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demos
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Adding a strdup-like inline function
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2009-04-30 15:57:10 +00:00 |
sound
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Adding simple support for protracker playback
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2009-03-19 23:40:59 +00:00 |
coktelvideo.cpp
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |
coktelvideo.h
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |
dataio.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
dataio.h
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detection.cpp
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Remove duplicate entry (sorry Strangerke, but this one was already in there, a few lines above) :P
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2009-05-06 08:24:53 +00:00 |
draw_bargon.cpp
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draw_fascin.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
draw_v1.cpp
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draw_v2.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
draw.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
draw.h
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Gob- Add a fascination-specific (and yet unknown) renderflag vaue
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2009-04-29 16:23:38 +00:00 |
driver_vga.cpp
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |
driver_vga.h
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |
game_fascin.cpp
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- Added a game_fascin skeletton, as specificities are now proven
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2009-04-29 16:36:08 +00:00 |
game_v1.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
game_v2.cpp
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game_v6.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
game.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
game.h
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- Added a game_fascin skeletton, as specificities are now proven
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2009-04-29 16:36:08 +00:00 |
global.cpp
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global.h
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gob.cpp
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- Added a game_fascin skeletton, as specificities are now proven
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2009-04-29 16:36:08 +00:00 |
gob.h
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Adding a strdup-like inline function
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2009-04-30 15:57:10 +00:00 |
goblin_v1.cpp
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GOB: Gave some numerical constants a name. This codebase is a bit of a mess ;) (tons of duplicate code, unnamed constants, etc.)
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2009-04-07 10:41:23 +00:00 |
goblin_v2.cpp
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goblin_v3.cpp
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goblin_v4.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
goblin.cpp
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goblin.h
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
indeo3.cpp
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indeo3.h
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indeo3data.h
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init_v1.cpp
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Added an entry for the DOS version of Little Red Riding Hood
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2009-03-21 18:17:24 +00:00 |
init_v2.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
init_v3.cpp
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init.cpp
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Plugging leaks
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2009-04-30 15:55:59 +00:00 |
init.h
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
inter_bargon.cpp
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inter_fascin.cpp
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Gob : Fascination - put back o1_freesprite and switch to o1_animPalInit after verification of the original code in Gob1. Modify or suppress some warnings.
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2009-05-01 07:36:50 +00:00 |
inter_v1.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
inter_v2.cpp
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Adding detection and title music playback for Little Red Riding Hood (Amiga version)
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2009-03-19 23:42:19 +00:00 |
inter_v3.cpp
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inter_v4.cpp
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inter_v5.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
inter_v6.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
inter.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
inter.h
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- Added a game_fascin skeletton, as specificities are now proven
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2009-04-29 16:36:08 +00:00 |
map_v1.cpp
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map_v2.cpp
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map_v4.cpp
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map.cpp
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map.h
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module.mk
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Moving the demo-related stuff into a demos-subdirectory
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2009-04-29 23:54:29 +00:00 |
mult_v1.cpp
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mult_v2.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
mult.cpp
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mult.h
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palanim.cpp
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palanim.h
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parse_v1.cpp
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GOB: Some more cleanup
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2009-04-07 13:29:13 +00:00 |
parse_v2.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
parse.cpp
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Fixed some silly warnings
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2009-04-27 14:40:14 +00:00 |
parse.h
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
saveload_v2.cpp
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saveload_v3.cpp
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saveload_v4.cpp
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saveload_v6.cpp
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saveload.cpp
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saveload.h
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scenery_v1.cpp
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scenery_v2.cpp
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scenery.cpp
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scenery.h
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util.cpp
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util.h
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variables.cpp
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variables.h
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video_v1.cpp
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video_v2.cpp
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video_v6.cpp
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Decreased the dithering LUT's depth to 5 bit per color component.
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2009-04-29 10:24:00 +00:00 |
video.cpp
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |
video.h
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |
videoplayer.cpp
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Adding a strdup-like inline function
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2009-04-30 15:57:10 +00:00 |
videoplayer.h
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Playing half-sized videos fullscreen in the demoplayer
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2009-04-29 19:58:43 +00:00 |