mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
4062 lines
118 KiB
C++
4062 lines
118 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "hopkins/objects.h"
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#include "hopkins/dialogs.h"
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#include "hopkins/files.h"
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#include "hopkins/globals.h"
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#include "hopkins/hopkins.h"
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#include "common/system.h"
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#include "graphics/palette.h"
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#include "common/file.h"
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#include "common/rect.h"
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#include "engines/util.h"
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namespace Hopkins {
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ObjectsManager::ObjectsManager(HopkinsEngine *vm) {
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_vm = vm;
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for (int i = 0; i < 6; ++i)
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Common::fill((byte *)&_sprite[i], (byte *)&_sprite[i] + sizeof(SpriteItem), 0);
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for (int i = 0; i < 36; ++i) {
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Common::fill((byte *)&_bob[i], (byte *)&_bob[i] + sizeof(BobItem), 0);
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Common::fill((byte *)&_lockedAnims[i], (byte *)&_lockedAnims[i] + sizeof(LockAnimItem), 0);
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}
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for (int i = 0; i < 30; ++i) {
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Common::fill((byte *)&_vBob[i], (byte *)&_vBob[i] + sizeof(VBobItem), 0);
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}
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for (int i = 0; i < 300; ++i)
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Common::fill((byte *)&_objectAuthIcons[i], (byte *)&_objectAuthIcons[i] + sizeof(ObjectAuthIcon), 0);
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_sortedDisplayCount = 0;
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for (int i = 0; i < 51; ++i)
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Common::fill((byte *)&_sortedDisplay[i], (byte *)&_sortedDisplay[i] + sizeof(SortItem), 0);
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for (int i = 0; i < 25; ++i)
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Common::fill((byte *)&_hidingItem[i], (byte *)&_hidingItem[i] + sizeof(HidingItem), 0);
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for (int i = 0; i < 6; ++i)
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_hidingItemData[i] = NULL;
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for (int i = 0; i < 6; ++i)
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Common::fill((byte *)&_liste[i], (byte *)&_liste[i] + sizeof(ListeItem), 0);
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for (int i = 0; i < 35; ++i)
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Common::fill((byte *)&_liste2[i], (byte *)&_liste2[i] + sizeof(ListeItem), 0);
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_helicopterFl = false;
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_priorityFl = false;
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_oldBorderPos = Common::Point(0, 0);
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_oldBorderSpriteIndex = 0;
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_borderPos = Common::Point(0, 0);
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_borderSpriteIndex = 0;
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_saveLoadX = _saveLoadY = 0;
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_oldCharacterPosX = _oldCharacterPosY = 0;
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_eraseVisibleCounter = 0;
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_saveLoadSprite = NULL;
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_saveLoadSprite2 = NULL;
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_spritePtr = NULL;
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_oldSpriteData = NULL;
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_saveLoadFl = false;
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_visibleFl = false;
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_zoneNum = 0;
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_forceZoneFl = false;
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_changeVerbFl = false;
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_verb = 0;
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_changeHeadFl = false;
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_disableFl = false;
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_twoCharactersFl = false;
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_characterPos = Common::Point(0, 0);
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_startSpriteIndex = 0;
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_jumpVerb = 0;
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_jumpZone = 0;
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_oldSpriteIndex = 0;
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_oldFrameIndex = 0;
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_oldFlipFl = false;
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_curObjectIndex = 0;
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_forestFl = false;
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_mapCarPosX = _mapCarPosY = 0;
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_forestSprite = NULL;
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_gestureBuf = NULL;
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_curGestureFile = 0;
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_headSprites = NULL;
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_homeRateCounter = 0;
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_lastDirection = DIR_NONE;
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_oldDirection = DIR_NONE;
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_oldDirectionSpriteIdx = 59;
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_objectWidth = _objectHeight = 0;
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_hidingActiveFl = false;
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_curObjectFileNum = 0;
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_objectDataBuf = NULL;
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_charactersEnabledFl = false;
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_refreshBobMode10Fl = false;
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}
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ObjectsManager::~ObjectsManager() {
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_vm->_globals->freeMemory(_forestSprite);
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_vm->_globals->freeMemory(_gestureBuf);
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_vm->_globals->freeMemory(_headSprites);
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_vm->_globals->freeMemory(_objectDataBuf);
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clearVBob();
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for (int idx = 0; idx < 6; ++idx)
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_hidingItemData[idx] = _vm->_globals->freeMemory(_hidingItemData[idx]);
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}
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void ObjectsManager::clearAll() {
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_forestFl = false;
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_forestSprite = _vm->_globals->freeMemory(_forestSprite);
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_curGestureFile = 0;
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_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
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_curObjectFileNum = 0;
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for (int idx = 0; idx < 6; ++idx)
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_hidingItemData[idx] = _vm->_globals->freeMemory(_hidingItemData[idx]);
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_objectDataBuf = _vm->_globals->freeMemory(_objectDataBuf);
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initVBob();
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}
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// Load Object
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void ObjectsManager::loadObjects() {
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byte *data = _vm->_fileIO->loadFile("OBJET.DAT");
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byte *srcP = data;
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for (int idx = 0; idx < 300; ++idx) {
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ObjectAuthIcon *objectAuthIcon = &_objectAuthIcons[idx];
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objectAuthIcon->_objectFileNum = *srcP++;
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objectAuthIcon->_idx = *srcP++;
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objectAuthIcon->_flag1 = *srcP++;
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objectAuthIcon->_flag2 = *srcP++;
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objectAuthIcon->_flag3 = *srcP++;
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objectAuthIcon->_flag4 = *srcP++;
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objectAuthIcon->_flag5 = *srcP++;
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objectAuthIcon->_flag6 = *srcP++;
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}
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_vm->_globals->freeMemory(data);
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}
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// Reset Hiding Items
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void ObjectsManager::resetHidingItems() {
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for (int idx = 1; idx <= 5; ++idx) {
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_hidingItemData[idx] = _vm->_globals->freeMemory(_hidingItemData[idx]);
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}
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for (int idx = 0; idx <= 20; ++idx) {
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HidingItem *hid = &_hidingItem[idx];
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hid->_spriteData = NULL;
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hid->_x = 0;
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hid->_y = 0;
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hid->_spriteIndex = 0;
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hid->_useCount = 0;
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hid->_width = 0;
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hid->_height = 0;
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hid->_resetUseCount = false;
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hid->_yOffset = 0;
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}
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_hidingActiveFl = false;
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}
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/**
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* Change Object
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*/
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void ObjectsManager::changeObject(int objIndex) {
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_vm->_events->_objectBuf = loadObjectFromFile(objIndex, true);
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_curObjectIndex = objIndex;
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}
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byte *ObjectsManager::loadObjectFromFile(int objIndex, bool mode) {
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byte *dataP = NULL;
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int objectFileNum = _objectAuthIcons[objIndex]._objectFileNum;
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int idx = _objectAuthIcons[objIndex]._idx;
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if (mode)
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++idx;
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if (objectFileNum != _curObjectFileNum) {
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if (_objectDataBuf)
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removeObjectDataBuf();
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if (objectFileNum == 1) {
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_objectDataBuf = loadSprite("OBJET1.SPR");
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}
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_curObjectFileNum = objectFileNum;
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}
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int width = getWidth(_objectDataBuf, idx);
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int height = getHeight(_objectDataBuf, idx);
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_objectWidth = width;
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_objectHeight = height;
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if (mode) {
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sprite_alone(_objectDataBuf, _vm->_events->_objectBuf, idx);
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dataP = _vm->_events->_objectBuf;
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} else {
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dataP = _vm->_globals->allocMemory(height * width);
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if (dataP == NULL)
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error("CAPTURE_OBJET");
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capture_mem_sprite(_objectDataBuf, dataP, idx);
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}
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return dataP;
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}
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/**
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* Remove an Object from the inventory
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*/
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void ObjectsManager::removeObject(int objIndex) {
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int idx;
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for (idx = 1; idx <= 32; ++idx) {
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if (_vm->_globals->_inventory[idx] == objIndex)
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break;
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}
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if (idx <= 32) {
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if (idx == 32) {
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_vm->_globals->_inventory[32] = 0;
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} else {
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for (int i = idx; i < 32; ++i)
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_vm->_globals->_inventory[i] = _vm->_globals->_inventory[i + 1];
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}
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}
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changeObject(14);
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}
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/**
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* Set Offset XY
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*/
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void ObjectsManager::setOffsetXY(byte *data, int idx, int xp, int yp, bool isSize) {
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byte *startP = data + 3;
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for (int i = idx; i; --i)
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startP += READ_LE_UINT32(startP) + 16;
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byte *rectP = startP + 8;
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if (isSize) {
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// Set size
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byte *pointP = rectP + 4;
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WRITE_LE_UINT16(pointP, xp);
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WRITE_LE_UINT16(pointP + 2, yp);
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} else {
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// Set position
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WRITE_LE_UINT16(rectP, xp);
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WRITE_LE_UINT16(rectP + 2, yp);
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}
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}
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int ObjectsManager::getOffsetX(const byte *spriteData, int spriteIndex, bool isSize) {
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const byte *data = spriteData + 3;
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for (int i = spriteIndex; i; --i)
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data += READ_LE_UINT32(data) + 16;
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int result;
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if (isSize)
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result = READ_LE_INT16(data + 12);
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else
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result = READ_LE_INT16(data + 8);
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return result;
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}
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int ObjectsManager::getOffsetY(const byte *spriteData, int spriteIndex, bool isSize) {
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const byte *data = spriteData + 3;
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for (int i = spriteIndex; i; --i)
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data += READ_LE_UINT32(data) + 16;
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int result;
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if (isSize)
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result = READ_LE_INT16(data + 14);
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else
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result = READ_LE_INT16(data + 10);
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return result;
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}
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/**
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* Get Width
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*/
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int ObjectsManager::getWidth(const byte *objectData, int idx) {
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const byte *rectP = objectData + 3;
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for (int i = idx; i; --i)
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rectP += READ_LE_UINT32(rectP) + 16;
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return READ_LE_INT16(rectP + 4);
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}
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/**
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* Get height
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*/
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int ObjectsManager::getHeight(const byte *objectData, int idx) {
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const byte *rectP = objectData + 3;
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for (int i = idx; i; --i)
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rectP += READ_LE_UINT32(rectP) + 16;
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return READ_LE_INT16(rectP + 6);
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}
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void ObjectsManager::sprite_alone(const byte *objectData, byte *sprite, int objIndex) {
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const byte *objP = objectData + 3;
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for (int i = objIndex; i; --i) {
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objP += READ_LE_UINT32(objP) + 16;
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}
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objP += 4;
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int result = READ_LE_INT16(objP) * READ_LE_INT16(objP + 2);
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memcpy(sprite + 3, objP - 4, result + 16);
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}
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void ObjectsManager::capture_mem_sprite(const byte *objectData, byte *sprite, int objIndex) {
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const byte *objP = objectData + 3;
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for (int i = objIndex; i; --i) {
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objP += READ_LE_UINT32(objP) + 16;
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}
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objP += 4;
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int result = READ_LE_INT16(objP) * READ_LE_INT16(objP + 2);
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memcpy(sprite, objP + 12, result);
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}
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void ObjectsManager::removeObjectDataBuf() {
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_curObjectFileNum = 0;
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_objectDataBuf = _vm->_globals->freeMemory(_objectDataBuf);
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}
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/**
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* Load Sprite from file
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*/
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byte *ObjectsManager::loadSprite(const Common::String &file) {
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return _vm->_fileIO->loadFile(file);
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}
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/**
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* Add Object
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*/
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void ObjectsManager::addObject(int objIndex) {
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int arrIndex = 0;
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for (;;) {
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++arrIndex;
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if ((!_vm->_globals->_inventory[arrIndex]) || (arrIndex == 32))
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break;
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}
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_vm->_globals->_inventory[arrIndex] = objIndex;
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}
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/**
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* Display Sprite
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*/
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void ObjectsManager::displaySprite() {
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int clipX;
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int clipY;
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bool loopCondFl;
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uint16 arr[50];
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// Handle copying any background areas that text are going to be drawn on
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_sortedDisplayCount = 0;
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for (int idx = 0; idx <= 10; ++idx) {
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TxtItemList *curTxtList = &_vm->_fontMan->_textList[idx];
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if (curTxtList->_enabledFl && _vm->_fontMan->_text[idx]._textType != 2) {
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clipX = curTxtList->_pos.x - 2;
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if (clipX < _vm->_graphicsMan->_minX)
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clipX = _vm->_graphicsMan->_minX;
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clipY = curTxtList->_pos.y - 2;
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if (clipY < _vm->_graphicsMan->_minY)
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clipY = _vm->_graphicsMan->_minY;
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_vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, clipX, clipY,
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curTxtList->_width + 4, curTxtList->_height + 4, _vm->_graphicsMan->_frontBuffer, clipX, clipY);
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curTxtList->_enabledFl = false;
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}
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}
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if (!_charactersEnabledFl) {
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for (int idx = 0; idx < MAX_SPRITE; ++idx) {
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ListeItem *curList = &_liste[idx];
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if (curList->_visibleFl) {
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clipX = curList->_posX - 2;
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if (clipX < _vm->_graphicsMan->_minX)
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clipX = _vm->_graphicsMan->_minX;
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clipY = curList->_posY - 2;
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if (clipY < _vm->_graphicsMan->_minY)
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clipY = _vm->_graphicsMan->_minY;
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_vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, clipX, clipY,
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curList->_width + 4, curList->_height + 4, _vm->_graphicsMan->_frontBuffer, clipX, clipY);
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curList->_visibleFl = false;
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}
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}
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}
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displayBobAnim();
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displayVBob();
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if (!_charactersEnabledFl) {
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// Handle drawing characters on the screen
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for (int idx = 0; idx < MAX_SPRITE; ++idx) {
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_liste[idx]._visibleFl = false;
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SpriteItem *curSpr = &_sprite[idx];
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if (curSpr->_animationType == 1) {
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computeSprite(idx);
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if (curSpr->_activeFl)
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beforeSort(SORT_SPRITE, idx, curSpr->_height + curSpr->_destY);
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}
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}
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if (_hidingActiveFl)
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checkHidingItem();
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}
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if (_priorityFl && _sortedDisplayCount) {
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for (int i = 1; i <= 48; i++)
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arr[i] = i;
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do {
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loopCondFl = false;
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for (int sortIdx = 1; sortIdx < _sortedDisplayCount; sortIdx++) {
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if (_sortedDisplay[arr[sortIdx]]._priority > _sortedDisplay[arr[sortIdx + 1]]._priority) {
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SWAP(arr[sortIdx], arr[sortIdx + 1]);
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loopCondFl = true;
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}
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}
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} while (loopCondFl);
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for (int sortIdx = 1; sortIdx < _sortedDisplayCount + 1; sortIdx++) {
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int idx = arr[sortIdx];
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switch (_sortedDisplay[idx]._sortMode) {
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case SORT_BOB:
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setBobInfo(_sortedDisplay[idx]._index);
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break;
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case SORT_SPRITE:
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showSprite(_sortedDisplay[idx]._index);
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break;
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case SORT_HIDING:
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displayHiding(_sortedDisplay[idx]._index);
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break;
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default:
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break;
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}
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_sortedDisplay[idx]._sortMode = SORT_NONE;
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}
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} else {
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for (int idx = 1; idx < _sortedDisplayCount + 1; ++idx) {
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switch (_sortedDisplay[idx]._sortMode) {
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case SORT_BOB:
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setBobInfo(_sortedDisplay[idx]._index);
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break;
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case SORT_SPRITE:
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showSprite(_sortedDisplay[idx]._index);
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break;
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case SORT_HIDING:
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displayHiding(_sortedDisplay[idx]._index);
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break;
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default:
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break;
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}
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_sortedDisplay[idx]._sortMode = SORT_NONE;
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}
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}
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// Reset the Sort array
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for (int idx = 0; idx < 50; ++idx) {
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SortItem *disp = &_sortedDisplay[idx];
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disp->_sortMode = SORT_NONE;
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disp->_index = 0;
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disp->_priority = 0;
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}
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_sortedDisplayCount = 0;
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_vm->_dialog->drawInvent(_oldBorderPos, _oldBorderSpriteIndex, _borderPos, _borderSpriteIndex);
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if (_saveLoadFl) {
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int16 posX = _vm->_events->_startPos.x;
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_vm->_graphicsMan->restoreSurfaceRect(_vm->_graphicsMan->_frontBuffer, _saveLoadSprite, posX + 183, 60, 274, 353);
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if (_saveLoadX && _saveLoadY)
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_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _saveLoadSprite2, _saveLoadX + posX + 300, _saveLoadY + 300, 0);
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|
|
_vm->_graphicsMan->addDirtyRect(posX + 183, 60, posX + 457, 413);
|
|
}
|
|
|
|
// If the Options dialog is activated, draw the elements
|
|
if (_vm->_globals->_optionDialogFl) {
|
|
int16 posX = _vm->_events->_startPos.x;
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 464, 407, 0);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 657, 556, _vm->_globals->_menuSpeed);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 731, 495, _vm->_globals->_menuTextOff);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 731, 468, _vm->_globals->_menuVoiceOff);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 731, 441, _vm->_globals->_menuSoundOff);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 731, 414, _vm->_globals->_menuMusicOff);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 600, 522, _vm->_globals->_menuDisplayType);
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _vm->_globals->_optionDialogSpr,
|
|
posX + 611, 502, _vm->_globals->_menuScrollSpeed);
|
|
_vm->_graphicsMan->addDirtyRect(posX + 164, 107, posX + 498, 320);
|
|
}
|
|
|
|
// Loop to draw any on-screen text
|
|
for (int idx = 0; idx <= 10; ++idx) {
|
|
TxtItem *curTxt = &_vm->_fontMan->_text[idx];
|
|
if (curTxt->_textOnFl) {
|
|
TxtItemList *curTxtList = &_vm->_fontMan->_textList[idx];
|
|
if ((curTxt->_textType < 2) || (curTxt->_textType > 3))
|
|
_vm->_fontMan->box(idx, curTxt->_messageId, curTxt->_filename, _vm->_events->_startPos.x + curTxt->_pos.x, curTxt->_pos.y);
|
|
else
|
|
_vm->_fontMan->box(idx, curTxt->_messageId, curTxt->_filename, curTxt->_pos.x, curTxt->_pos.y);
|
|
curTxtList->_enabledFl = true;
|
|
|
|
if ((curTxt->_textType < 2) || (curTxt->_textType > 3))
|
|
curTxtList->_pos.x = _vm->_events->_startPos.x + curTxt->_pos.x;
|
|
else
|
|
curTxtList->_pos.x = curTxt->_pos.x;
|
|
|
|
curTxtList->_pos.y = curTxt->_pos.y;
|
|
curTxtList->_width = curTxt->_width;
|
|
curTxtList->_height = curTxt->_height;
|
|
|
|
if (curTxtList->_pos.x < _vm->_graphicsMan->_minX)
|
|
curTxtList->_pos.x = _vm->_graphicsMan->_minX - 1;
|
|
if (curTxtList->_pos.y < _vm->_graphicsMan->_minY)
|
|
curTxtList->_pos.y = _vm->_graphicsMan->_minY - 1;
|
|
|
|
int posX = curTxtList->_pos.x;
|
|
if (curTxtList->_width + posX > _vm->_graphicsMan->_maxX)
|
|
curTxtList->_width = _vm->_graphicsMan->_maxX - posX;
|
|
int posY = curTxtList->_pos.y;
|
|
if (curTxtList->_height + posY > _vm->_graphicsMan->_maxY)
|
|
curTxtList->_height = _vm->_graphicsMan->_maxY - posY;
|
|
if (curTxtList->_width <= 0 || curTxtList->_height <= 0)
|
|
curTxtList->_enabledFl = false;
|
|
}
|
|
}
|
|
|
|
_vm->_dialog->inventAnim();
|
|
}
|
|
|
|
void ObjectsManager::resetBob(int idx) {
|
|
BobItem &bob = _bob[idx];
|
|
ListeItem &item = _liste2[idx];
|
|
|
|
bob._bobMode = 0;
|
|
bob._spriteData = NULL;
|
|
bob._xp = 0;
|
|
bob._yp = 0;
|
|
bob._frameIndex = 0;
|
|
bob._animDataIdx = 0;
|
|
bob._moveChange1 = 0;
|
|
bob._moveChange2 = 0;
|
|
bob._disabledAnimationFl = false;
|
|
bob._animData = NULL;
|
|
bob._bobMode10 = false;
|
|
bob._bobModeChange = 0;
|
|
bob._modeChangeCtr = 0;
|
|
bob._modeChangeUnused = 0;
|
|
bob._disableFl = false;
|
|
bob._zoomFactor = 0;
|
|
bob._flipFl = false;
|
|
bob._oldX2 = 0;
|
|
|
|
item._visibleFl = false;
|
|
item._posX = 0;
|
|
item._posY = 0;
|
|
item._width = 0;
|
|
item._height = 0;
|
|
}
|
|
|
|
void ObjectsManager::setBobInfo(int idx) {
|
|
BobItem *curBob = &_bob[idx];
|
|
|
|
if (!curBob->_activeFl)
|
|
return;
|
|
|
|
int xp = curBob->_oldX;
|
|
int yp = curBob->_oldY;
|
|
|
|
if (curBob->_isSpriteFl)
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, curBob->_spriteData,
|
|
xp + 300, yp + 300, curBob->_frameIndex);
|
|
else
|
|
_vm->_graphicsMan->drawCompressedSprite(_vm->_graphicsMan->_frontBuffer,
|
|
curBob->_spriteData, xp + 300, yp + 300, curBob->_frameIndex,
|
|
curBob->_zoomOutFactor, curBob->_zooInmFactor, curBob->_flipFl);
|
|
|
|
ListeItem *curLst = &_liste2[idx];
|
|
curLst->_visibleFl = true;
|
|
curLst->_posX = xp;
|
|
curLst->_posY = yp;
|
|
|
|
curLst->_width = curBob->_oldWidth;
|
|
curLst->_height = curBob->_oldHeight;
|
|
|
|
if (curLst->_posX < _vm->_graphicsMan->_minX) {
|
|
curLst->_width -= _vm->_graphicsMan->_minX - curLst->_posX;
|
|
curLst->_posX = _vm->_graphicsMan->_minX;
|
|
}
|
|
|
|
if (curLst->_posY < _vm->_graphicsMan->_minY) {
|
|
curLst->_height -= _vm->_graphicsMan->_minY - curLst->_posY;
|
|
curLst->_posY = _vm->_graphicsMan->_minY;
|
|
}
|
|
|
|
if (curLst->_width + curLst->_posX > _vm->_graphicsMan->_maxX)
|
|
curLst->_width = _vm->_graphicsMan->_maxX - curLst->_posX;
|
|
|
|
if (curLst->_height + curLst->_posY > _vm->_graphicsMan->_maxY)
|
|
curLst->_height = _vm->_graphicsMan->_maxY - curLst->_posY;
|
|
|
|
if (curLst->_width <= 0 || curLst->_height <= 0)
|
|
curLst->_visibleFl = false;
|
|
|
|
if (curLst->_visibleFl)
|
|
_vm->_graphicsMan->addDirtyRect(curLst->_posX, curLst->_posY, curLst->_posX + curLst->_width, curLst->_posY + curLst->_height);
|
|
}
|
|
|
|
void ObjectsManager::displayBob(int idx) {
|
|
BobItem *curBob = &_bob[idx];
|
|
|
|
_priorityFl = true;
|
|
|
|
if (curBob->_bobMode)
|
|
return;
|
|
|
|
resetBob(idx);
|
|
|
|
const byte *data = _vm->_animMan->_animBqe[idx]._data;
|
|
int bankIdx = READ_LE_INT16(data);
|
|
if (!bankIdx)
|
|
return;
|
|
if ((!_vm->_animMan->Bank[bankIdx]._loadedFl) || (!READ_LE_UINT16(data + 24)))
|
|
return;
|
|
|
|
|
|
int16 bobModeChange = READ_LE_INT16(data + 2);
|
|
int16 modeChangeUnused = READ_LE_INT16(data + 4);
|
|
// data[6] isn't used, read skipped
|
|
int16 newModeChangeCtr = READ_LE_INT16(data + 8);
|
|
|
|
if (!bobModeChange)
|
|
bobModeChange = 1;
|
|
if (!newModeChangeCtr)
|
|
newModeChangeCtr = -1;
|
|
|
|
curBob->_isSpriteFl = false;
|
|
|
|
if (_vm->_animMan->Bank[bankIdx]._fileHeader == 1) {
|
|
curBob->_isSpriteFl = true;
|
|
curBob->_zoomFactor = 0;
|
|
curBob->_flipFl = false;
|
|
}
|
|
|
|
curBob->_animData = _vm->_animMan->_animBqe[idx]._data;
|
|
curBob->_bobMode = 10;
|
|
curBob->_spriteData = _vm->_animMan->Bank[bankIdx]._data;
|
|
|
|
curBob->_bobModeChange = bobModeChange;
|
|
curBob->_modeChangeCtr = newModeChangeCtr;
|
|
curBob->_modeChangeUnused = modeChangeUnused;
|
|
}
|
|
|
|
void ObjectsManager::hideBob(int idx) {
|
|
BobItem *curBob = &_bob[idx];
|
|
if ((curBob->_bobMode == 3) || (curBob->_bobMode == 10))
|
|
curBob->_bobMode++;
|
|
}
|
|
|
|
void ObjectsManager::setBobOffset(int idx, int offset) {
|
|
_bob[idx]._oldX2 = offset;
|
|
}
|
|
|
|
void ObjectsManager::computeHideCounter(int idx) {
|
|
HidingItem *hid = &_hidingItem[idx];
|
|
if (hid->_useCount == 0)
|
|
return;
|
|
|
|
for (int i = 0; i <= 20; i++) {
|
|
BobItem *curBob = &_bob[i];
|
|
if ((curBob->_bobMode) && (!curBob->_disabledAnimationFl) && (!curBob->_disableFl) && (curBob->_frameIndex != 250)) {
|
|
int oldRight = curBob->_oldX + curBob->_oldWidth;
|
|
int oldBottom = curBob->_oldY + curBob->_oldHeight;
|
|
int hiddenRight = hid->_x + hid->_width;
|
|
|
|
if ((oldBottom > hid->_y) && (oldBottom < hid->_yOffset + hid->_height + hid->_y)) {
|
|
if ((oldRight >= hid->_x && oldRight <= hiddenRight)
|
|
// CHECKME: The original was doing the test two times. This looks like an
|
|
// original bug
|
|
// || (cachedRight >= curBob->_oldWidth && curBob->_oldWidth >= hid->_x)
|
|
|| (hiddenRight >= curBob->_oldWidth && curBob->_oldWidth >= hid->_x)
|
|
|| (curBob->_oldWidth >= hid->_x && oldRight <= hiddenRight)
|
|
|| (curBob->_oldWidth <= hid->_x && oldRight >= hiddenRight))
|
|
++hid->_useCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::initBobVariables(int idx) {
|
|
BobItem *bob = &_bob[idx];
|
|
|
|
bob->_activeFl = false;
|
|
if (bob->_isSpriteFl) {
|
|
bob->_flipFl = false;
|
|
bob->_zoomFactor = 0;
|
|
}
|
|
|
|
int spriteIdx = bob->_frameIndex;
|
|
if (spriteIdx == 250)
|
|
return;
|
|
|
|
int deltaY, deltaX;
|
|
if (bob->_flipFl) {
|
|
deltaX = getOffsetX(bob->_spriteData, spriteIdx, true);
|
|
deltaY = getOffsetY(bob->_spriteData, bob->_frameIndex, true);
|
|
} else {
|
|
deltaX = getOffsetX(bob->_spriteData, spriteIdx, false);
|
|
deltaY = getOffsetY(bob->_spriteData, bob->_frameIndex, false);
|
|
}
|
|
|
|
int negZoom = 0;
|
|
int posZoom = 0;
|
|
if (bob->_zoomFactor < 0)
|
|
negZoom = CLIP(-bob->_zoomFactor, 0, 95);
|
|
else
|
|
posZoom = bob->_zoomFactor;
|
|
|
|
if (posZoom) {
|
|
if (deltaX >= 0)
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, posZoom);
|
|
else
|
|
deltaX = -_vm->_graphicsMan->zoomIn(-deltaX, posZoom);
|
|
|
|
if (deltaY >= 0)
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, posZoom);
|
|
else
|
|
deltaY = -_vm->_graphicsMan->zoomIn(abs(deltaX), posZoom);
|
|
}
|
|
|
|
if (negZoom) {
|
|
if (deltaX >= 0)
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, negZoom);
|
|
else
|
|
deltaX = -_vm->_graphicsMan->zoomOut(-deltaX, negZoom);
|
|
|
|
if (deltaY >= 0)
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, negZoom);
|
|
else
|
|
deltaY = -_vm->_graphicsMan->zoomOut(abs(deltaX), negZoom);
|
|
}
|
|
|
|
int newX = bob->_xp - deltaX;
|
|
int newY = bob->_yp - deltaY;
|
|
bob->_activeFl = true;
|
|
bob->_oldX = newX;
|
|
bob->_oldY = newY;
|
|
bob->_zooInmFactor = posZoom;
|
|
bob->_zoomOutFactor = negZoom;
|
|
|
|
ListeItem *curList = &_liste2[idx];
|
|
curList->_visibleFl = true;
|
|
curList->_posX = newX;
|
|
curList->_posY = newY;
|
|
|
|
int width = getWidth(bob->_spriteData, bob->_frameIndex);
|
|
int height = getHeight(bob->_spriteData, bob->_frameIndex);
|
|
|
|
if (posZoom) {
|
|
width = _vm->_graphicsMan->zoomIn(width, posZoom);
|
|
height = _vm->_graphicsMan->zoomIn(height, posZoom);
|
|
} else if (negZoom) {
|
|
width = _vm->_graphicsMan->zoomOut(width, negZoom);
|
|
height = _vm->_graphicsMan->zoomOut(height, negZoom);
|
|
}
|
|
|
|
curList->_width = width;
|
|
curList->_height = height;
|
|
bob->_oldWidth = width;
|
|
bob->_oldHeight = height;
|
|
}
|
|
|
|
void ObjectsManager::checkHidingItem() {
|
|
for (int hidingItemIdx = 0; hidingItemIdx <= 19; hidingItemIdx++) {
|
|
HidingItem *hid = &_hidingItem[hidingItemIdx];
|
|
if (hid->_useCount == 0)
|
|
continue;
|
|
|
|
int _oldUseCount = hid->_useCount;
|
|
for (int spriteIdx = 0; spriteIdx <= 4; spriteIdx++) {
|
|
const SpriteItem *spr = &_sprite[spriteIdx];
|
|
if (spr->_animationType == 1 && spr->_spriteIndex != 250) {
|
|
int right = spr->_width + spr->_destX;
|
|
int bottom = spr->_height + spr->_destY;
|
|
int hidingRight = hid->_width + hid->_x;
|
|
|
|
if (bottom > hid->_y && bottom < (hid->_yOffset + hid->_height + hid->_y)) {
|
|
if ((right >= hid->_x && right <= hidingRight)
|
|
// CHECKME: The original was doing the test two times. This looks like an
|
|
// original bug
|
|
// || (hidingRight >= spr->_destX && hid->_x <= spr->_destX)
|
|
|| (hidingRight >= spr->_destX && hid->_x <= spr->_destX)
|
|
|| (hid->_x <= spr->_destX && right <= hidingRight)
|
|
|| (hid->_x >= spr->_destX && right >= hidingRight))
|
|
++hid->_useCount;
|
|
}
|
|
}
|
|
}
|
|
|
|
computeHideCounter(hidingItemIdx);
|
|
if (hid->_useCount != _oldUseCount) {
|
|
int priority = hid->_yOffset + hid->_height + hid->_y;
|
|
if (priority > 440)
|
|
priority = 500;
|
|
|
|
beforeSort(SORT_HIDING, hidingItemIdx, priority);
|
|
hid->_useCount = 1;
|
|
hid->_resetUseCount = true;
|
|
} else if (hid->_resetUseCount) {
|
|
hid->_resetUseCount = false;
|
|
hid->_useCount = 1;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::showSprite(int idx) {
|
|
SpriteItem *spr = &_sprite[idx];
|
|
if (!spr->_activeFl)
|
|
return;
|
|
|
|
if (spr->_rleFl)
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, spr->_spriteData,
|
|
spr->_destX + 300, spr->_destY + 300, spr->_spriteIndex);
|
|
else
|
|
_vm->_graphicsMan->drawCompressedSprite(_vm->_graphicsMan->_frontBuffer, spr->_spriteData,
|
|
spr->_destX + 300, spr->_destY + 300, spr->_spriteIndex, spr->_reducePct, spr->_zoomPct, spr->_flipFl);
|
|
|
|
ListeItem *list = &_liste[idx];
|
|
list->_width = spr->_width;
|
|
list->_height = spr->_height;
|
|
|
|
if (list->_posX < _vm->_graphicsMan->_minX) {
|
|
list->_width -= _vm->_graphicsMan->_minX - list->_posX;
|
|
list->_posX = _vm->_graphicsMan->_minX;
|
|
}
|
|
|
|
if (list->_posY < _vm->_graphicsMan->_minY) {
|
|
list->_height -= _vm->_graphicsMan->_minY - list->_posY;
|
|
list->_posY = _vm->_graphicsMan->_minY;
|
|
}
|
|
|
|
list->_width = MIN(list->_width, _vm->_graphicsMan->_maxX - list->_posX);
|
|
list->_height = MIN(list->_height, _vm->_graphicsMan->_maxY - list->_posY);
|
|
|
|
if (list->_width <= 0 || list->_height <= 0)
|
|
list->_visibleFl = false;
|
|
|
|
if (list->_visibleFl)
|
|
_vm->_graphicsMan->addDirtyRect( list->_posX, list->_posY, list->_posX + list->_width, list->_posY + list->_height);
|
|
}
|
|
|
|
void ObjectsManager::displayHiding(int idx) {
|
|
HidingItem *hid = &_hidingItem[idx];
|
|
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, _hidingItemData[1],
|
|
hid->_x + 300, hid->_y + 300, hid->_spriteIndex);
|
|
_vm->_graphicsMan->addDirtyRect(hid->_x, hid->_y, hid->_x + hid->_width, hid->_y + hid->_height);
|
|
}
|
|
|
|
// Compute Sprite
|
|
void ObjectsManager::computeSprite(int idx) {
|
|
SpriteItem *spr = &_sprite[idx];
|
|
|
|
spr->_activeFl = false;
|
|
int spriteIndex = spr->_spriteIndex;
|
|
if (spriteIndex == 250)
|
|
return;
|
|
|
|
int offX;
|
|
int offY;
|
|
if (spr->_flipFl) {
|
|
offX = getOffsetX(spr->_spriteData, spriteIndex, true);
|
|
offY = getOffsetY(spr->_spriteData, spr->_spriteIndex, true);
|
|
} else {
|
|
offX = getOffsetX(spr->_spriteData, spriteIndex, false);
|
|
offY = getOffsetY(spr->_spriteData, spr->_spriteIndex, false);
|
|
}
|
|
|
|
int tmpX = spr->_deltaX + offX;
|
|
int deltaX = tmpX;
|
|
int tmpY = spr->_deltaY + offY;
|
|
int deltaY = tmpY;
|
|
int zoomPercent = 0;
|
|
int reducePercent = 0;
|
|
|
|
if (spr->_zoomFactor < 0) {
|
|
reducePercent = -spr->_zoomFactor;
|
|
if (reducePercent > 95)
|
|
reducePercent = 95;
|
|
} else
|
|
zoomPercent = spr->_zoomFactor;
|
|
|
|
if (zoomPercent) {
|
|
if (tmpX >= 0)
|
|
deltaX = _vm->_graphicsMan->zoomIn(tmpX, zoomPercent);
|
|
else
|
|
deltaX = -_vm->_graphicsMan->zoomIn(-tmpX, zoomPercent);
|
|
|
|
if (tmpY >= 0) {
|
|
deltaY = _vm->_graphicsMan->zoomIn(tmpY, zoomPercent);
|
|
} else {
|
|
tmpY = abs(tmpX);
|
|
deltaY = -_vm->_graphicsMan->zoomIn(tmpY, zoomPercent);
|
|
}
|
|
} else if (reducePercent) {
|
|
if (tmpX >= 0)
|
|
deltaX = _vm->_graphicsMan->zoomOut(tmpX, reducePercent);
|
|
else
|
|
deltaX = -_vm->_graphicsMan->zoomOut(-tmpX, reducePercent);
|
|
|
|
if (tmpY >= 0) {
|
|
deltaY = _vm->_graphicsMan->zoomOut(tmpY, reducePercent);
|
|
} else {
|
|
tmpY = abs(tmpX);
|
|
deltaY = -_vm->_graphicsMan->zoomOut(tmpY, reducePercent);
|
|
}
|
|
}
|
|
|
|
int newPosX = spr->_spritePos.x - deltaX;
|
|
int newPosY = spr->_spritePos.y - deltaY;
|
|
spr->_destX = newPosX;
|
|
spr->_destY = newPosY;
|
|
spr->_activeFl = true;
|
|
spr->_zoomPct = zoomPercent;
|
|
spr->_reducePct = reducePercent;
|
|
|
|
_liste[idx]._visibleFl = true;
|
|
_liste[idx]._posX = newPosX;
|
|
_liste[idx]._posY = newPosY;
|
|
|
|
int width = getWidth(spr->_spriteData, spr->_spriteIndex);
|
|
int height = getHeight(spr->_spriteData, spr->_spriteIndex);
|
|
|
|
if (zoomPercent) {
|
|
width = _vm->_graphicsMan->zoomIn(width, zoomPercent);
|
|
height = _vm->_graphicsMan->zoomIn(height, zoomPercent);
|
|
} else if (reducePercent) {
|
|
height = _vm->_graphicsMan->zoomOut(height, reducePercent);
|
|
width = _vm->_graphicsMan->zoomOut(width, reducePercent);
|
|
}
|
|
|
|
spr->_width = width;
|
|
spr->_height = height;
|
|
}
|
|
|
|
// Before Sort
|
|
void ObjectsManager::beforeSort(SortMode sortMode, int index, int priority) {
|
|
++_sortedDisplayCount;
|
|
assert(_sortedDisplayCount <= 48);
|
|
|
|
_sortedDisplay[_sortedDisplayCount]._sortMode = sortMode;
|
|
_sortedDisplay[_sortedDisplayCount]._index = index;
|
|
_sortedDisplay[_sortedDisplayCount]._priority = priority;
|
|
}
|
|
|
|
// Display BOB Anim
|
|
void ObjectsManager::displayBobAnim() {
|
|
for (int idx = 1; idx <= 35; idx++) {
|
|
BobItem *bob = &_bob[idx];
|
|
if (idx <= 20 && _charactersEnabledFl) {
|
|
bob->_bobMode10 = false;
|
|
continue;
|
|
}
|
|
|
|
if (bob->_bobMode != 10)
|
|
continue;
|
|
|
|
bob->_bobMode10 = false;
|
|
if (bob->_animData == NULL || bob->_disabledAnimationFl || bob->_modeChangeCtr == 0 || bob->_modeChangeCtr < -1) {
|
|
if (bob->_bobModeChange == 1 || bob->_bobModeChange == 2)
|
|
bob->_bobMode10 = true;
|
|
continue;
|
|
}
|
|
|
|
if (bob->_moveChange1 == bob->_moveChange2) {
|
|
bob->_bobMode10 = true;
|
|
} else {
|
|
bob->_moveChange2++;
|
|
bob->_bobMode10 = false;
|
|
}
|
|
|
|
if (!bob->_bobMode10) {
|
|
if (bob->_bobModeChange == 1 || bob->_bobModeChange == 2)
|
|
bob->_bobMode10 = true;
|
|
continue;
|
|
}
|
|
|
|
byte *dataPtr = bob->_animData + 20;
|
|
int dataIdx = bob->_animDataIdx;
|
|
bob->_xp = READ_LE_INT16(dataPtr + 2 * dataIdx);
|
|
if (_lockedAnims[idx]._enableFl)
|
|
bob->_xp = _lockedAnims[idx]._posX;
|
|
if ( _charactersEnabledFl && idx > 20)
|
|
bob->_xp += _vm->_events->_startPos.x;
|
|
|
|
bob->_yp = READ_LE_INT16(dataPtr + 2 * dataIdx + 2);
|
|
bob->_moveChange1 = READ_LE_INT16(dataPtr + 2 * dataIdx + 4);
|
|
bob->_zoomFactor = READ_LE_INT16(dataPtr + 2 * dataIdx + 6);
|
|
bob->_frameIndex = dataPtr[2 * dataIdx + 8];
|
|
bob->_flipFl = (dataPtr[2 * dataIdx + 9] != 0);
|
|
bob->_animDataIdx += 5;
|
|
|
|
if (bob->_moveChange1 > 0) {
|
|
bob->_moveChange1 /= _vm->_globals->_speed;
|
|
if (bob->_moveChange1 > 0) {
|
|
bob->_moveChange2 = 1;
|
|
if (bob->_bobModeChange == 1 || bob->_bobModeChange == 2)
|
|
bob->_bobMode10 = true;
|
|
continue;
|
|
}
|
|
|
|
bob->_moveChange1 = 1;
|
|
}
|
|
if (!bob->_moveChange1) {
|
|
if (bob->_modeChangeCtr > 0)
|
|
bob->_modeChangeCtr--;
|
|
if (bob->_modeChangeCtr != -1 && bob->_modeChangeCtr <= 0) {
|
|
bob->_bobMode = 11;
|
|
} else {
|
|
bob->_animDataIdx = 0;
|
|
byte *bobData = bob->_animData + 20;
|
|
bob->_xp = READ_LE_INT16(bobData);
|
|
|
|
if (_lockedAnims[idx]._enableFl)
|
|
bob->_xp = _lockedAnims[idx]._posX;
|
|
if (_charactersEnabledFl && idx > 20)
|
|
bob->_xp += _vm->_events->_startPos.x;
|
|
|
|
bob->_yp = READ_LE_INT16(bobData + 2);
|
|
bob->_moveChange1 = READ_LE_INT16(bobData + 4);
|
|
bob->_zoomFactor = READ_LE_INT16(bobData + 6);
|
|
bob->_frameIndex = bobData[8];
|
|
bob->_flipFl = (bobData[9] != 0);
|
|
bob->_animDataIdx += 5;
|
|
|
|
if (bob->_moveChange1 > 0) {
|
|
bob->_moveChange1 /= _vm->_globals->_speed;
|
|
// Original code. It can't be negative, so the check is on == 0
|
|
if (bob->_moveChange1 <= 0)
|
|
bob->_moveChange1 = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
bob->_moveChange2 = 1;
|
|
if (bob->_bobModeChange == 1 || bob->_bobModeChange == 2)
|
|
bob->_bobMode10 = true;
|
|
}
|
|
|
|
if (!_charactersEnabledFl && _refreshBobMode10Fl) {
|
|
for (int i = 0; i < 35; i++) {
|
|
BobItem *curBob = &_bob[i];
|
|
if (curBob->_bobMode == 10 && !curBob->_disabledAnimationFl)
|
|
curBob->_bobMode10 = true;
|
|
}
|
|
}
|
|
|
|
_refreshBobMode10Fl = false;
|
|
|
|
for (int i = 1; i <= 35; i++) {
|
|
BobItem *curBob = &_bob[i];
|
|
ListeItem *curList = &_liste2[i];
|
|
if (i > 20 || !_charactersEnabledFl) {
|
|
if ((curBob->_bobMode == 10) && (curBob->_bobMode10)) {
|
|
if ((curBob->_bobModeChange != 2) && (curBob->_bobModeChange != 4)) {
|
|
if (curList->_visibleFl) {
|
|
_vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, curList->_posX, curList->_posY,
|
|
curList->_width, curList->_height, _vm->_graphicsMan->_frontBuffer, curList->_posX, curList->_posY);
|
|
curList->_visibleFl = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (curBob->_bobMode == 11) {
|
|
if (curList->_visibleFl) {
|
|
_vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, curList->_posX, curList->_posY,
|
|
curList->_width, curList->_height, _vm->_graphicsMan->_frontBuffer, curList->_posX, curList->_posY);
|
|
curList->_visibleFl = false;
|
|
}
|
|
|
|
curBob->_bobMode = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 1; i <= 35; i++) {
|
|
BobItem *curBob = &_bob[i];
|
|
curBob->_oldY = 0;
|
|
if (curBob->_bobMode == 10 && !curBob->_disabledAnimationFl && curBob->_bobMode10) {
|
|
initBobVariables(i);
|
|
int priority = curBob->_oldX2 + curBob->_oldHeight + curBob->_oldY;
|
|
|
|
if (priority > 450)
|
|
priority = 600;
|
|
|
|
if (curBob->_activeFl)
|
|
beforeSort(SORT_BOB, i, priority);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Display VBOB
|
|
void ObjectsManager::displayVBob() {
|
|
int width, height;
|
|
|
|
for (int idx = 0; idx <= 29; idx++) {
|
|
VBobItem *vbob = &_vBob[idx];
|
|
if (vbob->_displayMode == 4) {
|
|
width = getWidth(vbob->_spriteData, vbob->_frameIndex);
|
|
height = getHeight(vbob->_spriteData, vbob->_frameIndex);
|
|
|
|
_vm->_graphicsMan->restoreSurfaceRect(_vm->_graphicsMan->_backBuffer, vbob->_surface,
|
|
vbob->_xp, vbob->_yp, width, height);
|
|
|
|
_vm->_graphicsMan->restoreSurfaceRect(_vm->_graphicsMan->_frontBuffer, vbob->_surface,
|
|
vbob->_xp, vbob->_yp, width, height);
|
|
|
|
_vm->_graphicsMan->addDirtyRect(vbob->_xp, vbob->_yp, vbob->_xp + width, height + vbob->_yp);
|
|
vbob->_surface = _vm->_globals->freeMemory(vbob->_surface);
|
|
|
|
vbob->_displayMode = 0;
|
|
vbob->_spriteData = NULL;
|
|
vbob->_xp = 0;
|
|
vbob->_yp = 0;
|
|
vbob->_oldX = 0;
|
|
vbob->_oldY = 0;
|
|
vbob->_frameIndex = 0;
|
|
vbob->_oldFrameIndex = 0;
|
|
vbob->_oldSpriteData = NULL;
|
|
}
|
|
|
|
if (vbob->_displayMode == 3) {
|
|
width = getWidth(vbob->_oldSpriteData, vbob->_oldFrameIndex);
|
|
height = getHeight(vbob->_oldSpriteData, vbob->_oldFrameIndex);
|
|
|
|
_vm->_graphicsMan->restoreSurfaceRect(_vm->_graphicsMan->_backBuffer, vbob->_surface,
|
|
vbob->_oldX, vbob->_oldY, width, height);
|
|
|
|
_vm->_graphicsMan->restoreSurfaceRect(_vm->_graphicsMan->_frontBuffer, vbob->_surface,
|
|
vbob->_oldX, vbob->_oldY, width, height);
|
|
|
|
_vm->_graphicsMan->addDirtyRect(vbob->_oldX, vbob->_oldY, vbob->_oldX + width, vbob->_oldY + height);
|
|
|
|
vbob->_displayMode = 1;
|
|
vbob->_oldSpriteData = vbob->_spriteData;
|
|
|
|
vbob->_surface = _vm->_globals->freeMemory(vbob->_surface);
|
|
|
|
vbob->_oldX = vbob->_xp;
|
|
vbob->_oldY = vbob->_yp;
|
|
vbob->_oldFrameIndex = vbob->_frameIndex;
|
|
}
|
|
|
|
if (vbob->_displayMode == 1) {
|
|
width = getWidth(vbob->_spriteData, vbob->_frameIndex);
|
|
height = getHeight(vbob->_spriteData, vbob->_frameIndex);
|
|
|
|
vbob->_surface = _vm->_globals->freeMemory(vbob->_surface);
|
|
|
|
byte *surface = _vm->_globals->allocMemory(height * width);
|
|
vbob->_surface = surface;
|
|
|
|
_vm->_graphicsMan->copySurfaceRect(_vm->_graphicsMan->_backBuffer, surface,
|
|
vbob->_xp, vbob->_yp, width, height);
|
|
|
|
if (*vbob->_spriteData == 78) {
|
|
_vm->_graphicsMan->drawCompressedSprite(_vm->_graphicsMan->_backBuffer, vbob->_spriteData,
|
|
vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex, 0, 0, false);
|
|
|
|
_vm->_graphicsMan->drawCompressedSprite(_vm->_graphicsMan->_frontBuffer, vbob->_spriteData,
|
|
vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex, 0, 0, false);
|
|
} else {
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_frontBuffer, vbob->_spriteData,
|
|
vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex);
|
|
|
|
_vm->_graphicsMan->drawVesaSprite(_vm->_graphicsMan->_backBuffer, vbob->_spriteData,
|
|
vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex);
|
|
}
|
|
|
|
_vm->_graphicsMan->addDirtyRect(vbob->_xp, vbob->_yp , vbob->_xp + width, vbob->_yp + height);
|
|
vbob->_displayMode = 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get Sprite X coordinate
|
|
*/
|
|
int ObjectsManager::getSpriteX(int idx) {
|
|
assert(idx <= MAX_SPRITE);
|
|
return _sprite[idx]._spritePos.x;
|
|
}
|
|
|
|
/**
|
|
* Get Sprite Y coordinate
|
|
*/
|
|
int ObjectsManager::getSpriteY(int idx) {
|
|
assert(idx <= MAX_SPRITE);
|
|
return _sprite[idx]._spritePos.y;
|
|
}
|
|
|
|
/**
|
|
* Clear sprite structure
|
|
*/
|
|
void ObjectsManager::clearSprite() {
|
|
for (int idx = 0; idx < MAX_SPRITE; idx++) {
|
|
_sprite[idx]._spriteData = NULL;
|
|
_sprite[idx]._animationType = 0;
|
|
}
|
|
|
|
for (int idx = 0; idx < MAX_SPRITE; idx++) {
|
|
ListeItem *list = &_liste[idx];
|
|
list->_visibleFl = false;
|
|
list->_posX = 0;
|
|
list->_posY = 0;
|
|
list->_width = 0;
|
|
list->_height = 0;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::animateSprite(int idx) {
|
|
assert(idx <= MAX_SPRITE);
|
|
_sprite[idx]._animationType = 1;
|
|
}
|
|
|
|
void ObjectsManager::addStaticSprite(const byte *spriteData, Common::Point pos, int idx, int spriteIndex, int zoomFactor, bool flipFl, int deltaX, int deltaY) {
|
|
assert(idx <= MAX_SPRITE);
|
|
|
|
SpriteItem *spr = &_sprite[idx];
|
|
spr->_spriteData = spriteData;
|
|
spr->_spritePos = pos;
|
|
spr->_spriteIndex = spriteIndex;
|
|
spr->_zoomFactor = zoomFactor;
|
|
spr->_flipFl = flipFl;
|
|
spr->_deltaX = deltaX;
|
|
spr->_deltaY = deltaY;
|
|
spr->_animationType = 0;
|
|
|
|
if (READ_BE_UINT24(spriteData) == MKTAG24('R', 'L', 'E')) {
|
|
spr->_rleFl = true;
|
|
spr->_zoomFactor = 0;
|
|
spr->_flipFl = false;
|
|
} else
|
|
spr->_rleFl = false;
|
|
|
|
}
|
|
|
|
/**
|
|
* Freeze sprite animation and free its memory
|
|
*/
|
|
void ObjectsManager::removeSprite(int idx) {
|
|
// Type 3 was also used by freeSprite(), which has been removed as it wasn't used
|
|
_sprite[idx]._animationType = 3;
|
|
}
|
|
|
|
/**
|
|
* Set Sprite X coordinate
|
|
*/
|
|
void ObjectsManager::setSpriteX(int idx, int xp) {
|
|
assert(idx <= MAX_SPRITE);
|
|
_sprite[idx]._spritePos.x = xp;
|
|
}
|
|
|
|
/**
|
|
* Set Sprite Y coordinate
|
|
*/
|
|
void ObjectsManager::setSpriteY(int idx, int yp) {
|
|
assert(idx <= MAX_SPRITE);
|
|
_sprite[idx]._spritePos.y = yp;
|
|
}
|
|
|
|
/**
|
|
* Set Sprite Index
|
|
*/
|
|
void ObjectsManager::setSpriteIndex(int idx, int spriteIndex) {
|
|
assert(idx <= MAX_SPRITE);
|
|
_sprite[idx]._spriteIndex = spriteIndex;
|
|
}
|
|
|
|
// Set Sprite Size
|
|
void ObjectsManager::setSpriteZoom(int idx, int zoomFactor) {
|
|
assert(idx <= MAX_SPRITE);
|
|
if (!_sprite[idx]._rleFl)
|
|
_sprite[idx]._zoomFactor = zoomFactor;
|
|
}
|
|
|
|
void ObjectsManager::setFlipSprite(int idx, bool flipFl) {
|
|
assert(idx <= MAX_SPRITE);
|
|
if (!_sprite[idx]._rleFl)
|
|
_sprite[idx]._flipFl = flipFl;
|
|
}
|
|
|
|
void ObjectsManager::goHome() {
|
|
if (_vm->_linesMan->_route == NULL)
|
|
return;
|
|
|
|
if (_homeRateCounter > 1) {
|
|
--_homeRateCounter;
|
|
return;
|
|
}
|
|
|
|
int newPosX;
|
|
int newPosY;
|
|
Directions newDirection;
|
|
|
|
int oldPosX = 0;
|
|
int oldPosY = 0;
|
|
int oldFrameIdx = 0;
|
|
_homeRateCounter = 0;
|
|
if (_oldDirection == DIR_NONE) {
|
|
computeAndSetSpriteSize();
|
|
newPosX = _vm->_linesMan->_route->_x;
|
|
newPosY = _vm->_linesMan->_route->_y;
|
|
newDirection = _vm->_linesMan->_route->_dir;
|
|
_vm->_linesMan->_route++;
|
|
|
|
if (newPosX != -1 || newPosY != -1) {
|
|
_oldDirection = newDirection;
|
|
_oldDirectionSpriteIdx = newDirection + 59;
|
|
_oldFrameIndex = 0;
|
|
_oldCharacterPosX = newPosX;
|
|
_oldCharacterPosY = newPosY;
|
|
} else {
|
|
setSpriteIndex(0, _oldDirection + 59);
|
|
_vm->_globals->_actionDirection = DIR_NONE;
|
|
int zoneId;
|
|
if (_vm->_globals->_actionMoveTo)
|
|
zoneId = _vm->_globals->_saveData->_data[svLastZoneNum];
|
|
else
|
|
zoneId = _zoneNum;
|
|
_vm->_linesMan->_route = NULL;
|
|
computeAndSetSpriteSize();
|
|
setFlipSprite(0, false);
|
|
_homeRateCounter = 0;
|
|
_vm->_linesMan->_route = NULL;
|
|
_oldDirection = DIR_NONE;
|
|
if (zoneId > 0) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[zoneId];
|
|
if (curZone->_destX && curZone->_destY && curZone->_destY != 31) {
|
|
if (curZone->_spriteIndex == -1) {
|
|
curZone->_destX = 0;
|
|
curZone->_destY = 0;
|
|
curZone->_spriteIndex = 0;
|
|
} else {
|
|
setSpriteIndex(0, curZone->_spriteIndex);
|
|
_vm->_globals->_actionDirection = curZone->_spriteIndex - 59;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
_homeRateCounter = 0;
|
|
return;
|
|
}
|
|
if (_oldDirection == DIR_RIGHT) {
|
|
if (_oldFrameIndex < 24 || _oldFrameIndex > 35) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 24;
|
|
} else {
|
|
int deltaX = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedX;
|
|
int deltaY = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY;
|
|
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, -_sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
} else if (_sprite[0]._zoomFactor > 0) {
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, _sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = _oldCharacterPosX + deltaX;
|
|
oldPosY = _oldCharacterPosY + deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 35)
|
|
oldFrameIdx = 24;
|
|
}
|
|
_homeRateCounter = 5 / _vm->_globals->_speed;
|
|
}
|
|
if (_oldDirection == DIR_LEFT) {
|
|
if (_oldFrameIndex < 24 || _oldFrameIndex > 35) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 24;
|
|
} else {
|
|
int deltaX = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedX;
|
|
int deltaY = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY;
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, -_sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
} else if (_sprite[0]._zoomFactor > 0) {
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, _sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = _oldCharacterPosX - deltaX;
|
|
oldPosY = _oldCharacterPosY - deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 35)
|
|
oldFrameIdx = 24;
|
|
}
|
|
_homeRateCounter = 5 / _vm->_globals->_speed;
|
|
}
|
|
if (_oldDirection == DIR_UP) {
|
|
if (_oldFrameIndex > 11) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 0;
|
|
} else {
|
|
int deltaY = abs(_vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY);
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
} else if (_sprite[0]._zoomFactor > 0) {
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY - deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 11)
|
|
oldFrameIdx = 0;
|
|
}
|
|
_homeRateCounter = 4 / _vm->_globals->_speed;
|
|
}
|
|
|
|
if (_oldDirection == DIR_DOWN) {
|
|
if (_oldFrameIndex < 48 || _oldFrameIndex > 59) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 48;
|
|
} else {
|
|
int deltaY = abs(_vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY);
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
} else if (_sprite[0]._zoomFactor > 0) {
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = deltaY + _oldCharacterPosY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 59)
|
|
oldFrameIdx = 48;
|
|
}
|
|
_homeRateCounter = 4 / _vm->_globals->_speed;
|
|
}
|
|
if (_oldDirection == DIR_UP_RIGHT) {
|
|
if (_oldFrameIndex < 12 || _oldFrameIndex > 23) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 12;
|
|
} else {
|
|
int deltaX = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedX;
|
|
int deltaY = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY;
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, -_sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
}
|
|
if (_sprite[0]._zoomFactor > 0) {
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, _sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = deltaX + _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY + deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 23)
|
|
oldFrameIdx = 12;
|
|
}
|
|
_homeRateCounter = 5 / _vm->_globals->_speed;
|
|
}
|
|
if (_oldDirection == DIR_UP_LEFT) {
|
|
if (_oldFrameIndex < 12 || _oldFrameIndex > 23) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 12;
|
|
} else {
|
|
int deltaX = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedX;
|
|
int deltaY = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY;
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, -_sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
} else if (_sprite[0]._zoomFactor > 0) {
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, _sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = _oldCharacterPosX - deltaX;
|
|
oldPosY = _oldCharacterPosY + deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 23)
|
|
oldFrameIdx = 12;
|
|
}
|
|
_homeRateCounter = 5 / _vm->_globals->_speed;
|
|
}
|
|
if (_oldDirection == DIR_DOWN_RIGHT) {
|
|
if (_oldFrameIndex < 36 || _oldFrameIndex > 47) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 36;
|
|
} else {
|
|
int deltaX = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedX;
|
|
int deltaY = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY;
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, -_sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
}
|
|
if (_sprite[0]._zoomFactor > 0) {
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, _sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = deltaX + _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY + deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 47)
|
|
oldFrameIdx = 36;
|
|
}
|
|
_homeRateCounter = 5 / _vm->_globals->_speed;
|
|
}
|
|
if (_oldDirection == DIR_DOWN_LEFT) {
|
|
if (_oldFrameIndex < 36 || _oldFrameIndex > 47) {
|
|
oldPosX = _oldCharacterPosX;
|
|
oldPosY = _oldCharacterPosY;
|
|
oldFrameIdx = 36;
|
|
} else {
|
|
int deltaX = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedX;
|
|
int deltaY = _vm->_globals->_hopkinsItem[_oldFrameIndex]._speedY;
|
|
if (_sprite[0]._zoomFactor < 0) {
|
|
deltaX = _vm->_graphicsMan->zoomOut(deltaX, -_sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomOut(deltaY, -_sprite[0]._zoomFactor);
|
|
}
|
|
if (_sprite[0]._zoomFactor > 0) {
|
|
deltaX = _vm->_graphicsMan->zoomIn(deltaX, _sprite[0]._zoomFactor);
|
|
deltaY = _vm->_graphicsMan->zoomIn(deltaY, _sprite[0]._zoomFactor);
|
|
}
|
|
oldPosX = _oldCharacterPosX - deltaX;
|
|
oldPosY = _oldCharacterPosY + deltaY;
|
|
oldFrameIdx = _oldFrameIndex + 1;
|
|
if (oldFrameIdx > 47)
|
|
oldFrameIdx = 36;
|
|
}
|
|
_homeRateCounter = 5 / _vm->_globals->_speed;
|
|
}
|
|
bool loopCond = false;
|
|
do {
|
|
newPosX = _vm->_linesMan->_route->_x;
|
|
newPosY = _vm->_linesMan->_route->_y;
|
|
newDirection = (Directions)_vm->_linesMan->_route->_dir;
|
|
_vm->_linesMan->_route++;
|
|
|
|
if (newPosX == -1 && newPosY == -1) {
|
|
int zoneId;
|
|
if (_vm->_globals->_actionMoveTo)
|
|
zoneId = _vm->_globals->_saveData->_data[svLastZoneNum];
|
|
else
|
|
zoneId = _zoneNum;
|
|
setSpriteIndex(0, _oldDirection + 59);
|
|
_vm->_globals->_actionDirection = DIR_NONE;
|
|
_vm->_linesMan->_route = NULL;
|
|
computeAndSetSpriteSize();
|
|
setFlipSprite(0, false);
|
|
_homeRateCounter = 0;
|
|
_oldDirection = DIR_NONE;
|
|
_oldCharacterPosX = getSpriteX(0);
|
|
_oldCharacterPosY = getSpriteY(0);
|
|
|
|
if (zoneId > 0) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[zoneId];
|
|
if (curZone->_destX && curZone->_destY && curZone->_destY != 31) {
|
|
if ( curZone->_spriteIndex == -1) {
|
|
curZone->_destX = 0;
|
|
curZone->_destY = 0;
|
|
curZone->_spriteIndex = 0;
|
|
} else {
|
|
setSpriteIndex(0, curZone->_spriteIndex);
|
|
_vm->_globals->_actionDirection = curZone->_spriteIndex - 59;
|
|
}
|
|
}
|
|
}
|
|
_homeRateCounter = 0;
|
|
return;
|
|
}
|
|
if (_oldDirection != newDirection)
|
|
break;
|
|
if ((newDirection == DIR_RIGHT && newPosX >= oldPosX) || (_oldDirection == DIR_LEFT && newPosX <= oldPosX) ||
|
|
(_oldDirection == DIR_UP && newPosY <= oldPosY) || (_oldDirection == DIR_DOWN && newPosY >= oldPosY) ||
|
|
(_oldDirection == DIR_UP_RIGHT && newPosX >= oldPosX) || (_oldDirection == DIR_UP_LEFT && newPosX <= oldPosX) ||
|
|
(_oldDirection == DIR_DOWN_RIGHT && newPosX >= oldPosX) || (_oldDirection == DIR_DOWN_LEFT && newPosX <= oldPosX))
|
|
loopCond = true;
|
|
} while (!loopCond);
|
|
if (loopCond) {
|
|
computeAndSetSpriteSize();
|
|
if ((_oldDirection == DIR_DOWN_LEFT) || (_oldDirection == DIR_LEFT) || (_oldDirection == DIR_UP_LEFT))
|
|
setFlipSprite(0, true);
|
|
|
|
if ((_oldDirection == DIR_UP) || (_oldDirection == DIR_UP_RIGHT) || (_oldDirection == DIR_RIGHT) ||
|
|
(_oldDirection == DIR_DOWN_RIGHT) || (_oldDirection == DIR_DOWN))
|
|
setFlipSprite(0, false);
|
|
|
|
setSpriteX(0, newPosX);
|
|
setSpriteY(0, newPosY);
|
|
setSpriteIndex(0, oldFrameIdx);
|
|
} else {
|
|
if ((_oldDirection == DIR_DOWN_LEFT) || (_oldDirection == DIR_LEFT) || (_oldDirection == DIR_UP_LEFT))
|
|
setFlipSprite(0, true);
|
|
|
|
if ((_oldDirection == DIR_UP) || (_oldDirection == DIR_UP_RIGHT) || (_oldDirection == DIR_RIGHT) ||
|
|
(_oldDirection == DIR_DOWN_RIGHT) || (_oldDirection == DIR_DOWN))
|
|
setFlipSprite(0, false);
|
|
_homeRateCounter = 0;
|
|
}
|
|
_oldDirection = newDirection;
|
|
_oldDirectionSpriteIdx = newDirection + 59;
|
|
_oldFrameIndex = oldFrameIdx;
|
|
_oldCharacterPosX = newPosX;
|
|
_oldCharacterPosY = newPosY;
|
|
}
|
|
|
|
void ObjectsManager::goHome2() {
|
|
if (_vm->_linesMan->_route == NULL)
|
|
return;
|
|
|
|
int realSpeed = 2;
|
|
if (_vm->_globals->_speed == 2)
|
|
realSpeed = 4;
|
|
else if (_vm->_globals->_speed == 3)
|
|
realSpeed = 6;
|
|
|
|
int countColisionPixel = 0;
|
|
|
|
for (;;) {
|
|
int nexPosX = _vm->_linesMan->_route->_x;
|
|
int newPosY = _vm->_linesMan->_route->_y;
|
|
Directions newDirection = (Directions)_vm->_linesMan->_route->_dir;
|
|
_vm->_linesMan->_route++;
|
|
|
|
if ((nexPosX == -1) && (newPosY == -1))
|
|
break;
|
|
|
|
++countColisionPixel;
|
|
if (countColisionPixel >= realSpeed) {
|
|
_lastDirection = newDirection;
|
|
setSpriteX(0, nexPosX);
|
|
setSpriteY(0, newPosY);
|
|
switch (_lastDirection) {
|
|
case DIR_UP:
|
|
setSpriteIndex(0, 4);
|
|
break;
|
|
case DIR_RIGHT:
|
|
setSpriteIndex(0, 5);
|
|
break;
|
|
case DIR_DOWN:
|
|
setSpriteIndex(0, 6);
|
|
break;
|
|
case DIR_LEFT:
|
|
setSpriteIndex(0, 7);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (_lastDirection) {
|
|
case DIR_UP:
|
|
setSpriteIndex(0, 0);
|
|
break;
|
|
case DIR_RIGHT:
|
|
setSpriteIndex(0, 1);
|
|
break;
|
|
case DIR_DOWN:
|
|
setSpriteIndex(0, 2);
|
|
break;
|
|
case DIR_LEFT:
|
|
setSpriteIndex(0, 3);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_vm->_linesMan->_route = NULL;
|
|
}
|
|
|
|
/**
|
|
* Load Zone
|
|
*/
|
|
void ObjectsManager::loadZone(const Common::String &file) {
|
|
for (int i = 1; i <= 100; i++) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[i];
|
|
curZone->_destX = 0;
|
|
curZone->_destY = 0;
|
|
curZone->_spriteIndex = 0;
|
|
curZone->_verbFl1 = 0;
|
|
curZone->_verbFl2 = 0;
|
|
curZone->_verbFl3 = 0;
|
|
curZone->_verbFl4 = 0;
|
|
curZone->_verbFl5 = 0;
|
|
curZone->_verbFl6 = 0;
|
|
curZone->_verbFl7 = 0;
|
|
curZone->_verbFl8 = 0;
|
|
curZone->_verbFl9 = 0;
|
|
curZone->_verbFl10 = 0;
|
|
curZone->_messageId = 0;
|
|
curZone->_enabledFl = false;
|
|
}
|
|
|
|
Common::File f;
|
|
if (!f.exists(file))
|
|
error("File not found : %s", file.c_str());
|
|
|
|
byte *ptr = _vm->_fileIO->loadFile(file);
|
|
int bufId = 0;
|
|
int zoneLineIdx = 0;
|
|
int bobZoneIdx;
|
|
do {
|
|
bobZoneIdx = READ_LE_INT16((uint16 *)ptr + bufId);
|
|
if (bobZoneIdx != -1) {
|
|
_vm->_linesMan->addZoneLine(
|
|
zoneLineIdx,
|
|
READ_LE_UINT16((uint16 *)ptr + bufId + 1),
|
|
READ_LE_UINT16((uint16 *)ptr + bufId + 2),
|
|
READ_LE_UINT16((uint16 *)ptr + bufId + 3),
|
|
READ_LE_UINT16((uint16 *)ptr + bufId + 4),
|
|
bobZoneIdx);
|
|
_vm->_linesMan->_zone[bobZoneIdx]._enabledFl = true;
|
|
}
|
|
bufId += 5;
|
|
++zoneLineIdx;
|
|
} while (bobZoneIdx != -1);
|
|
|
|
for (int i = 1; i <= 100; i++) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[i];
|
|
curZone->_destX = READ_LE_INT16((uint16 *)ptr + bufId);
|
|
curZone->_destY = READ_LE_INT16((uint16 *)ptr + bufId + 1);
|
|
curZone->_spriteIndex = READ_LE_INT16((uint16 *)ptr + bufId + 2);
|
|
bufId += 3;
|
|
}
|
|
|
|
byte *verbData = (ptr + 10 * zoneLineIdx + 606);
|
|
bufId = 0;
|
|
for (int i = 1; i <= 100; i++) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[i];
|
|
curZone->_verbFl1 = verbData[bufId];
|
|
curZone->_verbFl2 = verbData[bufId + 1];
|
|
curZone->_verbFl3 = verbData[bufId + 2];
|
|
curZone->_verbFl4 = verbData[bufId + 3];
|
|
curZone->_verbFl5 = verbData[bufId + 4];
|
|
curZone->_verbFl6 = verbData[bufId + 5];
|
|
curZone->_verbFl7 = verbData[bufId + 6];
|
|
curZone->_verbFl8 = verbData[bufId + 7];
|
|
curZone->_verbFl9 = verbData[bufId + 8];
|
|
curZone->_verbFl10 = verbData[bufId + 9];
|
|
|
|
bufId += 10;
|
|
}
|
|
verbData += 1010;
|
|
for (int i = 0; i < 100; i++)
|
|
_vm->_linesMan->_zone[i + 1]._messageId = READ_LE_UINT16(verbData + 2 * i);
|
|
|
|
_vm->_globals->freeMemory(ptr);
|
|
_vm->_linesMan->initSquareZones();
|
|
}
|
|
|
|
void ObjectsManager::handleCityMap() {
|
|
_vm->_dialog->_inventFl = false;
|
|
_vm->_events->_gameKey = KEY_NONE;
|
|
_vm->_linesMan->setMaxLineIdx(1);
|
|
_vm->_globals->_characterMaxPosY = 440;
|
|
_vm->_globals->_cityMapEnabledFl = true;
|
|
_vm->_graphicsMan->_noFadingFl = false;
|
|
_vm->_globals->_freezeCharacterFl = false;
|
|
_spritePtr = NULL;
|
|
_vm->_globals->_exitId = 0;
|
|
_vm->_globals->_checkDistanceFl = true;
|
|
_vm->_soundMan->playSound(31);
|
|
_vm->_globals->_eventMode = EVENTMODE_IGNORE;
|
|
_vm->_graphicsMan->loadImage("PLAN");
|
|
_vm->_linesMan->loadLines("PLAN.OB2");
|
|
loadHidingItems("PLAN.CA2");
|
|
loadZone("PLAN.ZO2");
|
|
_spritePtr = _vm->_fileIO->loadFile("VOITURE.SPR");
|
|
_vm->_animMan->loadAnim("PLAN");
|
|
_vm->_graphicsMan->displayAllBob();
|
|
_vm->_graphicsMan->initScreen("PLAN", 2, false);
|
|
for (int i = 0; i <= 15; i++)
|
|
disableHidingItem(i);
|
|
disableHidingItem(19);
|
|
disableHidingItem(20);
|
|
enableHidingBehavior();
|
|
|
|
if (!_mapCarPosX && !_mapCarPosY) {
|
|
_mapCarPosX = 900;
|
|
_mapCarPosY = 319;
|
|
}
|
|
addStaticSprite(_spritePtr, Common::Point(_mapCarPosX, _mapCarPosY), 0, 1, 0, false, 5, 5);
|
|
_vm->_events->setMouseXY(_mapCarPosX, _mapCarPosY);
|
|
_vm->_events->mouseOn();
|
|
_vm->_graphicsMan->scrollScreen(getSpriteX(0) - 320);
|
|
_vm->_graphicsMan->_scrollOffset = getSpriteX(0) - 320;
|
|
animateSprite(0);
|
|
_vm->_linesMan->_route = NULL;
|
|
_vm->_graphicsMan->setColorPercentage(252, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(253, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(251, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(254, 0, 0, 0);
|
|
|
|
for (int i = 0; i <= 4; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
|
|
_vm->_globals->_eventMode = EVENTMODE_IGNORE;
|
|
_vm->_graphicsMan->fadeInLong();
|
|
_vm->_events->changeMouseCursor(4);
|
|
_vm->_graphicsMan->_noFadingFl = false;
|
|
|
|
bool loopCond = false;
|
|
do {
|
|
int mouseButton = _vm->_events->getMouseButton();
|
|
if (mouseButton) {
|
|
// First cop call : Go to the bank and free the hostages
|
|
if (_vm->_globals->_saveData->_data[svBankAttackAnimPlayedFl] == 1 && !_vm->_globals->_saveData->_data[svCopCall1PlayedFl]) {
|
|
_vm->_globals->_saveData->_data[svCopCall1PlayedFl] = 1;
|
|
_vm->_globals->_introSpeechOffFl = true;
|
|
_vm->_talkMan->startAnimatedCharacterDialogue("APPEL1.pe2");
|
|
_vm->_globals->_introSpeechOffFl = false;
|
|
mouseButton = 0;
|
|
}
|
|
// Second cop call: Helico has been found in the empty lot
|
|
if (_vm->_globals->_saveData->_data[svFreedHostageFl] == 1 && !_vm->_globals->_saveData->_data[svCopCall2PlayedFl]) {
|
|
_vm->_globals->_saveData->_data[svCopCall2PlayedFl] = 1;
|
|
_vm->_globals->_introSpeechOffFl = true;
|
|
_vm->_talkMan->startAnimatedCharacterDialogue("APPEL2.pe2");
|
|
_vm->_globals->_introSpeechOffFl = false;
|
|
mouseButton = 0;
|
|
_vm->_events->_curMouseButton = 0;
|
|
}
|
|
if (mouseButton == 1)
|
|
handleLeftButton();
|
|
}
|
|
|
|
_vm->_linesMan->checkZone();
|
|
goHome2();
|
|
|
|
if (_vm->_linesMan->_route == NULL && _vm->_globals->_actionMoveTo)
|
|
paradise();
|
|
_vm->_events->refreshScreenAndEvents();
|
|
|
|
if (_vm->_globals->_exitId)
|
|
loopCond = true;
|
|
} while (!_vm->shouldQuit() && !loopCond);
|
|
|
|
if (!_vm->_graphicsMan->_noFadingFl)
|
|
_vm->_graphicsMan->fadeOutLong();
|
|
_vm->_globals->_eventMode = EVENTMODE_DEFAULT;
|
|
_vm->_graphicsMan->_noFadingFl = false;
|
|
_mapCarPosX = getSpriteX(0);
|
|
_mapCarPosY = getSpriteY(0);
|
|
removeSprite(0);
|
|
_spritePtr = _vm->_globals->freeMemory(_spritePtr);
|
|
clearScreen();
|
|
_vm->_globals->_cityMapEnabledFl = false;
|
|
}
|
|
|
|
/**
|
|
* Handle Left button
|
|
*/
|
|
void ObjectsManager::handleLeftButton() {
|
|
_vm->_fontMan->hideText(9);
|
|
int destX = _vm->_events->getMouseX();
|
|
int destY = _vm->_events->getMouseY();
|
|
|
|
if (!_vm->_dialog->_inventFl && !_vm->_globals->_cityMapEnabledFl &&
|
|
destX > _vm->_graphicsMan->_scrollOffset - 30 && destX < _vm->_graphicsMan->_scrollOffset + 50 &&
|
|
destY > -30 && destY < 50) {
|
|
int oldMouseCursor = _vm->_events->_mouseCursorId;
|
|
_vm->_dialog->_inventFl = true;
|
|
_vm->_dialog->showInventory();
|
|
_vm->_dialog->_inventFl = false;
|
|
_vm->_events->_gameKey = KEY_NONE;
|
|
if (!_vm->_globals->_exitId) {
|
|
_vm->_dialog->_inventFl = false;
|
|
_vm->_events->_mouseCursorId = oldMouseCursor;
|
|
}
|
|
return;
|
|
}
|
|
if (_vm->_globals->_saveData->_data[svField354] == 1 && !_vm->_globals->_cityMapEnabledFl
|
|
&& destX >= 533 && destX <= 559 && destY >= 26 && destY <= 59) {
|
|
changeCharacterHead(CHARACTER_HOPKINS_CLONE, CHARACTER_HOPKINS);
|
|
return;
|
|
}
|
|
if (_vm->_globals->_saveData->_data[svField356] == 1 && !_vm->_globals->_cityMapEnabledFl
|
|
&& destX >= 533 && destX <= 559 && destY >= 26 && destY <= 48) {
|
|
changeCharacterHead(CHARACTER_SAMANTHA, CHARACTER_HOPKINS);
|
|
return;
|
|
}
|
|
if (_vm->_globals->_saveData->_data[svField357] == 1) {
|
|
if (_vm->_globals->_saveData->_data[svField353] == 1 && !_vm->_globals->_cityMapEnabledFl
|
|
&& destX >= 533 && destX <= 559 && destY >= 26 && destY <= 59) {
|
|
changeCharacterHead(CHARACTER_HOPKINS, CHARACTER_HOPKINS_CLONE);
|
|
return;
|
|
}
|
|
if (_vm->_globals->_saveData->_data[svField355] == 1 && !_vm->_globals->_cityMapEnabledFl
|
|
&& destX >= 567 && destX <= 593 && destY >= 26 && destY <= 59) {
|
|
changeCharacterHead(CHARACTER_HOPKINS, CHARACTER_SAMANTHA);
|
|
return;
|
|
}
|
|
}
|
|
if (_vm->_globals->_cityMapEnabledFl && _vm->_globals->_actionMoveTo) {
|
|
_vm->_linesMan->checkZone();
|
|
if (_zoneNum <= 0)
|
|
return;
|
|
int routeIdx = 0;
|
|
do {
|
|
_vm->_linesMan->_testRoute2[routeIdx] = _vm->_linesMan->_route[routeIdx];
|
|
++routeIdx;
|
|
} while (_vm->_linesMan->_route[routeIdx]._x != -1);
|
|
|
|
_vm->_linesMan->_testRoute2[routeIdx].invalidate();
|
|
}
|
|
|
|
if (_vm->_globals->_actionMoveTo) {
|
|
_vm->_linesMan->checkZone();
|
|
_vm->_globals->_actionMoveTo = false;
|
|
_vm->_globals->_saveData->_data[svLastMouseCursor] = 0;
|
|
_vm->_globals->_saveData->_data[svLastZoneNum] = 0;
|
|
}
|
|
|
|
if (_vm->_globals->_cityMapEnabledFl && (_vm->_events->_mouseCursorId != 4 || _zoneNum <= 0))
|
|
return;
|
|
if (_zoneNum != -1 && _zoneNum != 0) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[_zoneNum];
|
|
if (curZone->_destX && curZone->_destY && curZone->_destY != 31) {
|
|
destX = curZone->_destX;
|
|
destY = curZone->_destY;
|
|
}
|
|
}
|
|
_vm->_globals->_actionMoveTo = false;
|
|
RouteItem *oldRoute = _vm->_linesMan->_route;
|
|
_vm->_linesMan->_route = NULL;
|
|
if (_forestFl && _zoneNum >= 20 && _zoneNum <= 23) {
|
|
if (getSpriteY(0) > 374 && getSpriteY(0) <= 410) {
|
|
_vm->_linesMan->_route = NULL;
|
|
setSpriteIndex(0, _oldDirectionSpriteIdx);
|
|
_vm->_globals->_actionDirection = DIR_NONE;
|
|
_vm->_linesMan->_route = NULL;
|
|
computeAndSetSpriteSize();
|
|
setFlipSprite(0, false);
|
|
_homeRateCounter = 0;
|
|
_oldDirection = DIR_NONE;
|
|
} else {
|
|
_vm->_linesMan->_route = _vm->_linesMan->findRoute(getSpriteX(0), getSpriteY(0), getSpriteX(0), 390);
|
|
if (_vm->_linesMan->_route)
|
|
_vm->_linesMan->optimizeRoute(_vm->_linesMan->_route);
|
|
_oldCharacterPosX = getSpriteX(0);
|
|
_oldCharacterPosY = getSpriteY(0);
|
|
_homeRateCounter = 0;
|
|
if (_vm->_linesMan->_route || oldRoute == _vm->_linesMan->_route) {
|
|
_oldDirection = DIR_NONE;
|
|
} else {
|
|
_vm->_linesMan->_route = oldRoute;
|
|
}
|
|
}
|
|
} else {
|
|
if (!_vm->_globals->_freezeCharacterFl && !_vm->_globals->_cityMapEnabledFl) {
|
|
_vm->_linesMan->_route = _vm->_linesMan->findRoute(getSpriteX(0), getSpriteY(0), destX, destY);
|
|
if (_vm->_linesMan->_route)
|
|
_vm->_linesMan->optimizeRoute(_vm->_linesMan->_route);
|
|
_oldCharacterPosX = getSpriteX(0);
|
|
_oldCharacterPosY = getSpriteY(0);
|
|
_homeRateCounter = 0;
|
|
if (_vm->_linesMan->_route || oldRoute == _vm->_linesMan->_route)
|
|
_oldDirection = DIR_NONE;
|
|
else
|
|
_vm->_linesMan->_route = oldRoute;
|
|
}
|
|
}
|
|
|
|
if (!_vm->_globals->_freezeCharacterFl && _vm->_globals->_cityMapEnabledFl)
|
|
_vm->_linesMan->_route = _vm->_linesMan->cityMapCarRoute(getSpriteX(0), getSpriteY(0), destX, destY);
|
|
|
|
if (_zoneNum != -1 && _zoneNum != 0) {
|
|
if (_vm->_events->_mouseCursorId == 23)
|
|
_vm->_globals->_saveData->_data[svLastMouseCursor] = 5;
|
|
else
|
|
_vm->_globals->_saveData->_data[svLastMouseCursor] = _vm->_events->_mouseCursorId;
|
|
|
|
if (_vm->_globals->_cityMapEnabledFl)
|
|
_vm->_globals->_saveData->_data[svLastMouseCursor] = 6;
|
|
_vm->_globals->_saveData->_data[svLastZoneNum] = _zoneNum;
|
|
_vm->_globals->_saveData->_data[svLastObjectIndex] = _curObjectIndex;
|
|
_vm->_globals->_actionMoveTo = true;
|
|
}
|
|
_vm->_fontMan->hideText(5);
|
|
_vm->_graphicsMan->setColorPercentage2(251, 100, 100, 100);
|
|
if (_vm->_globals->_screenId == 20 && _vm->_globals->_saveData->_data[svField132] == 1
|
|
&& _curObjectIndex == 20 && _zoneNum == 12
|
|
&& _vm->_events->_mouseCursorId == 23) {
|
|
// Special case for throwing darts at the switch in Purgatory - the player shouldn't move
|
|
_vm->_linesMan->_route = NULL;
|
|
getSpriteX(0);
|
|
getSpriteY(0);
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::paradise() {
|
|
char result = _vm->_globals->_saveData->_data[svLastMouseCursor];
|
|
if (result && _vm->_globals->_saveData->_data[svLastZoneNum] && result != 4 && result > 3) {
|
|
_vm->_fontMan->hideText(5);
|
|
if (!_forestFl || _zoneNum < 20 || _zoneNum > 23) {
|
|
if (_vm->_graphicsMan->_largeScreenFl) {
|
|
_vm->_graphicsMan->_scrollStatus = 2;
|
|
if (_vm->_events->_startPos.x + 320 - getSpriteX(0) > 160) {
|
|
bool loopCond = false;
|
|
do {
|
|
_vm->_graphicsMan->_scrollPosX -= _vm->_graphicsMan->_scrollSpeed;
|
|
if (_vm->_graphicsMan->_scrollPosX < 0) {
|
|
_vm->_graphicsMan->_scrollPosX = 0;
|
|
loopCond = true;
|
|
}
|
|
if (_vm->_graphicsMan->_scrollPosX > SCREEN_WIDTH) {
|
|
_vm->_graphicsMan->_scrollPosX = SCREEN_WIDTH;
|
|
loopCond = true;
|
|
}
|
|
if (_vm->_events->getMouseX() > _vm->_graphicsMan->_scrollPosX + 620)
|
|
_vm->_events->setMouseXY(_vm->_events->_mousePos.x - 4, _vm->_events->getMouseY());
|
|
|
|
_vm->_events->refreshScreenAndEvents();
|
|
} while (!loopCond && _vm->_events->_startPos.x > getSpriteX(0) - 320);
|
|
} else if (_vm->_events->_startPos.x + 320 - getSpriteX(0) < -160) {
|
|
bool loopCond = false;
|
|
do {
|
|
_vm->_graphicsMan->_scrollPosX += _vm->_graphicsMan->_scrollSpeed;
|
|
if (_vm->_graphicsMan->_scrollPosX < 0) {
|
|
_vm->_graphicsMan->_scrollPosX = 0;
|
|
loopCond = true;
|
|
}
|
|
if (_vm->_graphicsMan->_scrollPosX > SCREEN_WIDTH) {
|
|
_vm->_graphicsMan->_scrollPosX = SCREEN_WIDTH;
|
|
loopCond = true;
|
|
}
|
|
if (_vm->_events->getMouseX() < _vm->_graphicsMan->_scrollPosX + 10)
|
|
_vm->_events->setMouseXY(_vm->_events->_mousePos.x + 4, _vm->_events->getMouseY());
|
|
|
|
_vm->_events->refreshScreenAndEvents();
|
|
} while (!loopCond && _vm->_events->_startPos.x < getSpriteX(0) - 320);
|
|
}
|
|
if (_vm->_events->getMouseX() > _vm->_graphicsMan->_scrollPosX + 620)
|
|
_vm->_events->setMouseXY(_vm->_graphicsMan->_scrollPosX + 610, 0);
|
|
if (_vm->_events->getMouseX() < _vm->_graphicsMan->_scrollPosX + 10)
|
|
_vm->_events->setMouseXY(_vm->_graphicsMan->_scrollPosX + 10, 0);
|
|
_vm->_events->refreshScreenAndEvents();
|
|
_vm->_graphicsMan->_scrollStatus = 0;
|
|
}
|
|
_vm->_talkMan->handleAnswer(_vm->_globals->_saveData->_data[svLastZoneNum], _vm->_globals->_saveData->_data[svLastMouseCursor]);
|
|
} else {
|
|
_vm->_talkMan->handleForestAnswser(_vm->_globals->_saveData->_data[svLastZoneNum], _vm->_globals->_saveData->_data[svLastMouseCursor]);
|
|
}
|
|
_vm->_events->changeMouseCursor(4);
|
|
if (_zoneNum != -1 && _zoneNum != 0 && !_vm->_linesMan->_zone[_zoneNum]._enabledFl) {
|
|
_zoneNum = -1;
|
|
_forceZoneFl = true;
|
|
}
|
|
if (_zoneNum != _vm->_globals->_saveData->_data[svLastZoneNum] || _zoneNum == -1 || _zoneNum == 0) {
|
|
_vm->_events->_mouseCursorId = 4;
|
|
_changeVerbFl = false;
|
|
} else {
|
|
_vm->_events->_mouseCursorId = _vm->_globals->_saveData->_data[svLastMouseCursor];
|
|
if (_changeVerbFl) {
|
|
nextVerbIcon();
|
|
_changeVerbFl = false;
|
|
}
|
|
if (_vm->_events->_mouseCursorId == 5)
|
|
_vm->_events->_mouseCursorId = 4;
|
|
}
|
|
if (_vm->_events->_mouseCursorId != 23)
|
|
_vm->_events->changeMouseCursor(_vm->_events->_mouseCursorId);
|
|
_zoneNum = 0;
|
|
_vm->_globals->_saveData->_data[svLastMouseCursor] = 0;
|
|
_vm->_globals->_saveData->_data[svLastZoneNum] = 0;
|
|
}
|
|
if (_vm->_globals->_cityMapEnabledFl) {
|
|
_vm->_events->_mouseCursorId = 0;
|
|
_vm->_events->changeMouseCursor(0);
|
|
}
|
|
if (_vm->_globals->_freezeCharacterFl && _vm->_events->_mouseCursorId == 4) {
|
|
if (_zoneNum != -1 && _zoneNum != 0)
|
|
handleRightButton();
|
|
}
|
|
_vm->_globals->_actionMoveTo = false;
|
|
}
|
|
|
|
/**
|
|
* Clear Screen
|
|
*/
|
|
void ObjectsManager::clearScreen() {
|
|
clearSprite();
|
|
_vm->_graphicsMan->endDisplayBob();
|
|
_vm->_fontMan->hideText(5);
|
|
_vm->_fontMan->hideText(9);
|
|
clearVBob();
|
|
_vm->_animMan->clearAnim();
|
|
_vm->_linesMan->clearAllZones();
|
|
_vm->_linesMan->resetLines();
|
|
resetHidingItems();
|
|
|
|
for (int i = 0; i <= 48; i++) {
|
|
_vm->_linesMan->_bobZone[i] = 0;
|
|
_vm->_linesMan->_bobZoneFl[i] = false;
|
|
}
|
|
_vm->_events->_mouseCursorId = 4;
|
|
_verb = 4;
|
|
_zoneNum = 0;
|
|
_forceZoneFl = true;
|
|
_vm->_linesMan->resetLinesNumb();
|
|
_vm->_linesMan->resetLastLine();
|
|
_vm->_linesMan->_route = NULL;
|
|
_vm->_globals->_answerBuffer = _vm->_globals->freeMemory(_vm->_globals->_answerBuffer);
|
|
_vm->_globals->_levelSpriteBuf = _vm->_globals->freeMemory(_vm->_globals->_levelSpriteBuf);
|
|
_vm->_events->_startPos.x = 0;
|
|
_vm->_events->_mouseSpriteId = 0;
|
|
_vm->_globals->_saveData->_data[svLastMouseCursor] = 0;
|
|
_vm->_globals->_saveData->_data[svLastZoneNum] = 0;
|
|
_vm->_globals->_actionMoveTo = false;
|
|
_forceZoneFl = true;
|
|
_changeVerbFl = false;
|
|
_vm->_linesMan->_route = NULL;
|
|
_oldDirection = DIR_NONE;
|
|
_vm->_graphicsMan->resetDirtyRects();
|
|
}
|
|
|
|
/**
|
|
* Change the currently active player face / Head
|
|
* @param oldCharacter Previously played character
|
|
* @param newCharacter New character to play
|
|
*/
|
|
void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCharacter newCharacter) {
|
|
CharacterLocation *loc;
|
|
|
|
_changeHeadFl = true;
|
|
_vm->_graphicsMan->copySurface(_vm->_graphicsMan->_backBuffer, 532, 25, 65, 40, _vm->_graphicsMan->_frontBuffer, 532, 25);
|
|
_vm->_graphicsMan->addDirtyRect(532, 25, 597, 65);
|
|
_vm->_globals->_checkDistanceFl = true;
|
|
_vm->_linesMan->_route = NULL;
|
|
|
|
if (oldCharacter == CHARACTER_SAMANTHA && newCharacter == CHARACTER_HOPKINS
|
|
&& _vm->_globals->_saveData->_realHopkins._location == _vm->_globals->_screenId) {
|
|
_changeHeadFl = false;
|
|
loc = &_vm->_globals->_saveData->_samantha;
|
|
loc->_pos.x = getSpriteX(0);
|
|
loc->_pos.y = getSpriteY(0);
|
|
loc->_startSpriteIndex = 64;
|
|
loc->_location = _vm->_globals->_screenId;
|
|
loc->_zoomFactor = _sprite[0]._zoomFactor;
|
|
|
|
removeSprite(1);
|
|
addStaticSprite(_headSprites, loc->_pos, 1, 3, loc->_zoomFactor, false, 20, 127);
|
|
animateSprite(1);
|
|
removeSprite(0);
|
|
|
|
_vm->_globals->_saveData->_data[svField354] = 0;
|
|
_vm->_globals->_saveData->_data[svField356] = 0;
|
|
_vm->_globals->_saveData->_data[svField357] = 1;
|
|
|
|
loc = &_vm->_globals->_saveData->_realHopkins;
|
|
_vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("PERSO.SPR");
|
|
_vm->_globals->_characterType = CHARACTER_HOPKINS;
|
|
addStaticSprite(_vm->_globals->_characterSpriteBuf, loc->_pos, 0, 64, loc->_zoomFactor, false, 34, 190);
|
|
animateSprite(0);
|
|
_vm->_globals->loadCharacterData();
|
|
} else if (oldCharacter == CHARACTER_HOPKINS && newCharacter == CHARACTER_SAMANTHA
|
|
&& _vm->_globals->_saveData->_samantha._location == _vm->_globals->_screenId) {
|
|
_changeHeadFl = false;
|
|
loc = &_vm->_globals->_saveData->_realHopkins;
|
|
loc->_pos.x = getSpriteX(0);
|
|
loc->_pos.y = getSpriteY(0);
|
|
loc->_startSpriteIndex = 64;
|
|
loc->_location = _vm->_globals->_screenId;
|
|
loc->_zoomFactor = _sprite[0]._zoomFactor;
|
|
|
|
removeSprite(1);
|
|
addStaticSprite(_headSprites, loc->_pos, 1, 2, loc->_zoomFactor, false, 34, 190);
|
|
animateSprite(1);
|
|
removeSprite(0);
|
|
|
|
_vm->_globals->_saveData->_data[svField354] = 0;
|
|
_vm->_globals->_saveData->_data[svField356] = 1;
|
|
_vm->_globals->_saveData->_data[svField357] = 0;
|
|
|
|
loc = &_vm->_globals->_saveData->_samantha;
|
|
_vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("PSAMAN.SPR");
|
|
_vm->_globals->_characterType = CHARACTER_SAMANTHA;
|
|
addStaticSprite(_vm->_globals->_characterSpriteBuf, loc->_pos, 0, 64, loc->_zoomFactor, false, 20, 127);
|
|
animateSprite(0);
|
|
_vm->_globals->loadCharacterData();
|
|
} else {
|
|
switch (oldCharacter) {
|
|
case CHARACTER_HOPKINS:
|
|
loc = &_vm->_globals->_saveData->_realHopkins;
|
|
loc->_pos.x = getSpriteX(0);
|
|
loc->_pos.y = getSpriteY(0);
|
|
loc->_startSpriteIndex = 64;
|
|
loc->_location = _vm->_globals->_screenId;
|
|
loc->_zoomFactor = _sprite[0]._zoomFactor;
|
|
break;
|
|
case CHARACTER_HOPKINS_CLONE:
|
|
loc = &_vm->_globals->_saveData->_cloneHopkins;
|
|
loc->_pos.x = getSpriteX(0);
|
|
loc->_pos.y = getSpriteY(0);
|
|
loc->_startSpriteIndex = 64;
|
|
loc->_location = _vm->_globals->_screenId;
|
|
loc->_zoomFactor = _sprite[0]._zoomFactor;
|
|
break;
|
|
case CHARACTER_SAMANTHA:
|
|
loc = &_vm->_globals->_saveData->_samantha;
|
|
loc->_pos.x = getSpriteX(0);
|
|
loc->_pos.y = getSpriteY(0);
|
|
loc->_startSpriteIndex = 64;
|
|
loc->_location = _vm->_globals->_screenId;
|
|
loc->_zoomFactor = _sprite[0]._zoomFactor;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch (newCharacter) {
|
|
case CHARACTER_HOPKINS:
|
|
_vm->_globals->_saveData->_data[svHopkinsCloneFl] = 0;
|
|
_vm->_globals->_saveData->_data[svField354] = 0;
|
|
_vm->_globals->_saveData->_data[svField356] = 0;
|
|
_vm->_globals->_saveData->_data[svField357] = 1;
|
|
_vm->_globals->_exitId = _vm->_globals->_saveData->_realHopkins._location;
|
|
break;
|
|
case CHARACTER_HOPKINS_CLONE:
|
|
_vm->_globals->_saveData->_data[svHopkinsCloneFl] = 1;
|
|
_vm->_globals->_saveData->_data[svField354] = 1;
|
|
_vm->_globals->_saveData->_data[svField356] = 0;
|
|
_vm->_globals->_saveData->_data[svField357] = 0;
|
|
_vm->_globals->_exitId = _vm->_globals->_saveData->_cloneHopkins._location;
|
|
break;
|
|
case CHARACTER_SAMANTHA:
|
|
_vm->_globals->_saveData->_data[svHopkinsCloneFl] = 0;
|
|
_vm->_globals->_saveData->_data[svField354] = 0;
|
|
_vm->_globals->_saveData->_data[svField356] = 1;
|
|
_vm->_globals->_saveData->_data[svField357] = 0;
|
|
_vm->_globals->_exitId = _vm->_globals->_saveData->_samantha._location;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check Size
|
|
void ObjectsManager::computeAndSetSpriteSize() {
|
|
int size = _vm->_globals->_spriteSize[getSpriteY(0)];
|
|
if (_vm->_globals->_characterType == CHARACTER_HOPKINS_CLONE) {
|
|
size = 20 * (5 * abs(size) - 100) / -80;
|
|
} else if (_vm->_globals->_characterType == CHARACTER_SAMANTHA) {
|
|
size = 20 * (5 * abs(size) - 165) / -67;
|
|
}
|
|
setSpriteZoom(0, size);
|
|
}
|
|
|
|
/**
|
|
* Get next verb icon (or text)
|
|
*/
|
|
void ObjectsManager::nextVerbIcon() {
|
|
_vm->_events->_mouseCursorId++;
|
|
|
|
for(;;) {
|
|
if (_vm->_events->_mouseCursorId == 4) {
|
|
if (!_vm->_globals->_freezeCharacterFl || _zoneNum == -1 || _zoneNum == 0)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 5 || _vm->_events->_mouseCursorId == 6) {
|
|
_vm->_events->_mouseCursorId = 6;
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl1 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 7) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl2 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 8) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl3 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 9) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl4 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 10) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl5 == 1)
|
|
return;
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 11) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl6 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 12) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl7 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 13) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl8 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 14) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl9 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 15) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl10 == 1)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 16) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl1 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 17) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl4 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 18) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl5 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 19) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl6 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 20) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl7 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 21) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl10 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 22) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl8 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 23) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl3 == 2)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 24) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl4 == 3)
|
|
return;
|
|
|
|
++_vm->_events->_mouseCursorId;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId == 25) {
|
|
if (_vm->_linesMan->_zone[_zoneNum]._verbFl9 == 2)
|
|
return;
|
|
}
|
|
_vm->_events->_mouseCursorId = 4;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handle Right button
|
|
*/
|
|
void ObjectsManager::handleRightButton() {
|
|
if (_zoneNum != -1 && _zoneNum != 0) {
|
|
nextVerbIcon();
|
|
if (_vm->_events->_mouseCursorId != 23)
|
|
_vm->_events->changeMouseCursor(_vm->_events->_mouseCursorId);
|
|
_verb = _vm->_events->_mouseCursorId;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Prepare border used to highlight the place below mouse cursor, in the inventory.
|
|
* Also set the mouse cursor
|
|
*/
|
|
void ObjectsManager::initBorder(int zoneIdx) {
|
|
_oldBorderPos = _borderPos;
|
|
_oldBorderSpriteIndex = _borderSpriteIndex;
|
|
if (zoneIdx >= 1 && zoneIdx <= 6)
|
|
_borderPos.y = 120;
|
|
else if (zoneIdx >= 7 && zoneIdx <= 12)
|
|
_borderPos.y = 158;
|
|
else if (zoneIdx >= 13 && zoneIdx <= 18)
|
|
_borderPos.y = 196;
|
|
else if (zoneIdx >= 19 && zoneIdx <= 24)
|
|
_borderPos.y = 234;
|
|
else if (zoneIdx >= 25 && zoneIdx <= 29)
|
|
_borderPos.y = 272;
|
|
else if (zoneIdx == 30)
|
|
_borderPos.y = 272;
|
|
else if (zoneIdx == 31)
|
|
_borderPos.y = 290;
|
|
|
|
if (zoneIdx == 1 || zoneIdx == 7 || zoneIdx == 13 || zoneIdx == 19 || zoneIdx == 25)
|
|
_borderPos.x = _vm->_graphicsMan->_scrollOffset + 158;
|
|
else if (zoneIdx == 2 || zoneIdx == 8 || zoneIdx == 14 || zoneIdx == 20 || zoneIdx == 26)
|
|
_borderPos.x = _vm->_graphicsMan->_scrollOffset + 212;
|
|
else if (zoneIdx == 3 || zoneIdx == 9 || zoneIdx == 15 || zoneIdx == 21 || zoneIdx == 27)
|
|
_borderPos.x = _vm->_graphicsMan->_scrollOffset + 266;
|
|
else if (zoneIdx == 4 || zoneIdx == 10 || zoneIdx == 16 || zoneIdx == 22 || zoneIdx == 28)
|
|
_borderPos.x = _vm->_graphicsMan->_scrollOffset + 320;
|
|
else if (zoneIdx == 5 || zoneIdx == 11 || zoneIdx == 17 || zoneIdx == 23 || zoneIdx == 29)
|
|
_borderPos.x = _vm->_graphicsMan->_scrollOffset + 374;
|
|
else if (zoneIdx == 6 || zoneIdx == 12 || zoneIdx == 18 || zoneIdx == 24 || zoneIdx == 30 || zoneIdx == 31)
|
|
_borderPos.x = _vm->_graphicsMan->_scrollOffset + 428;
|
|
|
|
if (zoneIdx >= 1 && zoneIdx <= 29)
|
|
_borderSpriteIndex = 0;
|
|
else if (zoneIdx == 30 || zoneIdx == 31)
|
|
_borderSpriteIndex = 2;
|
|
else if (!zoneIdx || zoneIdx == 32) {
|
|
_borderPos = Common::Point(0, 0);
|
|
_borderSpriteIndex = 0;
|
|
}
|
|
|
|
if (!zoneIdx)
|
|
_vm->_events->_mouseCursorId = 0;
|
|
else if (zoneIdx >= 1 && zoneIdx <= 28)
|
|
_vm->_events->_mouseCursorId = 8;
|
|
else if (zoneIdx == 29)
|
|
_vm->_events->_mouseCursorId = 1;
|
|
else if (zoneIdx == 30)
|
|
_vm->_events->_mouseCursorId = 2;
|
|
else if (zoneIdx == 31)
|
|
_vm->_events->_mouseCursorId = 3;
|
|
else if (zoneIdx == 32)
|
|
_vm->_events->_mouseCursorId = 16;
|
|
|
|
if (zoneIdx >= 1 && zoneIdx <= 28 && !_vm->_globals->_inventory[zoneIdx]) {
|
|
_vm->_events->_mouseCursorId = 0;
|
|
_borderPos = Common::Point(0, 0);
|
|
_borderSpriteIndex = 0;
|
|
}
|
|
|
|
if (_vm->_events->_mouseCursorId != 23)
|
|
_vm->_events->changeMouseCursor(_vm->_events->_mouseCursorId);
|
|
_vm->_events->getMouseX();
|
|
_vm->_events->getMouseY();
|
|
}
|
|
|
|
/**
|
|
* Get next icon for an object in the inventory
|
|
*/
|
|
void ObjectsManager::nextObjectIcon(int idx) {
|
|
int cursorId = _vm->_events->_mouseCursorId;
|
|
ObjectAuthIcon *curAuthIco = &_objectAuthIcons[_vm->_globals->_inventory[idx]];
|
|
|
|
if (cursorId == 0 || cursorId == 2 || cursorId == 3 || cursorId == 16)
|
|
return;
|
|
|
|
int nextCursorId = cursorId + 1;
|
|
if (nextCursorId > 25)
|
|
nextCursorId = 6;
|
|
|
|
do {
|
|
if (nextCursorId == 2 || nextCursorId == 5 || nextCursorId == 6) {
|
|
_vm->_events->_mouseCursorId = 6;
|
|
if (curAuthIco->_flag1 == 1)
|
|
return;
|
|
nextCursorId++;
|
|
}
|
|
if (nextCursorId == 7) {
|
|
_vm->_events->_mouseCursorId = 7;
|
|
if (curAuthIco->_flag2 == 1)
|
|
return;
|
|
nextCursorId++;
|
|
}
|
|
if (nextCursorId == 8) {
|
|
_vm->_events->_mouseCursorId = 8;
|
|
return;
|
|
}
|
|
if (nextCursorId == 9 || nextCursorId == 10) {
|
|
_vm->_events->_mouseCursorId = 10;
|
|
if (curAuthIco->_flag6 == 1)
|
|
return;
|
|
nextCursorId = 11;
|
|
}
|
|
|
|
if (nextCursorId == 11) {
|
|
_vm->_events->_mouseCursorId = 11;
|
|
if (curAuthIco->_flag3 == 1)
|
|
return;
|
|
nextCursorId++;
|
|
}
|
|
|
|
if (nextCursorId == 12 || nextCursorId == 13) {
|
|
_vm->_events->_mouseCursorId = 13;
|
|
if (curAuthIco->_flag4 == 1)
|
|
return;
|
|
nextCursorId = 14;
|
|
}
|
|
|
|
if (nextCursorId == 14 || nextCursorId == 15) {
|
|
_vm->_events->_mouseCursorId = 15;
|
|
if (curAuthIco->_flag5 == 1)
|
|
return;
|
|
nextCursorId = 23;
|
|
}
|
|
|
|
if (nextCursorId >= 16 && nextCursorId <= 23) {
|
|
_vm->_events->_mouseCursorId = 23;
|
|
if (curAuthIco->_flag5 == 2)
|
|
return;
|
|
nextCursorId = 24;
|
|
}
|
|
|
|
if (nextCursorId == 24 || nextCursorId == 25) {
|
|
_vm->_events->_mouseCursorId = 25;
|
|
}
|
|
|
|
nextCursorId = 6;
|
|
} while (curAuthIco->_flag6 != 2);
|
|
}
|
|
|
|
void ObjectsManager::takeInventoryObject(int idx) {
|
|
if (_vm->_events->_mouseCursorId == 8)
|
|
changeObject(idx);
|
|
}
|
|
|
|
void ObjectsManager::loadObjectIniFile() {
|
|
byte *data;
|
|
Common::String file;
|
|
int lastOpcodeResult = 1;
|
|
|
|
file = "OBJET1.ini";
|
|
bool fileFoundFl = false;
|
|
data = _vm->_fileIO->searchCat(file, RES_INI, fileFoundFl);
|
|
if (!fileFoundFl) {
|
|
data = _vm->_fileIO->loadFile(file);
|
|
if (data == NULL)
|
|
error("INI file %s not found", file.c_str());
|
|
}
|
|
|
|
if (READ_BE_UINT24(data) != MKTAG24('I', 'N', 'I'))
|
|
error("File %s is not an INI file", file.c_str());
|
|
|
|
for (;;) {
|
|
int opcodeType = _vm->_script->handleOpcode(data + 20 * lastOpcodeResult);
|
|
if (_vm->shouldQuit())
|
|
return;
|
|
|
|
if (opcodeType == 2)
|
|
lastOpcodeResult = _vm->_script->handleGoto(data + 20 * lastOpcodeResult);
|
|
else if (opcodeType == 3)
|
|
lastOpcodeResult = _vm->_script->handleIf(data, lastOpcodeResult);
|
|
|
|
if (lastOpcodeResult == -1)
|
|
error("defective IFF function");
|
|
|
|
if (opcodeType == 1 || opcodeType == 4)
|
|
++lastOpcodeResult;
|
|
else if (!opcodeType || opcodeType == 5)
|
|
break;
|
|
}
|
|
|
|
_vm->_globals->freeMemory(data);
|
|
}
|
|
|
|
void ObjectsManager::handleSpecialGames() {
|
|
byte *oldPalette;
|
|
|
|
switch (_vm->_globals->_screenId) {
|
|
case 5:
|
|
if ((getSpriteY(0) > 399) || _vm->_globals->_saveData->_data[svField173])
|
|
break;
|
|
|
|
_vm->_globals->_saveData->_data[svField173] = 1;
|
|
_vm->_globals->_introSpeechOffFl = true;
|
|
_vm->_talkMan->startAnimatedCharacterDialogue("flicspe1.pe2");
|
|
_vm->_globals->_introSpeechOffFl = false;
|
|
|
|
if (_vm->_globals->_censorshipFl)
|
|
break;
|
|
|
|
oldPalette = _vm->_globals->allocMemory(1000);
|
|
memcpy(oldPalette, _vm->_graphicsMan->_palette, 769);
|
|
|
|
_vm->_graphicsMan->backupScreen();
|
|
|
|
if (!_vm->_graphicsMan->_lineNbr)
|
|
_vm->_graphicsMan->_scrollOffset = 0;
|
|
_vm->_graphicsMan->displayScreen(true);
|
|
_vm->_soundMan->_specialSoundNum = 198;
|
|
_charactersEnabledFl = true;
|
|
_vm->_animMan->unsetClearAnimFlag();
|
|
_vm->_animMan->playAnim("OTAGE.ANM", "OTAGE.ANM", 1, 24, 500, true);
|
|
_vm->_soundMan->_specialSoundNum = 0;
|
|
_vm->_graphicsMan->displayScreen(false);
|
|
|
|
_vm->_graphicsMan->restoreScreen();
|
|
|
|
_charactersEnabledFl = false;
|
|
memcpy(_vm->_graphicsMan->_palette, oldPalette, 769);
|
|
_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
|
|
_vm->_globals->freeMemory(oldPalette);
|
|
_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
|
|
memcpy(_vm->_graphicsMan->_frontBuffer, _vm->_graphicsMan->_backBuffer, 614399);
|
|
|
|
_vm->_graphicsMan->_scrollStatus = 0;
|
|
_vm->_graphicsMan->updateScreen();
|
|
break;
|
|
case 20:
|
|
_vm->_globals->_saveData->_data[svField132] = (getSpriteX(0) > 65 && getSpriteX(0) <= 124 && getSpriteY(0) > 372 && getSpriteY(0) <= 398) ? 1 : 0;
|
|
break;
|
|
case 35:
|
|
if (_vm->_globals->_prevScreenId == 16)
|
|
handleForest(35, 500, 555, 100, 440, 1);
|
|
else if (_vm->_globals->_prevScreenId == 36)
|
|
handleForest(35, 6, 84, 100, 440, 4);
|
|
break;
|
|
case 36:
|
|
if (_vm->_globals->_prevScreenId == 35)
|
|
handleForest(36, 551, 633, 100, 440, 2);
|
|
else if (_vm->_globals->_prevScreenId == 37)
|
|
handleForest(36, 6, 84, 100, 440, 4);
|
|
break;
|
|
case 37:
|
|
if (_vm->_globals->_prevScreenId == 36)
|
|
handleForest(37, 551, 633, 100, 440, 1);
|
|
else if (_vm->_globals->_prevScreenId == 38)
|
|
handleForest(37, 392, 529, 100, 440, 2);
|
|
break;
|
|
case 38:
|
|
if (_vm->_globals->_prevScreenId == 37)
|
|
handleForest(38, 133, 252, 100, 440, 4);
|
|
else if (_vm->_globals->_prevScreenId == 39)
|
|
handleForest(38, 6, 84, 100, 440, 3);
|
|
break;
|
|
case 39:
|
|
if (_vm->_globals->_prevScreenId == 38)
|
|
handleForest(39, 551, 633, 100, 440, 2);
|
|
else if (_vm->_globals->_prevScreenId == 40)
|
|
handleForest(39, 6, 84, 100, 440, 3);
|
|
break;
|
|
case 40:
|
|
if (_vm->_globals->_prevScreenId == 39)
|
|
handleForest(40, 133, 252, 100, 440, 4);
|
|
else if (_vm->_globals->_prevScreenId == 41)
|
|
handleForest(40, 392, 529, 100, 440, 2);
|
|
break;
|
|
case 41:
|
|
if (_vm->_globals->_prevScreenId == 40)
|
|
handleForest(41, 551, 633, 100, 440, 1);
|
|
else if (_vm->_globals->_prevScreenId == 17)
|
|
handleForest(41, 6, 84, 100, 440, 3);
|
|
break;
|
|
case 57:
|
|
_vm->_globals->_disableInventFl = true;
|
|
if (_vm->_globals->_saveData->_data[svField261] == 1 && getBobAnimDataIdx(5) == 37) {
|
|
stopBobAnimation(5);
|
|
setBobAnimDataIdx(5, 0);
|
|
setBobAnimation(6);
|
|
_vm->_globals->_saveData->_data[svField261] = 2;
|
|
_vm->_linesMan->disableZone(15);
|
|
_vm->_soundMan->playSoundFile("SOUND75.WAV");
|
|
}
|
|
if (_vm->_globals->_saveData->_data[svField261] == 2 && getBobAnimDataIdx(6) == 6) {
|
|
stopBobAnimation(6);
|
|
setBobAnimDataIdx(6, 0);
|
|
setBobAnimation(7);
|
|
_vm->_linesMan->enableZone(14);
|
|
_vm->_globals->_saveData->_data[svField261] = 3;
|
|
}
|
|
_vm->_globals->_disableInventFl = false;
|
|
break;
|
|
case 93:
|
|
if (_vm->_globals->_saveData->_data[svField333])
|
|
break;
|
|
|
|
_vm->_globals->_disableInventFl = true;
|
|
do
|
|
_vm->_events->refreshScreenAndEvents();
|
|
while (getBobAnimDataIdx(8) != 3);
|
|
_vm->_globals->_introSpeechOffFl = true;
|
|
_vm->_talkMan->startAnimatedCharacterDialogue("GM3.PE2");
|
|
stopBobAnimation(8);
|
|
_vm->_globals->_saveData->_data[svField333] = 1;
|
|
_vm->_globals->_disableInventFl = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::quickDisplayBobSprite(int idx) {
|
|
int startPos = 10 * idx;
|
|
if (!READ_LE_UINT16(_vm->_talkMan->_characterAnim + startPos + 4))
|
|
return;
|
|
|
|
int xp = READ_LE_INT16(_vm->_talkMan->_characterAnim + startPos);
|
|
int yp = READ_LE_INT16(_vm->_talkMan->_characterAnim + startPos + 2);
|
|
int spriteIndex = _vm->_talkMan->_characterAnim[startPos + 8];
|
|
|
|
_vm->_graphicsMan->fastDisplay(_vm->_talkMan->_characterSprite, xp, yp, spriteIndex);
|
|
}
|
|
|
|
void ObjectsManager::initVbob(const byte *src, int idx, int xp, int yp, int frameIndex) {
|
|
if (idx > 29)
|
|
error("MAX_VBOB exceeded");
|
|
|
|
VBobItem *vbob = &_vBob[idx];
|
|
if (vbob->_displayMode <= 1) {
|
|
vbob->_displayMode = 1;
|
|
vbob->_xp = xp;
|
|
vbob->_yp = yp;
|
|
vbob->_frameIndex = frameIndex;
|
|
vbob->_oldX = xp;
|
|
vbob->_oldY = yp;
|
|
vbob->_oldFrameIndex = frameIndex;
|
|
vbob->_spriteData = src;
|
|
vbob->_oldSpriteData = src;
|
|
vbob->_surface = _vm->_globals->freeMemory(vbob->_surface);
|
|
} else if (vbob->_displayMode == 2 || vbob->_displayMode == 4) {
|
|
vbob->_displayMode = 3;
|
|
vbob->_oldX = vbob->_xp;
|
|
vbob->_oldY = vbob->_yp;
|
|
vbob->_oldSpriteData = vbob->_spriteData;
|
|
vbob->_oldFrameIndex = vbob->_frameIndex;
|
|
vbob->_xp = xp;
|
|
vbob->_yp = yp;
|
|
vbob->_frameIndex = frameIndex;
|
|
vbob->_spriteData = src;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::disableVbob(int idx) {
|
|
if (idx > 29)
|
|
error("MAX_VBOB exceeded");
|
|
|
|
VBobItem *vbob = &_vBob[idx];
|
|
if (vbob->_displayMode <= 1)
|
|
vbob->_displayMode = 0;
|
|
else
|
|
vbob->_displayMode = 4;
|
|
}
|
|
|
|
void ObjectsManager::doActionBack(int idx) {
|
|
if (_curGestureFile != 1) {
|
|
_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
|
|
_curGestureFile = 1;
|
|
_gestureBuf = _vm->_fileIO->loadFile("DOS.SPR");
|
|
}
|
|
|
|
switch (idx) {
|
|
case 1:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, false);
|
|
break;
|
|
case 2:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,13,-1,", 8, false);
|
|
break;
|
|
case 3:
|
|
showSpecialActionAnimation(_gestureBuf, "12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 8);
|
|
break;
|
|
case 4:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,8,9,10,11,12,13,12,11,12,13,12,11,12,13,12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 8, false);
|
|
break;
|
|
case 5:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,21,-1,", 8, false);
|
|
break;
|
|
case 6:
|
|
showSpecialActionAnimation(_gestureBuf, "20,19,18,17,16,15,-1,", 8);
|
|
break;
|
|
case 7:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,21,22,23,24,-1,", 8, false);
|
|
break;
|
|
case 8:
|
|
showSpecialActionAnimation(_gestureBuf, "23,22,21,20,19,18,17,16,15,-1,", 8);
|
|
break;
|
|
case 9:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,21,22,23,24,-1,", 8, false);
|
|
break;
|
|
case 10:
|
|
showSpecialActionAnimation(_gestureBuf, "23,22,21,20,19,18,17,16,15,-1,", 8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::doActionRight(int idx) {
|
|
if (_curGestureFile != 3) {
|
|
_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
|
|
_curGestureFile = 3;
|
|
_gestureBuf = _vm->_fileIO->loadFile("PROFIL.SPR");
|
|
}
|
|
|
|
switch (idx) {
|
|
case 1:
|
|
showActionAnimation(_gestureBuf, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 8, false);
|
|
break;
|
|
case 2:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "1,2,3,4,5,6,7,8,-1,", 8, false);
|
|
break;
|
|
case 3:
|
|
showSpecialActionAnimation(_gestureBuf, "9,10,11,12,13,14,15,16,17,18,19,20,-1,", 8);
|
|
break;
|
|
case 4:
|
|
showActionAnimation(_gestureBuf, "1,2,3,4,5,6,7,8,8,7,6,5,4,3,2,1,-1,", 8, false);
|
|
break;
|
|
case 5:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "23,24,25,-1,", 8, false);
|
|
break;
|
|
case 6:
|
|
showSpecialActionAnimation(_gestureBuf, "24,23,-1,", 8);
|
|
break;
|
|
case 7:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "23,24,25,26,27,-1,", 8, false);
|
|
break;
|
|
case 8:
|
|
showSpecialActionAnimation(_gestureBuf, "26,25,24,23,-1,", 8);
|
|
break;
|
|
case 9:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "23,24,25,26,27,28,29,-1,", 8, false);
|
|
break;
|
|
case 10:
|
|
showSpecialActionAnimation(_gestureBuf, "28,27,26,25,24,23,-1,", 8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::doActionDiagRight(int idx) {
|
|
if (_curGestureFile != 4) {
|
|
_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
|
|
_curGestureFile = 4;
|
|
_gestureBuf = _vm->_fileIO->loadFile("3Q.SPR");
|
|
}
|
|
|
|
switch (idx) {
|
|
case 1:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, false);
|
|
break;
|
|
case 2:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,-1,", 8, false);
|
|
break;
|
|
case 3:
|
|
showSpecialActionAnimation(_gestureBuf, "11,10,9,8,7,6,5,4,3,2,1,0,-1,", 8);
|
|
break;
|
|
case 4:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,11,12,11,12,11,12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 8, false);
|
|
break;
|
|
case 5:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,-1,", 8, false);
|
|
break;
|
|
case 6:
|
|
showSpecialActionAnimation(_gestureBuf, "17,16,15,-1,", 8);
|
|
break;
|
|
case 7:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,-1,", 8, false);
|
|
break;
|
|
case 8:
|
|
showSpecialActionAnimation(_gestureBuf, "19,18,17,16,15,-1,", 8);
|
|
break;
|
|
case 9:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,21,-1,", 8, false);
|
|
break;
|
|
case 10:
|
|
showSpecialActionAnimation(_gestureBuf, "20,19,18,17,15,-1,", 8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::doActionFront(int idx) {
|
|
if (_curGestureFile != 2) {
|
|
_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
|
|
_curGestureFile = 2;
|
|
_gestureBuf = _vm->_fileIO->loadFile("FACE.SPR");
|
|
}
|
|
|
|
switch (idx) {
|
|
case 1:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,9,9,9,9,9,9,7,6,5,4,3,2,1,0,-1,", 8, false);
|
|
break;
|
|
case 2:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "0,1,2,3,4,5,6,7,9,10,11,12,13,14,15,-1,", 8, false);
|
|
break;
|
|
case 3:
|
|
showSpecialActionAnimation(_gestureBuf, "14,13,12,11,10,9,7,6,5,4,3,2,1,0,-1,", 8);
|
|
break;
|
|
case 4:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,9,10,11,12,13,14,13,12,11,10,9,7,6,5,4,3,2,1,0,-1,", 8, false);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::doActionDiagLeft(int idx) {
|
|
if (_curGestureFile != 4) {
|
|
_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
|
|
_curGestureFile = 4;
|
|
_gestureBuf = _vm->_fileIO->loadFile("3Q.SPR");
|
|
}
|
|
|
|
switch (idx) {
|
|
case 1:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, true);
|
|
break;
|
|
case 2:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,-1,", 8, true);
|
|
break;
|
|
case 3:
|
|
showSpecialActionAnimation(_gestureBuf, "11,10,9,8,7,6,5,4,3,2,1,0,-1,", 8);
|
|
break;
|
|
case 4:
|
|
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,11,12,11,12,11,12,11,10,9,8,7,6,5,4,3,2,1,0,-1,", 8, true);
|
|
break;
|
|
case 5:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,-1,", 8, true);
|
|
break;
|
|
case 6:
|
|
showSpecialActionAnimation(_gestureBuf, "17,16,15,-1,", 8);
|
|
break;
|
|
case 7:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,-1,", 8, true);
|
|
break;
|
|
case 8:
|
|
showSpecialActionAnimation(_gestureBuf, "19,18,17,16,15,-1,", 8);
|
|
break;
|
|
case 9:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "15,16,17,18,19,20,21,-1,", 8, true);
|
|
break;
|
|
case 10:
|
|
showSpecialActionAnimation(_gestureBuf, "20,19,18,17,15,-1,", 8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::doActionLeft(int idx) {
|
|
if (_curGestureFile != 3) {
|
|
_gestureBuf = _vm->_globals->freeMemory(_gestureBuf);
|
|
_curGestureFile = 3;
|
|
_gestureBuf = _vm->_fileIO->loadFile("PROFIL.SPR");
|
|
}
|
|
|
|
switch (idx) {
|
|
case 1:
|
|
showActionAnimation(_gestureBuf, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 8, true);
|
|
break;
|
|
case 2:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "1,2,3,4,5,6,7,8,-1,", 8, true);
|
|
break;
|
|
case 3:
|
|
showSpecialActionAnimation(_gestureBuf, "9,10,11,12,13,14,15,16,17,18,19,20,-1,", 8);
|
|
break;
|
|
case 4:
|
|
showActionAnimation(_gestureBuf, "1,2,3,4,5,6,7,8,8,7,6,5,4,3,2,1,-1,", 8, true);
|
|
break;
|
|
case 5:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "23,24,25,-1,", 8, true);
|
|
break;
|
|
case 6:
|
|
showSpecialActionAnimation(_gestureBuf, "24,23,-1,", 8);
|
|
break;
|
|
case 7:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "23,24,25,26,27,-1,", 8, true);
|
|
break;
|
|
case 8:
|
|
showSpecialActionAnimation(_gestureBuf, "26,25,24,23,-1,", 8);
|
|
break;
|
|
case 9:
|
|
showSpecialActionAnimationWithFlip(_gestureBuf, "23,24,25,26,27,28,29,-1,", 8, true);
|
|
break;
|
|
case 10:
|
|
showSpecialActionAnimation(_gestureBuf, "28,27,26,25,24,23,-1,", 8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::setAndPlayAnim(int idx, int animIdx, int destPosi, bool animAction) {
|
|
// Set Hopkins animation and position
|
|
setBobAnimation(idx);
|
|
setBobAnimDataIdx(idx, animIdx);
|
|
|
|
// Make Hopkins walk to the expected place
|
|
do {
|
|
_vm->_events->refreshScreenAndEvents();
|
|
} while (destPosi != getBobAnimDataIdx(idx));
|
|
|
|
if (!animAction)
|
|
stopBobAnimation(idx);
|
|
else {
|
|
BobItem *bob = &_bob[idx];
|
|
_vm->_graphicsMan->fastDisplay(bob->_spriteData, bob->_oldX, bob->_oldY, bob->_frameIndex);
|
|
stopBobAnimation(idx);
|
|
_vm->_events->refreshScreenAndEvents();
|
|
}
|
|
}
|
|
|
|
int ObjectsManager::getBobAnimDataIdx(int idx) {
|
|
return _bob[idx]._animDataIdx / 5;
|
|
}
|
|
|
|
void ObjectsManager::setBobAnimDataIdx(int idx, int animIdx) {
|
|
BobItem *bob = &_bob[idx];
|
|
bob->_animDataIdx = 5 * animIdx;
|
|
bob->_moveChange1 = 0;
|
|
bob->_moveChange2 = 0;
|
|
}
|
|
|
|
/**
|
|
* Set Hopkins animation
|
|
*/
|
|
void ObjectsManager::setBobAnimation(int idx) {
|
|
assert(idx < 36);
|
|
BobItem *bob = &_bob[idx];
|
|
if (!bob->_disabledAnimationFl)
|
|
return;
|
|
|
|
bob->_disabledAnimationFl = false;
|
|
bob->_animDataIdx = 5;
|
|
bob->_frameIndex = 250;
|
|
bob->_moveChange1 = 0;
|
|
bob->_moveChange2 = 0;
|
|
}
|
|
|
|
/**
|
|
* Stop Hopkins animation
|
|
*/
|
|
void ObjectsManager::stopBobAnimation(int idx) {
|
|
assert(idx < 36);
|
|
_bob[idx]._disabledAnimationFl = true;
|
|
}
|
|
|
|
/**
|
|
* Get X position
|
|
*/
|
|
int ObjectsManager::getBobPosX(int idx) {
|
|
return _bob[idx]._xp;
|
|
}
|
|
|
|
void ObjectsManager::loadLinkFile(const Common::String &file, bool skipDetails) {
|
|
Common::File f;
|
|
Common::String filename = file + ".LNK";
|
|
bool fileFoundFl = false;
|
|
byte *ptr = _vm->_fileIO->searchCat(filename, RES_LIN, fileFoundFl);
|
|
size_t nbytes = _vm->_fileIO->_catalogSize;
|
|
if (!fileFoundFl) {
|
|
if (!f.open(filename))
|
|
error("Error opening file - %s", filename.c_str());
|
|
|
|
nbytes = f.size();
|
|
ptr = _vm->_globals->allocMemory(nbytes);
|
|
if (ptr == NULL)
|
|
error("INILINK");
|
|
_vm->_fileIO->readStream(f, ptr, nbytes);
|
|
f.close();
|
|
}
|
|
if (!skipDetails) {
|
|
for (int idx = 0; idx < 500; ++idx)
|
|
_vm->_globals->_spriteSize[idx] = READ_LE_INT16((uint16 *)ptr + idx);
|
|
|
|
resetHidingItems();
|
|
|
|
Common::String filename2 = Common::String((const char *)ptr + 1000);
|
|
if (!filename2.empty()) {
|
|
fileFoundFl = false;
|
|
_hidingItemData[1] = _vm->_fileIO->searchCat(filename2, RES_SLI, fileFoundFl);
|
|
|
|
if (!fileFoundFl) {
|
|
_hidingItemData[1] = _vm->_fileIO->loadFile(filename2);
|
|
} else {
|
|
_hidingItemData[1] = _vm->_fileIO->loadFile("RES_SLI.RES");
|
|
}
|
|
|
|
int curDataCacheId = 60;
|
|
byte *curDataPtr = ptr + 1000;
|
|
for (int hidingIdx = 0; hidingIdx <= 21; hidingIdx++) {
|
|
HidingItem *hid = &_hidingItem[hidingIdx];
|
|
int curSpriteId = READ_LE_INT16(curDataPtr + 2 * curDataCacheId);
|
|
hid->_spriteIndex = curSpriteId;
|
|
hid->_x = READ_LE_INT16(curDataPtr + 2 * curDataCacheId + 2);
|
|
hid->_y = READ_LE_INT16(curDataPtr + 2 * curDataCacheId + 4);
|
|
hid->_yOffset = READ_LE_INT16(curDataPtr + 2 * curDataCacheId + 8);
|
|
|
|
if (!_hidingItemData[1]) {
|
|
hid->_useCount = 0;
|
|
} else {
|
|
hid->_spriteData = _hidingItemData[1];
|
|
hid->_width = getWidth(_hidingItemData[1], curSpriteId);
|
|
hid->_height = getHeight(_hidingItemData[1], curSpriteId);
|
|
hid->_useCount = 1;
|
|
}
|
|
if (!hid->_x && !hid->_y && !hid->_spriteIndex)
|
|
hid->_useCount = 0;
|
|
|
|
curDataCacheId += 5;
|
|
}
|
|
enableHidingBehavior();
|
|
}
|
|
}
|
|
|
|
_vm->_linesMan->resetLines();
|
|
for (size_t idx = 0; idx < nbytes - 3; idx++) {
|
|
if (READ_BE_UINT24(&ptr[idx]) == MKTAG24('O', 'B', '2')) {
|
|
byte *curDataPtr = &ptr[idx + 4];
|
|
int lineDataIdx = 0;
|
|
int curLineIdx = 0;
|
|
_vm->_linesMan->resetLinesNumb();
|
|
Directions curDirection;
|
|
do {
|
|
curDirection = (Directions)READ_LE_INT16(curDataPtr + 2 * lineDataIdx);
|
|
if (curDirection != DIR_NONE) {
|
|
_vm->_linesMan->addLine(
|
|
curLineIdx,
|
|
curDirection,
|
|
READ_LE_INT16(curDataPtr + 2 * lineDataIdx + 2),
|
|
READ_LE_INT16(curDataPtr + 2 * lineDataIdx + 4),
|
|
READ_LE_INT16(curDataPtr + 2 * lineDataIdx + 6),
|
|
READ_LE_INT16(curDataPtr + 2 * lineDataIdx + 8));
|
|
}
|
|
lineDataIdx += 5;
|
|
++curLineIdx;
|
|
} while (curDirection != DIR_NONE);
|
|
_vm->_linesMan->initRoute();
|
|
}
|
|
}
|
|
|
|
if (!skipDetails) {
|
|
for (size_t idx = 0; idx < nbytes - 3; idx++) {
|
|
if (READ_BE_UINT24(&ptr[idx]) == MKTAG24('Z', 'O', '2')) {
|
|
byte *curDataPtr = &ptr[idx + 4];
|
|
int curDataIdx = 0;
|
|
for (int i = 1; i <= 100; i++) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[i];
|
|
curZone->_destX = 0;
|
|
curZone->_destY = 0;
|
|
curZone->_spriteIndex = 0;
|
|
curZone->_verbFl1 = 0;
|
|
curZone->_verbFl2 = 0;
|
|
curZone->_verbFl3 = 0;
|
|
curZone->_verbFl4 = 0;
|
|
curZone->_verbFl5 = 0;
|
|
curZone->_verbFl6 = 0;
|
|
curZone->_verbFl7 = 0;
|
|
curZone->_verbFl8 = 0;
|
|
curZone->_verbFl9 = 0;
|
|
curZone->_verbFl10 = 0;
|
|
curZone->_messageId = 0;
|
|
}
|
|
|
|
int curLineIdx = 0;
|
|
for (;;) {
|
|
int bobZoneId = READ_LE_INT16(curDataPtr + 2 * curDataIdx);
|
|
if (bobZoneId != -1) {
|
|
_vm->_linesMan->addZoneLine(
|
|
curLineIdx,
|
|
READ_LE_INT16(curDataPtr + 2 * curDataIdx + 2),
|
|
READ_LE_INT16(curDataPtr + 2 * curDataIdx + 4),
|
|
READ_LE_INT16(curDataPtr + 2 * curDataIdx + 6),
|
|
READ_LE_INT16(curDataPtr + 2 * curDataIdx + 8),
|
|
bobZoneId);
|
|
_vm->_linesMan->_zone[bobZoneId]._enabledFl = true;
|
|
}
|
|
curDataIdx += 5;
|
|
++curLineIdx;
|
|
if (bobZoneId == -1)
|
|
break;
|
|
}
|
|
for (int i = 1; i <= 100; i++) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[i];
|
|
curZone->_destX = READ_LE_INT16(curDataPtr + 2 * curDataIdx);
|
|
curZone->_destY = READ_LE_INT16(curDataPtr + 2 * curDataIdx + 2);
|
|
curZone->_spriteIndex = READ_LE_INT16(curDataPtr + 2 * curDataIdx + 4);
|
|
curDataIdx += 3;
|
|
}
|
|
|
|
byte *verbData = ptr + idx + (10 * curLineIdx + 606) + 4;
|
|
for (int i = 1; i <= 100; i++) {
|
|
int j = (i - 1) * 10;
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[i];
|
|
curZone->_verbFl1 = verbData[j];
|
|
curZone->_verbFl2 = verbData[j + 1];
|
|
curZone->_verbFl3 = verbData[j + 2];
|
|
curZone->_verbFl4 = verbData[j + 3];
|
|
curZone->_verbFl5 = verbData[j + 4];
|
|
curZone->_verbFl6 = verbData[j + 5];
|
|
curZone->_verbFl7 = verbData[j + 6];
|
|
curZone->_verbFl8 = verbData[j + 7];
|
|
curZone->_verbFl9 = verbData[j + 8];
|
|
curZone->_verbFl10 = verbData[j + 9];
|
|
}
|
|
int dep = 1010;
|
|
for (int i = 1; i <= 100; i++) {
|
|
_vm->_linesMan->_zone[i]._messageId = READ_LE_INT16(verbData + dep);
|
|
dep += 2;
|
|
}
|
|
_vm->_linesMan->initSquareZones();
|
|
}
|
|
}
|
|
}
|
|
_vm->_globals->freeMemory(ptr);
|
|
}
|
|
|
|
void ObjectsManager::sceneSpecialIni() {
|
|
switch (_vm->_globals->_screenId) {
|
|
case 17:
|
|
if (_vm->_globals->_prevScreenId == 20) {
|
|
_vm->_globals->_disableInventFl = true;
|
|
_vm->_graphicsMan->setColorPercentage(252, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(253, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(251, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(254, 0, 0, 0);
|
|
for (int i = 0; i <= 4; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
_vm->_graphicsMan->fadeInLong();
|
|
animateSprite(0);
|
|
for (int i = 0; i <= 4; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
initVbob(_vm->_globals->_levelSpriteBuf, 5, 15, 28, 1);
|
|
_vm->_fontMan->hideText(9);
|
|
bool displayedTxtFl = false;
|
|
if (!_vm->_soundMan->_textOffFl) {
|
|
_vm->_fontMan->initTextBuffers(9, 383, _vm->_globals->_textFilename, 220, 72, 6, 36, 253);
|
|
_vm->_fontMan->showText(9);
|
|
displayedTxtFl = true;
|
|
}
|
|
if (!_vm->_soundMan->_voiceOffFl)
|
|
_vm->_soundMan->mixVoice(383, 4, displayedTxtFl);
|
|
_vm->_globals->_saveData->_data[svField270] = 1;
|
|
_vm->_globals->_saveData->_data[svField300] = 1;
|
|
_vm->_globals->_saveData->_data[svField320] = 1;
|
|
if (_vm->_soundMan->_voiceOffFl) {
|
|
for (int i = 0; i <= 199; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
}
|
|
_vm->_fontMan->hideText(9);
|
|
disableVbob(5);
|
|
for (int i = 0; i <= 3; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
_vm->_graphicsMan->_noFadingFl = true;
|
|
_vm->_globals->_disableInventFl = false;
|
|
}
|
|
break;
|
|
|
|
case 18:
|
|
if (_vm->_globals->_prevScreenId == 17) {
|
|
_vm->_events->_mouseSpriteId = 4;
|
|
for (int i = 0; i <= 4; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
_vm->_graphicsMan->fadeInLong();
|
|
_vm->_globals->_eventMode = EVENTMODE_IGNORE;
|
|
_vm->_globals->_disableInventFl = false;
|
|
_vm->_graphicsMan->_noFadingFl = true;
|
|
_vm->_globals->_introSpeechOffFl = true;
|
|
_vm->_talkMan->startAnimatedCharacterDialogue("MAGE1.pe2");
|
|
_vm->_graphicsMan->_noFadingFl = true;
|
|
_vm->_globals->_disableInventFl = false;
|
|
}
|
|
break;
|
|
|
|
case 35:
|
|
case 36:
|
|
case 37:
|
|
case 38:
|
|
case 39:
|
|
case 40:
|
|
case 41:
|
|
_vm->_linesMan->_bobZone[20] = 1;
|
|
_vm->_linesMan->_bobZone[21] = 2;
|
|
_vm->_linesMan->_bobZone[22] = 3;
|
|
_vm->_linesMan->_bobZone[23] = 4;
|
|
_vm->_linesMan->_bobZoneFl[20] = true;
|
|
_vm->_linesMan->_bobZoneFl[21] = true;
|
|
_vm->_linesMan->_bobZoneFl[22] = true;
|
|
_vm->_linesMan->_bobZoneFl[23] = true;
|
|
enableVerb(20, 5);
|
|
enableVerb(21, 5);
|
|
enableVerb(22, 5);
|
|
enableVerb(23, 5);
|
|
_vm->_linesMan->_zone[20]._messageId = 30;
|
|
_vm->_linesMan->_zone[21]._messageId = 30;
|
|
_vm->_linesMan->_zone[22]._messageId = 30;
|
|
_vm->_linesMan->_zone[23]._messageId = 30;
|
|
for (int i = svField200; i <= svField214; i++) {
|
|
if (_vm->_globals->_saveData->_data[i] != 2)
|
|
_vm->_globals->_saveData->_data[i] = 0;
|
|
}
|
|
break;
|
|
|
|
case 73:
|
|
if (!_vm->_globals->_saveData->_data[svSecondElevatorAvailableFl]) {
|
|
resetHidingUseCount(0);
|
|
resetHidingUseCount(1);
|
|
}
|
|
break;
|
|
|
|
case 93:
|
|
if (!_vm->_globals->_saveData->_data[svField333])
|
|
setBobAnimation(8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::setMultiBobAnim(int idx1, int idx2, int anim1Idx, int anim2Idx) {
|
|
if (idx1 != -1)
|
|
setBobAnimation(idx1);
|
|
if (idx2 != -1)
|
|
setBobAnimation(idx2);
|
|
if (idx1 != -1)
|
|
setBobAnimDataIdx(idx1, anim1Idx);
|
|
if (idx2 != -1)
|
|
setBobAnimDataIdx(idx2, anim2Idx);
|
|
}
|
|
|
|
void ObjectsManager::checkEventBobAnim(int idx, int animIdx, int animDataIdx, int a4) {
|
|
_vm->_events->_curMouseButton = 0;
|
|
_vm->_events->_mouseButton = 0;
|
|
|
|
if (a4 != 3) {
|
|
setBobAnimation(idx);
|
|
setBobAnimDataIdx(idx, animIdx);
|
|
}
|
|
|
|
do {
|
|
_vm->_events->refreshScreenAndEvents();
|
|
if (_vm->_events->_curMouseButton)
|
|
break;
|
|
} while (animDataIdx != getBobAnimDataIdx(idx));
|
|
if (!a4)
|
|
stopBobAnimation(idx);
|
|
}
|
|
|
|
void ObjectsManager::disableVerb(int idx, int a2) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[idx];
|
|
switch (a2) {
|
|
case 6:
|
|
case 16:
|
|
curZone->_verbFl1 = 0;
|
|
break;
|
|
case 7:
|
|
curZone->_verbFl2 = 0;
|
|
break;
|
|
case 5:
|
|
case 8:
|
|
curZone->_verbFl3 = 0;
|
|
break;
|
|
case 9:
|
|
case 17:
|
|
case 24:
|
|
curZone->_verbFl4 = 0;
|
|
break;
|
|
case 10:
|
|
case 18:
|
|
curZone->_verbFl5 = 0;
|
|
break;
|
|
case 11:
|
|
case 19:
|
|
curZone->_verbFl6 = 0;
|
|
break;
|
|
case 12:
|
|
case 20:
|
|
curZone->_verbFl7 = 0;
|
|
break;
|
|
case 13:
|
|
case 22:
|
|
curZone->_verbFl8 = 0;
|
|
break;
|
|
case 14:
|
|
case 21:
|
|
case 25:
|
|
curZone->_verbFl9 = 0;
|
|
break;
|
|
case 15:
|
|
curZone->_verbFl10 = 0;
|
|
break;
|
|
}
|
|
_changeVerbFl = true;
|
|
}
|
|
|
|
void ObjectsManager::enableVerb(int idx, int a2) {
|
|
ZoneItem *curZone = &_vm->_linesMan->_zone[idx];
|
|
|
|
switch (a2) {
|
|
case 5:
|
|
curZone->_verbFl3 = 2;
|
|
break;
|
|
case 6:
|
|
curZone->_verbFl1 = 1;
|
|
break;
|
|
case 7:
|
|
curZone->_verbFl2 = 1;
|
|
break;
|
|
case 8:
|
|
curZone->_verbFl3 = 1;
|
|
break;
|
|
case 9:
|
|
curZone->_verbFl4 = 1;
|
|
break;
|
|
case 10:
|
|
curZone->_verbFl5 = 1;
|
|
break;
|
|
case 11:
|
|
curZone->_verbFl6 = 1;
|
|
break;
|
|
case 12:
|
|
curZone->_verbFl7 = 1;
|
|
break;
|
|
case 13:
|
|
curZone->_verbFl8 = 1;
|
|
break;
|
|
case 14:
|
|
curZone->_verbFl8 = 1;
|
|
break;
|
|
case 15:
|
|
curZone->_verbFl9 = 1;
|
|
break;
|
|
case 16:
|
|
curZone->_verbFl1 = 2;
|
|
break;
|
|
case 17:
|
|
curZone->_verbFl4 = 2;
|
|
break;
|
|
case 18:
|
|
curZone->_verbFl5 = 2;
|
|
break;
|
|
case 19:
|
|
curZone->_verbFl6 = 2;
|
|
break;
|
|
case 20:
|
|
curZone->_verbFl7 = 2;
|
|
break;
|
|
case 21:
|
|
curZone->_verbFl9 = 2;
|
|
break;
|
|
case 22:
|
|
curZone->_verbFl8 = 2;
|
|
break;
|
|
case 24:
|
|
curZone->_verbFl4 = 3;
|
|
break;
|
|
case 25:
|
|
curZone->_verbFl9 = 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::showActionAnimation(const byte *spriteData, const Common::String &actionStr, int speed, bool flipFl) {
|
|
Common::String tmpStr = "";
|
|
int realSpeed = speed;
|
|
if (_vm->_globals->_speed == 2)
|
|
realSpeed = speed / 2;
|
|
else if (_vm->_globals->_speed == 3)
|
|
realSpeed = speed / 3;
|
|
const byte *oldSpriteData = _sprite[0]._spriteData;
|
|
int spriteIndex = _sprite[0]._spriteIndex;
|
|
bool oldFlipFl = _sprite[0]._flipFl;
|
|
_sprite[0]._flipFl = flipFl;
|
|
|
|
int idx = 0;
|
|
for (int strPos = 0; ; strPos++) {
|
|
bool tokenCompleteFl = false;
|
|
char curChar = actionStr[strPos];
|
|
if (curChar == ',') {
|
|
idx = atoi(tmpStr.c_str());
|
|
tmpStr = "";
|
|
tokenCompleteFl = true;
|
|
} else {
|
|
tmpStr += curChar;
|
|
}
|
|
|
|
if (tokenCompleteFl) {
|
|
if (idx == -1) {
|
|
_sprite[0]._spriteData = oldSpriteData;
|
|
_sprite[0]._spriteIndex = spriteIndex;
|
|
_sprite[0]._flipFl = oldFlipFl;
|
|
} else {
|
|
_sprite[0]._spriteData = spriteData;
|
|
_sprite[0]._spriteIndex = idx;
|
|
}
|
|
for (int i = 0; i < realSpeed; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
if (idx == -1)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::showSpecialActionAnimationWithFlip(const byte *spriteData, const Common::String &animationSeq, int speed, bool flipFl) {
|
|
Common::String tmpStr = "";
|
|
|
|
int realSpeed = speed;
|
|
if (_vm->_globals->_speed == 2)
|
|
realSpeed = speed / 2;
|
|
else if (_vm->_globals->_speed == 3)
|
|
realSpeed = speed / 3;
|
|
|
|
_oldSpriteData = _sprite[0]._spriteData;
|
|
_oldSpriteIndex = _sprite[0]._spriteIndex;
|
|
_oldFlipFl = _sprite[0]._flipFl;
|
|
_sprite[0]._flipFl = flipFl;
|
|
|
|
uint strPos = 0;
|
|
int spriteIndex = 0;
|
|
do {
|
|
bool completeTokenFl = false;
|
|
do {
|
|
char nextChar = animationSeq[strPos];
|
|
if ((animationSeq[strPos] == ',') || (strPos == animationSeq.size() - 1)) {
|
|
// Safeguard: if the sequence doesn't end with a coma, simulate it's present.
|
|
if (animationSeq[strPos] != ',')
|
|
tmpStr += nextChar;
|
|
spriteIndex = atoi(tmpStr.c_str());
|
|
tmpStr = "";
|
|
completeTokenFl = true;
|
|
} else {
|
|
tmpStr += nextChar;
|
|
}
|
|
++strPos;
|
|
} while (!completeTokenFl);
|
|
|
|
if (spriteIndex != -1) {
|
|
_sprite[0]._spriteData = spriteData;
|
|
_sprite[0]._spriteIndex = spriteIndex;
|
|
}
|
|
for (int i = 0; i < realSpeed; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
} while (spriteIndex != -1);
|
|
}
|
|
|
|
void ObjectsManager::showSpecialActionAnimation(const byte *spriteData, const Common::String &animString, int speed) {
|
|
Common::String tmpStr = "";
|
|
int realSpeed = speed;
|
|
if (_vm->_globals->_speed == 2)
|
|
realSpeed = speed / 2;
|
|
else if (_vm->_globals->_speed == 3)
|
|
realSpeed = speed / 3;
|
|
|
|
int spriteIndex = 0;
|
|
bool completeTokenFl;
|
|
char nextChar;
|
|
|
|
for (int idx = 0; ; idx++) {
|
|
completeTokenFl = false;
|
|
nextChar = animString[idx];
|
|
if (nextChar == ',') {
|
|
spriteIndex = atoi(tmpStr.c_str());
|
|
tmpStr = "";
|
|
completeTokenFl = true;
|
|
} else {
|
|
tmpStr += nextChar;
|
|
}
|
|
|
|
if (completeTokenFl) {
|
|
if (spriteIndex == -1) {
|
|
_sprite[0]._spriteData = _oldSpriteData;
|
|
_sprite[0]._spriteIndex = _oldSpriteIndex;
|
|
_sprite[0]._flipFl = _oldFlipFl;
|
|
} else {
|
|
_sprite[0]._spriteData = spriteData;
|
|
_sprite[0]._spriteIndex = spriteIndex;
|
|
}
|
|
|
|
for (int i = 0; i < realSpeed; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
|
|
if (spriteIndex == -1)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::handleForest(int screenId, int minX, int maxX, int minY, int maxY, int idx) {
|
|
int savegameIdx = screenId;
|
|
if (_vm->_globals->_screenId != screenId)
|
|
return;
|
|
|
|
switch (_vm->_globals->_screenId) {
|
|
case 35:
|
|
if (idx > 2)
|
|
savegameIdx = 201;
|
|
else
|
|
savegameIdx = 200;
|
|
break;
|
|
case 36:
|
|
if (idx > 2)
|
|
savegameIdx = 203;
|
|
else
|
|
savegameIdx = 202;
|
|
break;
|
|
case 37:
|
|
if (idx > 2)
|
|
savegameIdx = 205;
|
|
else
|
|
savegameIdx = 204;
|
|
break;
|
|
case 38:
|
|
if (idx > 2)
|
|
savegameIdx = 207;
|
|
else
|
|
savegameIdx = 206;
|
|
break;
|
|
case 39:
|
|
if (idx > 2)
|
|
savegameIdx = 209;
|
|
else
|
|
savegameIdx = 208;
|
|
break;
|
|
case 40:
|
|
if (idx > 2)
|
|
savegameIdx = 211;
|
|
else
|
|
savegameIdx = 210;
|
|
break;
|
|
case 41:
|
|
if (idx > 2)
|
|
savegameIdx = 213;
|
|
else
|
|
savegameIdx = 212;
|
|
break;
|
|
}
|
|
|
|
if (_vm->_globals->_saveData->_data[savegameIdx] == 2)
|
|
return;
|
|
|
|
if (_vm->_globals->_saveData->_data[savegameIdx]) {
|
|
if (_vm->_globals->_saveData->_data[savegameIdx] == 1) {
|
|
if (((idx == 1 || idx == 2) && getBobAnimDataIdx(idx) == 26) || ((idx == 3 || idx == 4) && getBobAnimDataIdx(idx) == 27)) {
|
|
_vm->_dialog->disableInvent();
|
|
_vm->_soundMan->playSample(1);
|
|
_vm->_globals->_saveData->_data[savegameIdx] = 4;
|
|
}
|
|
}
|
|
if (_vm->_globals->_saveData->_data[savegameIdx] == 4) {
|
|
if (idx >= 1 && idx <= 4 && getBobAnimDataIdx(idx) > 30)
|
|
_vm->_globals->_saveData->_data[savegameIdx] = 3;
|
|
}
|
|
if (_vm->_globals->_saveData->_data[savegameIdx] == 3) {
|
|
_vm->_graphicsMan->_fadingFl = true;
|
|
_vm->_animMan->playAnim("CREVE2.ANM", "CREVE2.ANM", 100, 24, 500);
|
|
_vm->_globals->_exitId = 150;
|
|
_vm->_graphicsMan->_noFadingFl = true;
|
|
hideBob(1);
|
|
hideBob(2);
|
|
hideBob(3);
|
|
hideBob(4);
|
|
}
|
|
} else if (minX < getSpriteX(0)
|
|
&& maxX > getSpriteX(0)
|
|
&& minY < getSpriteY(0)
|
|
&& maxY > getSpriteY(0)) {
|
|
if (idx >= 1 && idx <= 4)
|
|
setBobAnimation(idx);
|
|
_vm->_globals->_saveData->_data[savegameIdx] = 1;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::lockAnimX(int idx, int x) {
|
|
_lockedAnims[idx]._enableFl = true;
|
|
_lockedAnims[idx]._posX = x;
|
|
}
|
|
|
|
/**
|
|
* Game scene control method
|
|
*/
|
|
void ObjectsManager::sceneControl(const Common::String &backgroundFile, const Common::String &linkFile,
|
|
const Common::String &animFile, const Common::String &s4, int soundNum, bool initializeScreen) {
|
|
_vm->_dialog->_inventFl = false;
|
|
_vm->_events->_gameKey = KEY_NONE;
|
|
_vm->_dialog->enableInvent();
|
|
_vm->_graphicsMan->_scrollOffset = 0;
|
|
_vm->_globals->_cityMapEnabledFl = false;
|
|
_vm->_globals->_eventMode = EVENTMODE_IGNORE;
|
|
_vm->_soundMan->playSound(soundNum);
|
|
_vm->_linesMan->_route = NULL;
|
|
_vm->_globals->_freezeCharacterFl = true;
|
|
_vm->_globals->_exitId = 0;
|
|
if (!backgroundFile.empty())
|
|
_vm->_graphicsMan->loadImage(backgroundFile);
|
|
if (!linkFile.empty())
|
|
loadLinkFile(linkFile);
|
|
if (!animFile.empty())
|
|
_vm->_animMan->loadAnim(animFile);
|
|
_vm->_graphicsMan->displayAllBob();
|
|
if (!s4.empty()) {
|
|
if (initializeScreen)
|
|
_vm->_graphicsMan->initScreen(s4, 0, initializeScreen);
|
|
else
|
|
_vm->_graphicsMan->initScreen(s4, 2, initializeScreen);
|
|
}
|
|
_vm->_events->mouseOn();
|
|
if (_vm->_globals->_screenId == 61) {
|
|
addStaticSprite(_vm->_globals->_characterSpriteBuf, Common::Point(330, 418), 0, 60, 0, false, 34, 190);
|
|
animateSprite(0);
|
|
_vm->_linesMan->_route = NULL;
|
|
computeAndSetSpriteSize();
|
|
}
|
|
_vm->_graphicsMan->setColorPercentage(252, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(253, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(251, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(254, 0, 0, 0);
|
|
_vm->_events->changeMouseCursor(4);
|
|
for (int i = 0; i <= 4; i++)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
_vm->_graphicsMan->fadeInLong();
|
|
if (_vm->_globals->_screenId == 61) {
|
|
_vm->_animMan->playSequence("OUVRE.SEQ", 10, 4, 10, false, false);
|
|
stopBobAnimation(3);
|
|
_vm->_globals->_checkDistanceFl = true;
|
|
_oldCharacterPosX = getSpriteX(0);
|
|
_oldDirection = DIR_NONE;
|
|
_homeRateCounter = 0;
|
|
_vm->_linesMan->_route = NULL;
|
|
_vm->_linesMan->_route = _vm->_linesMan->findRoute(getSpriteX(0), getSpriteY(0), 330, 345);
|
|
_vm->_globals->_checkDistanceFl = true;
|
|
do {
|
|
goHome();
|
|
_vm->_events->refreshScreenAndEvents();
|
|
} while (_vm->_linesMan->_route);
|
|
setSpriteIndex(0, 64);
|
|
}
|
|
do {
|
|
int mouseButton = _vm->_events->getMouseButton();
|
|
if (mouseButton == 1) {
|
|
handleLeftButton();
|
|
mouseButton = 1;
|
|
} else if (mouseButton == 2)
|
|
handleRightButton();
|
|
_vm->_dialog->testDialogOpening();
|
|
_vm->_linesMan->checkZone();
|
|
if (_vm->_globals->_actionMoveTo)
|
|
paradise();
|
|
if (!_vm->_globals->_exitId)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
|
|
if (_vm->_globals->_exitId)
|
|
break;
|
|
} while (!_vm->shouldQuit());
|
|
if (_vm->shouldQuit())
|
|
return;
|
|
|
|
_vm->_graphicsMan->fadeOutLong();
|
|
if (!animFile.empty())
|
|
_vm->_graphicsMan->endDisplayBob();
|
|
if (_vm->_globals->_screenId == 61)
|
|
removeSprite(0);
|
|
clearScreen();
|
|
_vm->_globals->_eventMode = EVENTMODE_DEFAULT;
|
|
}
|
|
|
|
/**
|
|
* Game scene control method
|
|
*/
|
|
void ObjectsManager::sceneControl2(const Common::String &backgroundFile, const Common::String &linkFile,
|
|
const Common::String &animFile, const Common::String &s4, int soundNum, bool initializeScreen) {
|
|
_vm->_dialog->_inventFl = false;
|
|
_vm->_events->_gameKey = KEY_NONE;
|
|
_verb = 4;
|
|
_vm->_graphicsMan->_scrollOffset = 0;
|
|
_vm->_dialog->enableInvent();
|
|
_vm->_globals->_cityMapEnabledFl = false;
|
|
_vm->_graphicsMan->_noFadingFl = false;
|
|
_vm->_globals->_freezeCharacterFl = false;
|
|
_vm->_globals->_exitId = 0;
|
|
_vm->_globals->_checkDistanceFl = true;
|
|
_vm->_soundMan->playSound(soundNum);
|
|
_vm->_globals->_eventMode = EVENTMODE_IGNORE;
|
|
if (!backgroundFile.empty())
|
|
_vm->_graphicsMan->loadImage(backgroundFile);
|
|
if (!linkFile.empty())
|
|
loadLinkFile(linkFile);
|
|
if (!animFile.empty()) {
|
|
_vm->_animMan->loadAnim(animFile);
|
|
_vm->_graphicsMan->displayAllBob();
|
|
}
|
|
if (!s4.empty()) {
|
|
if (initializeScreen)
|
|
_vm->_graphicsMan->initScreen(s4, 0, initializeScreen);
|
|
else
|
|
_vm->_graphicsMan->initScreen(s4, 2, initializeScreen);
|
|
}
|
|
_vm->_events->mouseOn();
|
|
_vm->_events->_mouseCursorId = 4;
|
|
_vm->_graphicsMan->setColorPercentage(252, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(253, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(251, 100, 100, 100);
|
|
_vm->_graphicsMan->setColorPercentage(254, 0, 0, 0);
|
|
if (_vm->_globals->_characterType != CHARACTER_HOPKINS && !_vm->_globals->_saveData->_data[svAlternateSpriteFl] && !_vm->_globals->_saveData->_data[svField356]) {
|
|
_vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("PERSO.SPR");
|
|
_vm->_globals->_characterType = CHARACTER_HOPKINS;
|
|
}
|
|
|
|
if (_vm->_globals->_characterType == CHARACTER_HOPKINS && _vm->_globals->_saveData->_data[svAlternateSpriteFl] == 1) {
|
|
_vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("HOPFEM.SPR");
|
|
_vm->_globals->_characterType = CHARACTER_HOPKINS_CLONE;
|
|
}
|
|
|
|
if (_vm->_globals->_characterType != CHARACTER_SAMANTHA && _vm->_globals->_saveData->_data[svField356] == 1) {
|
|
_vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("PSAMAN.SPR");
|
|
_vm->_globals->_characterType = CHARACTER_SAMANTHA;
|
|
}
|
|
_vm->_globals->loadCharacterData();
|
|
switch (_vm->_globals->_characterType) {
|
|
case CHARACTER_HOPKINS:
|
|
addStaticSprite(_vm->_globals->_characterSpriteBuf, _characterPos, 0, _startSpriteIndex, 0, false, 34, 190);
|
|
break;
|
|
case CHARACTER_HOPKINS_CLONE:
|
|
addStaticSprite(_vm->_globals->_characterSpriteBuf, _characterPos, 0, _startSpriteIndex, 0, false, 28, 155);
|
|
break;
|
|
case CHARACTER_SAMANTHA:
|
|
addStaticSprite(_vm->_globals->_characterSpriteBuf, _characterPos, 0, _startSpriteIndex, 0, false, 20, 127);
|
|
break;
|
|
}
|
|
_vm->_events->setMouseXY(_characterPos);
|
|
if (_vm->_graphicsMan->_largeScreenFl)
|
|
_vm->_graphicsMan->_scrollPosX = (int16)getSpriteX(0) - 320;
|
|
computeAndSetSpriteSize();
|
|
animateSprite(0);
|
|
enableHidingBehavior();
|
|
_vm->_linesMan->_route = NULL;
|
|
computeAndSetSpriteSize();
|
|
sceneSpecialIni();
|
|
_vm->_events->_mouseSpriteId = 4;
|
|
_oldCharacterPosX = _characterPos.x;
|
|
_oldCharacterPosY = _characterPos.y;
|
|
_oldDirection = DIR_NONE;
|
|
_homeRateCounter = 0;
|
|
|
|
for (int idx = 0; idx < 5; ++idx)
|
|
_vm->_events->refreshScreenAndEvents();
|
|
|
|
_vm->_globals->_eventMode = EVENTMODE_IGNORE;
|
|
if (!_vm->_graphicsMan->_noFadingFl)
|
|
_vm->_graphicsMan->fadeInLong();
|
|
_vm->_graphicsMan->_noFadingFl = false;
|
|
_vm->_events->changeMouseCursor(4);
|
|
|
|
int xCheck = 0;
|
|
int yCheck = 0;
|
|
|
|
bool breakFlag = false;
|
|
while (!_vm->shouldQuit() && !breakFlag) {
|
|
int mouseButtons = _vm->_events->getMouseButton();
|
|
if (mouseButtons) {
|
|
if (mouseButtons == 1) {
|
|
if (_verb == 16 && _vm->_events->_mouseCursorId == 16) {
|
|
int xp = _vm->_events->getMouseX();
|
|
int yp = _vm->_events->getMouseY();
|
|
|
|
if ((xCheck == xp) && (yCheck == yp)) {
|
|
_vm->_linesMan->_route = NULL;
|
|
paradise();
|
|
if (_vm->_globals->_exitId)
|
|
breakFlag = true;
|
|
}
|
|
xCheck = xp;
|
|
yCheck = yp;
|
|
}
|
|
handleLeftButton();
|
|
} else if (mouseButtons == 2) {
|
|
handleRightButton();
|
|
}
|
|
}
|
|
if (!_vm->_globals->_exitId) {
|
|
_vm->_dialog->testDialogOpening();
|
|
_vm->_linesMan->checkZone();
|
|
if (_vm->_linesMan->_route == NULL
|
|
|| (goHome(), _vm->_linesMan->_route == NULL)) {
|
|
if (_vm->_globals->_actionMoveTo)
|
|
paradise();
|
|
}
|
|
handleSpecialGames();
|
|
_vm->_events->refreshScreenAndEvents();
|
|
if (!_vm->_globals->_exitId)
|
|
continue;
|
|
}
|
|
breakFlag = true;
|
|
}
|
|
|
|
if (_vm->_globals->_exitId != 8 || _vm->_globals->_screenId != 5 || !_helicopterFl) {
|
|
if (!_vm->_graphicsMan->_noFadingFl)
|
|
_vm->_graphicsMan->fadeOutLong();
|
|
_vm->_graphicsMan->_noFadingFl = false;
|
|
removeSprite(0);
|
|
if (_twoCharactersFl) {
|
|
removeSprite(1);
|
|
_twoCharactersFl = false;
|
|
}
|
|
if (!animFile.empty())
|
|
_vm->_graphicsMan->endDisplayBob();
|
|
clearScreen();
|
|
} else {
|
|
_helicopterFl = false;
|
|
}
|
|
_vm->_globals->_eventMode = EVENTMODE_DEFAULT;
|
|
}
|
|
|
|
void ObjectsManager::setVerb(int id) {
|
|
_verb = id;
|
|
}
|
|
|
|
void ObjectsManager::resetHidingUseCount(int idx) {
|
|
_hidingItem[idx]._useCount = 0;
|
|
}
|
|
|
|
void ObjectsManager::setHidingUseCount(int idx) {
|
|
_hidingItem[idx]._useCount = 1;
|
|
}
|
|
|
|
// Load Hiding Items
|
|
void ObjectsManager::loadHidingItems(const Common::String &file) {
|
|
resetHidingItems();
|
|
byte *ptr = _vm->_fileIO->loadFile(file);
|
|
Common::String filename = Common::String((const char *)ptr);
|
|
|
|
Common::File f;
|
|
if (!f.exists(filename))
|
|
return;
|
|
|
|
byte *spriteData = _vm->_fileIO->loadFile(filename);
|
|
_hidingItemData[1] = spriteData;
|
|
int curBufIdx = 60;
|
|
for (int i = 0; i <= 21; i++) {
|
|
HidingItem *hid = &_hidingItem[i];
|
|
hid->_spriteIndex = READ_LE_INT16((uint16 *)ptr + curBufIdx);
|
|
hid->_x = READ_LE_INT16((uint16 *)ptr + curBufIdx + 1);
|
|
hid->_y = READ_LE_INT16((uint16 *)ptr + curBufIdx + 2);
|
|
hid->_yOffset = READ_LE_INT16((uint16 *)ptr + curBufIdx + 4);
|
|
if (spriteData == NULL) {
|
|
hid->_useCount = 0;
|
|
} else {
|
|
hid->_spriteData = spriteData;
|
|
hid->_width = getWidth(spriteData, hid->_spriteIndex);
|
|
hid->_height = getHeight(spriteData, hid->_spriteIndex);
|
|
hid->_useCount = 1;
|
|
}
|
|
|
|
if ( !hid->_x && !hid->_y && !hid->_spriteIndex)
|
|
hid->_useCount = 0;
|
|
curBufIdx += 5;
|
|
}
|
|
enableHidingBehavior();
|
|
_vm->_globals->freeMemory(ptr);
|
|
}
|
|
|
|
void ObjectsManager::initVBob() {
|
|
for (int idx = 0; idx < 30; ++idx) {
|
|
VBobItem *vbob = &_vBob[idx];
|
|
vbob->_displayMode = 0;
|
|
vbob->_xp = 0;
|
|
vbob->_yp = 0;
|
|
vbob->_frameIndex = 0;
|
|
vbob->_surface = NULL;
|
|
vbob->_spriteData = NULL;
|
|
vbob->_oldSpriteData = NULL;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::clearVBob() {
|
|
for (int idx = 0; idx < 30; ++idx) {
|
|
VBobItem *vbob = &_vBob[idx];
|
|
vbob->_displayMode = 0;
|
|
vbob->_xp = 0;
|
|
vbob->_yp = 0;
|
|
vbob->_frameIndex = 0;
|
|
vbob->_surface = _vm->_globals->freeMemory(vbob->_surface);
|
|
vbob->_spriteData = NULL;
|
|
vbob->_oldSpriteData = NULL;
|
|
}
|
|
}
|
|
|
|
void ObjectsManager::disableHidingItem(int idx) {
|
|
assert(idx < 36);
|
|
_bob[idx]._disableFl = true;
|
|
}
|
|
|
|
void ObjectsManager::enableHidingBehavior() {
|
|
_hidingActiveFl = true;
|
|
}
|
|
|
|
void ObjectsManager::disableHidingBehavior() {
|
|
_hidingActiveFl = false;
|
|
}
|
|
|
|
} // End of namespace Hopkins
|