scummvm/engines
2009-05-06 08:24:53 +00:00
..
agi Fix compilation 2009-03-19 23:31:20 +00:00
agos Fix input glitch regression again, by closer matching original PN code. 2009-05-05 13:40:16 +00:00
cine Add saturatedAddColor-function in which you can specify the added color's format (This replaces saturatedAddNormalizedColor). 2009-04-04 17:57:00 +00:00
cruise Added detection entry for the German 16-colour version, which was included on 2009-05-05 16:58:54 +00:00
drascula
gob Remove duplicate entry (sorry Strangerke, but this one was already in there, a few lines above) :P 2009-05-06 08:24:53 +00:00
groovie
igor
kyra More formatting. 2009-04-29 15:48:41 +00:00
lure
m4 Added missing parenthesis in M4Engine::delay 2009-03-29 11:22:49 +00:00
made
parallaction Refactoring. 2009-04-29 16:59:10 +00:00
queen
saga SAGA: move Actor::_pathList into a Common::Array<Point> 2009-05-01 15:32:15 +00:00
sci SCI: Modified the new adlib driver for the dosbox adlib emulator, and enabled the new player. 2009-05-06 01:18:12 +00:00
scumm Add the DOS CD demo of Sam & Max. 2009-05-02 09:52:35 +00:00
sky Add German floppy demo of BASS. 2009-05-02 05:44:40 +00:00
sword1 SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:11:22 +00:00
sword2 sword2: add support for BS2 PSX demo 2009-04-18 08:37:22 +00:00
tinsel TINSEL: Added FIXME comment about a valgrind warning (calling strcpy on overlapping strings is unsafe) 2009-05-04 15:05:25 +00:00
touche
tucker
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp
engine.h
engines.mk Added build rules for SCI32 games 2009-03-30 08:09:02 +00:00
game.cpp
game.h
metaengine.h
module.mk