..
agi.cpp
AGI: Reset all timers on startup
2016-05-07 10:25:09 +02:00
agi.h
AGI: Make TIME_DELAY 0 to set the game to 40 fps
2016-10-12 21:48:35 +02:00
appleIIgs_timedelay_overwrite.h
AGI: Added comments about Black Cauldron+KQ2, removed warning
2016-02-20 13:17:16 +01:00
checks.cpp
AGI: Save screen object loop_flag
2016-02-19 02:00:35 +01:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
console.cpp
AGI: Added console command to disable automatic saves
2016-02-16 05:36:53 +01:00
console.h
AGI: Added console command to disable automatic saves
2016-02-16 05:36:53 +01:00
cycle.cpp
AGI: Make TIME_DELAY 0 to set the game to 40 fps
2016-10-12 21:48:35 +02:00
detection_tables.h
AGI: Add optional "pause, when entering commands" feature
2016-02-28 15:50:25 +01:00
detection.cpp
ALL: Make simpleSaveNames() a MetaEngineFeature
2016-08-24 16:07:55 +06:00
font.cpp
AGI: Fix small memory leak in Hercules font loader
2016-02-28 14:34:22 +01:00
font.h
AGI: Add support for upscaling and Hercules hires font
2016-02-27 21:44:21 +01:00
global.cpp
AGI: Make TIME_DELAY 0 to set the game to 40 fps
2016-10-12 21:48:35 +02:00
graphics.cpp
AGI: More class initialization
2016-06-05 23:11:10 +02:00
graphics.h
AGI: Hercules rendering for game screen
2016-02-28 11:23:31 +01:00
id.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
inv.cpp
AGI: Fix various CIDs
2016-02-09 12:47:45 +01:00
inv.h
AGI: Make inner loop handlers consistent
2016-02-03 01:41:32 +01:00
keyboard.cpp
AGI: Move predictivedialog.h out of agi.h
2016-04-13 14:27:21 +03:00
keyboard.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
loader_v1.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
loader_v2.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
loader_v3.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
logic.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
logic.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
lzw.cpp
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
lzw.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
menu.cpp
AGI: Add support for upscaling and Hercules hires font
2016-02-27 21:44:21 +01:00
menu.h
AGI: Add support for upscaling and Hercules hires font
2016-02-27 21:44:21 +01:00
module.mk
AGI: new font class created
2016-01-29 16:18:31 +01:00
motion.cpp
AGI: Added comments about Black Cauldron+KQ2, removed warning
2016-02-20 13:17:16 +01:00
mouse_cursor.h
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
objects.cpp
AGI: graphics rewrite + cleanup
2016-01-29 13:22:22 +01:00
op_cmd.cpp
AGI: Safer string copying
2016-05-10 18:07:35 +02:00
op_dbg.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
op_test.cpp
AGI: Safer string copying
2016-05-10 18:07:35 +02:00
opcodes.cpp
AGI: set.pri.base was actually available in AGI2.425
2016-02-14 02:01:28 +01:00
opcodes.h
JANITORIAL: Fix include statements
2016-09-03 15:19:37 +02:00
palette.h
AGI: Hercules rendering for game screen
2016-02-28 11:23:31 +01:00
picture.cpp
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
picture.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
POTFILES
I18N: Move specification of engine specific files to enginedir/POTFILES.
2013-08-12 17:54:31 +02:00
preagi_mickey.cpp
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
preagi_mickey.h
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
preagi_troll.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
preagi_troll.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
preagi_winnie.cpp
AGI: Safer string copying
2016-05-10 18:07:35 +02:00
preagi_winnie.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
preagi.cpp
AGI: Reduce audio header dependencies
2016-05-22 22:02:37 +03:00
preagi.h
AGI: Reduce audio header dependencies
2016-05-22 22:02:37 +03:00
saveload.cpp
JANITORIAL: Remove unnecessary semicolons
2016-05-25 05:37:07 +02:00
sound_2gs.cpp
AGI: Reduce audio header dependencies
2016-05-22 22:02:37 +03:00
sound_2gs.h
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
sound_coco3.cpp
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_coco3.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_midi.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
sound_midi.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
sound_pcjr.cpp
AGI: Reduce audio header dependencies
2016-05-22 22:02:37 +03:00
sound_pcjr.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
sound_sarien.cpp
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
sound_sarien.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
sound.cpp
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
sound.h
AGI: Reduce audio header dependencies
2016-05-22 22:02:37 +03:00
sprite.cpp
AGI: Add support for upscaling and Hercules hires font
2016-02-27 21:44:21 +01:00
sprite.h
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
systemui.cpp
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
systemui.h
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
text.cpp
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
text.h
AGI: Add optional "pause, when entering commands" feature
2016-02-28 15:50:25 +01:00
view.cpp
AGI: Added a few comments about KQ1
2016-02-14 15:17:57 +01:00
view.h
AGI: Clean up object initialization
2016-06-05 23:10:20 +02:00
wagparser.cpp
AGI: Fix formatting.
2016-02-02 20:15:18 +01:00
wagparser.h
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
words.cpp
AGI: Add optional "pause, when entering commands" feature
2016-02-28 15:50:25 +01:00
words.h
AGI: Add optional "pause, when entering commands" feature
2016-02-28 15:50:25 +01:00