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agos.cpp
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Fix cursor palette in Amiga versions of Simon the Sorcerer 1 and remove duplciate cursor table.
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2007-02-12 06:15:26 +00:00 |
agos.h
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Minor changes for coding guidelines.
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2007-02-12 04:30:24 +00:00 |
agosgame.cpp
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(re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
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2007-02-13 01:28:18 +00:00 |
animation.cpp
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Add dxa file extension for short version of filenames too.
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2007-01-01 04:49:10 +00:00 |
animation.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
charset.cpp
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Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
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2007-02-12 04:18:19 +00:00 |
contain.cpp
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Fix MSVC2005 warnings. Please, review the changes.
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2006-11-22 15:50:30 +00:00 |
cursor.cpp
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Fix cursor palette in Amiga versions of Simon the Sorcerer 1 and remove duplciate cursor table.
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2007-02-12 06:15:26 +00:00 |
debug.cpp
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debug.h
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debugger.cpp
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Add debugger command, to allow object flag vlaues to be altered.
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2006-11-09 10:41:29 +00:00 |
debugger.h
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Add debugger command, to allow object flag vlaues to be altered.
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2006-11-09 10:41:29 +00:00 |
draw.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
event.cpp
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At Kirben's request, I've applied my old keyboard repeat patch for the AGOS
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2007-01-01 07:37:07 +00:00 |
game.cpp
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AdvancedDetector now has built-in fallback detection based on file lists.
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2007-02-04 03:10:27 +00:00 |
gfx.cpp
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Change asserts to warnings to now, due to code differences in Amiga versions of Simon the Sorcerer.
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2007-02-12 13:29:41 +00:00 |
icons.cpp
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Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.
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2007-02-12 06:17:13 +00:00 |
input.cpp
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Limit keyboard specific verb code to arrow keys only in PP/WW
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2007-01-03 11:40:39 +00:00 |
intern.h
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apply modified patch #1657436 (alignment issues)
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2007-02-12 09:04:34 +00:00 |
items.cpp
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Add inherit code for earlier games
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2006-11-06 14:28:19 +00:00 |
menus.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
midi.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
midi.h
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Cleanup
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2006-10-21 01:51:59 +00:00 |
midiparser_s1d.cpp
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Add more menu code for Elvira 1
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2006-10-24 07:44:37 +00:00 |
module.mk
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Cleanup
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2006-10-27 12:55:48 +00:00 |
oracle.cpp
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Add drag support for items in Elvira 1/2 and WW
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2006-10-22 13:04:34 +00:00 |
res_ami.cpp
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Fix subtitles glitches in Amiga OCS version of Simon the Sorcerer 1, by using AGA on screen font for now.
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2007-02-12 11:30:18 +00:00 |
res_snd.cpp
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Add Acorn disk version of Simon the Sorcerer 1.
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2007-02-11 02:16:00 +00:00 |
res.cpp
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Ooops, remove debug leftovers in last commit.
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2007-02-12 00:21:04 +00:00 |
rooms.cpp
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Cleanup
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2006-11-06 13:59:11 +00:00 |
saveload.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_e1.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_e2.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_ff.cpp
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Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
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2007-01-21 16:57:13 +00:00 |
script_pp.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_s1.cpp
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re-added missing wince #include; got deleted suring the simon -> agos transition
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2007-02-12 09:05:52 +00:00 |
script_s2.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script_ww.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script.cpp
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Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcerer 1.
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2007-02-12 07:03:41 +00:00 |
sound.cpp
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* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
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2007-02-03 19:05:53 +00:00 |
sound.h
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Add sound effects support for early games
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2006-10-14 01:15:28 +00:00 |
string.cpp
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Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
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2007-02-12 04:18:19 +00:00 |
subroutine.cpp
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Ooops, remove debug leftovers in last commit.
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2007-02-12 00:21:04 +00:00 |
verb.cpp
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Limit game specific code
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2006-10-27 01:55:06 +00:00 |
vga_e2.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_ff.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_s1.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
vga_s2.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga_ww.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga.cpp
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Minor changes for coding guidelines.
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2007-02-12 04:30:24 +00:00 |
vga.h
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Add support for clearWindow and cleanup
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2006-10-11 12:03:47 +00:00 |
window.cpp
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Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.
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2007-02-12 11:27:11 +00:00 |
zones.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |