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scummvm
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scummvm
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scumm
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James Brown
512f80552e
Indy3 only uses the low 4 bits of a variable
...
svn-id: r5393
2002-11-03 15:12:39 +00:00
..
smush
Hack for Full Throttle - aquadran, are you sure these ranges are right?
2002-11-02 16:33:40 +00:00
.cvsignore
…
actor.cpp
…
actor.h
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akos.cpp
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akos.h
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boxes.cpp
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boxes.h
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bundle.cpp
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bundle.h
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costume.cpp
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costume.h
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debug.cpp
add the ability to view/set debugging level to the debugger
2002-11-02 23:46:04 +00:00
debug.h
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debugrl.cpp
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debugrl.h
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dialogs.cpp
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dialogs.h
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gfx.cpp
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gfx.h
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imuse.cpp
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imuse.h
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object.cpp
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object.h
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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resource.h
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saveload.cpp
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saveload.h
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script_v1.cpp
Fix "I can't reach that" in Indy3
2002-11-03 07:09:05 +00:00
script_v2.cpp
Fix some really stupid code someone added - this basically fixes the FT derby, except for keyboard control
2002-11-02 12:39:42 +00:00
script.cpp
Indy3 only uses the low 4 bits of a variable
2002-11-03 15:12:39 +00:00
scumm.h
Correct that FT opcode - it's bitwise or, not logical
2002-11-02 08:18:21 +00:00
scummvm.cpp
cleaner way to fix entry/exit dumping
2002-11-03 09:20:02 +00:00
sound.cpp
fix the fixme.. changing one of the pcm_seek calls back to time_seek was what I meant to do...
2002-10-31 00:39:48 +00:00
sound.h
Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
2002-10-28 12:56:42 +00:00
string.cpp
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vars.cpp
Fix "Need more memory" warning for The Dig
2002-10-31 05:48:09 +00:00
verbs.cpp
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