mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
d3642080de
svn-id: r34310
1042 lines
26 KiB
C++
1042 lines
26 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "kyra/kyra_lok.h"
|
|
|
|
#include "common/file.h"
|
|
#include "common/system.h"
|
|
#include "common/savefile.h"
|
|
|
|
#include "gui/message.h"
|
|
|
|
#include "kyra/resource.h"
|
|
#include "kyra/screen.h"
|
|
#include "kyra/script.h"
|
|
#include "kyra/seqplayer.h"
|
|
#include "kyra/sound.h"
|
|
#include "kyra/sprites.h"
|
|
#include "kyra/wsamovie.h"
|
|
#include "kyra/animator_lok.h"
|
|
#include "kyra/text.h"
|
|
#include "kyra/debugger.h"
|
|
#include "kyra/timer.h"
|
|
|
|
namespace Kyra {
|
|
|
|
KyraEngine_LoK::KyraEngine_LoK(OSystem *system, const GameFlags &flags)
|
|
: KyraEngine_v1(system, flags) {
|
|
_skipFlag = false;
|
|
|
|
_seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
|
|
_seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
|
|
_seq_Demo4 = 0;
|
|
|
|
_seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
|
|
_seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
|
|
|
|
_roomFilenameTable = _characterImageTable = 0;
|
|
_roomFilenameTableSize = _characterImageTableSize = 0;
|
|
_itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
|
|
_itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
|
|
_putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
|
|
_putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
|
|
_thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0;
|
|
_thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0;
|
|
_magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0;
|
|
|
|
_defaultShapeTable = 0;
|
|
_healingShapeTable = _healingShape2Table = 0;
|
|
_defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
|
|
_posionDeathShapeTable = _fluteAnimShapeTable = 0;
|
|
_posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0;
|
|
_winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0;
|
|
_winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0;
|
|
_drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0;
|
|
_drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0;
|
|
memset(&_specialPalettes, 0, sizeof(_specialPalettes));
|
|
_sprites = 0;
|
|
_animator = 0;
|
|
_seq = 0;
|
|
_characterList = 0;
|
|
_movFacingTable = 0;
|
|
_buttonData = 0;
|
|
_buttonDataListPtr = 0;
|
|
memset(_shapes, 0, sizeof(_shapes));
|
|
memset(_movieObjects, 0, sizeof(_movieObjects));
|
|
_finalA = _finalB = _finalC = 0;
|
|
_endSequenceBackUpRect = 0;
|
|
memset(_panPagesTable, 0, sizeof(_panPagesTable));
|
|
memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
|
|
_currHeadShape = 0;
|
|
_speechPlayTime = 0;
|
|
|
|
memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp));
|
|
}
|
|
|
|
KyraEngine_LoK::~KyraEngine_LoK() {
|
|
for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) {
|
|
if (_movieObjects[i])
|
|
_movieObjects[i]->close();
|
|
delete _movieObjects[i];
|
|
_movieObjects[i] = 0;
|
|
}
|
|
|
|
closeFinalWsa();
|
|
if (_emc) {
|
|
_emc->unload(&_npcScriptData);
|
|
_emc->unload(&_scriptClickData);
|
|
}
|
|
|
|
Common::clearAllSpecialDebugLevels();
|
|
|
|
delete _screen;
|
|
delete _sprites;
|
|
delete _animator;
|
|
delete _seq;
|
|
|
|
delete[] _characterList;
|
|
|
|
delete[] _roomTable;
|
|
|
|
delete[] _movFacingTable;
|
|
|
|
delete[] _defaultShapeTable;
|
|
|
|
delete[] _gui->_scrollUpButton.data0ShapePtr;
|
|
delete[] _gui->_scrollUpButton.data1ShapePtr;
|
|
delete[] _gui->_scrollUpButton.data2ShapePtr;
|
|
delete[] _gui->_scrollDownButton.data0ShapePtr;
|
|
delete[] _gui->_scrollDownButton.data1ShapePtr;
|
|
delete[] _gui->_scrollDownButton.data2ShapePtr;
|
|
|
|
delete[] _buttonData;
|
|
delete[] _buttonDataListPtr;
|
|
|
|
delete _gui;
|
|
|
|
delete[] _itemBkgBackUp[0];
|
|
delete[] _itemBkgBackUp[1];
|
|
|
|
for (int i = 0; i < ARRAYSIZE(_shapes); ++i) {
|
|
if (_shapes[i] != 0) {
|
|
delete[] _shapes[i];
|
|
for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) {
|
|
if (_shapes[i2] == _shapes[i] && i2 != i) {
|
|
_shapes[i2] = 0;
|
|
}
|
|
}
|
|
_shapes[i] = 0;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i)
|
|
delete[] _sceneAnimTable[i];
|
|
}
|
|
|
|
int KyraEngine_LoK::init() {
|
|
_screen = new Screen_LoK(this, _system);
|
|
assert(_screen);
|
|
_screen->setResolution();
|
|
|
|
KyraEngine_v1::init();
|
|
|
|
_sprites = new Sprites(this, _system);
|
|
assert(_sprites);
|
|
_seq = new SeqPlayer(this, _system);
|
|
assert(_seq);
|
|
_animator = new Animator_LoK(this, _system);
|
|
assert(_animator);
|
|
_animator->init(5, 11, 12);
|
|
assert(*_animator);
|
|
_text = new TextDisplayer(this, screen());
|
|
assert(_text);
|
|
_gui = new GUI_LoK(this, _screen);
|
|
assert(_gui);
|
|
|
|
initStaticResource();
|
|
|
|
_sound->setSoundList(&_soundData[kMusicIntro]);
|
|
|
|
_trackMap = _dosTrackMap;
|
|
_trackMapSize = _dosTrackMapSize;
|
|
|
|
if (!_sound->init())
|
|
error("Couldn't init sound");
|
|
|
|
_sound->loadSoundFile(0);
|
|
|
|
setupButtonData();
|
|
|
|
_paletteChanged = 1;
|
|
_currentCharacter = 0;
|
|
_characterList = new Character[11];
|
|
assert(_characterList);
|
|
memset(_characterList, 0, sizeof(Character)*11);
|
|
|
|
for (int i = 0; i < 11; ++i)
|
|
memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems));
|
|
|
|
_characterList[0].sceneId = 5;
|
|
_characterList[0].height = 48;
|
|
_characterList[0].facing = 3;
|
|
_characterList[0].currentAnimFrame = 7;
|
|
|
|
memset(&_npcScriptData, 0, sizeof(EMCData));
|
|
memset(&_scriptClickData, 0, sizeof(EMCData));
|
|
|
|
memset(&_npcScript, 0, sizeof(EMCState));
|
|
memset(&_scriptMain, 0, sizeof(EMCState));
|
|
memset(&_scriptClick, 0, sizeof(EMCState));
|
|
|
|
_debugger = new Debugger_LoK(this);
|
|
assert(_debugger);
|
|
memset(_shapes, 0, sizeof(_shapes));
|
|
|
|
for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
|
|
_movieObjects[i] = createWSAMovie();
|
|
|
|
memset(_flagsTable, 0, sizeof(_flagsTable));
|
|
|
|
_abortWalkFlag = false;
|
|
_abortWalkFlag2 = false;
|
|
_talkingCharNum = -1;
|
|
_charSayUnk3 = -1;
|
|
memset(_currSentenceColor, 0, 3);
|
|
_startSentencePalIndex = -1;
|
|
_fadeText = false;
|
|
|
|
_cauldronState = 0;
|
|
_crystalState[0] = _crystalState[1] = -1;
|
|
|
|
_brandonStatusBit = 0;
|
|
_brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10;
|
|
_brandonPosX = _brandonPosY = -1;
|
|
_poisonDeathCounter = 0;
|
|
|
|
memset(_itemTable, 0, sizeof(_itemTable));
|
|
memset(_exitList, 0xFFFF, sizeof(_exitList));
|
|
_exitListPtr = 0;
|
|
_pathfinderFlag = _pathfinderFlag2 = 0;
|
|
_lastFindWayRet = 0;
|
|
_sceneChangeState = _loopFlag2 = 0;
|
|
|
|
_movFacingTable = new int[150];
|
|
assert(_movFacingTable);
|
|
_movFacingTable[0] = 8;
|
|
|
|
_skipFlag = false;
|
|
|
|
_marbleVaseItem = -1;
|
|
memset(_foyerItemTable, -1, sizeof(_foyerItemTable));
|
|
_itemInHand = -1;
|
|
_handleInput = false;
|
|
|
|
_currentRoom = 0xFFFF;
|
|
_scenePhasingFlag = 0;
|
|
_lastProcessedItem = 0;
|
|
_lastProcessedItemHeight = 16;
|
|
|
|
_unkScreenVar1 = 1;
|
|
_unkScreenVar2 = 0;
|
|
_unkScreenVar3 = 0;
|
|
_unkAmuletVar = 0;
|
|
|
|
_endSequenceNeedLoading = 1;
|
|
_malcolmFlag = 0;
|
|
_beadStateVar = 0;
|
|
_endSequenceSkipFlag = 0;
|
|
_unkEndSeqVar2 = 0;
|
|
_endSequenceBackUpRect = 0;
|
|
_unkEndSeqVar4 = 0;
|
|
_unkEndSeqVar5 = 0;
|
|
_lastDisplayedPanPage = 0;
|
|
memset(_panPagesTable, 0, sizeof(_panPagesTable));
|
|
_finalA = _finalB = _finalC = 0;
|
|
memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState));
|
|
_kyragemFadingState.gOffset = 0x13;
|
|
_kyragemFadingState.bOffset = 0x13;
|
|
|
|
_mousePressFlag = false;
|
|
|
|
_menuDirectlyToLoad = false;
|
|
|
|
_lastMusicCommand = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_LoK::go() {
|
|
if (_res->getFileSize("6.FNT"))
|
|
_screen->loadFont(Screen::FID_6_FNT, "6.FNT");
|
|
_screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
|
|
_screen->setScreenDim(0);
|
|
|
|
_abortIntroFlag = false;
|
|
|
|
if (_flags.isDemo) {
|
|
seq_demo();
|
|
} else {
|
|
setGameFlag(0xF3);
|
|
setGameFlag(0xFD);
|
|
if (_gameToLoad == -1) {
|
|
setGameFlag(0xEF);
|
|
seq_intro();
|
|
if (quit())
|
|
return 0;
|
|
if (_skipIntroFlag && _abortIntroFlag)
|
|
resetGameFlag(0xEF);
|
|
}
|
|
startup();
|
|
resetGameFlag(0xEF);
|
|
mainLoop();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
void KyraEngine_LoK::startup() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::startup()");
|
|
static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
|
|
_screen->setTextColorMap(colorMap);
|
|
_sound->setSoundList(&_soundData[kMusicIngame]);
|
|
_sound->loadSoundFile(0);
|
|
// _screen->setFont(Screen::FID_6_FNT);
|
|
_screen->setAnimBlockPtr(3750);
|
|
memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
|
|
loadMouseShapes();
|
|
_currentCharacter = &_characterList[0];
|
|
for (int i = 1; i < 5; ++i)
|
|
_animator->setCharacterDefaultFrame(i);
|
|
for (int i = 5; i <= 10; ++i)
|
|
setCharactersPositions(i);
|
|
_animator->setCharactersHeight();
|
|
resetBrandonPoisonFlags();
|
|
_screen->_curPage = 0;
|
|
// XXX
|
|
for (int i = 0; i < 12; ++i) {
|
|
int size = _screen->getRectSize(3, 24);
|
|
_shapes[361+i] = new byte[size];
|
|
}
|
|
|
|
_itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)];
|
|
memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24));
|
|
_itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)];
|
|
memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32));
|
|
|
|
for (int i = 0; i < _roomTableSize; ++i) {
|
|
for (int item = 0; item < 12; ++item) {
|
|
_roomTable[i].itemsTable[item] = 0xFF;
|
|
_roomTable[i].itemsXPos[item] = 0xFFFF;
|
|
_roomTable[i].itemsYPos[item] = 0xFF;
|
|
_roomTable[i].needInit[item] = 0;
|
|
}
|
|
}
|
|
|
|
loadCharacterShapes();
|
|
loadSpecialEffectShapes();
|
|
loadItems();
|
|
loadButtonShapes();
|
|
initMainButtonList();
|
|
loadMainScreen();
|
|
_screen->loadPalette("PALETTE.COL", _screen->_currentPalette);
|
|
|
|
// XXX
|
|
_animator->initAnimStateList();
|
|
setCharactersInDefaultScene();
|
|
|
|
if (!_emc->load("_STARTUP.EMC", &_npcScriptData, &_opcodes))
|
|
error("Could not load \"_STARTUP.EMC\" script");
|
|
_emc->init(&_scriptMain, &_npcScriptData);
|
|
|
|
if (!_emc->start(&_scriptMain, 0))
|
|
error("Could not start script function 0 of script \"_STARTUP.EMC\"");
|
|
|
|
while (_emc->isValid(&_scriptMain))
|
|
_emc->run(&_scriptMain);
|
|
|
|
_emc->unload(&_npcScriptData);
|
|
|
|
if (!_emc->load("_NPC.EMC", &_npcScriptData, &_opcodes))
|
|
error("Could not load \"_NPC.EMC\" script");
|
|
|
|
snd_playTheme(1, -1);
|
|
if (_gameToLoad == -1) {
|
|
enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
|
|
if (_abortIntroFlag && _skipIntroFlag) {
|
|
_menuDirectlyToLoad = true;
|
|
_screen->setMouseCursor(1, 1, _shapes[0]);
|
|
_screen->showMouse();
|
|
_gui->buttonMenuCallback(0);
|
|
_menuDirectlyToLoad = false;
|
|
} else
|
|
saveGame(getSavegameFilename(0), "New game", 0);
|
|
} else {
|
|
_screen->setFont(Screen::FID_8_FNT);
|
|
loadGame(getSavegameFilename(_gameToLoad));
|
|
_gameToLoad = -1;
|
|
}
|
|
}
|
|
|
|
void KyraEngine_LoK::mainLoop() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::mainLoop()");
|
|
|
|
while (!quit()) {
|
|
int32 frameTime = (int32)_system->getMillis();
|
|
_skipFlag = false;
|
|
|
|
if (_currentCharacter->sceneId == 210) {
|
|
updateKyragemFading();
|
|
if (seq_playEnd() && _deathHandler != 8)
|
|
break;
|
|
}
|
|
|
|
if (_deathHandler != -1) {
|
|
snd_playWanderScoreViaMap(0, 1);
|
|
snd_playSoundEffect(49);
|
|
_screen->hideMouse();
|
|
_screen->setMouseCursor(1, 1, _shapes[0]);
|
|
removeHandItem();
|
|
_screen->showMouse();
|
|
_gui->buttonMenuCallback(0);
|
|
_deathHandler = -1;
|
|
}
|
|
|
|
if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag)
|
|
_animator->animRefreshNPC(0);
|
|
|
|
if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) {
|
|
_animator->animRefreshNPC(0);
|
|
_brandonStatusBit0x20Flag = 0;
|
|
}
|
|
|
|
_screen->showMouse();
|
|
|
|
_gui->processButtonList(_buttonList, 0, 0);
|
|
updateMousePointer();
|
|
_timer->update();
|
|
updateTextFade();
|
|
|
|
_handleInput = true;
|
|
delay((frameTime + _gameSpeed) - _system->getMillis(), true, true);
|
|
_handleInput = false;
|
|
|
|
_sound->process();
|
|
}
|
|
}
|
|
|
|
void KyraEngine_LoK::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
|
|
while (_system->getMillis() < timestamp && !quit()) {
|
|
if (updateTimers)
|
|
_timer->update();
|
|
|
|
if (timestamp - _system->getMillis() >= 10)
|
|
delay(10, update, isMainLoop);
|
|
}
|
|
}
|
|
|
|
void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) {
|
|
Common::Event event;
|
|
|
|
uint32 start = _system->getMillis();
|
|
do {
|
|
while (_eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
|
|
(event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
|
|
const char *saveLoadSlot = getSavegameFilename(9 - (event.kbd.keycode - '0') + 990);
|
|
|
|
if (event.kbd.flags == Common::KBD_CTRL)
|
|
loadGame(saveLoadSlot);
|
|
else {
|
|
char savegameName[14];
|
|
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
|
|
saveGame(saveLoadSlot, savegameName, 0);
|
|
}
|
|
} else if (event.kbd.flags == Common::KBD_CTRL) {
|
|
if (event.kbd.keycode == 'd')
|
|
_debugger->attach();
|
|
else if (event.kbd.keycode == 'q')
|
|
quitGame();
|
|
} else if (event.kbd.keycode == '.') {
|
|
_skipFlag = true;
|
|
} else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) {
|
|
_abortIntroFlag = true;
|
|
_skipFlag = true;
|
|
}
|
|
|
|
break;
|
|
case Common::EVENT_MOUSEMOVE:
|
|
_animator->_updateScreen = true;
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
_mousePressFlag = true;
|
|
break;
|
|
case Common::EVENT_LBUTTONUP:
|
|
_mousePressFlag = false;
|
|
|
|
if (_abortWalkFlag2)
|
|
_abortWalkFlag = true;
|
|
|
|
if (_handleInput) {
|
|
_handleInput = false;
|
|
processInput();
|
|
_handleInput = true;
|
|
} else
|
|
_skipFlag = true;
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_debugger->isAttached())
|
|
_debugger->onFrame();
|
|
|
|
if (update) {
|
|
_sprites->updateSceneAnims();
|
|
_animator->updateAllObjectShapes();
|
|
updateTextFade();
|
|
updateMousePointer();
|
|
}
|
|
|
|
if (_currentCharacter && _currentCharacter->sceneId == 210 && update)
|
|
updateKyragemFading();
|
|
|
|
if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE))
|
|
_skipFlag = false;
|
|
|
|
if (amount > 0 && !_skipFlag && !quit())
|
|
_system->delayMillis(10);
|
|
|
|
if (_skipFlag)
|
|
_sound->voiceStop();
|
|
} while (!_skipFlag && _system->getMillis() < start + amount && !quit());
|
|
}
|
|
|
|
void KyraEngine_LoK::waitForEvent() {
|
|
bool finished = false;
|
|
Common::Event event;
|
|
|
|
while (!finished && !quit()) {
|
|
while (_eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
finished = true;
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
finished = true;
|
|
_skipFlag = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_debugger->isAttached())
|
|
_debugger->onFrame();
|
|
|
|
_system->delayMillis(10);
|
|
}
|
|
}
|
|
|
|
void KyraEngine_LoK::delayWithTicks(int ticks) {
|
|
uint32 nextTime = _system->getMillis() + ticks * _tickLength;
|
|
|
|
while (_system->getMillis() < nextTime) {
|
|
_sprites->updateSceneAnims();
|
|
_animator->updateAllObjectShapes();
|
|
|
|
if (_currentCharacter->sceneId == 210) {
|
|
updateKyragemFading();
|
|
seq_playEnd();
|
|
}
|
|
|
|
if (_skipFlag)
|
|
break;
|
|
|
|
if (nextTime - _system->getMillis() >= 10)
|
|
delay(10);
|
|
}
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark - Animation/shape specific code
|
|
#pragma mark -
|
|
|
|
void KyraEngine_LoK::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags);
|
|
|
|
for (int i = 123; i <= 172; ++i)
|
|
_shapes[i] = 0;
|
|
|
|
uint8 curImage = 0xFF;
|
|
int curPageBackUp = _screen->_curPage;
|
|
_screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
|
|
int shapeFlags = 2;
|
|
if (flags)
|
|
shapeFlags = 3;
|
|
for (int i = 123; i < 123+endShape; ++i) {
|
|
uint8 newImage = shapeTable[i-123].imageIndex;
|
|
if (newImage != curImage && newImage != 0xFF) {
|
|
assert(_characterImageTable);
|
|
_screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0);
|
|
curImage = newImage;
|
|
}
|
|
_shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags);
|
|
assert(i-7 < _defaultShapeTableSize);
|
|
_defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
|
|
_defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
|
|
_defaultShapeTable[i-7].w = shapeTable[i-123].w;
|
|
_defaultShapeTable[i-7].h = shapeTable[i-123].h;
|
|
}
|
|
_screen->_curPage = curPageBackUp;
|
|
}
|
|
|
|
void KyraEngine_LoK::freeShapes123() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::freeShapes123()");
|
|
|
|
for (int i = 123; i <= 172; ++i) {
|
|
delete[] _shapes[i];
|
|
_shapes[i] = 0;
|
|
}
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark - Misc stuff
|
|
#pragma mark -
|
|
|
|
Movie *KyraEngine_LoK::createWSAMovie() {
|
|
if (_flags.platform == Common::kPlatformAmiga)
|
|
return new WSAMovieAmiga(this);
|
|
|
|
return new WSAMovie_v1(this);
|
|
}
|
|
|
|
void KyraEngine_LoK::setBrandonPoisonFlags(int reset) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::setBrandonPoisonFlags(%d)", reset);
|
|
_brandonStatusBit |= 1;
|
|
|
|
if (reset)
|
|
_poisonDeathCounter = 0;
|
|
|
|
for (int i = 0; i < 0x100; ++i)
|
|
_brandonPoisonFlagsGFX[i] = i;
|
|
|
|
_brandonPoisonFlagsGFX[0x99] = 0x34;
|
|
_brandonPoisonFlagsGFX[0x9A] = 0x35;
|
|
_brandonPoisonFlagsGFX[0x9B] = 0x37;
|
|
_brandonPoisonFlagsGFX[0x9C] = 0x38;
|
|
_brandonPoisonFlagsGFX[0x9D] = 0x2B;
|
|
}
|
|
|
|
void KyraEngine_LoK::resetBrandonPoisonFlags() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::resetBrandonPoisonFlags()");
|
|
_brandonStatusBit = 0;
|
|
|
|
for (int i = 0; i < 0x100; ++i)
|
|
_brandonPoisonFlagsGFX[i] = i;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark - Input
|
|
#pragma mark -
|
|
|
|
void KyraEngine_LoK::processInput() {
|
|
Common::Point mouse = getMousePos();
|
|
int xpos = mouse.x;
|
|
int ypos = mouse.y;
|
|
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::processInput(%d, %d)", xpos, ypos);
|
|
_abortWalkFlag2 = false;
|
|
|
|
if (processInputHelper(xpos, ypos))
|
|
return;
|
|
|
|
uint8 item = findItemAtPos(xpos, ypos);
|
|
if (item == 0xFF) {
|
|
_changedScene = false;
|
|
int handled = clickEventHandler(xpos, ypos);
|
|
if (_changedScene || handled)
|
|
return;
|
|
}
|
|
|
|
// XXX _deathHandler specific
|
|
if (ypos <= 158) {
|
|
uint16 exit = 0xFFFF;
|
|
if (xpos < 12) {
|
|
exit = _walkBlockWest;
|
|
} else if (xpos >= 308) {
|
|
exit = _walkBlockEast;
|
|
} else if (ypos >= 136) {
|
|
exit = _walkBlockSouth;
|
|
} else if (ypos < 12) {
|
|
exit = _walkBlockNorth;
|
|
}
|
|
|
|
if (exit != 0xFFFF) {
|
|
_abortWalkFlag2 = true;
|
|
handleSceneChange(xpos, ypos, 1, 1);
|
|
_abortWalkFlag2 = false;
|
|
return;
|
|
} else {
|
|
int script = checkForNPCScriptRun(xpos, ypos);
|
|
if (script >= 0) {
|
|
runNpcScript(script);
|
|
return;
|
|
}
|
|
if (_itemInHand != -1) {
|
|
if (ypos < 155) {
|
|
if (hasClickedOnExit(xpos, ypos)) {
|
|
_abortWalkFlag2 = true;
|
|
handleSceneChange(xpos, ypos, 1, 1);
|
|
_abortWalkFlag2 = false;
|
|
return;
|
|
}
|
|
dropItem(0, _itemInHand, xpos, ypos, 1);
|
|
}
|
|
} else {
|
|
if (ypos <= 155) {
|
|
_abortWalkFlag2 = true;
|
|
handleSceneChange(xpos, ypos, 1, 1);
|
|
_abortWalkFlag2 = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int KyraEngine_LoK::processInputHelper(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::processInputHelper(%d, %d)", xpos, ypos);
|
|
uint8 item = findItemAtPos(xpos, ypos);
|
|
if (item != 0xFF) {
|
|
if (_itemInHand == -1) {
|
|
_screen->hideMouse();
|
|
_animator->animRemoveGameItem(item);
|
|
snd_playSoundEffect(53);
|
|
assert(_currentCharacter->sceneId < _roomTableSize);
|
|
Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
|
|
int item2 = currentRoom->itemsTable[item];
|
|
currentRoom->itemsTable[item] = 0xFF;
|
|
setMouseItem(item2);
|
|
assert(_itemList && _takenList);
|
|
updateSentenceCommand(_itemList[item2], _takenList[0], 179);
|
|
_itemInHand = item2;
|
|
_screen->showMouse();
|
|
clickEventHandler2();
|
|
return 1;
|
|
} else {
|
|
exchangeItemWithMouseItem(_currentCharacter->sceneId, item);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_LoK::clickEventHandler(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::clickEventHandler(%d, %d)", xpos, ypos);
|
|
_emc->init(&_scriptClick, &_scriptClickData);
|
|
_scriptClick.regs[1] = xpos;
|
|
_scriptClick.regs[2] = ypos;
|
|
_scriptClick.regs[3] = 0;
|
|
_scriptClick.regs[4] = _itemInHand;
|
|
_emc->start(&_scriptClick, 1);
|
|
|
|
while (_emc->isValid(&_scriptClick))
|
|
_emc->run(&_scriptClick);
|
|
|
|
return _scriptClick.regs[3];
|
|
}
|
|
|
|
void KyraEngine_LoK::updateMousePointer(bool forceUpdate) {
|
|
int shape = 0;
|
|
|
|
int newMouseState = 0;
|
|
int newX = 0;
|
|
int newY = 0;
|
|
Common::Point mouse = getMousePos();
|
|
if (mouse.y <= 158) {
|
|
if (mouse.x >= 12) {
|
|
if (mouse.x >= 308) {
|
|
if (_walkBlockEast == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -5;
|
|
shape = 3;
|
|
newX = 7;
|
|
newY = 5;
|
|
}
|
|
} else if (mouse.y >= 136) {
|
|
if (_walkBlockSouth == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -4;
|
|
shape = 4;
|
|
newX = 5;
|
|
newY = 7;
|
|
}
|
|
} else if (mouse.y < 12) {
|
|
if (_walkBlockNorth == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -6;
|
|
shape = 2;
|
|
newX = 5;
|
|
newY = 1;
|
|
}
|
|
}
|
|
} else {
|
|
if (_walkBlockWest == 0xFFFF) {
|
|
newMouseState = -2;
|
|
} else {
|
|
newMouseState = -3;
|
|
newX = 1;
|
|
newY = shape = 5;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1]
|
|
&& mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) {
|
|
switch (_entranceMouseCursorTracks[4]) {
|
|
case 0:
|
|
newMouseState = -6;
|
|
shape = 2;
|
|
newX = 5;
|
|
newY = 1;
|
|
break;
|
|
|
|
case 2:
|
|
newMouseState = -5;
|
|
shape = 3;
|
|
newX = 7;
|
|
newY = 5;
|
|
break;
|
|
|
|
case 4:
|
|
newMouseState = -4;
|
|
shape = 4;
|
|
newX = 5;
|
|
newY = 7;
|
|
break;
|
|
|
|
case 6:
|
|
newMouseState = -3;
|
|
shape = 5;
|
|
newX = 1;
|
|
newY = 5;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (newMouseState == -2) {
|
|
shape = 6;
|
|
newX = 4;
|
|
newY = 4;
|
|
}
|
|
|
|
if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) {
|
|
_mouseState = newMouseState;
|
|
_screen->hideMouse();
|
|
_screen->setMouseCursor(newX, newY, _shapes[shape]);
|
|
_screen->showMouse();
|
|
}
|
|
|
|
if (!newMouseState) {
|
|
if (_mouseState != _itemInHand || forceUpdate) {
|
|
if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) {
|
|
_mouseState = _itemInHand;
|
|
_screen->hideMouse();
|
|
if (_itemInHand == -1)
|
|
_screen->setMouseCursor(1, 1, _shapes[0]);
|
|
else
|
|
_screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
|
|
_screen->showMouse();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool KyraEngine_LoK::hasClickedOnExit(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::hasClickedOnExit(%d, %d)", xpos, ypos);
|
|
if (xpos < 16 || xpos >= 304)
|
|
return true;
|
|
|
|
if (ypos < 8)
|
|
return true;
|
|
|
|
if (ypos < 136 || ypos > 155)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void KyraEngine_LoK::clickEventHandler2() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::clickEventHandler2()");
|
|
|
|
Common::Point mouse = getMousePos();
|
|
|
|
_emc->init(&_scriptClick, &_scriptClickData);
|
|
_scriptClick.regs[0] = _currentCharacter->sceneId;
|
|
_scriptClick.regs[1] = mouse.x;
|
|
_scriptClick.regs[2] = mouse.y;
|
|
_scriptClick.regs[4] = _itemInHand;
|
|
_emc->start(&_scriptClick, 6);
|
|
|
|
while (_emc->isValid(&_scriptClick))
|
|
_emc->run(&_scriptClick);
|
|
}
|
|
|
|
int KyraEngine_LoK::checkForNPCScriptRun(int xpos, int ypos) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::checkForNPCScriptRun(%d, %d)", xpos, ypos);
|
|
int returnValue = -1;
|
|
const Character *currentChar = _currentCharacter;
|
|
int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
|
|
|
|
int scaleFactor = _scaleTable[currentChar->y1];
|
|
int addX = (((scaleFactor*8)*3)>>8)>>1;
|
|
int addY = ((scaleFactor*3)<<4)>>8;
|
|
|
|
charLeft = currentChar->x1 - addX;
|
|
charRight = currentChar->x1 + addX;
|
|
charTop = currentChar->y1 - addY;
|
|
charBottom = currentChar->y1;
|
|
|
|
if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos)
|
|
return 0;
|
|
|
|
if (xpos > 304 || xpos < 16)
|
|
return -1;
|
|
|
|
for (int i = 1; i < 5; ++i) {
|
|
currentChar = &_characterList[i];
|
|
|
|
if (currentChar->sceneId != _currentCharacter->sceneId)
|
|
continue;
|
|
|
|
charLeft = currentChar->x1 - 12;
|
|
charRight = currentChar->x1 + 11;
|
|
charTop = currentChar->y1 - 48;
|
|
// if (!i)
|
|
// charBottom = currentChar->y2 - 16;
|
|
// else
|
|
charBottom = currentChar->y1;
|
|
|
|
if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos)
|
|
continue;
|
|
|
|
if (returnValue != -1) {
|
|
if (currentChar->y1 >= _characterList[returnValue].y1)
|
|
returnValue = i;
|
|
} else {
|
|
returnValue = i;
|
|
}
|
|
}
|
|
|
|
return returnValue;
|
|
}
|
|
|
|
void KyraEngine_LoK::runNpcScript(int func) {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::runNpcScript(%d)", func);
|
|
_emc->init(&_npcScript, &_npcScriptData);
|
|
_emc->start(&_npcScript, func);
|
|
_npcScript.regs[0] = _currentCharacter->sceneId;
|
|
_npcScript.regs[4] = _itemInHand;
|
|
_npcScript.regs[5] = func;
|
|
|
|
while (_emc->isValid(&_npcScript))
|
|
_emc->run(&_npcScript);
|
|
}
|
|
|
|
void KyraEngine_LoK::checkAmuletAnimFlags() {
|
|
debugC(9, kDebugLevelMain, "KyraEngine_LoK::checkSpecialAnimFlags()");
|
|
|
|
if (_brandonStatusBit & 2) {
|
|
seq_makeBrandonNormal2();
|
|
_timer->setCountdown(19, 300);
|
|
}
|
|
|
|
if (_brandonStatusBit & 0x20) {
|
|
seq_makeBrandonNormal();
|
|
_timer->setCountdown(19, 300);
|
|
}
|
|
}
|
|
|
|
#pragma mark -
|
|
|
|
void KyraEngine_LoK::registerDefaultSettings() {
|
|
KyraEngine_v1::registerDefaultSettings();
|
|
|
|
// Most settings already have sensible defaults. This one, however, is
|
|
// specific to the Kyra engine.
|
|
ConfMan.registerDefault("walkspeed", 2);
|
|
}
|
|
|
|
void KyraEngine_LoK::readSettings() {
|
|
int talkspeed = ConfMan.getInt("talkspeed");
|
|
|
|
// The default talk speed is 60. This should be mapped to "Normal".
|
|
|
|
if (talkspeed == 0)
|
|
_configTextspeed = 3; // Clickable
|
|
if (talkspeed <= 50)
|
|
_configTextspeed = 0; // Slow
|
|
else if (talkspeed <= 150)
|
|
_configTextspeed = 1; // Normal
|
|
else
|
|
_configTextspeed = 2; // Fast
|
|
|
|
KyraEngine_v1::readSettings();
|
|
}
|
|
|
|
void KyraEngine_LoK::writeSettings() {
|
|
int talkspeed;
|
|
|
|
switch (_configTextspeed) {
|
|
case 0: // Slow
|
|
talkspeed = 1;
|
|
break;
|
|
case 1: // Normal
|
|
talkspeed = 60;
|
|
break;
|
|
case 2: // Fast
|
|
talkspeed = 255;
|
|
break;
|
|
default: // Clickable
|
|
talkspeed = 0;
|
|
break;
|
|
}
|
|
|
|
ConfMan.setInt("talkspeed", talkspeed);
|
|
|
|
KyraEngine_v1::writeSettings();
|
|
}
|
|
|
|
} // end of namespace Kyra
|