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actor.cpp
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Added a workaround to prevent the making fire animation from breaking at the beehive scene in ITE
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2007-06-28 06:55:00 +00:00 |
actor.h
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More updates for the save/load system in IHNM
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2007-06-19 01:37:48 +00:00 |
animation.cpp
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The prisoners at the entrance of the prison in Nimdok's chapter are displayed correctly now
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2007-07-05 21:19:47 +00:00 |
animation.h
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An attempt to fix restoring from cutaway. Still not perfect.
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2007-06-16 14:06:17 +00:00 |
console.cpp
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Added another console command for IHNM
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2007-06-14 23:42:39 +00:00 |
console.h
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Added another console command for IHNM
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2007-06-14 23:42:39 +00:00 |
detection_tables.h
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Improvements to the SAGA compressed sound support
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2007-06-25 20:20:59 +00:00 |
detection.cpp
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Patch #1733764: "Fallback detection patch". GSoC student.
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2007-06-12 12:22:25 +00:00 |
displayinfo.h
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Some updates on the save/load system in IHNM. It still needs work, though
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2007-06-17 02:59:56 +00:00 |
events.cpp
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Normalize event names.
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2007-06-17 16:21:05 +00:00 |
events.h
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Normalize event names.
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2007-06-17 16:21:05 +00:00 |
font_map.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
font.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
font.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
gfx.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
gfx.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
ihnm_introproc.cpp
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Fixed regression: panel mode should be set to video at the beginning of IHNM
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2007-06-07 15:47:47 +00:00 |
image.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
input.cpp
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Fix MSVC8 warning
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2007-06-22 22:14:35 +00:00 |
interface.cpp
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Added a debug message for game loading
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2007-06-28 05:37:55 +00:00 |
interface.h
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More efforts to implement proper fade after cutaway. One little glitch is left.
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2007-06-17 01:00:06 +00:00 |
isomap.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
isomap.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
ite_introproc.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
itedata.cpp
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IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
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2007-06-13 22:23:12 +00:00 |
itedata.h
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IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
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2007-06-13 22:23:12 +00:00 |
list.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
module.mk
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Renamed some game.cpp files to detection.cpp
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2007-04-27 20:26:54 +00:00 |
music.cpp
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Fix compiler warning.
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2007-06-27 02:24:19 +00:00 |
music.h
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Add support for compressed digital music in ITE
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2007-06-26 23:40:22 +00:00 |
objectmap.cpp
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fix IHNM pathfinding engine. now TED(Chapter 5) interacts with the books properly
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2007-06-08 23:33:35 +00:00 |
objectmap.h
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Added sanity checks for hitzones in SAGA, after discussing with h00ligan and sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types
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2007-06-06 16:37:10 +00:00 |
palanim.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
palanim.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
puzzle.cpp
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Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
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2007-06-10 00:36:01 +00:00 |
puzzle.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
render.cpp
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Renamed a variable, to avoid confusing it with another variable with the same name
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2007-07-02 13:44:29 +00:00 |
render.h
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Renamed a variable, to avoid confusing it with another variable with the same name
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2007-07-02 13:44:29 +00:00 |
rscfile.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
rscfile.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
saga.cpp
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IHNM no longer crashes during character selection if the mouse cursor is over a character before AM finishes his speech
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2007-06-15 16:26:14 +00:00 |
saga.h
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Improvements to the SAGA compressed sound support
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2007-06-25 20:20:59 +00:00 |
sagaresnames.h
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IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
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2007-06-13 19:41:27 +00:00 |
saveload.cpp
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Fix crashes with some savegames in IHNM
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2007-06-20 01:45:38 +00:00 |
scene.cpp
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When saving the game in IHNM after a chapter point change, the chapter point change music will no longer be incorrectly saved, and the normal chapter music will be saved instead
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2007-06-19 11:23:20 +00:00 |
scene.h
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When saving the game in IHNM after a chapter point change, the chapter point change music will no longer be incorrectly saved, and the normal chapter music will be saved instead
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2007-06-19 11:23:20 +00:00 |
script.cpp
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Auto-use no-walk hitzones in IHNM, like the original. This fixes the pathfinding problems in Benny's chapter
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2007-06-12 01:30:15 +00:00 |
script.h
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More efforts to implement proper fade after cutaway. One little glitch is left.
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2007-06-17 01:00:06 +00:00 |
sfuncs.cpp
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Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM
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2007-07-05 03:37:23 +00:00 |
sndres.cpp
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Move to the correct file offset when using compressed sounds in ITE
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2007-06-26 13:38:24 +00:00 |
sndres.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
sound.cpp
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Improvements to the SAGA compressed sound support
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2007-06-25 20:20:59 +00:00 |
sound.h
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Remove some unneeded includes
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2007-06-26 23:38:21 +00:00 |
sprite.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
sprite.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
sthread.cpp
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Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
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2007-06-10 00:36:01 +00:00 |
stream.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
xref.txt
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |