scummvm/engines/gob
2010-09-30 13:02:50 +00:00
..
demos GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
save GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
sound GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
dataio.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
dataio.h When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices 2009-08-08 02:23:04 +00:00
detection_tables.h GOB: Add kFeaturesTrueColor 2010-09-30 12:59:18 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
draw_bargon.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
draw_fascin.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
draw_playtoons.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
draw_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
draw_v2.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
draw.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
draw.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
expression.cpp Gob - Follow cppcheck advices 2010-08-15 23:37:56 +00:00
expression.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
game.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
game.h Playtoons uses a variable space that exceeds 32767 bytes. Changing a few variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop) 2009-08-24 22:37:09 +00:00
global.cpp Playtoons - implement some functions related to hotspot texts 2009-09-29 22:43:30 +00:00
global.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
gob.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
gob.h GOB: Remove dither stuff, commenting out most v6 drawing 2010-09-30 13:00:30 +00:00
goblin_v1.cpp Fixing an out of array bounds read 2009-12-30 23:21:33 +00:00
goblin_v2.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
goblin_v3.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
goblin_v4.cpp Some minor clean-up 2009-04-27 18:56:28 +00:00
goblin.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
goblin.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
helper.h GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references 2009-06-06 20:03:13 +00:00
hotspots.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
hotspots.h Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_fascin.cpp GOB: Clean up of Fascination code 2010-08-21 18:16:04 +00:00
init_v1.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init_v2.cpp - Reorder detection (floppy, CD, demos). 2010-03-06 22:40:55 +00:00
init_v3.cpp Gob - Clean up: suppress blanks and tabs present at the end of line 2010-08-17 08:33:50 +00:00
init_v4.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init_v6.cpp Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown 2009-07-25 16:08:31 +00:00
init.cpp GOB: Remove the now useless VGAVideoDriver 2010-09-30 13:02:50 +00:00
init.h GOB: Add an initGame() for Fascination. 2010-08-20 22:23:12 +00:00
inter_bargon.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
inter_fascin.cpp GOB: Fix 2nd Hebrew protection screen in Fascination 2010-09-10 23:40:08 +00:00
inter_playtoons.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
inter_v2.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
inter_v3.cpp GOB: Add constants for different surfaces/sprites 2010-08-08 00:35:18 +00:00
inter_v4.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
inter_v5.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
inter_v6.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
inter.cpp GOB: Two fixes for the Fascination delay issue. 2010-08-24 12:50:12 +00:00
inter.h GOB: Remove dither stuff, commenting out most v6 drawing 2010-09-30 13:00:30 +00:00
map_v1.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
map_v2.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
map.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
map.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
module.mk GOB: Remove the now useless VGAVideoDriver 2010-09-30 13:02:50 +00:00
mult_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
mult_v2.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
mult.cpp GOB: Adapt the remaining bits to the new VideoPlayer interface 2010-08-08 00:55:27 +00:00
mult.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
palanim.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
palanim.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
resources.cpp Use resSize instead of computing its value again. 2010-03-17 20:29:26 +00:00
resources.h Added a method to easily dump resources to file 2009-07-24 21:34:43 +00:00
scenery_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
scenery_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
scenery.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
scenery.h Changed anim/static PieceDesc loading, to allow for more sanity checks. 2008-05-26 15:29:12 +00:00
script.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
script.h Added a skipBlock() method 2009-07-05 11:27:26 +00:00
surface.cpp GOB: Add a new class Surface 2010-09-30 13:01:07 +00:00
surface.h GOB: Add a new class Surface 2010-09-30 13:01:07 +00:00
totfile.cpp VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile 2010-08-08 00:46:34 +00:00
totfile.h Fixing problems with the texts table in TOT files when the order of the texts and resources tables are switched in the TOT file 2010-02-25 15:22:26 +00:00
util.cpp GOB: Remove dither stuff, commenting out most v6 drawing 2010-09-30 13:00:30 +00:00
util.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
variables.cpp Enforce conversion formatting on pointer casts in the DEV code. 2010-05-17 22:46:53 +00:00
variables.h Minor style-related changes 2010-02-03 03:25:50 +00:00
video_v1.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video_v2.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video_v6.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
video.cpp GOB: Remove the now useless VGAVideoDriver 2010-09-30 13:02:50 +00:00
video.h GOB: Remove the now useless VGAVideoDriver 2010-09-30 13:02:50 +00:00
videoplayer.cpp GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00
videoplayer.h GOB: Change all drawing to use class Surface 2010-09-30 13:02:16 +00:00