scummvm/engines/saga
2008-11-03 18:32:16 +00:00
..
actor_path.cpp
actor_walk.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
actor.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
actor.h
animation.cpp Readded missing special case for the storm animation in ITE. Fixes bug #2125675 - "ITE: Game locks up in storm clouds scene" 2008-09-24 07:26:45 +00:00
animation.h
console.cpp
console.h
detection_tables.h SAGA: Removed patchesCount from SAGAGameDescription 2008-09-30 09:08:17 +00:00
detection.cpp Patch #2122869: ALL: Common load dialog 2008-11-03 18:32:16 +00:00
displayinfo.h Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Animation of Disk Icon" 2008-09-24 22:44:01 +00:00
events.cpp
events.h
font_map.cpp Cleanup 2008-07-28 12:46:30 +00:00
font.cpp Cleanup 2008-07-28 12:46:30 +00:00
font.h Cleanup 2008-07-28 12:46:30 +00:00
gfx.cpp Engine class changed: 2008-10-02 17:48:01 +00:00
gfx.h
image.cpp
input.cpp SAGA works with new GMM implementation 2008-07-11 01:09:48 +00:00
interface.cpp Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Animation of Disk Icon" 2008-09-24 22:44:01 +00:00
interface.h Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Animation of Disk Icon" 2008-09-24 22:44:01 +00:00
introproc_ihnm.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
introproc_ite.cpp Renamed files for consistency 2008-05-26 11:14:30 +00:00
isomap.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
isomap.h Code cleanup: 2008-05-26 11:10:46 +00:00
itedata.cpp Added Italian translation for the load confirmation window in IHNM 2008-08-04 15:23:08 +00:00
itedata.h Added load confirmation dialog for IHNM, like in the original. 2008-08-01 14:03:20 +00:00
list.h
module.mk Order alphabetically 2008-09-30 09:07:03 +00:00
music.cpp SAGA: Some code cleanup 2008-09-30 12:58:27 +00:00
music.h Sound settings for Saga can be configured from the GMM 2008-07-01 03:01:11 +00:00
objectmap.cpp
objectmap.h
palanim.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
palanim.h
puzzle.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
puzzle.h
render.cpp
render.h
rscfile.cpp Fix crash when starting ITE, a regression from commit #34705 2008-09-30 16:55:10 +00:00
rscfile.h SAGA: Some code cleanup 2008-09-30 12:58:27 +00:00
saga.cpp Patch #2122869: ALL: Common load dialog 2008-11-03 18:32:16 +00:00
saga.h Patch #2122869: ALL: Common load dialog 2008-11-03 18:32:16 +00:00
saveload.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
scene.cpp SAGA: Some code cleanup 2008-09-30 12:58:27 +00:00
scene.h Code cleanup: 2008-05-26 11:10:46 +00:00
script.cpp SAGA: Fixed memory leaks in the SAGA engine 2008-06-12 16:58:02 +00:00
script.h
sfuncs.cpp Hopefully fixed the chaos with the SAGA volume values. This also fixes the broken volume introduced with the introduction of the RTL code in the engine 2008-09-05 13:02:03 +00:00
sndres.cpp SAGA: Some code cleanup 2008-09-30 12:58:27 +00:00
sndres.h Cleanup 2008-09-08 08:07:06 +00:00
sound.cpp Separated Speech from SFX in SAGA, improved configuration of SAGA sound settings through the GMM 2008-07-21 19:15:28 +00:00
sound.h Separated Speech from SFX in SAGA, improved configuration of SAGA sound settings through the GMM 2008-07-21 19:15:28 +00:00
sprite.cpp Proper check for eos(), after the latest changes to OSystem 2008-09-15 09:17:18 +00:00
sprite.h
sthread.cpp Code cleanup: 2008-05-26 11:10:46 +00:00
xref.txt