mirror of
https://github.com/libretro/scummvm.git
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05b28340bf
svn-id: r30405
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef AGI_PREAGI_COMMON_H
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#define AGI_PREAGI_COMMON_H
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namespace Agi {
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// default attributes
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#define IDA_DEFAULT 0x0F
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#define IDA_DEFAULT_REV 0xF0
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#define IDI_SND_OSCILLATOR_FREQUENCY 1193180
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#define IDI_SND_TIMER_RESOLUTION 0.0182
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#define kColorDefault 0x1337
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#define IDI_MAX_ROW_PIC 20
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enum SelectionTypes {
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kSelYesNo,
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kSelNumber,
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kSelSpace,
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kSelAnyKey,
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kSelBackspace
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};
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} // End of namespace Agi
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#endif
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