
|
2008-12-03 21:47:31 +00:00 |
debugger.h
|
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
|
2008-07-23 09:02:47 +00:00 |
detection.cpp
|
Beginning of support for DW1 Demo - Interpret has been changed to support opcode differences, and CallLibraryRoutine has a new mapping list of routines
|
2008-12-06 02:07:30 +00:00 |
dialogs.cpp
|
Added code differences for DW1 demo to allow the first game screen to start
|
2008-12-07 07:44:52 +00:00 |
dialogs.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
drives.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
drives.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
dw.h
|
Added code differences for DW1 demo to allow the first game screen to start
|
2008-12-07 07:44:52 +00:00 |
effect.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
events.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
events.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
faders.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
faders.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
film.h
|
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
|
2008-07-23 09:02:47 +00:00 |
font.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
font.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
graphics.cpp
|
Added code differences for DW1 demo to allow the first game screen to start
|
2008-12-07 07:44:52 +00:00 |
graphics.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
handle.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
handle.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
heapmem.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
heapmem.h
|
Got rid of some typedefs
|
2008-07-23 10:27:24 +00:00 |
mareels.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
mareels.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
module.mk
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
move.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
move.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
multiobj.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
multiobj.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
music.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
music.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
object.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
object.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
palette.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
palette.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
pcode.cpp
|
Library routine and interpreter fixes for the DW1 demo
|
2008-12-06 11:35:31 +00:00 |
pcode.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
pdisplay.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
pdisplay.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
pid.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
play.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
play.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
polygons.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
polygons.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
rince.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
rince.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
saveload.cpp
|
- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
|
2008-12-02 18:34:32 +00:00 |
savescn.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
savescn.h
|
- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
|
2008-12-02 18:34:32 +00:00 |
scene.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
scene.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
sched.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
sched.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
scn.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
scn.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
scroll.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
scroll.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
serializer.h
|
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
|
2008-07-23 09:02:47 +00:00 |
sound.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
sound.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
strres.cpp
|
Added code differences for DW1 demo to allow the first game screen to start
|
2008-12-07 07:44:52 +00:00 |
strres.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
sysvar.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
sysvar.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
text.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
text.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
timers.cpp
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
timers.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
tinlib.cpp
|
Added code differences for DW1 demo to allow the first game screen to start
|
2008-12-07 07:44:52 +00:00 |
tinlib.h
|
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
|
2008-12-01 20:35:36 +00:00 |
tinsel.cpp
|
This should make the US version work
|
2008-12-04 19:42:42 +00:00 |
tinsel.h
|
Library routine and interpreter fixes for the DW1 demo
|
2008-12-06 11:35:31 +00:00 |
token.cpp
|
Moved scheduler / process managment code into a new class Scheduler
|
2008-07-24 08:59:17 +00:00 |
token.h
|
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
|
2008-07-23 09:02:47 +00:00 |