scummvm/scumm/smush
Paweł Kołodziejski 88cdcc9193 fixed compilation
svn-id: r11891
2003-12-24 17:29:07 +00:00
..
.cvsignore
channel.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
chunk_type.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
chunk.cpp o Merged some variables into array, so simplifying the code 2003-12-18 23:00:10 +00:00
chunk.h First INSANE scene started to show up things. Actually you can control 2003-12-08 04:16:41 +00:00
codec1.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
codec37.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
codec37.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
codec47.cpp fix alloc/free 2003-12-06 08:39:37 +00:00
codec47.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
imuse_channel.cpp changed some stuff with track_flags param in IACT handle smush code 2003-12-22 00:10:43 +00:00
insane.cpp Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup) 2003-12-22 08:22:04 +00:00
insane.h tiny cleanup 2003-12-21 19:01:39 +00:00
saud_channel.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
smush_font.cpp changed some shift operators to *, / 2003-11-16 20:52:57 +00:00
smush_font.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
smush_mixer.cpp turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them 2003-12-24 00:25:18 +00:00
smush_mixer.h fixed compilation 2003-12-24 17:29:07 +00:00
smush_player.cpp turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them 2003-12-24 00:25:18 +00:00
smush_player.h changed some stuff with track_flags param in IACT handle smush code 2003-12-22 00:10:43 +00:00