mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
e6466b20fa
Shows a prompt window and pauses the game (just like original AGI did, but original AGI only did it in Hercules rendering mode).
70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef AGI_WORDS_H
|
|
#define AGI_WORDS_H
|
|
|
|
namespace Agi {
|
|
|
|
#define DICTIONARY_RESULT_UNKNOWN -1
|
|
#define DICTIONARY_RESULT_IGNORE 0
|
|
|
|
struct WordEntry {
|
|
uint16 id;
|
|
Common::String word;
|
|
};
|
|
|
|
class Words {
|
|
public:
|
|
Words(AgiEngine *vm);
|
|
~Words();
|
|
|
|
private:
|
|
AgiEngine *_vm;
|
|
|
|
// Dictionary
|
|
Common::Array<WordEntry *> _dictionaryWords[26];
|
|
|
|
WordEntry _egoWords[MAX_WORDS];
|
|
uint16 _egoWordCount;
|
|
|
|
public:
|
|
uint16 getEgoWordCount();
|
|
const char *getEgoWord(int16 wordNr);
|
|
uint16 getEgoWordId(int16 wordNr);
|
|
|
|
int loadDictionary_v1(Common::File &f);
|
|
int loadDictionary(const char *fname);
|
|
void unloadDictionary();
|
|
|
|
void clearEgoWords();
|
|
void parseUsingDictionary(const char *rawUserInput);
|
|
|
|
private:
|
|
void cleanUpInput(const char *userInput, Common::String &cleanInput);
|
|
int16 findWordInDictionary(const Common::String &userInput, uint16 userInputLen, uint16 userInputPos, uint16 &foundWordLen);
|
|
};
|
|
|
|
} // End of namespace Agi
|
|
|
|
#endif /* AGI_WORDS_H */
|