scummvm/engines
2013-12-22 12:09:15 +02:00
..
agi BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
agos Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
avalanche AVALANCHE: Move freeing of the used surfaces in Nim to a better place. 2013-12-21 19:09:57 +01:00
cge CGE: Fix check on file handlers 2013-12-17 08:06:03 +01:00
cine BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
composer COMPOSER: Correct comment in console class. 2013-12-07 00:05:45 +00:00
cruise BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
draci Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
drascula DRASCULA: Hookup up debug console correctly. 2013-12-06 22:55:03 +00:00
dreamweb DREAMWEB: Add missing getDebugger() for engine API. 2013-12-06 23:43:08 +00:00
fullpipe FULLPIPE: Implement sceneHandler08_checkEndArcade() 2013-12-22 12:09:15 +02:00
gob BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
groovie Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
hopkins HOPKINS: Add missing getDebugger() for engine API. 2013-12-07 01:11:26 +00:00
hugo BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
kyra BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
lastexpress LASTEXPRESS: Rename Yasmin logic functions 2013-12-10 01:55:03 -05:00
lure BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
made Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
mohawk BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
mortevielle BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
neverhood NEVERHOOD: Allow skipping of the introductory credits with the space key 2013-12-20 02:10:35 +02:00
parallaction Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
pegasus PEGASUS: Fix the prehistoric volcano animations 2013-12-15 23:10:20 -05:00
queen BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
saga Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
sci SCI: improved one of the kq6 audio+text patches 2013-12-21 23:54:35 +01:00
scumm SCUMM: Small formatting fix. 2013-11-27 19:32:08 +01:00
sky BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
sword1 BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
sword2 BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
sword25 Merge pull request #375 from digitall/engineAutoPlug 2013-11-26 02:27:11 -08:00
teenagent TEENAGENT: Add missing getDebugger() for engine API. 2013-12-07 01:32:53 +00:00
testbed BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
tinsel TINSEL: Fix for bug #6469 "TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version". 2013-12-14 16:01:57 +01:00
toltecs TOLTECS: Add missing getDebugger() for engine API. 2013-12-07 02:28:42 +00:00
tony TONY: Add a reset function in RMWindow in order to group variable initialization 2013-12-17 07:43:58 +01:00
toon BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
touche BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
tsage TSAGE: Add some workarounds to avoid card game freezes 2013-12-21 17:30:45 +01:00
tucker BUILD: Remove need for engine.mk in each engine directory. 2013-11-24 00:48:01 +00:00
wintermute WINTERMUTE: Fix new detection entries 2013-12-22 11:38:48 +02:00
zvision ZVISION: Add missing getDebugger() for engine API. 2013-12-07 02:45:38 +00:00
advancedDetector.cpp AD: Introduce ADGF_DROPPLATFORM 2013-09-09 00:38:06 +03:00
advancedDetector.h AD: Introduce ADGF_DROPPLATFORM 2013-09-09 00:38:06 +03:00
dialogs.cpp
dialogs.h
engine.cpp OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
engine.h
game.cpp
game.h
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h