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agi
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
agos
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
avalanche
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AVALANCHE: Janitorial - remove trailing spaces and tabs
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2014-06-07 17:12:24 +02:00 |
bbvs
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BBVS: Use floating point constants of type float.
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2014-06-02 01:00:15 +02:00 |
cge
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
cine
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
composer
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cruise
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CRUISE: Directly use assert.
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2014-06-08 17:57:02 +02:00 |
draci
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DRACI: Initialize a variable, some rework on the initialization of pointers and booleans
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2014-05-25 17:18:35 +02:00 |
drascula
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
dreamweb
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fullpipe
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FULLPIPE: Fix lockup on game start
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2014-06-08 22:07:39 +03:00 |
gob
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
groovie
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GROOVIE: Use debugC() and debugCN() functions directly in script debug.
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2014-06-05 03:32:55 +01:00 |
hopkins
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
hugo
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
kyra
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KYRA: Adpot debugger command function naming to match our guidelines.
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2014-05-27 02:04:08 +02:00 |
lastexpress
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
lure
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LURE: Remove useless parameters in function call
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2014-05-29 16:55:06 +02:00 |
made
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mads
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MADS: Fix calculating frame delays for animated objects
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2014-06-07 18:43:17 -04:00 |
mohawk
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MOHAWK: Use float constants in Myst code.
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2014-06-02 01:00:15 +02:00 |
mortevielle
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
neverhood
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NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs")
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2014-06-05 19:51:28 +02:00 |
parallaction
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
pegasus
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PEGASUS: Use KP7 and KP9 as alternative keys for the item drawers
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2014-06-03 00:49:04 -04:00 |
queen
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
saga
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
sci
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SCI32: fix crash during gabriel knight intro
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2014-06-03 22:42:56 +02:00 |
scumm
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SCUMM: Save/load music/sfx data in AD player.
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2014-06-04 18:51:15 +02:00 |
sky
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
sword1
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sword2
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
sword25
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SWORD25: Use float constant values in expressions which result in float.
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2014-06-02 01:00:15 +02:00 |
teenagent
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TEENAGENT: Remove dead code: s cannot be null at this point
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2014-06-07 09:48:53 +02:00 |
testbed
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tinsel
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
toltecs
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
tony
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ALL: Make Debugger command function names conform to our guidelines.
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2014-05-27 02:04:08 +02:00 |
toon
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TOON: Add a safeguard to avoid dereferencing a null pointer in playAnim()
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2014-05-25 18:24:08 +02:00 |
touche
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
tsage
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Merge pull request #449 from gazben/bug6545Fix
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2014-06-08 20:52:49 +02:00 |
tucker
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TUCKER: Skip the display of the intro and of the chapter number when a game is loaded from launcher
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2014-05-25 14:05:14 +02:00 |
voyeur
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VOYEUR: Don't reset mansion view position after looking at rooms
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2014-06-08 14:17:25 -04:00 |
wintermute
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WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.
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2014-06-08 18:53:39 +02:00 |
zvision
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
advancedDetector.cpp
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advancedDetector.h
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dialogs.cpp
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dialogs.h
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engine.cpp
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engine.h
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game.cpp
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game.h
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metaengine.h
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module.mk
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obsolete.cpp
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obsolete.h
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savestate.cpp
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savestate.h
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util.h
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