scummvm/engines/neverhood/klayman.h
2013-05-08 20:40:03 +02:00

548 lines
17 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef NEVERHOOD_KLAYMAN_H
#define NEVERHOOD_KLAYMAN_H
#include "neverhood/neverhood.h"
#include "neverhood/sprite.h"
#include "neverhood/graphics.h"
#include "neverhood/resource.h"
namespace Neverhood {
// TODO: This code is horrible and weird and a lot of stuff needs renaming once a better name is found
class Klayman;
const uint32 kKlaymanSpeedUpHash = 0x004A2148;
#include "common/pack-start.h" // START STRUCT PACKING
struct KlaymanIdleTableItem {
int value;
void (Klayman::*callback)();
};
#include "common/pack-end.h" // END STRUCT PACKING
class Klayman : public AnimatedSprite {
public:
Klayman(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, int surfacePriority = 1000, int objectPriority = 1000, NRectArray *clipRects = NULL);
void update();
void stDoIdlePickEar();
void sub41FDA0();
void sub41FDF0();
void stDoIdleChest();
void sub41FEB0();
void stTryStandIdle();
void stWakeUp();
void stSleeping();
void stPickUpGeneric();
void stTurnPressButton();
void stStampFloorButton();
void stPressButtonSide();
void stLargeStep();
void stWonderAboutHalf();
void stWonderAboutAfter();
void stTurnToUseHalf();
void stTurnAwayFromUse();
void stWonderAbout();
void stPeekWall();
void stJumpToRing1();
void setupJumpToRing();
void sub420340();
void stJumpToRing2();
void stJumpToRing3();
void stHoldRing();
void stReleaseRing();
void stJumpToRing4();
void stContinueClimbLadderUp();
void stStartClimbLadderDown();
void stClimbLadderHalf();
void stStartClimbLadderUp();
void stWalkToFrontNoStep();
void stWalkToFront();
void stTurnToFront();
void stTurnToBack();
void stLandOnFeet();
void stTurnToBackToUse();
void stClayDoorOpen();
void stTurnToUse();
void stReturnFromUse();
void stWalkingOpenDoor();
void sub421350();
void stIdleSitBlink();
void stIdleSitBlinkSecond();
void stPickUpNeedle();
void sub41FFF0();
void stTurnToUseInTeleporter();
void stReturnFromUseInTeleporter();
void stStepOver();
void stSitInTeleporter();
void stGetUpFromTeleporter();
void stMoveObjectSkipTurnFaceObject();
void sub420660();
void stMoveObjectSkipTurn();
void stMoveObjectFaceObject();
void stUseLever();
void stPullLeverDown();
void stHoldLeverDown();
void stUseLeverRelease();
void stReleaseLever();
void stLetGoOfLever();
void cbLeverReleasedEvent();
void stInsertDisk();
void stWalking();
void stUpdateWalking();
void stStartWalkingDone();
void sub41CE70();
void spriteUpdate41F250();
void suWalking();
void suLargeStep();
void spriteUpdate41F230();
void suWalkingOpenDoor();
void spriteUpdate41F300();
void suWalkingTestExit();
uint32 handleMessage41D360(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage41D480(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage41EB70(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage41E210(int messageNum, const MessageParam &param, Entity *sender);
void setKlaymanIdleTable(const KlaymanIdleTableItem *table, int tableCount);
void setKlaymanIdleTable1();
void setKlaymanIdleTable2();
void setKlaymanIdleTable3();
void setSoundFlag(bool value) { _soundFlag = value; }
protected:
Entity *_parentScene;
Sprite *_attachedSprite;
int _ladderStatus;
bool _isWalking;
bool _isSneaking;
bool _isLargeStep;
bool _isMoveObjectRequested;
bool _acceptInput;
int16 _destX, _destY;
int16 _counter, _counterMax;
int16 _counter3, _counter3Max;
int16 _counter1;
int16 _counter2;
bool _flagF6;
bool _isLeverDown;
bool _isWalkingOpenDoorNotified;
int _status2;
bool _flagFA;
SoundResource _soundResource1;
SoundResource _soundResource2;
int _status3;
const KlaymanIdleTableItem *_idleTable;
int _idleTableCount;
int _idleTableMaxValue;
uint32 _field114;
/*
00000118 field118 dw ?
*/
bool _soundFlag;
int _resourceHandle;
virtual void xUpdate();
virtual uint32 xHandleMessage(int messageNum, const MessageParam &param);
void stIdlePickEar();
void evIdlePickEarDone();
uint32 hmIdlePickEar(int messageNum, const MessageParam &param, Entity *sender);
void sub41FDB0();
uint32 handleMessage41E980(int messageNum, const MessageParam &param, Entity *sender);
void sub41FE00();
void sub41FE50();
uint32 handleMessage41E9E0(int messageNum, const MessageParam &param, Entity *sender);
void stIdleChest();
uint32 hmIdleChest(int messageNum, const MessageParam &param, Entity *sender);
void sub41FEC0();
uint32 handleMessage41EFE0(int messageNum, const MessageParam &param, Entity *sender);
void startIdleAnimation(uint32 fileHash, AnimationCb callback);
void upIdleAnimation();
bool stStartActionFromIdle(AnimationCb callback);
void gotoNextStateExt();
void sub41C770();
void sub41C790();
void update41D0F0();
void stStand();
void stStandAround();
uint32 hmStartAction(int messageNum, const MessageParam &param, Entity *sender);
void startWalkToX(int16 x, bool flag);
uint32 hmSleeping(int messageNum, const MessageParam &param, Entity *sender);
bool stStartAction(AnimationCb callback3);
void stSneak();
void stWalkingDone();
uint32 hmWalking(int messageNum, const MessageParam &param, Entity *sender);
void startSpecialWalkLeft(int16 x);
void stStartWalking();
uint32 hmStartWalking(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmPickUpGeneric(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmPressButton(int messageNum, const MessageParam &param, Entity *sender);
void startSpecialWalkRight(int16 x);
void sub41CC40(int16 x1, int16 x2);
void sub41CAC0(int16 x);
void sub41CCE0(int16 x);
void stLargeStepDone();
uint32 hmLargeStep(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmTurnToUse(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmPeekWall(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmJumpToRing(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmJumpToRing3(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmHoldRing(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage41DFD0(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmClimbLadderUpDown(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmWalkToFront(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmLandOnFeet(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmTurnToBackToUse(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage41D640(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmSitInTeleporter(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmMoveObjectTurn(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmClayDoorOpen(int messageNum, const MessageParam &param, Entity *sender);
void update41D1C0();
uint32 hmInsertDisk(int messageNum, const MessageParam &param, Entity *sender);
};
class KmScene1001 : public Klayman {
public:
KmScene1001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void sub44FA50();
uint32 handleMessage44FA00(int messageNum, const MessageParam &param, Entity *sender);
};
class KmScene1002 : public Klayman {
public:
KmScene1002(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, Sprite *class599, Sprite *ssLadderArch);
protected:
Sprite *_class599;
Sprite *_ssLadderArch;
Sprite *_otherSprite;
int _status;
void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void update4497D0();
uint32 handleMessage449800(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage4498E0(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmPressDoorButton(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmMoveVenusFlyTrap(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage449C90(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage449D60(int messageNum, const MessageParam &param, Entity *sender);
void suFallDown();
void sub449E20();
void sub449E90();
void sub449EF0();
void sub449F70();
void stSpitOutFall();
void sub44A0D0();
void sub44A150();
void sub44A230();
void stJumpAndFall();
void stDropFromRing();
void stPressDoorButton();
void stHitByBoxingGlove();
void stHitByBoxingGloveDone();
void stMoveVenusFlyTrap();
void stContinueMovingVenusFlyTrap();
void stMoveVenusFlyTrapDone();
};
class KmScene1004 : public Klayman {
public:
KmScene1004(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 hmReadNote(int messageNum, const MessageParam &param, Entity *sender);
void stReadNote();
};
class KmScene1109 : public Klayman {
public:
KmScene1109(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _isSittingInTeleporter;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 handleMessage461EA0(int messageNum, const MessageParam &param, Entity *sender);
void sub461F30();
void sub461F70();
};
class KmScene1201 : public Klayman {
public:
KmScene1201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, Entity *class464);
protected:
Entity *_class464;
int _countdown;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void update40DBE0();
uint32 hmMatch(int messageNum, const MessageParam &param, Entity *sender);
void stFetchMatch();
void stLightMatch();
uint32 hmMoveObject(int messageNum, const MessageParam &param, Entity *sender);
uint32 hmTumbleHeadless(int messageNum, const MessageParam &param, Entity *sender);
void stMoveObject();
void stMoveObjectSkipTurn();
void stTumbleHeadless();
void sub40E040();
};
class KmScene1303 : public Klayman {
public:
KmScene1303(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 hmPeekWallReturn(int messageNum, const MessageParam &param, Entity *sender);
void update4161A0();
void stPeekWall1();
void stPeekWall2();
void stPeekWall3();
void stPeekWallReturn();
};
class KmScene1304 : public Klayman {
public:
KmScene1304(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene1305 : public Klayman {
public:
KmScene1305(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void stCrashDown();
void cbCrashDownEvent();
};
class KmScene1306 : public Klayman {
public:
KmScene1306(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _isSittingInTeleporter;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 handleMessage417CB0(int messageNum, const MessageParam &param, Entity *sender);
void sub417D40();
void sub417D80();
};
class KmScene1308 : public Klayman {
public:
KmScene1308(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _flag1;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
void sub456150();
};
class KmScene1401 : public Klayman {
public:
KmScene1401(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene1402 : public Klayman {
public:
KmScene1402(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene1403 : public Klayman {
public:
KmScene1403(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene1404 : public Klayman {
public:
KmScene1404(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene1608 : public Klayman {
public:
KmScene1608(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _isSittingInTeleporter;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene1705 : public Klayman {
public:
KmScene1705(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _isSittingInTeleporter;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 handleMessage4689A0(int messageNum, const MessageParam &param, Entity *sender);
void spriteUpdate468A30();
void stFallSkipJump();
void sub468AD0();
void sub468B10();
};
class KmScene1901 : public Klayman {
public:
KmScene1901(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene2001 : public Klayman {
public:
KmScene2001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _isSittingInTeleporter;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 handleMessage4401A0(int messageNum, const MessageParam &param, Entity *sender);
void sub440230();
void stDoTeleport();
};
class KmScene2101 : public Klayman {
public:
KmScene2101(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
bool _isSittingInTeleporter;
uint32 xHandleMessage(int messageNum, const MessageParam &param);
uint32 handleMessage486160(int messageNum, const MessageParam &param, Entity *sender);
uint32 handleMessage486230(int messageNum, const MessageParam &param, Entity *sender);
void sub4862C0();
void sub486320();
void sub486360();
};
class KmScene2201 : public Klayman {
public:
KmScene2201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene2203 : public Klayman {
public:
KmScene2203(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene2205 : public Klayman {
public:
KmScene2205(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
void sub423980();
protected:
void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
};
class KmScene2206 : public Klayman {
public:
KmScene2206(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
~KmScene2206();
protected:
int16 _yDelta;
void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void spriteUpdate482450();
void sub482490();
void sub482530();
};
class KmScene2207 : public Klayman {
public:
KmScene2207(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void spriteUpdate442430();
void sub442460();
void sub4424B0();
void sub442520();
void sub442560();
void sub4425A0();
};
class KmScene2242 : public Klayman {
public:
KmScene2242(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void sub444D20();
};
class KmHallOfRecords : public Klayman {
public:
KmHallOfRecords(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void sub43B130();
};
class KmScene2247 : public Klayman {
public:
KmScene2247(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
protected:
void xUpdate();
uint32 xHandleMessage(int messageNum, const MessageParam &param);
void sub453520();
};
} // End of namespace Neverhood
#endif /* NEVERHOOD_KLAYMAN_H */