594 Commits

Author SHA1 Message Date
Max Horn
55c10e0ec6 Patch #2122869: ALL: Common load dialog
svn-id: r34883
2008-11-03 18:32:16 +00:00
Filippos Karapetis
26642748f9 Removed FIXME and reverted commit #34855, as it's now possible to add a subfolder to a non-existing folder without crashes with the change in commit #34857
svn-id: r34858
2008-10-27 11:04:36 +00:00
Filippos Karapetis
c03f0219ca Using getChild() with getChild() throws an assertion (a regression of the latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows
svn-id: r34855
2008-10-26 18:40:59 +00:00
Filippos Karapetis
b7a219ebc6 Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
6a2f3dc0b9 Added new type Engine::Feature; pushed down some #include dependencies
svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn
3248906156 Engine class changed:
- Moved initCommonGFX() && GUIErrorMessage() out of class Engine
- got rid of the _autosavePeriod member (this prevented users from
  changing the autosave period during runtime)
- Got rid of an evil 'using GUI::Dialog' statement
- Clarified some Doxygen comments

svn-id: r34720
2008-10-02 17:48:01 +00:00
Filippos Karapetis
d4cb443af7 Fix crash when starting ITE, a regression from commit #34705
svn-id: r34712
2008-09-30 16:55:10 +00:00
Filippos Karapetis
45284cfad9 Fixed crash when starting IHNM, a regression from commit #34693
svn-id: r34705
2008-09-30 13:19:14 +00:00
Max Horn
6aa12974bd SAGA: Some code cleanup
svn-id: r34703
2008-09-30 12:58:27 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
7c0b2cfd27 Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName()
svn-id: r34696
2008-09-30 09:12:02 +00:00
Max Horn
d4a76c026f SAGA: Forgot to commit saga.h
svn-id: r34695
2008-09-30 09:11:25 +00:00
Max Horn
82f7b3e6e4 SAGA: Removed patchesCount from SAGAGameDescription
svn-id: r34693
2008-09-30 09:08:17 +00:00
Max Horn
66c481c70a Order alphabetically
svn-id: r34692
2008-09-30 09:07:03 +00:00
Eugene Sandulenko
84379f1124 Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Animation of Disk Icon"
svn-id: r34645
2008-09-24 22:44:01 +00:00
Filippos Karapetis
e377ed856d Readded missing special case for the storm animation in ITE. Fixes bug #2125675 - "ITE: Game locks up in storm clouds scene"
svn-id: r34639
2008-09-24 07:26:45 +00:00
Filippos Karapetis
621847b2e2 Proper check for eos(), after the latest changes to OSystem
svn-id: r34554
2008-09-15 09:17:18 +00:00
Willem Jan Palenstijn
c8eeae8d4d Big patch changing semantics of ReadStream::eos():
eos() now only returns true _after_ trying to read past the end of the stream.

This has a large potential for regressions. Please test!

svn-id: r34549
2008-09-14 22:28:53 +00:00
Max Horn
655ce26b3f Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
svn-id: r34514
2008-09-13 16:51:46 +00:00
Johannes Schickel
0a35842954 Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
svn-id: r34495
2008-09-11 19:47:45 +00:00
Filippos Karapetis
726e7e7ef9 Committed patch #2100962 - "Saga engine reduced memory usage"
svn-id: r34458
2008-09-09 07:05:47 +00:00
Filippos Karapetis
1c687f98e7 Reduced calls to File::exists()
svn-id: r34443
2008-09-08 10:36:53 +00:00
Filippos Karapetis
4be8764428 Free the current voice lookup table a bit earlier in loadGlobalResources()
svn-id: r34442
2008-09-08 08:26:54 +00:00
Filippos Karapetis
ea5ad543d9 Cleanup
svn-id: r34440
2008-09-08 08:07:06 +00:00
Max Horn
2bc093828f Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
svn-id: r34434
2008-09-07 22:10:58 +00:00
Filippos Karapetis
6d4900ad06 Hopefully fixed the chaos with the SAGA volume values. This also fixes the broken volume introduced with the introduction of the RTL code in the engine
svn-id: r34349
2008-09-05 13:02:03 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn
2a06141644 Merging more of the GSoC 2008 RTL branch: SAGA
svn-id: r34252
2008-09-01 20:19:28 +00:00
Filippos Karapetis
c89281e4a3 Fix for bug #2057200 - "IHNM: Invisible inventory objects"
svn-id: r34189
2008-08-26 14:26:43 +00:00
Torbjörn Andersson
eb35835f5e I believe the setVolume() function has to be guarded by a mutex. (I added this to
the Tinsel engine a while back to fix mysterious problems, but forgot to add it
elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well?

svn-id: r34048
2008-08-20 09:12:11 +00:00
Filippos Karapetis
15722c8ee8 Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't exist"
svn-id: r34023
2008-08-19 08:49:53 +00:00
Christopher Page
370cc6615e Fixed volume change after loading a game in Saga
svn-id: r33952
2008-08-16 22:30:19 +00:00
Christopher Page
ec8dac5540 Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
4198ee9623 Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
 

svn-id: r33624
2008-08-04 22:34:07 +00:00
Filippos Karapetis
1ed65c1e2e Added Italian translation for the load confirmation window in IHNM
svn-id: r33611
2008-08-04 15:23:08 +00:00
Filippos Karapetis
3f56ff8742 Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, not ITE (in ITE, the 4 sprite lists are actually one)
svn-id: r33492
2008-08-01 14:27:40 +00:00
Filippos Karapetis
0145dd38d9 Added load confirmation dialog for IHNM, like in the original.
Fixes bug #1971699 - "IHNM: No Load Game Confirmation"

svn-id: r33490
2008-08-01 14:03:20 +00:00
Christopher Page
6023e665a9 Added --list-saves support for SAGA
svn-id: r33391
2008-07-29 02:12:07 +00:00
Filippos Karapetis
b67db7baf5 Cleanup
svn-id: r33373
2008-07-28 12:46:30 +00:00
Christopher Page
9560a4c3d3 Separated Speech from SFX in SAGA, improved configuration of SAGA sound settings through the GMM
svn-id: r33176
2008-07-21 19:15:28 +00:00
Christopher Page
7f480ac571 Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
cbadb51ce7 SAGA works with new GMM implementation
svn-id: r33000
2008-07-11 01:09:48 +00:00
Christopher Page
9c60fd183c Sound settings for Saga can be configured from the GMM
svn-id: r32863
2008-07-01 03:01:11 +00:00
Christopher Page
7d0eb4f4f0 Queen and Saga now use the new _quit flag
svn-id: r32774
2008-06-25 02:14:55 +00:00
Christopher Page
8cb11a808a Cleaned up some unnecessary comments
svn-id: r32721
2008-06-16 19:55:59 +00:00
Christopher Page
dd423f803b SAGA: Fixed memory leaks in the SAGA engine
svn-id: r32673
2008-06-12 16:58:02 +00:00
Johannes Schickel
73da6ab51e - Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
- Added -Wno-empty-body and -Wno-parentheses as compiler flags for g++ 4.3 for *now* (we should think of removing -Wparentheses though)
- Fixed some warnings for g++ 4.3 (only for the engines I'm using)

svn-id: r32540
2008-06-04 17:20:25 +00:00
Filippos Karapetis
4b5ed050f1 Initial WIP and still non-working code for the blinking save reminder icon (bug reports #1981081 and #1971729)
svn-id: r32521
2008-06-03 21:20:55 +00:00
Filippos Karapetis
eea2aadbd8 Renamed files for consistency
svn-id: r32283
2008-05-26 11:14:30 +00:00