scummvm/engines/scumm
2006-04-19 20:26:27 +00:00
..
he Replaced o70_seekFilePos by o60_seekFilePos (both were identical) 2006-04-17 14:32:46 +00:00
imuse Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
imuse_digi Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
insane Made readFileToMem() print a more useful error message than "File is not open" 2006-03-31 06:42:56 +00:00
smush Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
actor.cpp An actor is completely reset by showActor() in SCUMM1-2 games. Fixes bug #902391 2006-03-14 13:16:11 +00:00
actor.h C64 maniac uses separate bitmasks for actor settings and misc settings 2006-03-02 06:06:24 +00:00
akos.cpp fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bug #1416186). 2006-03-25 20:15:41 +00:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp Add masking support for C64 maniac, not perfect 2006-03-13 06:06:51 +00:00
boxes.h Add some basic walkbox support for C64 maniac 2006-03-05 03:46:41 +00:00
camera.cpp The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games. 2006-03-18 10:30:47 +00:00
charset.cpp
charset.h
costume.cpp To the best of my knowledge, it's really 'C64' and not 'C-64' 2006-03-14 15:36:04 +00:00
costume.h
cursor.cpp - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
debugger.cpp - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
debugger.h
dialogs.cpp Merges SaveLoadChooser and SaveLoadChooserEx. 2006-04-19 05:46:57 +00:00
dialogs.h Merges SaveLoadChooser and SaveLoadChooserEx. 2006-04-19 05:46:57 +00:00
file.cpp Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
file.h Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
gfx.cpp Call updateScreen() from waitForTimer() (instead of usually right before it) 2006-04-17 23:45:48 +00:00
gfx.h
help.cpp
help.h
input.cpp Let scumm engine handle EVENT_SCREEN_CHANGED and let the gui know. (Needed for disabling overlay scaling) 2006-04-19 06:23:49 +00:00
intern.h - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Updated for Jamieson630's latest iMUSE changes. 2006-03-12 18:46:33 +00:00
music.h
nut_renderer.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
nut_renderer.h
object.cpp To the best of my knowledge, it's really 'C64' and not 'C-64' 2006-03-14 15:36:04 +00:00
object.h
palette.cpp
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp Fixing mismatch between format strings and data on some systems 2006-04-12 14:54:12 +00:00
player_v1.h
player_v2.cpp Fixing mismatch between format strings and data on some systems 2006-04-12 14:54:12 +00:00
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
plugin.cpp Some more tweaks to the (still disabled) new detection / filename generation code 2006-04-19 20:26:27 +00:00
plugin.h Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
resource_v2.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
resource_v3.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
resource_v4.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
resource.cpp Added a small comment to ScummEngine::openRoom that explains why we check for room==0 instead of just using it as-is 2006-04-19 18:14:28 +00:00
resource.h
room.cpp Avoid all scumm var conflicts in C64 maniac 2006-03-14 12:06:37 +00:00
saveload.cpp Ooops, correct cut and past error in last commit 2006-03-26 09:09:35 +00:00
saveload.h Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color glitches in Buzzy games 2006-03-26 09:06:44 +00:00
script_c64.cpp Properly translate Common::Language values for V0-V2 games, too 2006-04-08 23:56:09 +00:00
script_v2.cpp Properly translate Common::Language values for V0-V2 games, too 2006-04-08 23:56:09 +00:00
script_v5.cpp Add workaround for script bug in Loom (CD) 2006-03-19 02:50:51 +00:00
script_v6.cpp Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) 2006-04-16 19:23:14 +00:00
script_v8.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
script.cpp Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) 2006-04-16 19:23:14 +00:00
script.h
scumm-md5.h Add variant for updated Spy Fox 1 2006-04-14 09:58:20 +00:00
scumm.cpp Call updateScreen() from waitForTimer() (instead of usually right before it) 2006-04-17 23:45:48 +00:00
scumm.h - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
sound.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
sound.h
string.cpp Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. 2006-03-14 09:33:37 +00:00
thumbnail.cpp
usage_bits.cpp
usage_bits.h
util.cpp Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
util.h Moved ScummFile etc. to the new file.cpp / file.h 2006-03-03 15:16:02 +00:00
vars.cpp Properly translate Common::Language values for COMI 2006-04-08 23:43:18 +00:00
verbs.cpp Revert that mistaken change to English verb table for C64 maniac 2006-03-10 00:53:09 +00:00
verbs.h