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animation
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
themes
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
widgets
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GUI: Disable tab scroll buttons instead of making them invisible
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2020-03-27 22:28:17 +01:00 |
about.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
about.h
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Actions.cpp
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Actions.h
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browser.cpp
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GUI: Don't store an invalid browser_lastpath in updateListing()
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2020-02-11 00:54:56 +02:00 |
browser.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
chooser.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
chooser.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
console.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
console.h
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credits.h
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DOCS: Update credits
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2020-03-08 23:49:26 +01:00 |
debugger.cpp
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debugger.h
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ULTIMA8: Redirect keybindings to now use Debugger
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2020-02-23 09:52:20 -08:00 |
dialog.cpp
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
dialog.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
downloaddialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
downloaddialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
editgamedialog.cpp
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
editgamedialog.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
editrecorddialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
editrecorddialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
error.cpp
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error.h
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EventRecorder.cpp
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EVENTRECORDER: Register as an event observer rather than a mapper
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2020-01-26 19:07:53 +01:00 |
EventRecorder.h
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EVENTRECORDER: Register as an event observer rather than a mapper
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2020-01-26 19:07:53 +01:00 |
filebrowser-dialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
filebrowser-dialog.h
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
fluidsynth-dialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
fluidsynth-dialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
gui-manager.cpp
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GUI: Add the arrow keys to the GUI keymap
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2020-02-09 07:29:43 +01:00 |
gui-manager.h
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GUI: Expose the keymap builder function
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2020-01-26 23:09:08 +02:00 |
Key.cpp
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Key.h
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KeysDialog.cpp
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KeysDialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
launcher.cpp
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GUI: Fix invalid message when browser path was chosen empty
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2020-02-11 00:54:12 +02:00 |
launcher.h
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KEYMAPPER: Move the remap event capture logic out of the keymapper
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2020-01-26 19:07:53 +01:00 |
massadd.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
massadd.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
message.cpp
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GUI: add optional 'alignment' parameter to 'MessageDialog'
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2020-02-09 13:18:37 +02:00 |
message.h
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GUI: add optional 'alignment' parameter to 'MessageDialog'
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2020-02-09 13:18:37 +02:00 |
module.mk
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object.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
object.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
onscreendialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
onscreendialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
options.cpp
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
options.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
predictivedialog.cpp
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GUI: improve predictive dialog in agi
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2020-03-28 12:34:00 +01:00 |
predictivedialog.h
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GUI: improve predictive dialog in agi
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2020-03-28 12:34:00 +01:00 |
recorderdialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
recorderdialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
remotebrowser.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
remotebrowser.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
saveload-dialog.cpp
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ENGINES: Mark autosave slots as write protected
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2020-02-16 15:44:28 -08:00 |
saveload-dialog.h
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
saveload.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
saveload.h
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themebrowser.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
themebrowser.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
ThemeEngine.cpp
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GUI: Don't try drawing widgets with an empty bounding rectangle
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2020-02-22 13:14:04 +02:00 |
ThemeEngine.h
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GUI: Allow engines to define a fully custom tab in the edit game dialog
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2020-03-28 07:38:39 +01:00 |
ThemeEval.cpp
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeEval.h
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeLayout.cpp
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GUI: Allow providing an explicit size for screen_center dialogs
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2020-02-22 13:14:04 +02:00 |
ThemeLayout.h
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeParser.cpp
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
ThemeParser.h
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GUI: Allow defining layouts programmatically with a chaining syntax
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2020-03-28 07:38:39 +01:00 |
Tooltip.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
Tooltip.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
unknown-game-dialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
unknown-game-dialog.h
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updates-dialog.cpp
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GUI: Use nullptr instead of 0 or NULL where appropriate
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2020-01-19 15:08:37 +01:00 |
updates-dialog.h
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GUI: Add override markers where appropriate
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2020-01-19 15:08:37 +01:00 |
widget.cpp
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GUI: Introduce OptionsContainerWidget, a container for settings widgets
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2020-03-28 07:38:39 +01:00 |
widget.h
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GUI: Introduce OptionsContainerWidget, a container for settings widgets
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2020-03-28 07:38:39 +01:00 |