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This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically.
5 lines
221 B
Plaintext
5 lines
221 B
Plaintext
# This file is included from the main "configure" script
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# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
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add_engine sci "SCI" yes "sci32" "SCI 0-1.1 games"
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add_engine sci32 "SCI32 games" no
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