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animator_hof.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
animator_lok.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
animator_lok.h
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animator_mr.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
animator_v2.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
debugger.cpp
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Fix bug #2799905 "WINCE: Compilation broken".
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2009-06-02 11:58:30 +00:00 |
debugger.h
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Fix bug #2799905 "WINCE: Compilation broken".
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2009-06-02 11:58:30 +00:00 |
detection.cpp
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- Flag Kyra3 detection entries with GUIO_NOMIDI
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2009-06-06 19:10:25 +00:00 |
gui_hof.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
gui_hof.h
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gui_lok.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
gui_lok.h
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gui_lol.cpp
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Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variable anyway.
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2009-06-02 00:07:11 +00:00 |
gui_lol.h
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LOL: - fix valgrind warning
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2009-05-28 23:49:41 +00:00 |
gui_mr.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
gui_mr.h
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gui_v2.cpp
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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2009-05-29 14:38:22 +00:00 |
gui_v2.h
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Cleanup.
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2009-05-23 01:15:20 +00:00 |
gui.cpp
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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2009-05-29 14:38:22 +00:00 |
gui.h
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Better safe than sorry, add an explicit default constructor for Button.
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2009-05-22 23:22:13 +00:00 |
items_hof.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
items_lok.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
items_lol.cpp
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LOL: fix flying item hit processing
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2009-06-06 18:46:07 +00:00 |
items_mr.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
items_v2.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
kyra_hof.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
kyra_hof.h
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- Moved Sound implementation declarations to the newly added file sound_intern.h
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2009-05-27 14:40:37 +00:00 |
kyra_lok.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
kyra_lok.h
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kyra_mr.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
kyra_mr.h
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kyra_v1.cpp
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KYRA/LOL: fix input code for japanese game versions
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2009-06-06 12:18:39 +00:00 |
kyra_v1.h
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LOL: fixed some input code issues:
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2009-05-24 14:33:41 +00:00 |
kyra_v2.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
kyra_v2.h
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Formatting.
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2009-05-29 12:52:03 +00:00 |
lol.cpp
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LOL: minor bug fix in battle system
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2009-06-07 18:51:03 +00:00 |
lol.h
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LOL: minor bug fix in battle system
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2009-06-07 18:51:03 +00:00 |
module.mk
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- Moved Sound implementation declarations to the newly added file sound_intern.h
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2009-05-27 14:40:37 +00:00 |
resource_intern.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
resource_intern.h
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resource.cpp
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resource.h
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LOL: implemented fireball spell
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2009-05-23 18:43:04 +00:00 |
saveload_hof.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
saveload_lok.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
saveload_lol.cpp
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LOL: fix last commit
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2009-06-06 15:32:42 +00:00 |
saveload_mr.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
saveload.cpp
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LOL: - implemented freeze spell
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2009-05-21 16:46:40 +00:00 |
scene_hof.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
scene_lok.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
scene_lol.cpp
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LOL: fixed minor bug in shakeScene() which caused a graphics glitch when dropping into pits
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2009-06-03 14:24:00 +00:00 |
scene_mr.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
scene_v1.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
scene_v2.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
screen_hof.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
screen_hof.h
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screen_lok.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
screen_lok.h
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screen_lol.cpp
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LOL: implemented king richard healing sequence
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2009-06-07 00:37:30 +00:00 |
screen_lol.h
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LOL: implemented king richard healing sequence
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2009-06-07 00:37:30 +00:00 |
screen_mr.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
screen_mr.h
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screen_v2.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
screen_v2.h
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Add some code differences for LoL intro demo.
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2009-05-18 19:53:57 +00:00 |
screen.cpp
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- Fix some valgrind warnings
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2009-06-01 21:03:44 +00:00 |
screen.h
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Cleanup and slight bugfix in drawShapeProcessLineScale* functions.
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2009-05-29 11:07:35 +00:00 |
script_hof.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
script_lok.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
script_lol.cpp
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LOL: implemented two more opcodes for castle cimmeria
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2009-06-07 13:07:16 +00:00 |
script_mr.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
script_tim.cpp
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Formatting and whitespaces again.
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2009-06-02 00:10:13 +00:00 |
script_tim.h
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- Add support for the Lands of Lore outro TIM file
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2009-05-31 00:42:44 +00:00 |
script_v1.cpp
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LOL: some more opcodes and some minor bug fixes
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2009-06-01 01:24:17 +00:00 |
script_v2.cpp
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script.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
script.h
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Formatting.
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2009-05-29 12:52:03 +00:00 |
seqplayer.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
seqplayer.h
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sequences_hof.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
sequences_lok.cpp
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Add support for the Lands of Lore scrolling credits.
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2009-05-31 19:31:04 +00:00 |
sequences_lol.cpp
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LOL: implemented two more opcodes for castle cimmeria
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2009-06-07 13:07:16 +00:00 |
sequences_mr.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
sequences_v2.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
sound_adlib.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
sound_digital.cpp
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sound_intern.h
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Clean up PC Speaker output implementation. (Stripping out unused code)
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2009-05-28 22:44:33 +00:00 |
sound_lok.cpp
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Cleanup.
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2009-05-24 01:37:51 +00:00 |
sound_lol.cpp
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LOL: implemented two more opcodes for castle cimmeria
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2009-06-07 13:07:16 +00:00 |
sound_midi.cpp
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Output a warning to the user, when he tries to play back MT32 MIDI tracks with a General MIDI device.
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2009-05-29 17:38:22 +00:00 |
sound_pcspk.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
sound_towns.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
sound.cpp
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- Add new method "isVoicePresent" to "Sound".
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2009-05-29 17:12:45 +00:00 |
sound.h
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Implement "loadSfxFile" and "stopAllSoundEffects" for "MixedSoundDriver".
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2009-05-29 17:21:00 +00:00 |
sprites_lol.cpp
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LOL: implemented some missing monster animation code
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2009-06-07 10:34:01 +00:00 |
sprites.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
sprites.h
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staticres.cpp
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LOL: implemented mist of doom spell
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2009-06-03 17:35:06 +00:00 |
text_hof.cpp
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Formatting.
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2009-05-29 12:52:03 +00:00 |
text_hof.h
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text_lok.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
text_lol.cpp
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LOL: - extended text displayer and added one more opcode
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2009-06-01 13:37:51 +00:00 |
text_lol.h
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Remove trailing tabs/whitespaces.
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2009-05-21 13:13:09 +00:00 |
text_mr.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
text_mr.h
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text.cpp
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Remov lots of superfluous debug output.
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2009-05-19 01:13:29 +00:00 |
text.h
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timer_hof.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
timer_lok.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
timer_lol.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
timer_mr.cpp
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Formatting.
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2009-05-19 01:39:18 +00:00 |
timer.cpp
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Remove trailing tabs/whitespaces.
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2009-05-21 13:13:09 +00:00 |
timer.h
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util.cpp
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util.h
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vqa.cpp
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More formatting.
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2009-05-29 13:09:26 +00:00 |
vqa.h
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wsamovie.cpp
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Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry.
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2009-06-07 00:58:14 +00:00 |
wsamovie.h
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Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays correctly.
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2009-06-07 00:51:19 +00:00 |