mirror of
https://github.com/libretro/scummvm.git
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26ee630756
svn-id: r20582
105 lines
2.4 KiB
C++
105 lines
2.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef GOB_MAP_H
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#define GOB_MAP_H
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namespace Gob {
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// The same numeric values are also used for the arrow keys.
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class Map {
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public:
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enum {
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kDirNW = 0x4700,
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kDirN = 0x4800,
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kDirNE = 0x4900,
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kDirW = 0x4b00,
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kDirE = 0x4d00,
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kDirSW = 0x4f00,
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kDirS = 0x5000,
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kDirSE = 0x5100
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};
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enum {
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kMapWidth = 26,
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kMapHeight = 28
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};
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#pragma START_PACK_STRUCTS
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struct Point {
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int16 x;
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int16 y;
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} GCC_PACK;
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#define szMap_ItemPos 3
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struct ItemPos {
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int8 x;
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int8 y;
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int8 orient; // ??
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} GCC_PACK;
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#pragma END_PACK_STRUCTS
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int8 _passMap[kMapHeight][kMapWidth]; // [y][x]
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int16 _itemsMap[kMapHeight][kMapWidth]; // [y][x]
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Point _wayPoints[40];
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int16 _nearestWayPoint;
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int16 _nearestDest;
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int16 _curGoblinX;
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int16 _curGoblinY;
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int16 _destX;
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int16 _destY;
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int8 _loadFromAvo;
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ItemPos _itemPoses[40];
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char _sourceFile[15];
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void placeItem(int16 x, int16 y, int16 id);
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int16 getDirection(int16 x0, int16 y0, int16 x1, int16 y1);
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void findNearestToGob(void);
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void findNearestToDest(void);
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int16 checkDirectPath(int16 x0, int16 y0, int16 x1, int16 y1);
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int16 checkLongPath(int16 x0, int16 y0, int16 x1, int16 y1, int16 i0, int16 i1);
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void optimizePoints(void);
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void loadItemToObject(void);
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void loadMapObjects(char *avjFile);
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void loadDataFromAvo(char *dest, int16 size);
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void loadMapsInitGobs(void);
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Map(GobEngine *vm);
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protected:
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char *_avoDataPtr;
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GobEngine *_vm;
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int16 findNearestWayPoint(int16 x, int16 y);
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uint16 loadFromAvo_LE_UINT16();
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};
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} // End of namespace Gob
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#endif /* __MAP_H */
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