mirror of
https://github.com/libretro/scummvm.git
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548 lines
17 KiB
C++
548 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef NEVERHOOD_KLAYMAN_H
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#define NEVERHOOD_KLAYMAN_H
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#include "neverhood/neverhood.h"
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#include "neverhood/sprite.h"
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#include "neverhood/graphics.h"
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#include "neverhood/resource.h"
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namespace Neverhood {
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// TODO: This code is horrible and weird and a lot of stuff needs renaming once a better name is found
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class Klayman;
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const uint32 kKlaymanSpeedUpHash = 0x004A2148;
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#include "common/pack-start.h" // START STRUCT PACKING
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struct KlaymanIdleTableItem {
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int value;
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void (Klayman::*callback)();
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};
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#include "common/pack-end.h" // END STRUCT PACKING
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class Klayman : public AnimatedSprite {
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public:
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Klayman(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, int surfacePriority = 1000, int objectPriority = 1000, NRectArray *clipRects = NULL);
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void update();
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void stDoIdlePickEar();
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void sub41FDA0();
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void sub41FDF0();
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void stDoIdleChest();
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void sub41FEB0();
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void stTryStandIdle();
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void stWakeUp();
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void stSleeping();
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void stPickUpGeneric();
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void stTurnPressButton();
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void stStampFloorButton();
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void stPressButtonSide();
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void stLargeStep();
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void stWonderAboutHalf();
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void stWonderAboutAfter();
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void stTurnToUseHalf();
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void stTurnAwayFromUse();
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void stWonderAbout();
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void stPeekWall();
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void stJumpToRing1();
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void setupJumpToRing();
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void sub420340();
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void stJumpToRing2();
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void stJumpToRing3();
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void stHoldRing();
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void stReleaseRing();
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void stJumpToRing4();
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void stContinueClimbLadderUp();
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void stStartClimbLadderDown();
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void stClimbLadderHalf();
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void stStartClimbLadderUp();
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void stWalkToFrontNoStep();
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void stWalkToFront();
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void stTurnToFront();
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void stTurnToBack();
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void stLandOnFeet();
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void stTurnToBackToUse();
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void stClayDoorOpen();
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void stTurnToUse();
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void stReturnFromUse();
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void stWalkingOpenDoor();
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void sub421350();
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void stIdleSitBlink();
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void stIdleSitBlinkSecond();
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void stPickUpNeedle();
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void sub41FFF0();
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void stTurnToUseInTeleporter();
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void stReturnFromUseInTeleporter();
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void stStepOver();
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void stSitInTeleporter();
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void stGetUpFromTeleporter();
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void stMoveObjectSkipTurnFaceObject();
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void sub420660();
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void stMoveObjectSkipTurn();
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void stMoveObjectFaceObject();
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void stUseLever();
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void stPullLeverDown();
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void stHoldLeverDown();
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void stUseLeverRelease();
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void stReleaseLever();
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void stLetGoOfLever();
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void cbLeverReleasedEvent();
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void stInsertDisk();
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void stWalking();
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void stUpdateWalking();
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void stStartWalkingDone();
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void sub41CE70();
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void spriteUpdate41F250();
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void suWalking();
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void suLargeStep();
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void spriteUpdate41F230();
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void suWalkingOpenDoor();
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void spriteUpdate41F300();
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void suWalkingTestExit();
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uint32 handleMessage41D360(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D480(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41EB70(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41E210(int messageNum, const MessageParam ¶m, Entity *sender);
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void setKlaymanIdleTable(const KlaymanIdleTableItem *table, int tableCount);
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void setKlaymanIdleTable1();
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void setKlaymanIdleTable2();
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void setKlaymanIdleTable3();
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void setSoundFlag(bool value) { _soundFlag = value; }
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protected:
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Entity *_parentScene;
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Sprite *_attachedSprite;
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int _ladderStatus;
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bool _isWalking;
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bool _isSneaking;
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bool _isLargeStep;
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bool _isMoveObjectRequested;
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bool _acceptInput;
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int16 _destX, _destY;
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int16 _counter, _counterMax;
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int16 _counter3, _counter3Max;
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int16 _counter1;
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int16 _counter2;
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bool _flagF6;
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bool _isLeverDown;
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bool _isWalkingOpenDoorNotified;
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int _status2;
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bool _flagFA;
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SoundResource _soundResource1;
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SoundResource _soundResource2;
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int _status3;
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const KlaymanIdleTableItem *_idleTable;
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int _idleTableCount;
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int _idleTableMaxValue;
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uint32 _field114;
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/*
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00000118 field118 dw ?
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*/
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bool _soundFlag;
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int _resourceHandle;
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virtual void xUpdate();
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virtual uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void stIdlePickEar();
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void evIdlePickEarDone();
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uint32 hmIdlePickEar(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FDB0();
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uint32 handleMessage41E980(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FE00();
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void sub41FE50();
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uint32 handleMessage41E9E0(int messageNum, const MessageParam ¶m, Entity *sender);
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void stIdleChest();
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uint32 hmIdleChest(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FEC0();
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uint32 handleMessage41EFE0(int messageNum, const MessageParam ¶m, Entity *sender);
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void startIdleAnimation(uint32 fileHash, AnimationCb callback);
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void upIdleAnimation();
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bool stStartActionFromIdle(AnimationCb callback);
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void gotoNextStateExt();
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void sub41C770();
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void sub41C790();
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void update41D0F0();
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void stStand();
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void stStandAround();
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uint32 hmStartAction(int messageNum, const MessageParam ¶m, Entity *sender);
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void startWalkToX(int16 x, bool flag);
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uint32 hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender);
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bool stStartAction(AnimationCb callback3);
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void stSneak();
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void stWalkingDone();
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uint32 hmWalking(int messageNum, const MessageParam ¶m, Entity *sender);
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void startSpecialWalkLeft(int16 x);
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void stStartWalking();
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uint32 hmStartWalking(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmPickUpGeneric(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmPressButton(int messageNum, const MessageParam ¶m, Entity *sender);
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void startSpecialWalkRight(int16 x);
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void sub41CC40(int16 x1, int16 x2);
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void sub41CAC0(int16 x);
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void sub41CCE0(int16 x);
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void stLargeStepDone();
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uint32 hmLargeStep(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmTurnToUse(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmPeekWall(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmHoldRing(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41DFD0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmClimbLadderUpDown(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmWalkToFront(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmLandOnFeet(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmTurnToBackToUse(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D640(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmSitInTeleporter(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmMoveObjectTurn(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender);
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void update41D1C0();
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uint32 hmInsertDisk(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class KmScene1001 : public Klayman {
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public:
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KmScene1001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void sub44FA50();
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uint32 handleMessage44FA00(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class KmScene1002 : public Klayman {
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public:
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KmScene1002(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, Sprite *class599, Sprite *ssLadderArch);
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protected:
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Sprite *_class599;
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Sprite *_ssLadderArch;
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Sprite *_otherSprite;
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int _status;
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void xUpdate();
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void update4497D0();
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uint32 handleMessage449800(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage4498E0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmPressDoorButton(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449C90(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449D60(int messageNum, const MessageParam ¶m, Entity *sender);
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void suFallDown();
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void sub449E20();
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void sub449E90();
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void sub449EF0();
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void sub449F70();
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void stSpitOutFall();
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void sub44A0D0();
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void sub44A150();
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void sub44A230();
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void stJumpAndFall();
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void stDropFromRing();
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void stPressDoorButton();
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void stHitByBoxingGlove();
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void stHitByBoxingGloveDone();
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void stMoveVenusFlyTrap();
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void stContinueMovingVenusFlyTrap();
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void stMoveVenusFlyTrapDone();
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};
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class KmScene1004 : public Klayman {
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public:
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KmScene1004(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender);
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void stReadNote();
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};
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class KmScene1109 : public Klayman {
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public:
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KmScene1109(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _isSittingInTeleporter;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage461EA0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub461F30();
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void sub461F70();
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};
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class KmScene1201 : public Klayman {
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public:
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KmScene1201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, Entity *class464);
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protected:
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Entity *_class464;
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int _countdown;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void update40DBE0();
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uint32 hmMatch(int messageNum, const MessageParam ¶m, Entity *sender);
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void stFetchMatch();
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void stLightMatch();
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uint32 hmMoveObject(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender);
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void stMoveObject();
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void stMoveObjectSkipTurn();
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void stTumbleHeadless();
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void sub40E040();
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};
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class KmScene1303 : public Klayman {
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public:
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KmScene1303(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 hmPeekWallReturn(int messageNum, const MessageParam ¶m, Entity *sender);
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void update4161A0();
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void stPeekWall1();
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void stPeekWall2();
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void stPeekWall3();
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void stPeekWallReturn();
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};
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class KmScene1304 : public Klayman {
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public:
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KmScene1304(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1305 : public Klayman {
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public:
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KmScene1305(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void stCrashDown();
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void cbCrashDownEvent();
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};
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class KmScene1306 : public Klayman {
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public:
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KmScene1306(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _isSittingInTeleporter;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage417CB0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub417D40();
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void sub417D80();
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};
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class KmScene1308 : public Klayman {
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public:
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KmScene1308(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _flag1;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub456150();
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};
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class KmScene1401 : public Klayman {
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public:
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KmScene1401(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1402 : public Klayman {
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public:
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KmScene1402(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1403 : public Klayman {
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public:
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KmScene1403(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1404 : public Klayman {
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public:
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KmScene1404(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1608 : public Klayman {
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public:
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KmScene1608(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _isSittingInTeleporter;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1705 : public Klayman {
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public:
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KmScene1705(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _isSittingInTeleporter;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage4689A0(int messageNum, const MessageParam ¶m, Entity *sender);
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void spriteUpdate468A30();
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void stFallSkipJump();
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void sub468AD0();
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void sub468B10();
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};
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class KmScene1901 : public Klayman {
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public:
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KmScene1901(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene2001 : public Klayman {
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public:
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KmScene2001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _isSittingInTeleporter;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage4401A0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub440230();
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void stDoTeleport();
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};
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class KmScene2101 : public Klayman {
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public:
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KmScene2101(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _isSittingInTeleporter;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage486160(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage486230(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub4862C0();
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void sub486320();
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void sub486360();
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};
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class KmScene2201 : public Klayman {
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public:
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KmScene2201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene2203 : public Klayman {
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public:
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KmScene2203(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene2205 : public Klayman {
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public:
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KmScene2205(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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void sub423980();
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protected:
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void xUpdate();
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
|
|
|
|
class KmScene2206 : public Klayman {
|
|
public:
|
|
KmScene2206(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
|
|
~KmScene2206();
|
|
protected:
|
|
int16 _yDelta;
|
|
void xUpdate();
|
|
uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
|
|
void spriteUpdate482450();
|
|
void sub482490();
|
|
void sub482530();
|
|
};
|
|
|
|
class KmScene2207 : public Klayman {
|
|
public:
|
|
KmScene2207(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
|
|
protected:
|
|
uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
|
|
void spriteUpdate442430();
|
|
void sub442460();
|
|
void sub4424B0();
|
|
void sub442520();
|
|
void sub442560();
|
|
void sub4425A0();
|
|
};
|
|
|
|
class KmScene2242 : public Klayman {
|
|
public:
|
|
KmScene2242(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
|
|
protected:
|
|
void xUpdate();
|
|
uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
|
|
void sub444D20();
|
|
};
|
|
|
|
class KmHallOfRecords : public Klayman {
|
|
public:
|
|
KmHallOfRecords(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
|
|
protected:
|
|
void xUpdate();
|
|
uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
|
|
void sub43B130();
|
|
};
|
|
|
|
class KmScene2247 : public Klayman {
|
|
public:
|
|
KmScene2247(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
|
|
protected:
|
|
void xUpdate();
|
|
uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
|
|
void sub453520();
|
|
};
|
|
|
|
} // End of namespace Neverhood
|
|
|
|
#endif /* NEVERHOOD_KLAYMAN_H */
|