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demos
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
save
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
sound
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GOB: Clean up of Fascination code
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2010-08-21 18:16:04 +00:00 |
dataio.cpp
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Enforce conversion formatting on pointer casts in the DEV code.
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2010-05-17 22:46:53 +00:00 |
dataio.h
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When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices
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2009-08-08 02:23:04 +00:00 |
detection_tables.h
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GOB: Add kFeaturesTrueColor
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2010-09-30 12:59:18 +00:00 |
detection.cpp
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
draw_bargon.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
draw_fascin.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
draw_playtoons.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
draw_v1.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
draw_v2.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
draw.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
draw.h
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
expression.cpp
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Gob - Follow cppcheck advices
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2010-08-15 23:37:56 +00:00 |
expression.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
game.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
game.h
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Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop)
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2009-08-24 22:37:09 +00:00 |
global.cpp
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Playtoons - implement some functions related to hotspot texts
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2009-09-29 22:43:30 +00:00 |
global.h
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
gob.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
gob.h
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GOB: Remove dither stuff, commenting out most v6 drawing
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2010-09-30 13:00:30 +00:00 |
goblin_v1.cpp
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Fixing an out of array bounds read
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2009-12-30 23:21:33 +00:00 |
goblin_v2.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
goblin_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
goblin_v4.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
goblin.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
goblin.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
helper.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
hotspots.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
hotspots.h
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Gob - Clean up: suppress blanks and tabs present at the end of line
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2010-08-17 08:33:50 +00:00 |
init_fascin.cpp
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GOB: Clean up of Fascination code
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2010-08-21 18:16:04 +00:00 |
init_v1.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v2.cpp
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- Reorder detection (floppy, CD, demos).
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2010-03-06 22:40:55 +00:00 |
init_v3.cpp
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Gob - Clean up: suppress blanks and tabs present at the end of line
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2010-08-17 08:33:50 +00:00 |
init_v4.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init_v6.cpp
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Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
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2009-07-25 16:08:31 +00:00 |
init.cpp
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GOB: Remove the now useless VGAVideoDriver
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2010-09-30 13:02:50 +00:00 |
init.h
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GOB: Add an initGame() for Fascination.
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2010-08-20 22:23:12 +00:00 |
inter_bargon.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
inter_fascin.cpp
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GOB: Fix 2nd Hebrew protection screen in Fascination
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2010-09-10 23:40:08 +00:00 |
inter_playtoons.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
inter_v1.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
inter_v2.cpp
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GOB: Adapt the remaining bits to the new VideoPlayer interface
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2010-08-08 00:55:27 +00:00 |
inter_v3.cpp
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GOB: Add constants for different surfaces/sprites
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2010-08-08 00:35:18 +00:00 |
inter_v4.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
inter_v5.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
inter_v6.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
inter.cpp
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GOB: Two fixes for the Fascination delay issue.
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2010-08-24 12:50:12 +00:00 |
inter.h
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GOB: Remove dither stuff, commenting out most v6 drawing
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2010-09-30 13:00:30 +00:00 |
map_v1.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
map_v2.cpp
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Enforce conversion formatting on pointer casts in the DEV code.
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2010-05-17 22:46:53 +00:00 |
map.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
map.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
module.mk
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GOB: Remove the now useless VGAVideoDriver
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2010-09-30 13:02:50 +00:00 |
mult_v1.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
mult_v2.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
mult.cpp
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GOB: Adapt the remaining bits to the new VideoPlayer interface
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2010-08-08 00:55:27 +00:00 |
mult.h
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
palanim.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
palanim.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
resources.cpp
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Use resSize instead of computing its value again.
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2010-03-17 20:29:26 +00:00 |
resources.h
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Added a method to easily dump resources to file
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2009-07-24 21:34:43 +00:00 |
scenery_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
scenery.h
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Changed anim/static PieceDesc loading, to allow for more sanity checks.
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2008-05-26 15:29:12 +00:00 |
script.cpp
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Enforce conversion formatting on pointer casts in the DEV code.
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2010-05-17 22:46:53 +00:00 |
script.h
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Added a skipBlock() method
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2009-07-05 11:27:26 +00:00 |
surface.cpp
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GOB: Add a new class Surface
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2010-09-30 13:01:07 +00:00 |
surface.h
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GOB: Add a new class Surface
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2010-09-30 13:01:07 +00:00 |
totfile.cpp
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VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile
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2010-08-08 00:46:34 +00:00 |
totfile.h
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Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file
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2010-02-25 15:22:26 +00:00 |
util.cpp
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GOB: Remove dither stuff, commenting out most v6 drawing
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2010-09-30 13:00:30 +00:00 |
util.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
variables.cpp
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Enforce conversion formatting on pointer casts in the DEV code.
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2010-05-17 22:46:53 +00:00 |
variables.h
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Minor style-related changes
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2010-02-03 03:25:50 +00:00 |
video_v1.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
video_v2.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
video_v6.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
video.cpp
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GOB: Remove the now useless VGAVideoDriver
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2010-09-30 13:02:50 +00:00 |
video.h
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GOB: Remove the now useless VGAVideoDriver
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2010-09-30 13:02:50 +00:00 |
videoplayer.cpp
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |
videoplayer.h
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GOB: Change all drawing to use class Surface
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2010-09-30 13:02:16 +00:00 |