scummvm/engines/tetraedge/te/te_text_layout.cpp
Matthew Duggan 1072856f89 TETRAEDGE: Add loading support for tef font format
Still needs some fixes on the rendering side, but loading is working.
2023-05-04 10:28:47 +09:00

224 lines
6.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "tetraedge/tetraedge.h"
#include "tetraedge/te/te_core.h"
#include "tetraedge/te/te_i_loc.h"
#include "tetraedge/te/te_resource_manager.h"
#include "tetraedge/te/te_renderer.h"
#include "tetraedge/te/te_text_layout.h"
#include "tetraedge/te/te_text_layout_xml_parser.h"
#include "tetraedge/te/te_font3.h"
#include "tetraedge/te/te_font2.h"
namespace Tetraedge {
TeTextLayout::TeTextLayout(): _textSizeProportionalToWidth(0),
_textSizeType(0), _baseFontSize(10) {
}
TeTextLayout::~TeTextLayout() {
}
void TeTextLayout::setInterLine(float val) {
_base.setInterLine(val);
}
void TeTextLayout::draw() {
if (!worldVisible())
return;
updateSize();
TeMatrix4x4 matrix = worldTransformationMatrix();
TeRenderer *renderer = g_engine->getRenderer();
renderer->pushMatrix();
renderer->loadMatrix(matrix);
_base.draw();
renderer->popMatrix();
TeLayout::draw();
}
static TeIFont::AlignStyle _alignNameToEnum(const Common::String &name) {
if (name == "left")
return TeIFont::AlignLeft;
else if (name == "right")
return TeIFont::AlignRight;
else if (name == "justify")
return TeIFont::AlignJustify;
else if (name =="center")
return TeIFont::AlignCenter;
warning("Unknown text align style: %s", name.c_str());
return TeIFont::AlignLeft;
}
void TeTextLayout::setText(const Common::String &val) {
if (!val.size()) {
clear();
_sizeChanged = true;
return;
}
TeILoc *loc = g_engine->getCore()->loc();
Common::String replaced = val;
size_t bstart = replaced.find("$(");
while (bstart != Common::String::npos) {
size_t bend = replaced.find(")", bstart);
if (bend == Common::String::npos)
break;
const Common::String *replacement = loc->text(replaced.substr(bstart + 2, bend - bstart - 2));
if (replacement) {
replaced.replace(bstart, bend - bstart + 1, *replacement);
}
bstart = replaced.find("$(", bstart + 1);
}
//
// WORKAROUND: The Syberia credits xml has an unmatched "</t>" at the end..
// just delete it.
//
// Note there is another workaround for the credits xml in the parser.
//
size_t tagstart = replaced.find("</t>");
if (tagstart != Common::String::npos)
replaced.replace(tagstart, 4, " ");
const Common::String xmlDocStr = Common::String::format("<?xml version=\"1.0\" encoding=\"UTF-8\"?><document>%s</document>", replaced.c_str());
TeTextLayoutXmlParser parser;
parser.setAllowText();
if (!parser.loadBuffer((const byte *)(xmlDocStr.c_str()), xmlDocStr.size()))
error("TeTextLayout::load: failed to load xml.");
if (!parser.parse())
error("TeTextLayout::load: failed to parse xml.");
_base.setText(parser.textContent());
_base.setGlobalColor(parser.color());
if (parser.fontSize())
_baseFontSize = parser.fontSize();
if (!parser.fontFile().empty()) {
Common::Path fontPath(parser.fontFile());
Common::FSNode fontNode = g_engine->getCore()->findFile(fontPath);
TeIntrusivePtr<TeIFont> font;
if (parser.fontFile().hasSuffixIgnoreCase(".ttf"))
font = g_engine->getResourceManager()->getResource<TeFont3>(fontNode).get();
else
font = g_engine->getResourceManager()->getResource<TeFont2>(fontNode).get();
//font->load(fontPath); // lazy load this later.
_base.setFont(0, font);
}
if (parser.style().size())
_base.setAlignStyle(_alignNameToEnum(parser.style()));
for (uint offset : parser.lineBreaks())
_base.insertNewLine(offset);
_sizeChanged = true;
}
void TeTextLayout::setTextSizeType(int type) {
if (_textSizeType != type) {
_textSizeType = type;
_sizeChanged = true;
}
}
void TeTextLayout::setTextSizeProportionalToWidth(int val) {
if (_textSizeProportionalToWidth != val) {
_textSizeProportionalToWidth = val;
_sizeChanged = true;
}
}
void TeTextLayout::setWrapMode(TeTextBase2::WrapMode mode) {
_base.setWrapMode(mode);
}
void TeTextLayout::strikethrough(bool val) {
_base.strikethrough(val);
}
bool TeTextLayout::strikethrough() const {
return _base.strikethrough();
}
const Common::String &TeTextLayout::text() const {
return _base.text();
}
const TeVector2s32 &TeTextLayout::textSize() const {
return _base.size();
}
void TeTextLayout::updateSize() {
if (!_sizeChanged)
return;
TeLayout::updateSize();
const TeMatrix4x4 transform = worldTransformationMatrix();
const TeVector3f32 v1 = transform * TeVector3f32(0, 0, 0);
const TeVector3f32 v2 = transform * TeVector3f32(1, 0, 0);
const TeVector3f32 v3 = transform * TeVector3f32(0, 1, 0);
const TeVector3f32 transformVec((v2 - v1).length(), (v3 - v1).length(), 1.0);
const TeVector3f32 thisSize = size();
const TeVector3f32 textSize = thisSize * transformVec;
const TeVector2s32 textSizeI(textSize.x(), textSize.y());
_base.setRect(textSizeI);
float newFontSize = 0;
if (_textSizeType == 0 || (_textSizeType == 1 && _textSizeProportionalToWidth == 0)) {
newFontSize = _baseFontSize;
} else if (_textSizeType == 1) {
newFontSize = (thisSize.x() / _textSizeProportionalToWidth) * _baseFontSize;
}
newFontSize *= transformVec.y();
_base.setFontSize(newFontSize);
_base.build();
TeVector3f32 userSz = userSize();
const TeVector2s32 baseSz = _base.size();
if (sizeType() == RELATIVE_TO_PARENT && parent()) {
if (wrapMode() != TeTextBase2::WrapModeFixed) {
if (parent()->xSize() != 0.0)
userSz.x() = ((float)baseSz._x / transformVec.y()) / parent()->xSize();
}
if (parent()->ySize() != 0.0)
userSz.y() = ((float)baseSz._y / transformVec.y()) / parent()->ySize();
} else if (sizeType() == ABSOLUTE) {
if (wrapMode() != TeTextBase2::WrapModeFixed) {
userSz.x() = baseSz._x / transformVec.y();
}
userSz.y() = baseSz._y / transformVec.y();
}
setSize(userSz);
}
} // end namespace Tetraedge